The hobgoblin, still cuffed, growls at Dirk as he rolls his legs off the cart and runs into the woods before anyone can react, with the exception of Dirk who can make an opportunity attack.
6
The hobgoblin stumbles off the rolling cart just as Dirk's dagger pommel comes down on the back of his head. He tumbles onto the ground.
So hey.... fingers. He doesn't need fingers right? Maybe we take 2-3 off and he can't get out so easily... if at all anymore? Help load it back into the cart.
Sildar says, "That won't give me time to inform The Alliance." He strokes his chin for a second. "I'll tell you what, I will help you rid Thundertree of this threat, not as an agent of the Lord's Alliance, but as a free agent for hire. I'll take 50 gold off your reward for clearing the castle, and we'll call it even." He smiles and looks at Gundren. "That means you're going to have to look after my work while I'm gone."
Gundren shrugs. "I can't do jack 'til ye all get back anyway, so whatever, lad."
Dirk helps load the still cuffed hobgoblin back onto the cart. 4
"Yes, let me try to wash the goblin smell out of this before I put it on, and I'll meet you there." Sildar walks off and you head to the Shrine of Luck to meet with Sister Garaele.
The elven woman smiles as you approach and asks, "Hello child, how can this humble servant of Tymor assist- Oh, you're with the group that came through and took care of the Redbrands, yes? Have you asked the Banshee Agatha about the spellbook?"
Rollback Post to RevisionRollBack
-We are all just one failed saving throw away from someone else's fantasy...
"Alas. We have not our pressing issues took us north where we were set upon by a dragon. He's captured my friends and I barely escaped. I've come to ask fir aid and offer a proposition. The dragon gas held up in what I believe to be an old wizard's tower in the abandoned thundertree. Dragons notoriously covet and horde magic items. Iy could be what your searching for is there but I don't know for certain. Come aide me and my compatriots as we aided this town. If your book is there then its yours. If not we will immediately speak to the banshee and get your answers for you. You have my word. I don't know if you are a combatant but you can handle yourself in thecwilds and I assume you have healing expertise. Any support you could offer could be the difference in success or failure."
every 30 min I shock him to make sure hes not faking asleep with 1hp and if it comes night fall I instruct whoever is on watch to do the same he will not benefit from a short or long rest and we will not feed him until the morning that way he will not starve but he will suffer 1 level of exhaustion
The smile leaves Garaele's face. "I'm sorry to hear about your friends, but I can offer no assistance, regretfully. I am simply the keeper of the shrine, and only that because no one else in this town would do so, and I was sad to see such a thing fall to ruin. I have no skills to aid you in combat. Had I any abilities, I would have retrieved the information from Agatha and been on my way long ago. As it is, I was nearly killed just traveling there and back. I am truly sorry, but perhaps Tymora's fortune will come to you." She bows and smiles again.
There are no horses trained for riding in Phandalin, but there may be 1 or 2 work horses at one of the farms.
The rest of the party continues for another hour or so until dusk begins. The Hobgoblin is still unconscious. You have covered a descent amount of ground but feel as though pressing forward would risk exhaustion, and you are also trying to move slowly for Az to catch up. I need a watch order unless you wish to cover more ground.
Rollback Post to RevisionRollBack
-We are all just one failed saving throw away from someone else's fantasy...
I meat up with Sidlar. Thank you for acompanying. Stay on my back we should make god time keep your eyes open for trouble. I'm going to concentrate on speed." I wildshape into an Elk and bust ass with the same strategy. Hour run re wildshape hour run short rest Survival 8 for food if needed.
"Stay... on your back? Wha-? Oh right, you're a druid. Ha ha! Ok let's go!" Sildar climbs onto your back and you ride off toward the sunset to the North.
