'Kestrell, in his sleeping cap, shows up in time to hear Kay introduce herself.'
"A pleasure Kaitlyn Stillwater and Unawalyn! You have probably already heard, but I'm Kestrell Season, the Navigator of this here fine ship. I'm not as skilled as you with the dagger, but my Rapier-like wit can be quite cutting."
"Yes, and my fingers are quite deft at coaxing those beautiful notes out of the right instruments. Used to be, when I was just an Assistant Navigator, I'd also pull night watch duty. It could get cold and lonely on those deep, dark, nights out on the open ocean. But, I'd have my horn, or my bosses dulcimer, and just sit and make beautiful music as the moon set into the ocean. Sometimes I would think I could see paradise by the full moon's light. Ain't no doubt about it! The crew was doubly blessed on those nights, that's for sure."
"As far as gnomes go, some say they are bad luck, but not this guy. I worked under a gnome, Orryn, on my last ship. He was a fine fellow, and taught me quite a bit. The only bad luck we had was running out of jerky and having to eat fish!"
"Brr, the air's still got a bit of a chill to it this late at night. Especially in just my sleeping attire!"
'The night aboard ship is relatively peaceful now, with the louder sounds of reverlry having passed with the retiring to bed of all but a few sailors. A few half-shuttered ships lamps cast shadows across the deck, but apart from this, the only visible light is the crescent moon above and the distant smattering of lit windows within the town itself. Above you, the seeminly endless vista of scattered stars stretches across the vast darkness. The noise and activity on the wharf has likewise faded, though a stray dog somewhere close by begins to bark at something that it finds troubling.'
[OOC] perception checks from all PCs on deck who want to make one. You may read the below spoilers relevant to your score:
DC 10:
'Lionel appears to be the only other crew member nearby, apparently keeping watch near the top of the gangplank. The bald-headed senior sailor is leaning against the starboard rail as he alternates between scanning the nearby wharf and waters, and whittling away at fist sized chunk of wood.'
DC 15:
'The dog's barking intensifies, the animal clearly agitated at something it finds offensive. Looking down on the wharf at the peripheral of the light cast by the ships lanterns, you catch sight of movement and what could be the outline of figure perhaps, moving amongst the last of the crates and boxes awaiting loading onto the ship.'
DC 20:
'You glance out to sea with fortunate timing, catching sight of a majestically leaping dolphin, silhouetted against the starry horizon. Looking back towards the town, something draws your eyes towards a partially hidden wagon, parked in a wide alleyway three buildings over from the Prancing Pirate. A cloaked figure is sitting on the driver's bench, barely visible at this distance and in the sparse surrounding light.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
'Kay watches Vaken shift awkwardly and, feeling sympathetic for the big fellow tries to step in.' "Well Master Virtoris... I think for some of us this is all quite a lot to take in... For my part, this will be only the second vessel I've ever sailed upon, and, bein' honest the first time I'll have ever sailed as crew. Beyond m'own relative inexperience, the growin' tension between Bosun Drannick and the rest of the officers wont be easily hid, livin' in such close quarters n'such. Speakin' personaly, for m'self alone, I'm not comfortable in situations such as what happened o'er dinner, though a'course it's not much my business and I'll be doin' as told and so on."
'Now, Kay steps back awkwardly, wringing her hands and thinking about her potential late night rendezvous.'"But, apologies, y'asked for a formal introduction. M'name is Kaitlyn Stillwater, my mother called me Kay and such is how most'll refer to me and that's quite fine. M'silent friend here's called Unawalyn, and whereas m'only dangerous with my blades, she seems quite capable with her fists and feet alone."'She grabs Una by both shoulders, pushing her slightly toward Virt as she introduces her.' "The big fella here who y've met but ne'er gave his name is called Vaken. M'sure y'remember his cookin' from the Prancing Pirate, an' not a one of us'll forget tonight's meal soon I'd guess."
'Kay bites her lip thoughtfully.' "Not seein' how it's any of m'business so forgive an ignorant street urchin for askin'... but what was all that about anyhow? Is it said that gnomes're bad luck out on the water? M'not one for superstition m'self, don't even have gods I call on for aid, but t'me it seems a man can do a job needs doin' should have it... er... Master Virtoris... sir."
