Arwin dons his Mage Armor once more before returning to his frantic state. "I guess I should keep quiet, yes?" He slowly moves toward the brush in an attempt to hide
Jin is clumsy as he moves to hide, readying his loaded crossbow while moving Cog into position in front of him. The Warforged waits with the rest of the party, watching the lights as they approach.
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Rekuberk Onc Level 8 | Half Orc | Barbarian (The Tales of the Fellowship of the White Cloaks)
Moving fairly noisily through the dimly illuminated jungle, a humanoid form comes into view holding a small fluttering lantern. Hooded and obscured except for the pale dusky skin revealed from the sleeve by the lantern, they look around cautiously before advancing. The illuminated glow of the lantern doesn't reach far enough for the owner to see anything yet but it hears rustling in front of it and stops. A hand moves under the robes as if manipulating something and they gently sweep the lantern around looking for anything out of the ordinary. Just as the light is about to sweep over the party, a voice, barely audible is heard in the distance and the figure stops and pulls back into the brush.
The flickering light generated from the source slowly dims from view and moves away followed shortly afterwards by two others and the sounds of multiple voices. Just when it appears safe, a trio of heavily armored forms come running through the brush passing in a hurry. Two and lugging a large cylindrical object between them and the third a small iron or wooden rod which glows at the end. Moving with speed as if to keep up with the others, they take no notice of the figures around them in their peripheral nor the corpse swinging up above. Just as they are about to make the clearing, the third figure stops and looks in the party's direction and begins to let out a shout of alarm as they pull out a pistol on their hip.
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Lord Knight Commander of the Rahlian Iron Guard, Provost Marshal of the 1st Expeditionary Force
This post has potentially manipulated dice roll results.
"We mean no harm," Arwin says, standing up out of the useless cover he had attempted to hide behind. "After the spiders attacked we weren't sure what we could trust anymore. Please, we aren't looking for trouble." Arwin stumbles out from the brush, arms held high with his staff held in his right hand.
Zephyr holds his breath, preparing to send an arrow through the throat of the fellow raising the alarm... but relaxes his draw as Arwin steps into the line of fire and tries diplomacy. Still nocked, Zephyr looks for other potential targets while Arwin is in the way.
"It's true we aren't looking for trouble, but we'll damn well do something if it comes looking for us!" Landrae steps out of her cover, bow still sighted, "Though if you don't raise your weapon, I'll lower mine. It's been one hell of a day, and I really don't want us to have to try and kill each other." The last is said cheerfully with a note of desperation leaking into her tone.
The two soldiers reacting rapidly to the shout of alarm quickly turn around and brace the object between them as the third moves towards them leaning the rod closer to the object, pistol held pointing in the other. Holding the rod dangerously close to the rear, its tip glowing with warmth the soldier holds it off while screaming a warning.
"Throw down your weapons! All of you come out where we can see you or so help me..."
With the soldiers not moving, it's easier to get a closer look at them. While they are speaking Common, their accent is strange, unlike that of the Expedition and the embroidery of the uniform appears to be a dark navy and white hexagonal pattern. Steel armour protects the vital organs while links of fine maille cover the joints. The two holding what is now obviously an infantry variant swivel gun have heavy leather and maille gloves, their faces partially hidden behind a veil of thin maille, most likely to protect themselves from the backwash of the weapon. However what is most noticeable is the sigil daubed messily over an existing crest.
Despite appearing natural, the very sight of it causes nausea and dizziness almost immediately as if the very sight of it is repulsive. The simply circling nature is almost hypnotizing and despite the natural instinct to look away, it demands to be looked at, to stare deeper into the void...
DC 16 Wisdom Saving Throw
Success: You are able to break vision of the sigil
Failure: You are considered Incapacitated and continue staring deeply into the sigil. You are considered Charmed by the wielders of the sigil in the connotation that they are allies or friends and treat anything they say in the most accommodating nature possible. You are not obligated to do anything overly against your morals such as attacking former companions or bringing willful harm to yourself that you would reasonably be able to denote.
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Lord Knight Commander of the Rahlian Iron Guard, Provost Marshal of the 1st Expeditionary Force
Arwin remains how he was, despite the staff perhaps appearing as a weapon he is using it to stay on his feet. But as he stares at the strange sigil he drops the staff, "Not a problem, of course."
Zephyr hears the soldiers yelling, and his initial impulse is to melt into the brush and try to find his way back to the ship, but something about the rod and that command struck a far deeper cord than Zephyr expected. Dropping his shortbow at his feet and standing, hands by his side, vacant expression on his face, Zephyr says with a slight slur "C'mon out, guys, nobody wants to hurt anyone here. We're all friends, right?"
Azrael just steps out with his hands open, palms facing towards the new arrivals to show he isn't planning on reaching for his weapon. It seems that Zephyr and Arwin have taken to interacting with these individuals, so for now he decides to remain silent.