You stick to the path that goes to the Triboar Trail for ease but as soon as you get to the Triboar Trail intersection you see a group of 6 tall humanoids, colored from dark green to light brown, headed your direction from the East along the trail. You had just re-wild shaped about 10 minutes ago. They noticed you first and are running to try and cut you off. You think you can make it across the trail and keep running North at your current speed and not get into melee with them, but they might get in a ranged attack or two, depending on what ranged weapons they have, you're not sure yet.
Sildar's heavy crossbow has a long range, at least longer than the orc's ranged weapons. He manages to get one shot off before you cross the trail, then another just as you're crossing it, the orcs can do nothing but run toward you as he shoots them. Attack: 8 Damage: 5 Attack: 5 Damage: 2
The speed and bumpiness from being mounted proved too difficult for Sildar to keep steady. "Sorry, friend, seems I'm not so good with this thing, and I don't want to get close enough to use my sword!"
The orcs close the distance much faster than it appears they should be able too. These orcs can move! They end up about 100' east of you and stop in a line long enough to each throw a javelin in your direction before they continue chase. (INCOMING!) Attack: 12 Damage: 7 Attack: 7 Damage: 5 Attack: 16 Damage: 7 Attack: 6 Damage: 8 Attack: 12 Damage: 8 Attack: 9 Damage: 7 Determining if they were aiming at rider or mount: 15 (Based on the above attack rolls, this is the luckiest you could have got) Three orcs threw javelins at the elk, the other three at the elk-riding warrior. All three javelins aimed at the beast miss. Two of the ones aimed at Sildar are deflected by his armor, one pierces into his side.
Sildar: 20/27 HP
Az Emberi continues running North, curving slightly West to put more distance between you and the orcs. Sildar winces and takes another shot as you gallop past. Attack: 19 Damage: 1 It hits, but the orc laughs as he pulls the bolt out and keeps running toward you.
They change their trajectory North and follow you, stopping again to throw another javelin volley: Attack: 19 Damage: 4 Attack: 19 Damage: 9 Attack: 6 Damage: 6 Attack: 12 Damage: 7 Attack: 11 Damage: 5 Attack: 6 Damage: 9 15 Sildar takes 2 more hits, as does Az Emberi. With 2 javelins sticking out of your flank, you push through the pain and continue running your full sprint speed Northwest away from the orcs. Sildar looks pretty rough, but he's holding on too. He takes one more shot for good measure. Attack: 7 Damage: 1 But his pain level and the rough ride sets his bolt off course.
Az Emberi's Elk Fursona: 1/13 (Highlighting how close you were to losing this encounter) Sildar: 7/27
The orcs are moving very fast behind you, but they seem to be out of javelins and trying to catch up to cut you down with their axes. Both parties continue running a few more rounds, but you slowly pull ahead toward the Neverwinter Wood. It's still miles away, but you keep running for another 50 or so minutes even though the orcs give up after a few minutes to find easier prey, you keep putting distance between you in case they decide to track you. Your form wears off, and you and Sildar both collapse with relief and mild exhaustion. You take a short rest and continue hauling as much ass as possible as an Elk, just in case. By nightfall, you make it to the wood and skirt around the Western edge as far North as your form allows. You stop for the night, getting inside the forest edge to stay hidden.
Both parties are now getting ready for their long rest, I need a definitive watch order from the main group, and I need to know how Az and Sildar are going to approach watch with 2 people.
Aright gents i guess we have to watch this guy more carefully and take extra precautions this is going to sound extreme but it seems this is what we have to do
First we tie him up with extra rope to keep him restrained
Then every hour hit this guy to knock him out in case he is faking and waiting to escape
if he starts to go unstable use this Healers kit i picked up (puts down healers kit) i figure it has about 9 uses left so it should get us through the night
i'll take first watch and we should meet up with Az Emberi as well as hopefully some help
i cast light (red) on a rock and hold it in my hand
shock the Hobgoblin (attack with adv 7 dmg non lethal 3 ) and check to see if he is stable if not i use a healers kit
Sildar says to Az Emberi, "That looked dicey for a minute, friend. I'm alright for a while, why don't you rest? We'll take turns and I'll wake you up when it's dark. On my second shift, I'll have to figure something out for light, but I think we'll manage."
