Ooc. So this will definitely be an interesting battle 😂😂😂 speaking of which, whenever it is Uthvern's turn, he would also like to run up to the giant ass bear and attempt to punch it. 24 and if it hits then it would do 7 damage. Question. I wouldnt be able to grapple the bear would I 😂😂😂
Grapple the bear? Sure. Now why you'd want to grapple the bear is a completely different question.
20 Eva advances toward the bear and readies an attack for when it closes 18 George shouts at the others get a burning brand from the fire. He also readies an arrow for when the bear comes into sight
13 Bear clears the brush and charges Eva. It bites and claws her 179 the bite hits for 8 damage. Eva slashes it with her dagger and kicks it in the snout for 12 damage. George puts an arrow into the bear as it clears the brush for 8 damage 11 Herman 6 Uthvern runs up to the bear and punches it for 7 damage 3 Juliette
Ooc: I didn’t quite get if we are already in the second turn but since you are all quicker than me I will post also my second round, assuming the bear is still alive
TURN 2
Herman shouts at the beast and tries to gather all his might, then he tries to pierce him hard, not taking care about precision
OOC: I'm going to sleep so I'll roll the second turn, in case the bear survives until then. Oh, and if my turn to roll comes again before I get back - you can roll for me, I wouldn't want to slow the process ~
Juliette steadies her aim once again and shoots the bear with another one of her crossbow bolts. 23
20 Eva advances toward the bear and readies an attack for when it closes 18 George shouts at the others get a burning brand from the fire. He also readies an arrow for when the bear comes into sight
13 Bear clears the brush and charges Eva. It bites and claws her 179 the bite hits for 8 damage. Eva slashes it with her dagger and kicks it in the snout for 12 damage. George puts an arrow into the bear as it clears the brush for 8 damage 11 Herman throws his hatchet (miss) and draws his glaive and closes on the bear 6 Uthvern runs up to the bear and punches it for 7 damage 3 Juliette shoots the crossbow for a hit and 7 damage, just enough damage and down goes the creature
Damage
Eva 8/10 bear 34
Eva is badly wounded but at least you now have 600 pounds of bear meat.
Not bad for a first fight, no coordination but that will come with time.
After another couple of hours Max returns with another 20 people in tow to help move all the goodies you have found.
DM Note: Healing. Doctor Novella has the Healer Feat but that also requires the expenditure of physical resources in limited supply. So basically, for the moment, healing comes from taking a long rest and rolling one or more hit dice to recover damage.
After the fight Eva takes the last hours to tend to her wounds with some cloth she has in her bag to stop any bleeding. And when they get back to town wth all the supplies, she goes straights home where she treats her wound with the first aid kit that she has. It’s not much. She just put some antiseptic on her wounds and wrap it in gauze. And takes a lot of pain killers. With possible a shot of tequila. And unless there is anything else anyone needs her to do, like the sheriff or anybody she will probably go to bed. Can I roll my hit dice or is there anyone looking for her?
George stays and improvises a Kind of hunting blind in the woods. Looking for a spot where he can see north up the highway as far as possible and south far enough to keep an eye on the team unloading the two trucks. About the same spot where the prisoners went off the road. Hoping for an advantage on stealth rolls and perception rolls for the duration of the unloading operation?
Also I don’t know if you need it but here is a medicine check to see I stabilize my wounds or whatever. 15
You only need to stabilise wounds if you go to negative hit points. If you've finished for the day you can take your long rest overnight and recover 1d8+2 hit points.
George stays and improvises a Kind of hunting blind in the woods. Looking for a spot where he can see north up the highway as far as possible and south far enough to keep an eye on the team unloading the two trucks. About the same spot where the prisoners went off the road. Hoping for an advantage on stealth rolls and perception rolls for the duration of the unloading operation?
Stealth with advantage 14
Perception with advantage 8
You watch during all the work. Does anything come along? 10 Nope. You get you booty back to town and the Mayor and the Sheriff take your prisoners aside and interview them.
George checks on the status of the roadblock to the north as he comes back in with the last of the work crew.
He's eager to hear about updates since they left town. They need to think about crafting some more effective weapons and armor - worried about those bikers hooking up with the prisoners.
Simple shields, spears and breastplates would let them drill a militia..... wonder if Gunny can handle something like that
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Tbt I highly doubt I'd be able to grapple a bear. But if possible that would be way to funny
Grapple the bear? Sure. Now why you'd want to grapple the bear is a completely different question.