Virtoris listens to the long winded woman, she had no problem saying what’s on her mind. He could appreciate that, down to business and get it all out there. Well, he had some rambling of his own to do.
Aye, we’ll met, Kay. Well met, Una. Thank ye fer meeting with me out here before we tuck in for the evening.
That situation was uncomfortable, wasn’t is, though? Old superstitions are hard to ignore, especially when ye’ve been raised in them. Or surrounded by them yer whole life. The Bosun is a good dwarf, he’s capable and knows ‘is way around a vessel. But ‘is prejudice offended me, to me core. I was raised by a gnome family, me da’ and uncle took my sailing all around the shire and the sea. Made a fine living and fun adventures, especially for one as...odd as me.
The whole community accepted me, me da’ he made sure of it. Ye’d like him, he has friends everywhere he does, that’s how I met Mister Burleyworth. An old friend of me da’. He just wanted work, money to take care of ‘is kids now that their momma is gone.
I don’t think ye’ll need to worry about the bosun, I have to apologize for that. I usually won’ confront another in such a manner. I couldn’t let it stand, the air hanging over that meal as he stared me down for supporting and pushing fer Yentil’s berth aboard our Shore Shark here.
Yer right, ones merits should guide them. Alas, my apologies.
Rollback Post to RevisionRollBack
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
In the sky above Virtoris wonders if the stars has their own sailors looking down in them, wondering the same thing. He sits down on the deck and looks up at the stars gazing for a moment.
”Me da’ used to tell me the stars watch back, they guide us as we guide them. Still don’ know what that means.
He looks at his friends and continues, “Apologies aside, I asked to speak with ye because I will need some assistance in the coming weeks. Though I know my way around a boat, I fear I’m not as skilled in combat as all of you are. Fighting pirates will surely give me the skills I need to better prepare myself, but I don’t want to be a weighted boot dragging us to the depths. Since we all will be working together I was wondering if...”
His voice trails off and he stands up, a little embarrassed about having to say it out loud. After taking a deep breath he just comes out and says it, “Can ye’all help me be a better fighter. I’m learned, but that’s where me experience ends. I can swing a weapon, but I fear I won’t be much help until I have a better understanding of my Magic’s. If I could be as quick as ye, Miss Kay. Or as strong as ye, Vaken. Or as lithe as ye, Una... well, I wouldn’t be the Ship’s Mage. I’m a quick learner, and it won’t take up much of yer time, just some training in the evening or mornings. Just fer us. I owes it to the Captain, I do. He instilled a trust in me, all o’ us. Just not wantin’ To let down the ship. I know me role, and I’ll be the best I can be. But I want to be more than a pillow for pirates to stab.
Rollback Post to RevisionRollBack
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
'Kay appears to only be half listening, her orange eyes darting between Virt and the docks, her mind clearly somewhere else.' "Uhuh... right... mmm... no no, no apology necessary... uhuh..." 'until Virt stands up and she hears the earnestness in his request. At that point she turns to listen, and nods gently.'
"A'course I'll help. 'Could stand to learn a thing or to m'self, 'bout fightin', ships, the lot of it. As it's been told me, we'll all need t'watch each other's backs, hmm?"
'Kay sneaks another peek at the dock, but looks disheartened at not seeing Lorana. Maybe I should head to the Pirate to find her?'
This post has potentially manipulated dice roll results.
"Huh? Oh... right, apologies. A'course, you're right it's been a long day, though I suspect not the last one for any of us for some time. Any road, it seems we'll have an early start tomorrow, and perhaps we'll all get some training in after we retrieve whatever it is that the Captain's needin'." 'She feigns a big yawn, stretching, then doubles over when she stretches her bruised abdomen too far.'"Well... uh... er... I f there's nothing else... I suppose I should find my bunk..." 'Kay makes to leave.'
As Virt speaks his heart, Vaken thinks to himself "This Virt is more of man than I, able to speak his heart in a way I was too embarrassed to try."As Kay and Kestrell say goodnight, Vaken just waves to them. Once they're gone, Vaken looks back to Virt.
"I was planning to ask you to help me learn more magic but I was embarrassed to ask. I see that there's more than magic I can learn from you. But I'll gladly help you in any way I can. Goodnight Master Virt."
'Kay sneaks another peek at the dock, but looks disheartened at not seeing Lorana. Maybe I should head to the Pirate to find her?'