Rollback Post to RevisionRollBack
-We are all just one failed saving throw away from someone else's fantasy...
Retconing some reaction to the point we ran out of wildshape.
Az Emberi stops running and Sidlar gets off his back tenderly. Az Emberi changes back to his humanoid form and they both collapse. Az looks to the sky and starts laughing as he holds his side from the subsiding phantom pain inflicted by the javilin to his elk flank. Still laughing he climbs to his feet and helps Sidlar up. "And this is just on the way to fight the dragon" "Come friend lets find cover and rest." They move into the tree line for cover.
In response to watch order.
"My thoughts exactly. See you in three hours." Az Emberi closes his eyes.
This post has potentially manipulated dice roll results.
The parties settle in, in their own little ways. The North group decides to watch in the order of Hymir, Dirk, Dustfinger, then Fjolnir. After settling in and eating dinner, everyone starts passing out, tired from the long day's march, except Hyimr who zaps the unconscious, defenseless hobgoblin, then uses a salve and bandages from the healer's kit to stabilize him from dying. 3
The watches commence. 14312 648
About halfway through Hymir's watch, the hobgoblin's eyes flutter open, but he doesn't move. He feels that's he's more restrained than before, and simply stares at Hymir. He growls, "Why didn't you just kill me? Why this torture? What are you doing?"
We leave as soon as you are able. And after I speak to the Sister to try and gain her aid as well. Persuasion 4 Advantage 0
The hobgoblin, still cuffed, growls at Dirk as he rolls his legs off the cart and runs into the woods before anyone can react, with the exception of Dirk who can make an opportunity attack.
6
The hobgoblin stumbles off the rolling cart just as Dirk's dagger pommel comes down on the back of his head. He tumbles onto the ground.
-We are all just one failed saving throw away from someone else's fantasy...
So hey.... fingers. He doesn't need fingers right? Maybe we take 2-3 off and he can't get out so easily... if at all anymore? Help load it back into the cart.
Rainbow....... Mooo....
Sildar says, "That won't give me time to inform The Alliance." He strokes his chin for a second. "I'll tell you what, I will help you rid Thundertree of this threat, not as an agent of the Lord's Alliance, but as a free agent for hire. I'll take 50 gold off your reward for clearing the castle, and we'll call it even." He smiles and looks at Gundren. "That means you're going to have to look after my work while I'm gone."
Gundren shrugs. "I can't do jack 'til ye all get back anyway, so whatever, lad."
Dirk helps load the still cuffed hobgoblin back onto the cart. 4
-We are all just one failed saving throw away from someone else's fantasy...
"Deal" I shake Sidlar's hand. " Meet me at the edge of town when you're ready and thank you." I then go to talk to Sister Griselle.
"Yes, let me try to wash the goblin smell out of this before I put it on, and I'll meet you there." Sildar walks off and you head to the Shrine of Luck to meet with Sister Garaele.
The elven woman smiles as you approach and asks, "Hello child, how can this humble servant of Tymor assist- Oh, you're with the group that came through and took care of the Redbrands, yes? Have you asked the Banshee Agatha about the spellbook?"
-We are all just one failed saving throw away from someone else's fantasy...
"Alas. We have not our pressing issues took us north where we were set upon by a dragon. He's captured my friends and I barely escaped. I've come to ask fir aid and offer a proposition. The dragon gas held up in what I believe to be an old wizard's tower in the abandoned thundertree. Dragons notoriously covet and horde magic items. Iy could be what your searching for is there but I don't know for certain. Come aide me and my compatriots as we aided this town. If your book is there then its yours. If not we will immediately speak to the banshee and get your answers for you. You have my word. I don't know if you are a combatant but you can handle yourself in thecwilds and I assume you have healing expertise. Any support you could offer could be the difference in success or failure."
