Idozu will allow for any questions to be asked. As he doesn’t know anything that they are talking about. After the (possible) interrogations. Idozu will set down the man. “Take these, go along and plant them, tend to them and make sure they sprout. Bring life into this world to atone for the mistakes you made.” Idozu puts some seeds into his hand as he has collected them from the apples he has fed Tormund.
"I think he should spend sometime in jail. While I don't know if Red Larch has a proper place to keep prisoners they can at least keep him there until we either come back through or someone else can take him to Waterdeep." Alton says as he crosses his arms.
Rollback Post to RevisionRollBack
Rekuberk Onc Level 8 | Half Orc | Barbarian (The Tales of the Fellowship of the White Cloaks)
"Agreed" Kwisatz adds "We should also report the information of his plans against the Cassander family to the Sergeant. The Grey may be able to use this."
The group moves toward the small village of Red Larch. With the prisonners in tow they enter the town.
A group of militia men come toward them upon seeing the bound bandits.
"Hello sirs" the first man salutes you." My name is Killian and this is Samuel. How can we help you? "
Behind the two militia men the street is rather empty and you can see several taverns and inns along the road. You spot another militia man running toward a large building. He is probably looking for his superior.
Umdrak brings the cart to a holt. "This man here attacked our party. His crew got away but we weren't his intendeted target. We were wondering if you had a holding cell here that he could be put in while we conduct our buisness then I believe we will take him back to Waterdeep on our way back."
"Yes yes. He may be useful to the Grey. Though we're primarily on business to find a mage that goes by the name of 'Fender'. Might you know of this scholar? And if so, where he might conduct his studies?" Kwisatz asks the guard
The watchmen look at each other for a second and Killian points toward the place the other guard went to.
"We will happily keep that scum for you. Jails are over there."
Samuel pipes in. " There is no Fender here." He makes a show of thinking, or so it seems then adds, " The only mage we have here is Lazar, Lazar Goldmoon. He lives in the house behind the Cups ad Cauldron."
They take the bandit and start moving toward the jail. " Come."
Killian chats with you all, " I you got money you can stay at the Black Swan and if you want the simple one but still very comfortable you need to go to the Twin Doves. The taverns usually rent the common room but you ll need to wait for everyone to leave before heading to sleep."
Samuel adds, " Not sure about the Black Swan with the Waterdeep girl being here."
The group finally arrives at the guardhouse. The building has visibly been fortified and transformed to become a jail as well. Inside a large man stands behind a desk. He gets up as soon as you enter.
"Hello, sirs. My name is Dan Greylock. I m the authority, as much as it can be called that, in the town."
Here is what you can easily gather when talking to the guards or other people of the town.
"We do still have an allowance that the Sergeant gave us for our stay. The Doves is likely in our budget." Kwisatz says, also perking up at the mention of the girl from Waterdeep.
" Ho, the girl ? She is one of the Sunfield. They are supposed to be a big merchant house that are close to the Open Lord." Samuel blurts out.
The Sunfield: The family is very important in Waterdeep. They are a merchant house that link the City of Splendor to the North. The family is very powerful but they have had a difficult last decade. One of the youngest sons disappeared and the older and heir died in troubling circumstances. Rumors abound and grow every time the tale is told.
The daughter is the last of the heir and she is very young. (her name is Clemence.)
Open Lord: Waterdeep is ruled by an Open Lord and several Hidden Lords. The current Open Lord is Learal Silverhand.
Dan instructs the other militia man to take the banditto the jails.
" I ll take you to the Dove, it 's a very nice place." Dan takes you out toward the north of town. " I m sorry for asking this but I need to know what you are doing here ? My men told me you are looking for someone called Fender."
Roll insight DC 13. Read spoil on success
Dan seems to be fishing for information. You think he knows who the mage is but for some reason it is a secret.
The Twin Dove is a homely establishment . The two owners, twins, argue in the kitchen, but they do so jokingly. A large man behind the bar serves drinks and becones you toward an empty table.
When Dan enters the place discussions hush as the locals try to get an idea of what is going on.
