Seeing that the tension has already started to build up, Juliette realizes that it’s mostly up to her to convince the guards to come to a compromise. So, gathering all of her might, despite feeling quite threatened by the prisoners, she spoke with as much tact as she could.
"I’m deeply sorry for the inconveniences that we might be causing for you, sir. Truly, the most important thing to us right now is to come to an agreement, that would help both sides. In a situation like this: no power, no service, no technologies working - shouldn’t we try to help each other out as much as possible?"
Juliette took a short breath, her heart beating so fast, she had a feeling she might have a heart attack. In her twenties.
"Once again, I mean it - I really apologize for any inconveniences, but I promise that this trade will be worth it for both sides. You need food for this town to survive, don’t you? And we need items, that are listed here. If we help each other, than neither of us will have troubles surviving through this strange occurrence. So please, please try to call your leader here. If they don’t come, then we shall discuss our options. Know that we mean no harm, only good. And we came to trade with extremely useful items. Please, tell that to your leader. That’s my request"
I think I should roll Persuasion, right? Well here goes nothing 13
The guard still looks annoyed at you but he does send one of the men to get the boss. After a wait the boss comes down to the barrier, he has five more men with him. He has forgone the fiction that these are deputies, they are bikers and gang bangers. The new group is 50’ away.
Juliette feel as though a huge boulder has been lifted from her shoulders, when the guard sends one of his men to get their boss. But the sight of their group doesn’t have the same uplifting effect. "Bikers and gangsters? So much for the "diplomatic trade". As if prisoners as guards weren’t enough to look threatening", Juliette thought to herself, as the new group came closer. She composed herself and spoke to the boss in the respectful manner.
"Hello, sir, thank you for coming to meet us here - we really appreciate your cooperation. We are here to trade food for some useful items from this list"
After saying that, Juliette cautiously stepped a bit closer to the group, showing them the list.
"As you can see, we have a lot of bear meat that could feed your townsfolk for quite some time. If you are interested in trading, of course"
George is off his horse as well and ready to draw and pull an arrow
How are the 5 men and the boss equipped? Perception 17 or Investigation 13
They are in the equivalent of leather armour (except the leader who has metal plates sown onto his jacket) and are armed with machetes (equivalent to short swords)
Juliette feel as though a huge boulder has been lifted from her shoulders, when the guard sends one of his men to get their boss. But the sight of their group doesn’t have the same uplifting effect. "Bikers and gangsters? So much for the "diplomatic trade". As if prisoners as guards weren’t enough to look threatening", Juliette thought to herself, as the new group came closer. She composed herself and spoke to the boss in the respectful manner.
"Hello, sir, thank you for coming to meet us here - we really appreciate your cooperation. We are here to trade food for some useful items from this list"
After saying that, Juliette cautiously stepped a bit closer to the group, showing them the list.
"As you can see, we have a lot of bear meat that could feed your townsfolk for quite some time. If you are interested in trading, of course"
The boss looks you over and takes the list and glances at it before crumpling it and tossing it to the ground. "We'll trade you your lives for all this stuff. Walk away and leave the horses and the food or die."
DM I gave you a lot of hints that these where very bad people. The correct tactics would have been to attack when one of the guards left to get the boss. 6 on 4. You just don't have the correct ruthless post apocalyptic mindset yet. Are you going to leave? If not initiative and statements of intent please
George - OOC: Knew we should have killed them straight off - but also wasn't sure that people 7 days into this would simply open fire and kill - felt like the blowback back home wouldn't be worth it - of course, we might all die now and that won't be good either....
OOC: Think we're stuck waiting on Juliette. I don't want to provoke anything one way or another until we exhaust her charm
I am totally fine with that. Uthvern has some charm but he's more aimed to be an intimidating guy who can beat face with his hands.
Seeing that the tension has already started to build up, Juliette realizes that it’s mostly up to her to convince the guards to come to a compromise. So, gathering all of her might, despite feeling quite threatened by the prisoners, she spoke with as much tact as she could.
"I’m deeply sorry for the inconveniences that we might be causing for you, sir. Truly, the most important thing to us right now is to come to an agreement, that would help both sides. In a situation like this: no power, no service, no technologies working - shouldn’t we try to help each other out as much as possible?"
Juliette took a short breath, her heart beating so fast, she had a feeling she might have a heart attack. In her twenties.