"Good. Now how many of you are there? Where are you from?" The soldier asks with a stern voice. By now the commotion has drawn the attention back from the previous group. Like before, a single figure appears at first but is quickly followed by three more. Unlike the soldiers, they are a mix of races comprising a dwarf, elf, a much darker almost invisible elf (most likely a Drow), and what appears to be a human. The four appear to be of the adventuring sort or at least explorers but don't appear to have any of the nauseating symbols on them. They do however appear to be visibly avoiding eye contact with the patches on the soldiers as if they are all too aware of what might happen.
Whispering amongst themselves, the human of the group steps towards the party. Still carrying the lantern, they bring the much more refined light source to look closely at each of you and then notice the body hanging from the topiary. Returning to their group, they whisper amongst themselves some more.
Perception Check from anyone who is proficient if you are attempting to lip read and/or otherwise pick up parts of the conversation. Variable DC which will determine how much if any at all you can pick up.
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Lord Knight Commander of the Rahlian Iron Guard, Provost Marshal of the 1st Expeditionary Force
"Well, I think there are six or seven of us, but it's a big jungle and some of us may have gotten lost. I can't rightly tell at this point. We're from the expedition... aren't you?"
Arwin starts, "One of our members was abducted by spiders in the wilds, nasty things. We tried to save him but the environment here is just so alien and violent that we had to leave and just need a moment to regain our strength before we go back into the forest depths. Please, just let us rest! Safety seems impossible to find in these parts. We just want to rest.. " He looks very tired and just wants to be gone from here, sick of the never ending threat around every corner.
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Taking Landrae's hint and Azrael's advice, Zephyr sort of flops behind a nearby fern and attempts to cover his face with some foliage.
Arwin dons his Mage Armor once more before returning to his frantic state. "I guess I should keep quiet, yes?" He slowly moves toward the brush in an attempt to hide
OOC
Jin is clumsy as he moves to hide, readying his loaded crossbow while moving Cog into position in front of him. The Warforged waits with the rest of the party, watching the lights as they approach.
Rekuberk Onc Level 8 | Half Orc | Barbarian (The Tales of the Fellowship of the White Cloaks)
Kayassa Level 3 | Satyr | Warlock (Cleath13's LMoP)
Bertolt Silentlash Level 3 | Variant Human | Bard (Our Little Lives Kept in Equipoise: Death House)
Daerthe Narcion Level 4 | Drow | Rogue (Karmoli's Great Upheaval)
Azrael just follows his companions in trying to use the surroundings to hide themselves, keeping quiet as not to raise alarm about the group.
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Dangerous Designs - Kaelen Stoneshard - Minotaur Cleric (War Domain) Lv. 2 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
Moving fairly noisily through the dimly illuminated jungle, a humanoid form comes into view holding a small fluttering lantern. Hooded and obscured except for the pale dusky skin revealed from the sleeve by the lantern, they look around cautiously before advancing. The illuminated glow of the lantern doesn't reach far enough for the owner to see anything yet but it hears rustling in front of it and stops. A hand moves under the robes as if manipulating something and they gently sweep the lantern around looking for anything out of the ordinary. Just as the light is about to sweep over the party, a voice, barely audible is heard in the distance and the figure stops and pulls back into the brush.
The flickering light generated from the source slowly dims from view and moves away followed shortly afterwards by two others and the sounds of multiple voices. Just when it appears safe, a trio of heavily armored forms come running through the brush passing in a hurry. Two and lugging a large cylindrical object between them and the third a small iron or wooden rod which glows at the end. Moving with speed as if to keep up with the others, they take no notice of the figures around them in their peripheral nor the corpse swinging up above. Just as they are about to make the clearing, the third figure stops and looks in the party's direction and begins to let out a shout of alarm as they pull out a pistol on their hip.
Lord Knight Commander of the Rahlian Iron Guard, Provost Marshal of the 1st Expeditionary Force
"THE PLANET BROKE BEFORE THE GUARD DID!"
https://discord.gg/MvqcEN3
"We mean no harm," Arwin says, standing up out of the useless cover he had attempted to hide behind. "After the spiders attacked we weren't sure what we could trust anymore. Please, we aren't looking for trouble." Arwin stumbles out from the brush, arms held high with his staff held in his right hand.
Persuasion: 20
Seeing them go for a pistol, Jin will go for his own that he had already preloaded before they had even set out on the trail.
Rekuberk Onc Level 8 | Half Orc | Barbarian (The Tales of the Fellowship of the White Cloaks)
Kayassa Level 3 | Satyr | Warlock (Cleath13's LMoP)
Bertolt Silentlash Level 3 | Variant Human | Bard (Our Little Lives Kept in Equipoise: Death House)
Daerthe Narcion Level 4 | Drow | Rogue (Karmoli's Great Upheaval)
Azrael remains in the bushes waiting for what may happen now that his companions have begun revealing themselves.
