Would Uthvern be able to German Suplex the boss? If so, how would that damage work and like what dice would that be? The standard 1d4 due to my tavern brawler feat?
Would Uthvern be able to German Suplex the boss? If so, how would that damage work and like what dice would that be? The standard 1d4 due to my tavern brawler feat?
You could do that, except for the fact that Deputy Max already stuck a sword through him and killed him.
This post has potentially manipulated dice roll results.
Damage
Eva 7/10 unconscious Herman 2/14 Uthvern 9/11 Max 9/14 unconscious
Round 2
22 Herman attacks wildly and misses 20 Max takes his 2nd wind 3 then sticks the grappled boss 12 for 11 killing him 20 Eva strikes twice for 2 hits and 10 damage. Not quite killing him 14 George stays back and fires another arrow, but misses 9 Juliette fires her xbow at a wounded bad guy and down he goes 4 Bad guys 2 on Max and Herman, One on Eva and Uthvern 1421211059 critical on Max so he is going down but before he does he tries to deflect the hit on Eva 12 nope still a hit Eva and Uthvern take 27 maybe I should actually roll for Max 8 okay, down he goes 3 Uthvern
Why! Enraged, I should resistance, don’t I half the damages?
is turn 2 over?
how many are in melee with Herman?
You took half damage, the attack did 5 and you took 2. Round 2 ends after Uthvern acts. There are six bad guys left and 4 of you, assume you’re going to get at least 2.
If it is still not too late (and needed), then Juliette quickly grabs her flute and plays a little tune, to Inspire Uthvern, who is doing a medicine check on Eva
And, when it's her turn, she fires her crossbow at one of the bad guys, who are still alive 17
Eva 7/10 stable Herman 2/14 Uthvern 9/11 Max 9/14 unconscious
Round 2
22 Herman attacks wildly and misses 20 Max takes his 2nd wind 3 then sticks the grappled boss 12 for 11 killing him 20 Eva strikes twice for 2 hits and 10 damage. Not quite killing him 14 George stays back and fires another arrow, but misses 9 Juliette fires her xbow at a wounded bad guy and down he goes and also calls out inspiring words to Uthvern (it doesn't have to be a musical instrument and using a flute and a bow at the same time is rather impossible) 4 Bad guys 2 on Max and Herman, One on Eva and Uthvern 238682219 critical on Max so he is going down but before he does he tries to deflect the hit on Eva 17 nope still a hit Eva and Uthvern take 35 maybe I should actually roll for Max 8 okay, down he goes 3 Uthvern feels inspired by Juliette's words but manages to bind Eva's wounds without that assistance (Inspiration lasts 10 minutes so keep it in mind)
Dead Bad Guys 5 + boss = 5 left
Round 3
22 Herman 20 Max makes a death saving throw 13 20 Eva unconscious and stable 14 George puts an arrow through the eye of a bad guy standing over Uthvern 9 Juliette 4 Bad guys 3 Uthvern
Then he'll use his bonus action to use second wind regaining 3 health
I'll show you what a kind DM I am and let this action be in round two rather than round 3. Because if someone hits you you probably won't be conscious to do it in round 3.
Eva 7/10 stable Herman 2/14 Uthvern 6/11 Max 9/14 unconscious 1save
Round 2
22 Herman attacks wildly and misses 20 Max takes his 2nd wind 3 then sticks the grappled boss 12 for 11 killing him 20 Eva strikes twice for 2 hits and 10 damage. Not quite killing him 14 George stays back and fires another arrow, but misses 9 Juliette fires her xbow at a wounded bad guy and down he goes and also calls out inspiring words to Uthvern (it doesn't have to be a musical instrument and using a flute and a bow at the same time is rather impossible) 4 Bad guys 2 on Max and Herman, One on Eva and Uthvern 238682219 critical on Max so he is going down but before he does he tries to deflect the hit on Eva 17 nope still a hit Eva and Uthvern take 35 maybe I should actually roll for Max 8 okay, down he goes 3 Uthvern feels inspired by Juliette's words but manages to bind Eva's wounds without that assistance (Inspiration lasts 10 minutes so keep it in mind) Second Wind +3 HP
Dead Bad Guys 5 + boss = 5 left
Round 3
22 Herman 20 Max makes a death saving throw 13 20 Eva unconscious and stable 14 George puts an arrow through the eye of a bad guy standing over Uthvern 9 Juliette 4 Bad guys 3 Uthvern
Would Uthvern be able to German Suplex the boss? If so, how would that damage work and like what dice would that be? The standard 1d4 due to my tavern brawler feat?
You could do that, except for the fact that Deputy Max already stuck a sword through him and killed him.