Continue and that evening I will cast mage armor
every 30 min I shock him to make sure hes not faking asleep with 1hp and if it comes night fall I instruct whoever is on watch to do the same he will not benefit from a short or long rest and we will not feed him until the morning that way he will not starve but he will suffer 1 level of exhaustion
Chronomancy!!!
The smile leaves Garaele's face. "I'm sorry to hear about your friends, but I can offer no assistance, regretfully. I am simply the keeper of the shrine, and only that because no one else in this town would do so, and I was sad to see such a thing fall to ruin. I have no skills to aid you in combat. Had I any abilities, I would have retrieved the information from Agatha and been on my way long ago. As it is, I was nearly killed just traveling there and back. I am truly sorry, but perhaps Tymora's fortune will come to you." She bows and smiles again.
-We are all just one failed saving throw away from someone else's fantasy...
I give a half bow and excuse myself. I look to see if there's a riding horse I can look at for a minute then I go meet with Sidlar.
There are no horses trained for riding in Phandalin, but there may be 1 or 2 work horses at one of the farms.
The rest of the party continues for another hour or so until dusk begins. The Hobgoblin is still unconscious. You have covered a descent amount of ground but feel as though pressing forward would risk exhaustion, and you are also trying to move slowly for Az to catch up. I need a watch order unless you wish to cover more ground.
-We are all just one failed saving throw away from someone else's fantasy...
I meat up with Sidlar. Thank you for acompanying. Stay on my back we should make god time keep your eyes open for trouble. I'm going to concentrate on speed." I wildshape into an Elk and bust ass with the same strategy. Hour run re wildshape hour run short rest Survival 8 for food if needed.
"Stay... on your back? Wha-? Oh right, you're a druid. Ha ha! Ok let's go!" Sildar climbs onto your back and you ride off
toward the sunsetto the North.You stick to the path that goes to the Triboar Trail for ease but as soon as you get to the Triboar Trail intersection you see a group of 6 tall humanoids, colored from dark green to light brown, headed your direction from the East along the trail. You had just re-wild shaped about 10 minutes ago. They noticed you first and are running to try and cut you off. You think you can make it across the trail and keep running North at your current speed and not get into melee with them, but they might get in a ranged attack or two, depending on what ranged weapons they have, you're not sure yet.
"Orcs!" Sildar readies his Heavy crossbow.
What are you doing?
-We are all just one failed saving throw away from someone else's fantasy...
I bear down and run as fast as I can hoping Sidlar has some good aim and they don't.
Sildar's heavy crossbow has a long range, at least longer than the orc's ranged weapons. He manages to get one shot off before you cross the trail, then another just as you're crossing it, the orcs can do nothing but run toward you as he shoots them. Attack: 8 Damage: 5
Attack: 5 Damage: 2
The speed and bumpiness from being mounted proved too difficult for Sildar to keep steady. "Sorry, friend, seems I'm not so good with this thing, and I don't want to get close enough to use my sword!"
The orcs close the distance much faster than it appears they should be able too. These orcs can move! They end up about 100' east of you and stop in a line long enough to each throw a javelin in your direction before they continue chase. (INCOMING!)
Attack: 12 Damage: 7
Attack: 7 Damage: 5
Attack: 16 Damage: 7
Attack: 6 Damage: 8
Attack: 12 Damage: 8
Attack: 9 Damage: 7
Determining if they were aiming at rider or mount: 15 (Based on the above attack rolls, this is the luckiest you could have got) Three orcs threw javelins at the elk, the other three at the elk-riding warrior. All three javelins aimed at the beast miss. Two of the ones aimed at Sildar are deflected by his armor, one pierces into his side.
Sildar: 20/27 HP
Az Emberi continues running North, curving slightly West to put more distance between you and the orcs. Sildar winces and takes another shot as you gallop past. Attack: 19 Damage: 1
It hits, but the orc laughs as he pulls the bolt out and keeps running toward you.
