"What about those side passages," Aleister asks sotto voce. "Maybe there is a way around, it certainly is more palpable than trying to sneek through that mob ahead."
Rollback Post to RevisionRollBack
Panic is a mechanism that strengthens the gene pool.
Whispering "Why do we need a distraction. I think an alarm for if anyone follows us would be enough. " If and when they proceed down the side passage, Thomas will set an Alarm mentally sounding a ping only, if they are followed into the passage by anything larger than a child.
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Whispering "Why do we need a distraction. I think an alarm for if anyone follows us would be enough. " If and when they proceed down the side passage, Thomas will set an Alarm mentally sounding a ping only, if they are followed into the passage by anything larger than a child.
OOC - we go down the narrow passage to the right, at about 4 up?
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
OOC - we go down the narrow passage to the right, at about 4 up?
That passage splits in two, both leading to a cavern with 5 soldiers doing weapons drills and cleric sitting and chanting at the opening at 12 up/12right
This post has potentially manipulated dice roll results.
George takes a minute to study the soldiers and the cleric Hunters Mark and readies a volley of arrows. Aiming at the cleric first, and then spreading his Horde Breaker if possible.
pitching his voice low, he points to the cluster of foes blocking their way 'call your targets - let's try to drop them with a single volley - I've got the cleric.'
Initiative 7
Stealth: 31 with Pass without a trace and Ghillie Cloak
Sarah grimaces because this is where a silencing spell would be a good idea. She looks around and tries to guess how much the noise of a battle will carry.
Perception: 20
OOC: Whoops, bad co-ordination. Changing that.
Sarah begins to check her surroundings but then George attacks and she follows suit. She targets the same enemy as he does if it doesn't go down but if it does, then she aims at the priest.
Sarah grimaces because this is where a silencing spell would be a good idea. She looks around and tries to guess how much the noise of a battle will carry.
Perception: 20
There's a 30' tunnel back to the noncombatant area at 17 from the east 8 up. Draw your own conclusion.
This post has potentially manipulated dice roll results.
A bit startled as George sets up to fire at the group, Thomas shrugs amidst the shadows and takes a shot at one of the bigger soldiers, indicating his target to the others beforehand. After firing, he slips back into the shadows for his next attack.
Initiative 16
Crossbow Attack: 18 Damage: 9
Stealth 21
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
This post has potentially manipulated dice roll results.
Aleister will use 'Sider Climb' on himself, climb up into the shadows of the ceiling and from there he will shoot one of the soldiers not targeted by anyone else.
Initiative 20
Attk 23 Dmg 9
Rollback Post to RevisionRollBack
Panic is a mechanism that strengthens the gene pool.
This post has potentially manipulated dice roll results.
Surprise Round
23 Thomas shoots and kills one of the practising soldiers (I'm going to roll initiative for Sarah because the cleric was not surprised) 21 Sarah shoots the cleric twice for 20 damage 19 Aleister hits for 9 damage 12 George misses with his first attack at the cleric but hits with the second for 12 damage 11 Cleric stands and moves down the corridor where he was chanting out of you line of sight. 8 Max puts two arrows into the fighter Aleister shot 821 for 10 plus 9 killing him
This post has potentially manipulated dice roll results.
Sarah will move to get the Cleric within her line of sight, so long as she won't wander into range of the fighters. She then attacks. If she can't get a line of sight (Sharpshooter for ignoring all but full cover if needed), she'll hit one of the fighters.
Round 1, Thomas shots again from within the dark depths, relying on the variable light of the caverns to keep him safe. His next target yet another ill-fated guard.
Crossbow Attack: 24 Damage: 17
Stealth 18
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
This post has potentially manipulated dice roll results.