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Dangerous Designs - Kaelen Stoneshard - Minotaur Cleric (War Domain) Lv. 2 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
Zephyr holds his breath, preparing to send an arrow through the throat of the fellow raising the alarm... but relaxes his draw as Arwin steps into the line of fire and tries diplomacy. Still nocked, Zephyr looks for other potential targets while Arwin is in the way.
"It's true we aren't looking for trouble, but we'll damn well do something if it comes looking for us!" Landrae steps out of her cover, bow still sighted, "Though if you don't raise your weapon, I'll lower mine. It's been one hell of a day, and I really don't want us to have to try and kill each other." The last is said cheerfully with a note of desperation leaking into her tone.
Bring out your inner chatacter class...
The two soldiers reacting rapidly to the shout of alarm quickly turn around and brace the object between them as the third moves towards them leaning the rod closer to the object, pistol held pointing in the other. Holding the rod dangerously close to the rear, its tip glowing with warmth the soldier holds it off while screaming a warning.
"Throw down your weapons! All of you come out where we can see you or so help me..."
With the soldiers not moving, it's easier to get a closer look at them. While they are speaking Common, their accent is strange, unlike that of the Expedition and the embroidery of the uniform appears to be a dark navy and white hexagonal pattern. Steel armour protects the vital organs while links of fine maille cover the joints. The two holding what is now obviously an infantry variant swivel gun have heavy leather and maille gloves, their faces partially hidden behind a veil of thin maille, most likely to protect themselves from the backwash of the weapon. However what is most noticeable is the sigil daubed messily over an existing crest.
Despite appearing natural, the very sight of it causes nausea and dizziness almost immediately as if the very sight of it is repulsive. The simply circling nature is almost hypnotizing and despite the natural instinct to look away, it demands to be looked at, to stare deeper into the void...
DC 16 Wisdom Saving Throw
Success: You are able to break vision of the sigil
Failure: You are considered Incapacitated and continue staring deeply into the sigil. You are considered Charmed by the wielders of the sigil in the connotation that they are allies or friends and treat anything they say in the most accommodating nature possible. You are not obligated to do anything overly against your morals such as attacking former companions or bringing willful harm to yourself that you would reasonably be able to denote.
Lord Knight Commander of the Rahlian Iron Guard, Provost Marshal of the 1st Expeditionary Force
"THE PLANET BROKE BEFORE THE GUARD DID!"
https://discord.gg/MvqcEN3
Arwin remains how he was, despite the staff perhaps appearing as a weapon he is using it to stay on his feet. But as he stares at the strange sigil he drops the staff, "Not a problem, of course."
OOC
Zephyr hears the soldiers yelling, and his initial impulse is to melt into the brush and try to find his way back to the ship, but something about the rod and that command struck a far deeper cord than Zephyr expected. Dropping his shortbow at his feet and standing, hands by his side, vacant expression on his face, Zephyr says with a slight slur "C'mon out, guys, nobody wants to hurt anyone here. We're all friends, right?"
Azrael just steps out with his hands open, palms facing towards the new arrivals to show he isn't planning on reaching for his weapon. It seems that Zephyr and Arwin have taken to interacting with these individuals, so for now he decides to remain silent.
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Dangerous Designs - Kaelen Stoneshard - Minotaur Cleric (War Domain) Lv. 2 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
"Good. Now how many of you are there? Where are you from?" The soldier asks with a stern voice. By now the commotion has drawn the attention back from the previous group. Like before, a single figure appears at first but is quickly followed by three more. Unlike the soldiers, they are a mix of races comprising a dwarf, elf, a much darker almost invisible elf (most likely a Drow), and what appears to be a human. The four appear to be of the adventuring sort or at least explorers but don't appear to have any of the nauseating symbols on them. They do however appear to be visibly avoiding eye contact with the patches on the soldiers as if they are all too aware of what might happen.
Whispering amongst themselves, the human of the group steps towards the party. Still carrying the lantern, they bring the much more refined light source to look closely at each of you and then notice the body hanging from the topiary. Returning to their group, they whisper amongst themselves some more.
Perception Check from anyone who is proficient if you are attempting to lip read and/or otherwise pick up parts of the conversation. Variable DC which will determine how much if any at all you can pick up.
Lord Knight Commander of the Rahlian Iron Guard, Provost Marshal of the 1st Expeditionary Force
"THE PLANET BROKE BEFORE THE GUARD DID!"
https://discord.gg/MvqcEN3
"Well, I think there are six or seven of us, but it's a big jungle and some of us may have gotten lost. I can't rightly tell at this point. We're from the expedition... aren't you?"
Arwin starts, "One of our members was abducted by spiders in the wilds, nasty things. We tried to save him but the environment here is just so alien and violent that we had to leave and just need a moment to regain our strength before we go back into the forest depths. Please, just let us rest! Safety seems impossible to find in these parts. We just want to rest.. " He looks very tired and just wants to be gone from here, sick of the never ending threat around every corner.