Initiative
20 Eva advances toward the bear and readies an attack for when it closes
18 George shouts at the others get a burning brand from the fire. He also readies an arrow for when the bear comes into sight
13 Bear clears the brush and charges Eva. It bites and claws her 17 9 the bite hits for 8 damage. Eva slashes it with her dagger and kicks it in the snout for 12 damage. George puts an arrow into the bear as it clears the brush for 8 damage
11 Herman
6 Uthvern runs up to the bear and punches it for 7 damage
3 Juliette
Damage
Eva 8/10
bear 27
😂😂😂 yeah nah Uthvern is just gonna stick to punching the bear, no grabbing for him lol
Herman round 1
Herman launches the hatchet at the bear then takes out the stick with a glaive and runs to help Eve
Throw hatchet Attack: 10 Damage: 6
free action: takes the glaive
mive action: move in melee (10 ft from the bear)
,
Ooc: I didn’t quite get if we are already in the second turn but since you are all quicker than me I will post also my second round, assuming the bear is still alive
TURN 2
Herman shouts at the beast and tries to gather all his might, then he tries to pierce him hard, not taking care about precision
BONUS action : rage 1/10
ATTACK with feat great weapon master
Attack: 17 Damage: 16
,
If the shouting counts as intimidation 4
,
George shoots a second arrow 13
If that hits damage 6
I know we are still waiting on Juliette but I’m just going to do my 2nd round of attack
Dagger attack 8
If it hits damage is 4
BA attack 14
Damage if it hits 3
HOly shit that’s another critical so here is one more d4 4
Sorry for the delay - I didn't have the access to my computer for some time
Juliette fires her crossbow at the bear from a distance of about 20 ft 16
If that hits, then damage 7
OOC: I'm going to sleep so I'll roll the second turn, in case the bear survives until then. Oh, and if my turn to roll comes again before I get back - you can roll for me, I wouldn't want to slow the process ~
Juliette steadies her aim once again and shoots the bear with another one of her crossbow bolts. 23
If it hits then 3
Initiative
20 Eva advances toward the bear and readies an attack for when it closes
18 George shouts at the others get a burning brand from the fire. He also readies an arrow for when the bear comes into sight
13 Bear clears the brush and charges Eva. It bites and claws her 17 9 the bite hits for 8 damage. Eva slashes it with her dagger and kicks it in the snout for 12 damage. George puts an arrow into the bear as it clears the brush for 8 damage
11 Herman throws his hatchet (miss) and draws his glaive and closes on the bear
6 Uthvern runs up to the bear and punches it for 7 damage
3 Juliette shoots the crossbow for a hit and 7 damage, just enough damage and down goes the creature
Damage
Eva 8/10
bear 34
Eva is badly wounded but at least you now have 600 pounds of bear meat.
Not bad for a first fight, no coordination but that will come with time.
After another couple of hours Max returns with another 20 people in tow to help move all the goodies you have found.
DM Note: Healing. Doctor Novella has the Healer Feat but that also requires the expenditure of physical resources in limited supply. So basically, for the moment, healing comes from taking a long rest and rolling one or more hit dice to recover damage.
After the fight Eva takes the last hours to tend to her wounds with some cloth she has in her bag to stop any bleeding. And when they get back to town wth all the supplies, she goes straights home where she treats her wound with the first aid kit that she has. It’s not much. She just put some antiseptic on her wounds and wrap it in gauze. And takes a lot of pain killers. With possible a shot of tequila. And unless there is anything else anyone needs her to do, like the sheriff or anybody she will probably go to bed. Can I roll my hit dice or is there anyone looking for her?
George stays and improvises a Kind of hunting blind in the woods. Looking for a spot where he can see north up the highway as far as possible and south far enough to keep an eye on the team unloading the two trucks. About the same spot where the prisoners went off the road. Hoping for an advantage on stealth rolls and perception rolls for the duration of the unloading operation?
Stealth with advantage 14
Perception with advantage 8
Also I don’t know if you need it but here is a medicine check to see I stabilize my wounds or whatever. 15
Uthvern basically helps with whatever manual labour needs to be done unless someone wants his help with some heavy stuff?
You only need to stabilise wounds if you go to negative hit points. If you've finished for the day you can take your long rest overnight and recover 1d8+2 hit points.
You watch during all the work. Does anything come along? 10 Nope. You get you booty back to town and the Mayor and the Sheriff take your prisoners aside and interview them.
6 is how much I regain
George checks on the status of the roadblock to the north as he comes back in with the last of the work crew.
He's eager to hear about updates since they left town. They need to think about crafting some more effective weapons and armor - worried about those bikers hooking up with the prisoners.
Simple shields, spears and breastplates would let them drill a militia..... wonder if Gunny can handle something like that