Okay, looks like Real Life still has Em under its thumb
Surprise Round
23 Thomas shoots and kills one of the practising soldiers 23 Em puts a couple of arrows into the troops 616 for a hit and 5 damage 22 Sarah shoots the cleric twice for 20 damage 19 Aleister hits for 9 damage 12 George misses with his first attack at the cleric but hits with the second for 12 damage 11 Cleric stands and moves down the corridor where he was chanting out of you line of sight. 8 Max puts two arrows into the fighter Aleister shot 1824 for 11 plus 3 killing him
Round 1
23 Thomas 23 Em 22 Sarah 19 Aleister 12 George 11 Cleric 8 Max 4 Troops
This post has potentially manipulated dice roll results.
Okay, looks like Real Life still has Em under its thumb
Surprise Round
23 Thomas shoots and kills one of the practising soldiers 23 Em puts a couple of arrows into the troops 616 for a hit and 5 damage 22 Sarah shoots the cleric twice for 20 damage 19 Aleister hits for 9 damage 12 George misses with his first attack at the cleric but hits with the second for 12 damage 11 Cleric stands and moves down the corridor where he was chanting out of you line of sight. 8 Max puts two arrows into the fighter Aleister shot 1824 for 11 plus 3 killing him
Round 1
23 Thomas badly wounds a trooper for 17 23 Em shoots the same target 1611 missing twice 22 Sarah can't get LOS on the cleric as he has moved down that spiral corridor so she shoots some troops. Dead and 10 damage 19 Aleister 12 George kills another one and wounds the last 11 Cleric 8 Max fires at the last one 2024 for 12 damage 4 Troops
Do the noncombatants take note of this fight? 15 That would be a no.
This post has potentially manipulated dice roll results.
Round 3
Within the shadows, Thomas moves swiftly from dark blot to dark blot until he can see the cleric once again. (Dash Bonus Action). Once he gets a line of sight good enough to shoot him, he looks around for witnesses, thinks *A lowly assassin, am I now?* and fires at the man, then slips back into darkness.
Crossbow Attack: 25 Damage: 15
Gamliel, keeping out of sight, makes sure nothing new is on its way. Perception :21
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
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Sarah looks again and sees perhaps a way around. She points out the other passage to her companions. A distraction would still be useful, though.
"What about those side passages," Aleister asks sotto voce. "Maybe there is a way around, it certainly is more palpable than trying to sneek through that mob ahead."
Panic is a mechanism that strengthens the gene pool.
Whispering "Why do we need a distraction. I think an alarm for if anyone follows us would be enough. " If and when they proceed down the side passage, Thomas will set an Alarm mentally sounding a ping only, if they are followed into the passage by anything larger than a child.
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Okay, where to now?
OOC - we go down the narrow passage to the right, at about 4 up?
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
That passage splits in two, both leading to a cavern with 5 soldiers doing weapons drills and cleric sitting and chanting at the opening at 12 up/12right
George takes a minute to study the soldiers and the cleric Hunters Mark and readies a volley of arrows. Aiming at the cleric first, and then spreading his Horde Breaker if possible.
pitching his voice low, he points to the cluster of foes blocking their way 'call your targets - let's try to drop them with a single volley - I've got the cleric.'
Initiative 7
Stealth: 31 with Pass without a trace and Ghillie Cloak
Attack 1: 10 Damage: 7 Hunters Mark 3
Attack 2: 19 Damage: 8
Horde Breaker Attack: 21 Damage: 6
Sarah grimaces because this is where a silencing spell would be a good idea. She looks around and tries to guess how much the noise of a battle will carry.Perception: 20OOC: Whoops, bad co-ordination. Changing that.
Sarah begins to check her surroundings but then George attacks and she follows suit. She targets the same enemy as he does if it doesn't go down but if it does, then she aims at the priest.
Attack: 27 Damage: 10
Attack: 20 Damage: 10
There's a 30' tunnel back to the noncombatant area at 17 from the east 8 up. Draw your own conclusion.
A bit startled as George sets up to fire at the group, Thomas shrugs amidst the shadows and takes a shot at one of the bigger soldiers, indicating his target to the others beforehand. After firing, he slips back into the shadows for his next attack.