George fires another arrow 10 if that hits damage 5
He also continues to keep 50 ft between him and the melee
Alrighty, I'll wait till others makes their attacks before I make mine since I go last 😂😂😂
Damage
Eva 7/10 unconscious
Herman 2/14
Uthvern 9/11
Max 9/14 unconscious
Round 2
22 Herman attacks wildly and misses
20 Max takes his 2nd wind 3 then sticks the grappled boss 12 for 11 killing him
20 Eva strikes twice for 2 hits and 10 damage. Not quite killing him
14 George stays back and fires another arrow, but misses
9 Juliette fires her xbow at a wounded bad guy and down he goes
4 Bad guys 2 on Max and Herman, One on Eva and Uthvern 14 21 21 10 5 9 critical on Max so he is going down but before he does he tries to deflect the hit on Eva 12 nope still a hit Eva and Uthvern take 2 7 maybe I should actually roll for Max 8 okay, down he goes
3 Uthvern
Dead Bad Guys 4 + boss = 6 left
Ok that ******* sucks. Here my first death saving throw please be good please be good 1
**** my life
Well if Herman or Uthvern where to do a medicine check... And if Juliette where to inspire one of them.
Why! Enraged, I should resistance, don’t I half the damages?
is turn 2 over?
how many are in melee with Herman?
,
You took half damage, the attack did 5 and you took 2. Round 2 ends after Uthvern acts. There are six bad guys left and 4 of you, assume you’re going to get at least 2.
Who is closer to Eva, Herman or Uthvern?
George tees up for R3
SHoots an arrow 12 if hits damage 11
continues to keep 50 ftt between him and melee and edges towards the woods - wants to be able to try to slip away to warn town if need be
Uthvern wants to use his movement to get to or as close as he can to Eva and goes to do a medicine check on her: 19
If it is still not too late (and needed), then Juliette quickly grabs her flute and plays a little tune, to Inspire Uthvern, who is doing a medicine check on Eva
And, when it's her turn, she fires her crossbow at one of the bad guys, who are still alive 17
If it hits then 5
Damage
Eva 7/10 stable
Herman 2/14
Uthvern 9/11
Max 9/14 unconscious
Round 2
22 Herman attacks wildly and misses
20 Max takes his 2nd wind 3 then sticks the grappled boss 12 for 11 killing him
20 Eva strikes twice for 2 hits and 10 damage. Not quite killing him
14 George stays back and fires another arrow, but misses
9 Juliette fires her xbow at a wounded bad guy and down he goes and also calls out inspiring words to Uthvern (it doesn't have to be a musical instrument and using a flute and a bow at the same time is rather impossible)
4 Bad guys 2 on Max and Herman, One on Eva and Uthvern 23 8 6 8 22 19 critical on Max so he is going down but before he does he tries to deflect the hit on Eva 17 nope still a hit Eva and Uthvern take 3 5 maybe I should actually roll for Max 8 okay, down he goes
3 Uthvern feels inspired by Juliette's words but manages to bind Eva's wounds without that assistance (Inspiration lasts 10 minutes so keep it in mind)
Dead Bad Guys 5 + boss = 5 left
Round 3
22 Herman
20 Max makes a death saving throw 13
20 Eva unconscious and stable
14 George puts an arrow through the eye of a bad guy standing over Uthvern
9 Juliette
4 Bad guys
3 Uthvern
For Uthverns next turn, he wants to run up to the closest living enemy and attempt to punch him: 11, if it hits, it deals 9 damage.
Then he'll use his bonus action to use second wind regaining 2 health
I'll show you what a kind DM I am and let this action be in round two rather than round 3. Because if someone hits you you probably won't be conscious to do it in round 3.
Damage
Eva 7/10 stable
Herman 2/14
Uthvern 6/11
Max 9/14 unconscious 1save
Round 2
22 Herman attacks wildly and misses
20 Max takes his 2nd wind 3 then sticks the grappled boss 12 for 11 killing him
20 Eva strikes twice for 2 hits and 10 damage. Not quite killing him
14 George stays back and fires another arrow, but misses
9 Juliette fires her xbow at a wounded bad guy and down he goes and also calls out inspiring words to Uthvern (it doesn't have to be a musical instrument and using a flute and a bow at the same time is rather impossible)
4 Bad guys 2 on Max and Herman, One on Eva and Uthvern 23 8 6 8 22 19 critical on Max so he is going down but before he does he tries to deflect the hit on Eva 17 nope still a hit Eva and Uthvern take 3 5 maybe I should actually roll for Max 8 okay, down he goes
3 Uthvern feels inspired by Juliette's words but manages to bind Eva's wounds without that assistance (Inspiration lasts 10 minutes so keep it in mind) Second Wind +3 HP
Dead Bad Guys 5 + boss = 5 left
Round 3
22 Herman
20 Max makes a death saving throw 13
20 Eva unconscious and stable
14 George puts an arrow through the eye of a bad guy standing over Uthvern
9 Juliette
4 Bad guys
3 Uthvern
Thx 😂
This is going to miss but will hit with Bardic Inspiration added, so?