"Got any room left for our weary saviors." Dan shouts, more to dissipate the tension in the room and settle things then for information.
Umdrak hears the girls name and it doesn't seem to sound like the same one that the bandits were targeting. To noone in particular he mutters under his breath, "Seem to be a lot of girls traveling away from home at the moment."
To answer Dan's question "Yes we have been told he resides here. I sure a man as high up as you know where we can find him. Your men didn't seem to have any idea."
This post has potentially manipulated dice roll results.
Idozu ends up making a sandwich with the roll and meats that he has gotten, easier to eat without having to see the food and all. With that Tormund the golden pawed monkey begins to swing around and scope out the area, watching and listening in on what happening. Finding a support beam to hide in and look down if he is able.
perception: 23
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(OOC: What do you want to do with the captive ? Before I move on to Red Larch.
Idozu will allow for any questions to be asked. As he doesn’t know anything that they are talking about. After the (possible) interrogations. Idozu will set down the man. “Take these, go along and plant them, tend to them and make sure they sprout. Bring life into this world to atone for the mistakes you made.” Idozu puts some seeds into his hand as he has collected them from the apples he has fed Tormund.
"I think he should spend sometime in jail. While I don't know if Red Larch has a proper place to keep prisoners they can at least keep him there until we either come back through or someone else can take him to Waterdeep." Alton says as he crosses his arms.
Rekuberk Onc Level 8 | Half Orc | Barbarian (The Tales of the Fellowship of the White Cloaks)
Kayassa Level 3 | Satyr | Warlock (Cleath13's LMoP)
Bertolt Silentlash Level 3 | Variant Human | Bard (Our Little Lives Kept in Equipoise: Death House)
Daerthe Narcion Level 4 | Drow | Rogue (Karmoli's Great Upheaval)
"Agreed" Kwisatz adds "We should also report the information of his plans against the Cassander family to the Sergeant. The Grey may be able to use this."
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
(OOC: I ll make your arrival to Red Larch later)
The group moves toward the small village of Red Larch. With the prisonners in tow they enter the town.
A group of militia men come toward them upon seeing the bound bandits.
"Hello sirs" the first man salutes you." My name is Killian and this is Samuel. How can we help you? "
Behind the two militia men the street is rather empty and you can see several taverns and inns along the road. You spot another militia man running toward a large building. He is probably looking for his superior.
Umdrak Burrowfound | Dwarf Ranger | AC 15 | HP 30/40 | Spell Slots L1 3/3 |
___________________________________________________________________________________________
Umdrak brings the cart to a holt. "This man here attacked our party. His crew got away but we weren't his intendeted target. We were wondering if you had a holding cell here that he could be put in while we conduct our buisness then I believe we will take him back to Waterdeep on our way back."
"Yes yes. He may be useful to the Grey. Though we're primarily on business to find a mage that goes by the name of 'Fender'. Might you know of this scholar? And if so, where he might conduct his studies?" Kwisatz asks the guard
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Alton makes sure to keep a close watch on the bandit, not letting the man out of his sight as they enter the town.
Rekuberk Onc Level 8 | Half Orc | Barbarian (The Tales of the Fellowship of the White Cloaks)
Kayassa Level 3 | Satyr | Warlock (Cleath13's LMoP)
Bertolt Silentlash Level 3 | Variant Human | Bard (Our Little Lives Kept in Equipoise: Death House)
Daerthe Narcion Level 4 | Drow | Rogue (Karmoli's Great Upheaval)
The watchmen look at each other for a second and Killian points toward the place the other guard went to.
"We will happily keep that scum for you. Jails are over there."
Samuel pipes in. " There is no Fender here." He makes a show of thinking, or so it seems then adds, " The only mage we have here is Lazar, Lazar Goldmoon. He lives in the house behind the Cups ad Cauldron."
They take the bandit and start moving toward the jail. " Come."
Kwisatz turns to the team and says "After we get our housing settled we should probably start with this Lazar fellow then eh? Maybe tomorrow morning?"