'As the officers and other sailors leave the deck, Kay's eyes scan the docks and wharf around the ship, hoping to catch sight of a certain slim half-elven form... but she sees nothing and hears only the barking of a nearby dog, the lapping of waves against the ship and pier, and the gusting of the strong wind through the mostly skelatal masts and spars overhead.'
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
'Kay stands at the edge of the Shore Shark, her new home, for a long time; or so it feels to her as her mind is full of conflict. As much as Kay desires a night with Lorana, this ship represents something more valuable than an evening's tryst. She turns from the dock to look up at the mast, then across the deck, and into the warm and inviting dark of hold below. Kay thinks about the harsh, cold winters on the streets huddled against her mother for warmth. While the Shore Shark is full of people she is not sure she can trust, at least it's a roof over her head, and a source of (comparatively) stable income. She thinks about the hard times and the struggle, about the risks she's taken, all to be here, to have a home aboard this vessel. The culmination of her life's achievements, weighed against the touch and warmth of another woman.'
'She shakes her head clear, descends into the hold, and looks for a place to sleep.'
Seventeenth of Kythorn, 1492 DR - Town of Rumbottom, The Southern region of the Bitter Shore
'The crew of the Shore Shark awakens to a lightening blue cloud-draped sky and a fierce North-Easterly wind. As promised by First Mate the night before, all aboard ship are woken bright and early, the unwelcome deed being performed by Lionel and two other veteran sailors, a white-bearded redish-skinned dwarf wrapped in seal skins and a tall, gaunt raspy voiced man with a black sailors cap. Many of the sailors seem reluctant to leave the relative comfort of their hammocks after the previous night's revelry, but stern words, hard jabs and the promise of a warm cup of mulled ale are eventually sufficient to raise the Shark's crew.
Upon deck, the sounds beyond the still-waking ship are distinctive and welcoming. The beckoning calls of fishmongers and other sea-food vendors, already setting up their carts for the day, echo across the wharf, while the cries of wheeling gulls overhead accompany almost a dozen smaller fishing boats moving to and from the harbour in the still burgeoning post-dawn light. Looking out across the rooftops of the town's homes and businesses, you can see the smoke of just beginning fires starting to curl into the wind-swept sky above.
The loudest voice aboard ship is easily that of the dwarf Drannick, who can be heard and seen upon the forecastle, allocating tasks to a nearby mass of sailors who the bosun is dividing into work groups.
"Aye ye numb-nuts, complement one means shift one, as in the 'alf o'the crew ye'll be doin' yer duty with. I surely ain't meanin' to complement you in any other way, shape or form, ye mullet-headed burley-bin!"
The gnome Yentil is standing mid-ship at the port-rail, peering beneath the rail as he calls instructions to sailors below working on ships repairs.
"Ye see that small crack there, aye the one barely visible above the pitch and board 'neath yer left elbow, that needs sealin' right quick it does. And don't any of ye skimp on the materials used neither, we're not to be sinkin' below the waves on account of savin' a few silver pieces!"
Seemingly playing tag amonst the ties and spars of the mainmast, the halfling twins Freya and Fillian are visible, gleefully shouting dares and taunts to one another as they nimbly move from above.
"Ha! Got ya, Frey! Didn't see me comin' over that last beam, did ya."
"'Course I seen ya, Fill. I reckon' ye climb slower than that firbolg I slept next to. Smell worse as well!"
There is no sight or sign of either First Mate E'strue or Captain Aundrey.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
'Kay had trouble sleeping amidst all the other sailors and wound up curled up with all of her things in the corner of the hold, leaving Rudd to wander about the cabin. It takes her hours to finally get to sleep and so she doesn't wake for any normal shaking or yelling. It's not until she receives a hard poke in her bruised abdomen that she finally wakes with a deep inhale. She sits up straight and checks her belt pouch, sighing with relief to find her companion had found his way back without getting trampled or killed off by one of the crew who thought he was some other common bilge rat.'
'Kay gathers her preferred dark clothes from a line she hung to dry them on, and gives them a sniff. They still smell of death and zombie innards, so she tucks them in a dirty sack, hanging the sack on the outside of her backpack as she pulls the pack over her shoulders, wincing. She's wearing beige common clothes, covered by her dark leathers, and her shoulder length hair is a mess from trying all manner of positions to sleep in.'
'She makes her way to the galley to grab something, anything, to eat before going to look for the officers and other senior sailors who were supposed to collect this package for Captain Aundrey.'
A’ro just woke up to the noise smiling as he realized they were close to sailing. He just stood up stretching as he pulled his hooded shirt on. He reached down placing the dagger in his boot and the other at his waist, grabbing the quarterstaff and then walking to the deck.
He just grabbed some of the mulled ale and walked over to the gang plank waiting for the rest of the party to show up. Slowly lifting the mug to his lips as he enjoyed the day.
This post has potentially manipulated dice roll results.
'Kestrell rose from his bed in the Shared Officers Quarters, feeling extra chipper.'
"Today is going to be a good day!"He told himself.
'After a quick wash, he got dressed and grabbed his gear and a piece of paper with a list that he had made the previous day. Seeeing that A'ro had already left the Officers Quarters, Kestrell went to find him, grabbing a coffee along the way, wandering around the deck until he notice A'ro by the gang plank.'
"Good morning! A'ro. Did you already eat breakfast?"
[OOC]: Kestrell is also keeping an eye out for Quarter Master Daegrin. Does he see him?
A’ro just raised his glass at the man “Tha’ I did mate. You rea’y to go h’ve us a l’l fun?”
He was thinking about everything they needed to do, but also how to make sure that the three senior sailors enjoyed their last.
“Figured we could stop around town quickly and take care of some things before settin’ out for the Capt’in. I need to get some more officer like clothes.” As he said this he just poked his finger through some of the holes in his shirt.
'Kestrell rose from his bed in the Shared Officers Quarters, feeling extra chipper.'
"Today is going to be a good day!"He told himself.
'After a quick wash, he got dressed and grabbed his gear and a piece of paper with a list that he had made the previous day. Seeeing that A'ro had already left the Officers Quarters, Kestrell went to find him, grabbing a coffee along the way, wandering around the deck until he notice A'ro by the gang plank.'
"Good morning! A'ro. Did you already eat breakfast?"
[OOC]: Kestrell is also keeping an eye out for Quarter Master Daegrin. Does he see him?
[ability]Perception[/ability]: 11
'Carefully looking around the deck, Kestrell doesn't see the halfling anywhere, though the navigator does hear voices speaking from beyond the ship, in the direction of the wharf near the base of the gangplank.'
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
A’ro just raised his glass at the man “Tha’ I did mate. You rea’y to go h’ve us a l’l fun?”
“Figured we could stop around town quickly and take care of some things before settin’ out for the Capt’in. I need to get some more officer like clothes.” As he said this he just poked his finger through some of the holes in his shirt.
"I sure am! I need to talk to the Quarter Master on our way out, I think I hear him down on the warf. I also need to grab a snausage or two. Speaking of breakfast, do you know why seagulls fly over the sea?"
"You've got it, my man! And now that you mention it, a bagel does sound mighty tasty. I'll be right back."
'Kestrell walks to the galley, still chuckling and says "A fine day!"' to himself.'
'He returns to A'ro with a mouthful of food, and between bites asks:'
"Should we wait for the others, or start our errands and leave word that we will meet somewhere in two hours to go to the Apothecary and pick up the Captain's package?"
Rollback Post to RevisionRollBack
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'Kestrell, in his sleeping cap, shows up in time to hear Kay introduce herself.'
"A pleasure Kaitlyn Stillwater and Unawalyn! You have probably already heard, but I'm Kestrell Season, the Navigator of this here fine ship. I'm not as skilled as you with the dagger, but my Rapier-like wit can be quite cutting."
"Yes, and my fingers are quite deft at coaxing those beautiful notes out of the right instruments. Used to be, when I was just an Assistant Navigator, I'd also pull night watch duty. It could get cold and lonely on those deep, dark, nights out on the open ocean. But, I'd have my horn, or my bosses dulcimer, and just sit and make beautiful music as the moon set into the ocean. Sometimes I would think I could see paradise by the full moon's light. Ain't no doubt about it! The crew was doubly blessed on those nights, that's for sure."
"As far as gnomes go, some say they are bad luck, but not this guy. I worked under a gnome, Orryn, on my last ship. He was a fine fellow, and taught me quite a bit. The only bad luck we had was running out of jerky and having to eat fish!"
"Brr, the air's still got a bit of a chill to it this late at night. Especially in just my sleeping attire!"
'The night aboard ship is relatively peaceful now, with the louder sounds of reverlry having passed with the retiring to bed of all but a few sailors. A few half-shuttered ships lamps cast shadows across the deck, but apart from this, the only visible light is the crescent moon above and the distant smattering of lit windows within the town itself. Above you, the seeminly endless vista of scattered stars stretches across the vast darkness. The noise and activity on the wharf has likewise faded, though a stray dog somewhere close by begins to bark at something that it finds troubling.'
[OOC] perception checks from all PCs on deck who want to make one. You may read the below spoilers relevant to your score:
DC 10:
'Lionel appears to be the only other crew member nearby, apparently keeping watch near the top of the gangplank. The bald-headed senior sailor is leaning against the starboard rail as he alternates between scanning the nearby wharf and waters, and whittling away at fist sized chunk of wood.'
DC 15:
'The dog's barking intensifies, the animal clearly agitated at something it finds offensive. Looking down on the wharf at the peripheral of the light cast by the ships lanterns, you catch sight of movement and what could be the outline of figure perhaps, moving amongst the last of the crates and boxes awaiting loading onto the ship.'
DC 20:
'You glance out to sea with fortunate timing, catching sight of a majestically leaping dolphin, silhouetted against the starry horizon. Looking back towards the town, something draws your eyes towards a partially hidden wagon, parked in a wide alleyway three buildings over from the Prancing Pirate. A cloaked figure is sitting on the driver's bench, barely visible at this distance and in the sparse surrounding light.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
Virtoris listens to the long winded woman, she had no problem saying what’s on her mind. He could appreciate that, down to business and get it all out there. Well, he had some rambling of his own to do.
Aye, we’ll met, Kay. Well met, Una. Thank ye fer meeting with me out here before we tuck in for the evening.
That situation was uncomfortable, wasn’t is, though? Old superstitions are hard to ignore, especially when ye’ve been raised in them. Or surrounded by them yer whole life. The Bosun is a good dwarf, he’s capable and knows ‘is way around a vessel. But ‘is prejudice offended me, to me core. I was raised by a gnome family, me da’ and uncle took my sailing all around the shire and the sea. Made a fine living and fun adventures, especially for one as...odd as me.
The whole community accepted me, me da’ he made sure of it. Ye’d like him, he has friends everywhere he does, that’s how I met Mister Burleyworth. An old friend of me da’. He just wanted work, money to take care of ‘is kids now that their momma is gone.
I don’t think ye’ll need to worry about the bosun, I have to apologize for that. I usually won’ confront another in such a manner. I couldn’t let it stand, the air hanging over that meal as he stared me down for supporting and pushing fer Yentil’s berth aboard our Shore Shark here.
Yer right, ones merits should guide them. Alas, my apologies.
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
In the sky above Virtoris wonders if the stars has their own sailors looking down in them, wondering the same thing. He sits down on the deck and looks up at the stars gazing for a moment.
”Me da’ used to tell me the stars watch back, they guide us as we guide them. Still don’ know what that means.
He looks at his friends and continues, “Apologies aside, I asked to speak with ye because I will need some assistance in the coming weeks. Though I know my way around a boat, I fear I’m not as skilled in combat as all of you are. Fighting pirates will surely give me the skills I need to better prepare myself, but I don’t want to be a weighted boot dragging us to the depths. Since we all will be working together I was wondering if...”
His voice trails off and he stands up, a little embarrassed about having to say it out loud. After taking a deep breath he just comes out and says it, “Can ye’all help me be a better fighter. I’m learned, but that’s where me experience ends. I can swing a weapon, but I fear I won’t be much help until I have a better understanding of my Magic’s. If I could be as quick as ye, Miss Kay. Or as strong as ye, Vaken. Or as lithe as ye, Una... well, I wouldn’t be the Ship’s Mage. I’m a quick learner, and it won’t take up much of yer time, just some training in the evening or mornings. Just fer us. I owes it to the Captain, I do. He instilled a trust in me, all o’ us. Just not wantin’ To let down the ship. I know me role, and I’ll be the best I can be. But I want to be more than a pillow for pirates to stab.
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
'Kay appears to only be half listening, her orange eyes darting between Virt and the docks, her mind clearly somewhere else.' "Uhuh... right... mmm... no no, no apology necessary... uhuh..." 'until Virt stands up and she hears the earnestness in his request. At that point she turns to listen, and nods gently.'
"A'course I'll help. 'Could stand to learn a thing or to m'self, 'bout fightin', ships, the lot of it. As it's been told me, we'll all need t'watch each other's backs, hmm?"
'Kay sneaks another peek at the dock, but looks disheartened at not seeing Lorana. Maybe I should head to the Pirate to find her?'
~♡~
"How about as dashing and debonair as me, Virt?"
'Kestrell with his incredible passive perception, noticed Kay seems to be distracted:'
"A little distracted tonight, Kay? It's been a long couple of days, that's for sure. "
"Huh? Oh... right, apologies. A'course, you're right it's been a long day, though I suspect not the last one for any of us for some time. Any road, it seems we'll have an early start tomorrow, and perhaps we'll all get some training in after we retrieve whatever it is that the Captain's needin'." 'She feigns a big yawn, stretching, then doubles over when she stretches her bruised abdomen too far.' "Well... uh... er... I f there's nothing else... I suppose I should find my bunk..." 'Kay makes to leave.'
deception : 25
~♡~
'Kestrell tips his sleeping cap to Kay and the rest.'
"Me as well, for the second time tonight, I think. Goodnight Miss Kay. Goodnight all."
As Virt speaks his heart, Vaken thinks to himself "This Virt is more of man than I, able to speak his heart in a way I was too embarrassed to try." As Kay and Kestrell say goodnight, Vaken just waves to them. Once they're gone, Vaken looks back to Virt.
"I was planning to ask you to help me learn more magic but I was embarrassed to ask. I see that there's more than magic I can learn from you. But I'll gladly help you in any way I can. Goodnight Master Virt."
Campaigns:
DM - Waterdeep Dragon Heist PbP
'As the officers and other sailors leave the deck, Kay's eyes scan the docks and wharf around the ship, hoping to catch sight of a certain slim half-elven form... but she sees nothing and hears only the barking of a nearby dog, the lapping of waves against the ship and pier, and the gusting of the strong wind through the mostly skelatal masts and spars overhead.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
'Kay stands at the edge of the Shore Shark, her new home, for a long time; or so it feels to her as her mind is full of conflict. As much as Kay desires a night with Lorana, this ship represents something more valuable than an evening's tryst. She turns from the dock to look up at the mast, then across the deck, and into the warm and inviting dark of hold below. Kay thinks about the harsh, cold winters on the streets huddled against her mother for warmth. While the Shore Shark is full of people she is not sure she can trust, at least it's a roof over her head, and a source of (comparatively) stable income. She thinks about the hard times and the struggle, about the risks she's taken, all to be here, to have a home aboard this vessel. The culmination of her life's achievements, weighed against the touch and warmth of another woman.'
'She shakes her head clear, descends into the hold, and looks for a place to sleep.'
~♡~
Seventeenth of Kythorn, 1492 DR - Town of Rumbottom, The Southern region of the Bitter Shore
'The crew of the Shore Shark awakens to a lightening blue cloud-draped sky and a fierce North-Easterly wind. As promised by First Mate the night before, all aboard ship are woken bright and early, the unwelcome deed being performed by Lionel and two other veteran sailors, a white-bearded redish-skinned dwarf wrapped in seal skins and a tall, gaunt raspy voiced man with a black sailors cap. Many of the sailors seem reluctant to leave the relative comfort of their hammocks after the previous night's revelry, but stern words, hard jabs and the promise of a warm cup of mulled ale are eventually sufficient to raise the Shark's crew.
Upon deck, the sounds beyond the still-waking ship are distinctive and welcoming. The beckoning calls of fishmongers and other sea-food vendors, already setting up their carts for the day, echo across the wharf, while the cries of wheeling gulls overhead accompany almost a dozen smaller fishing boats moving to and from the harbour in the still burgeoning post-dawn light. Looking out across the rooftops of the town's homes and businesses, you can see the smoke of just beginning fires starting to curl into the wind-swept sky above.
The loudest voice aboard ship is easily that of the dwarf Drannick, who can be heard and seen upon the forecastle, allocating tasks to a nearby mass of sailors who the bosun is dividing into work groups.