"Once again, I mean it - I really apologize for any inconveniences, but I promise that this trade will be worth it for both sides. You need food for this town to survive, don’t you? And we need items, that are listed here. If we help each other, than neither of us will have troubles surviving through this strange occurrence. So please, please try to call your leader here. If they don’t come, then we shall discuss our options. Know that we mean no harm, only good. And we came to trade with extremely useful items. Please, tell that to your leader. That’s my request"
I think I should roll Persuasion, right? Well here goes nothing 13
The guard still looks annoyed at you but he does send one of the men to get the boss. After a wait the boss comes down to the barrier, he has five more men with him. He has forgone the fiction that these are deputies, they are bikers and gang bangers. The new group is 50’ away.
Eva through the talk has moved off her horse and stealthy moved at an angle so she is 30 ft away from the nearest person. Stealth 18
Also wanted to add that she moved in the opposite direction of George so Juliette has backup coming up from both sides of her.
Juliette feel as though a huge boulder has been lifted from her shoulders, when the guard sends one of his men to get their boss. But the sight of their group doesn’t have the same uplifting effect. "Bikers and gangsters? So much for the "diplomatic trade". As if prisoners as guards weren’t enough to look threatening", Juliette thought to herself, as the new group came closer. She composed herself and spoke to the boss in the respectful manner.
"Hello, sir, thank you for coming to meet us here - we really appreciate your cooperation. We are here to trade food for some useful items from this list"
After saying that, Juliette cautiously stepped a bit closer to the group, showing them the list.
"As you can see, we have a lot of bear meat that could feed your townsfolk for quite some time. If you are interested in trading, of course"
George is off his horse as well and ready to draw and pull an arrow
How are the 5 men and the boss equipped? Perception 10 or Investigation 20
Uthvern readies himself as well and takes a deep breath.
Herman remains silent and still on horseback
,
They are in the equivalent of leather armour (except the leader who has metal plates sown onto his jacket) and are armed with machetes (equivalent to short swords)
The boss looks you over and takes the list and glances at it before crumpling it and tossing it to the ground. "We'll trade you your lives for all this stuff. Walk away and leave the horses and the food or die."
DM I gave you a lot of hints that these where very bad people. The correct tactics would have been to attack when one of the guards left to get the boss. 6 on 4. You just don't have the correct ruthless post apocalyptic mindset yet. Are you going to leave? If not initiative and statements of intent please
As soon as he said that Eva will attack Initiative 20
I move up to the nearest person and attack with dagger. 11 to hit. And if that succeeds damage is 5. Than BA is 14 to hit for 4 damage
Also want to add right before she attacks Eva says “New deal how about you go and **** yourselves.” Than she attacks
*OOC I hope I didn’t jump the gun, I just assumed we will attack if that wasn’t the case than sorry for being a dick*
Uthvern will also roll for initiative as well: 6
When it's his turn, he will go to punch a prisoner in his face:16, if it hits, 7, then I would also like to use my bonus action to grapple him.
George - initiative 14
Bow shot to the leader - 25
damage (if it hits) 8
Bonus to shoot again roll 24
damage if it hits 11
Backs up 30' diagonal - trying to keep an angle on the group but keep enough space to keep the bow going.
George yells as he starts firing 'everyone - fall back and engage with your xbows - concentrate fire on targets until they drop'
George - OOC: Knew we should have killed them straight off - but also wasn't sure that people 7 days into this would simply open fire and kill - felt like the blowback back home wouldn't be worth it - of course, we might all die now and that won't be good either....
Hey DirePilgrim you hit a critical with the 25 so you get to add one more d8 to the damage
thanks Prttykitty - I'm thinking we'll need it! :)
DM - another 4 in damage from my first shot
booo to that for the critical :(
but 23 total damage - hoping that drops him and gives us some breathing room
OOC: And someone call Australia and wake up the DM! Dear heavens the suspense is killing me!
(Yawn) What’s all the racket.
19 Max
11 Bad guys
Round 1
20 Max moves to strike a bad guy 18 damage 16 Quite dead
20 Eva misses her first attack but hits with the second for 4 damage
14 George shoots the leader for 9 damage (Where does the 2nd attack come from? Critical gives an extra die not an extra bonus to damage)
4 Bad guys
3 Uthvern