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Killian chats with you all, " I you got money you can stay at the Black Swan and if you want the simple one but still very comfortable you need to go to the Twin Doves. The taverns usually rent the common room but you ll need to wait for everyone to leave before heading to sleep."
Samuel adds, " Not sure about the Black Swan with the Waterdeep girl being here."
The group finally arrives at the guardhouse. The building has visibly been fortified and transformed to become a jail as well. Inside a large man stands behind a desk. He gets up as soon as you enter.
"Hello, sirs. My name is Dan Greylock. I m the authority, as much as it can be called that, in the town."
Here is what you can easily gather when talking to the guards or other people of the town.
https://www.worldanvil.com/w/waterdeep-gray-hands-gamorust/map/28098226-09ee-4f54-8f56-2c9b422a7715 (Don't forget to open the side windows for the details.)
Umdrak Burrowfound | Dwarf Ranger | AC 15 | HP 30/40 | Spell Slots L1 3/3 |
___________________________________________________________________________________________
Umdrak calls out to Samuel. "Who is this Waterdeep girl that you speak of?"
"We do still have an allowance that the Sergeant gave us for our stay. The Doves is likely in our budget." Kwisatz says, also perking up at the mention of the girl from Waterdeep.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
" Ho, the girl ? She is one of the Sunfield. They are supposed to be a big merchant house that are close to the Open Lord." Samuel blurts out.
The Sunfield: The family is very important in Waterdeep. They are a merchant house that link the City of Splendor to the North. The family is very powerful but they have had a difficult last decade. One of the youngest sons disappeared and the older and heir died in troubling circumstances. Rumors abound and grow every time the tale is told.
The daughter is the last of the heir and she is very young. (her name is Clemence.)
Open Lord: Waterdeep is ruled by an Open Lord and several Hidden Lords. The current Open Lord is Learal Silverhand.
Dan instructs the other militia man to take the banditto the jails.
" I ll take you to the Dove, it 's a very nice place." Dan takes you out toward the north of town. " I m sorry for asking this but I need to know what you are doing here ? My men told me you are looking for someone called Fender."
Roll insight DC 13. Read spoil on success
Dan seems to be fishing for information. You think he knows who the mage is but for some reason it is a secret.
The Twin Dove is a homely establishment . The two owners, twins, argue in the kitchen, but they do so jokingly. A large man behind the bar serves drinks and becones you toward an empty table.
When Dan enters the place discussions hush as the locals try to get an idea of what is going on.
"Got any room left for our weary saviors." Dan shouts, more to dissipate the tension in the room and settle things then for information.
Not waiting for a response on a room Idozu goes and sits down with Tormund to begin eating a couple of plates worth of food for a meal.
Insight 16
Umdrak Burrowfound | Dwarf Ranger | AC 15 | HP 30/40 | Spell Slots L1 3/3 |
___________________________________________________________________________________________
Umdrak hears the girls name and it doesn't seem to sound like the same one that the bandits were targeting. To noone in particular he mutters under his breath, "Seem to be a lot of girls traveling away from home at the moment."
To answer Dan's question "Yes we have been told he resides here. I sure a man as high up as you know where we can find him. Your men didn't seem to have any idea."
Persuasion 9
Alton nods as they take off the scum, moving to go to the tavern himself. He find a spot and make sure to keep the others in sight.
Rekuberk Onc Level 8 | Half Orc | Barbarian (The Tales of the Fellowship of the White Cloaks)
Kayassa Level 3 | Satyr | Warlock (Cleath13's LMoP)
Bertolt Silentlash Level 3 | Variant Human | Bard (Our Little Lives Kept in Equipoise: Death House)
Daerthe Narcion Level 4 | Drow | Rogue (Karmoli's Great Upheaval)
So there are a few rooms in the tavern and they are rather cheap considering.
Could I have some rolls for those of you who wish to gather info. Tell me how you are going to go about it please.
Idozu ends up making a sandwich with the roll and meats that he has gotten, easier to eat without having to see the food and all. With that Tormund the golden pawed monkey begins to swing around and scope out the area, watching and listening in on what happening. Finding a support beam to hide in and look down if he is able.
perception: 23