"Aye ye numb-nuts, complement one means shift one, as in the 'alf o'the crew ye'll be doin' yer duty with. I surely ain't meanin' to complement you in any other way, shape or form, ye mullet-headed burley-bin!"
The gnome Yentil is standing mid-ship at the port-rail, peering beneath the rail as he calls instructions to sailors below working on ships repairs.
"Ye see that small crack there, aye the one barely visible above the pitch and board 'neath yer left elbow, that needs sealin' right quick it does. And don't any of ye skimp on the materials used neither, we're not to be sinkin' below the waves on account of savin' a few silver pieces!"
Seemingly playing tag amonst the ties and spars of the mainmast, the halfling twins Freya and Fillian are visible, gleefully shouting dares and taunts to one another as they nimbly move from above.
"Ha! Got ya, Frey! Didn't see me comin' over that last beam, did ya."
"'Course I seen ya, Fill. I reckon' ye climb slower than that firbolg I slept next to. Smell worse as well!"
There is no sight or sign of either First Mate E'strue or Captain Aundrey.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
'Kay had trouble sleeping amidst all the other sailors and wound up curled up with all of her things in the corner of the hold, leaving Rudd to wander about the cabin. It takes her hours to finally get to sleep and so she doesn't wake for any normal shaking or yelling. It's not until she receives a hard poke in her bruised abdomen that she finally wakes with a deep inhale. She sits up straight and checks her belt pouch, sighing with relief to find her companion had found his way back without getting trampled or killed off by one of the crew who thought he was some other common bilge rat.'
'Kay gathers her preferred dark clothes from a line she hung to dry them on, and gives them a sniff. They still smell of death and zombie innards, so she tucks them in a dirty sack, hanging the sack on the outside of her backpack as she pulls the pack over her shoulders, wincing. She's wearing beige common clothes, covered by her dark leathers, and her shoulder length hair is a mess from trying all manner of positions to sleep in.'
'She makes her way to the galley to grab something, anything, to eat before going to look for the officers and other senior sailors who were supposed to collect this package for Captain Aundrey.'
~♡~
A’ro just woke up to the noise smiling as he realized they were close to sailing. He just stood up stretching as he pulled his hooded shirt on. He reached down placing the dagger in his boot and the other at his waist, grabbing the quarterstaff and then walking to the deck.
He just grabbed some of the mulled ale and walked over to the gang plank waiting for the rest of the party to show up. Slowly lifting the mug to his lips as he enjoyed the day.
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
'Kestrell rose from his bed in the Shared Officers Quarters, feeling extra chipper.'
"Today is going to be a good day!" He told himself.
'After a quick wash, he got dressed and grabbed his gear and a piece of paper with a list that he had made the previous day. Seeeing that A'ro had already left the Officers Quarters, Kestrell went to find him, grabbing a coffee along the way, wandering around the deck until he notice A'ro by the gang plank.'
"Good morning! A'ro. Did you already eat breakfast?"
[OOC]: Kestrell is also keeping an eye out for Quarter Master Daegrin. Does he see him?
[ability]Perception[/ability]: 19
A’ro just raised his glass at the man “Tha’ I did mate. You rea’y to go h’ve us a l’l fun?”
He was thinking about everything they needed to do, but also how to make sure that the three senior sailors enjoyed their last.
“Figured we could stop around town quickly and take care of some things before settin’ out for the Capt’in. I need to get some more officer like clothes.” As he said this he just poked his finger through some of the holes in his shirt.
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
'Carefully looking around the deck, Kestrell doesn't see the halfling anywhere, though the navigator does hear voices speaking from beyond the ship, in the direction of the wharf near the base of the gangplank.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
"I sure am! I need to talk to the Quarter Master on our way out, I think I hear him down on the warf. I also need to grab a snausage or two. Speaking of breakfast, do you know why seagulls fly over the sea?"
A'ro just smirked looking at the bard "Because if they flew over the bay they'd be bagels."
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
'Kestrell laughs and slaps A'ro on the shoulder.'
"You've got it, my man! And now that you mention it, a bagel does sound mighty tasty. I'll be right back."
'Kestrell walks to the galley, still chuckling and says "A fine day!"' to himself.'
'He returns to A'ro with a mouthful of food, and between bites asks:'
"Should we wait for the others, or start our errands and leave word that we will meet somewhere in two hours to go to the Apothecary and pick up the Captain's package?"