They change their trajectory North and follow you, stopping again to throw another javelin volley:
Attack: 19 Damage: 4
Attack: 19 Damage: 9
Attack: 6 Damage: 6
Attack: 12 Damage: 7
Attack: 11 Damage: 5
Attack: 6 Damage: 9
15
Sildar takes 2 more hits, as does Az Emberi. With 2 javelins sticking out of your flank, you push through the pain and continue running your full sprint speed Northwest away from the orcs. Sildar looks pretty rough, but he's holding on too. He takes one more shot for good measure. Attack: 7 Damage: 1 But his pain level and the rough ride sets his bolt off course.
Az Emberi's Elk Fursona: 1/13 (Highlighting how close you were to losing this encounter)
Sildar: 7/27
The orcs are moving very fast behind you, but they seem to be out of javelins and trying to catch up to cut you down with their axes. Both parties continue running a few more rounds, but you slowly pull ahead toward the Neverwinter Wood. It's still miles away, but you keep running for another 50 or so minutes even though the orcs give up after a few minutes to find easier prey, you keep putting distance between you in case they decide to track you. Your form wears off, and you and Sildar both collapse with relief and mild exhaustion. You take a short rest and continue hauling as much ass as possible as an Elk, just in case. By nightfall, you make it to the wood and skirt around the Western edge as far North as your form allows. You stop for the night, getting inside the forest edge to stay hidden.
Both parties are now getting ready for their long rest, I need a definitive watch order from the main group, and I need to know how Az and Sildar are going to approach watch with 2 people.
-We are all just one failed saving throw away from someone else's fantasy...
Dirk takes
firstsecond watch, keeping the prisoner in his gaze at all times. Clearly after Hymir who has first watch using his light source.Rainbow....... Mooo....
Aright gents i guess we have to watch this guy more carefully and take extra precautions this is going to sound extreme but it seems this is what we have to do
First we tie him up with extra rope to keep him restrained
Then every hour hit this guy to knock him out in case he is faking and waiting to escape
if he starts to go unstable use this Healers kit i picked up (puts down healers kit) i figure it has about 9 uses left so it should get us through the night
i'll take first watch and we should meet up with Az Emberi as well as hopefully some help
i cast light (red) on a rock and hold it in my hand
shock the Hobgoblin (attack with adv 7 dmg non lethal 3 ) and check to see if he is stable if not i use a healers kit
looks at fist Damn thing seems to be on the frits
attack again 19 adv 23 dmg non lethal 2
There we go
Chronomancy!!!
Sildar says to Az Emberi, "That looked dicey for a minute, friend. I'm alright for a while, why don't you rest? We'll take turns and I'll wake you up when it's dark. On my second shift, I'll have to figure something out for light, but I think we'll manage."
-We are all just one failed saving throw away from someone else's fantasy...
Retconing some reaction to the point we ran out of wildshape.
Az Emberi stops running and Sidlar gets off his back tenderly. Az Emberi changes back to his humanoid form and they both collapse. Az looks to the sky and starts laughing as he holds his side from the subsiding phantom pain inflicted by the javilin to his elk flank. Still laughing he climbs to his feet and helps Sidlar up. "And this is just on the way to fight the dragon" "Come friend lets find cover and rest." They move into the tree line for cover.
In response to watch order.
"My thoughts exactly. See you in three hours." Az Emberi closes his eyes.
The parties settle in, in their own little ways. The North group decides to watch in the order of Hymir, Dirk, Dustfinger, then Fjolnir. After settling in and eating dinner, everyone starts passing out, tired from the long day's march, except Hyimr who zaps the unconscious, defenseless hobgoblin, then uses a salve and bandages from the healer's kit to stabilize him from dying. 3
The watches commence.
14 3 12
6 4 8
About halfway through Hymir's watch, the hobgoblin's eyes flutter open, but he doesn't move. He feels that's he's more restrained than before, and simply stares at Hymir. He growls, "Why didn't you just kill me? Why this torture? What are you doing?"
-We are all just one failed saving throw away from someone else's fantasy...