Initiative 16
Crossbow Attack: 18 Damage: 9
Stealth 21
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Surprise Round
23 Thomas
Sarah
12 George
22
20 Max
Aleister will use 'Sider Climb' on himself, climb up into the shadows of the ceiling and from there he will shoot one of the soldiers not targeted by anyone else.
Initiative 20
Attk 23 Dmg 9
Panic is a mechanism that strengthens the gene pool.
Surprise Round
23 Thomas shoots and kills one of the practising soldiers
(I'm going to roll initiative for Sarah because the cleric was not surprised)
21 Sarah shoots the cleric twice for 20 damage
19 Aleister hits for 9 damage
12 George misses with his first attack at the cleric but hits with the second for 12 damage
11 Cleric stands and moves down the corridor where he was chanting out of you line of sight.
8 Max puts two arrows into the fighter Aleister shot 8 21 for 10 plus 9 killing him
Sarah will move to get the Cleric within her line of sight, so long as she won't wander into range of the fighters. She then attacks. If she can't get a line of sight (Sharpshooter for ignoring all but full cover if needed), she'll hit one of the fighters.
Attack: 18 Damage: 6
Attack: 12 Damage: 7
George holds his position and concentrates fire on the soldiers - trying to clear a path to cover Sarah's advance.
Attack 1: 16 Damage: 5
Attack 2: 10 Damage: 8
Horde Breaker Attack: 22 Damage: 10
Round 1, Thomas shots again from within the dark depths, relying on the variable light of the caverns to keep him safe. His next target yet another ill-fated guard.
Crossbow Attack: 24 Damage: 17
Stealth 18
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Still waiting on Em
Okay, looks like Real Life still has Em under its thumb
Surprise Round
23 Thomas shoots and kills one of the practising soldiers
23 Em puts a couple of arrows into the troops 6 16 for a hit and 5 damage
22 Sarah shoots the cleric twice for 20 damage
19 Aleister hits for 9 damage
12 George misses with his first attack at the cleric but hits with the second for 12 damage
11 Cleric stands and moves down the corridor where he was chanting out of you line of sight.
8 Max puts two arrows into the fighter Aleister shot 18 24 for 11 plus 3 killing him
Round 1
23 Thomas
23 Em
22 Sarah
19 Aleister
12 George
11 Cleric
8 Max
4 Troops
Okay, looks like Real Life still has Em under its thumb
Surprise Round
23 Thomas shoots and kills one of the practising soldiers
23 Em puts a couple of arrows into the troops 6 16 for a hit and 5 damage
22 Sarah shoots the cleric twice for 20 damage
19 Aleister hits for 9 damage
12 George misses with his first attack at the cleric but hits with the second for 12 damage
11 Cleric stands and moves down the corridor where he was chanting out of you line of sight.
8 Max puts two arrows into the fighter Aleister shot 18 24 for 11 plus 3 killing him
Round 1
23 Thomas badly wounds a trooper for 17
23 Em shoots the same target 1611 missing twice
22 Sarah can't get LOS on the cleric as he has moved down that spiral corridor so she shoots some troops. Dead and 10 damage
19 Aleister
12 George kills another one and wounds the last
11 Cleric
8 Max fires at the last one 20 24 for 12 damage
4 Troops
Do the noncombatants take note of this fight? 15 That would be a no.
Damage
Cleric 32
T1 dead
T2 dead
T3 dead
T4 dead
T5 dead
Round 3
Within the shadows, Thomas moves swiftly from dark blot to dark blot until he can see the cleric once again. (Dash Bonus Action). Once he gets a line of sight good enough to shoot him, he looks around for witnesses, thinks *A lowly assassin, am I now?* and fires at the man, then slips back into darkness.
Crossbow Attack: 25 Damage: 15
Gamliel, keeping out of sight, makes sure nothing new is on its way. Perception :21
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar