By all means, return to Waterdeep if you must. But, that's a return to living in shadows, a life as a fugitive. I sense that we have a group here that can do great things. We can become powerful enough to take whatever we want. I offer you this invitation only once.
(Persuasion: 23)
I wish you no ill will should you refuse. Just don't come crawling back later.
I guess I will consider your offer...maybe there's a few tricks I can still learn from you. You can call me Grux't - within a closer inspection this smelly person doesn't look old at all, he is well within his mid 30's and while he acted kind of disperse while traveling in the wagon he seems more serious now - I'm quiet, and I don't precise much to go along so I'm sure I won't be a burden, furthermore I can help you with a few tricks that I've been granted, I don't want to annoy you with the details. But what I'm saying is that I can take care of myself during battle.
(I'm going to consider Grux't as your sidekick, using the UA data, so he'll be able to increase his level and learn new spells, he'll be the spellcaster type, and it'll be mostly taking care of your stuff and caring for the animals if you were to take the wagon, he will only go along in a mission, combat if you precise him to)
I believe we are ok, Larry. Even if they do have our descriptions and names, like they said they underestimated us. When no one shows up in a month, even if there is an investigation it likely won't be any more than a token effort. No, we are as free as anyone right now, and Faerun is ours for the taking. We demonstrated we work quite well together with no prior experience. I say we take this wagon to the nearest village and go from there. Grux't, do you know this area?
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Back and ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
(I'll roll for random encounters from time to time. It'll usually be a 18 or above to get one, unless some circumstances make easier to encounter something)
I can take you along the Trade Way, but it might be easier to operate this with someone else. We might not get much rest because I'm sure Daggerford will take another two days, so you might want to consider that - says Grux't
Yuno turns around to look at the party from over her shoulder. The way she twists her neck to look at the party doesn't look very comfortable. It would have been much easier to turn around. She says, "Any of you have a better place to be than Daggerfall?"
This post has potentially manipulated dice roll results.
I'll right Nim, let's go to Daggerford then. Keep me company and let me know if you spot anything dangerous - will continue Grux't
You guys rode through the night though the mules were tired as they got just s short rest, Grux't did his best to keep them in the road with Nim's help - 19
One of the mules stops suddenly - maybe due to a twisted ankle or just tiredness. Grux't and Nim will need to pass a DEX ST of 13 - (I'll have Nim roll for that with advantage)
Nim immediately understood the mechanism that was holding the mules and quickly disarmed it freeing them from wagon, however the vehicle continued moving through the road and eventually come to a hard stop. All these ruckus woke everyone up, but the wagon was undamaged.
This occurred 4 hours into the night. Attempting to strap the Mules again and make them continue moving will take an animals handling roll DC 15 (from anyone that would go with Grux't driving so Nim could rest as well)
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I guess I will consider your offer...maybe there's a few tricks I can still learn from you. You can call me Grux't - within a closer inspection this smelly person doesn't look old at all, he is well within his mid 30's and while he acted kind of disperse while traveling in the wagon he seems more serious now - I'm quiet, and I don't precise much to go along so I'm sure I won't be a burden, furthermore I can help you with a few tricks that I've been granted, I don't want to annoy you with the details. But what I'm saying is that I can take care of myself during battle.
(I'm going to consider Grux't as your sidekick, using the UA data, so he'll be able to increase his level and learn new spells, he'll be the spellcaster type, and it'll be mostly taking care of your stuff and caring for the animals if you were to take the wagon, he will only go along in a mission, combat if you precise him to)
Yuno tells the party, "So where to now?"
(you all earned 80 xp - each - after escaping, defeating the guards, getting info from the hobo)
I believe we are ok, Larry. Even if they do have our descriptions and names, like they said they underestimated us. When no one shows up in a month, even if there is an investigation it likely won't be any more than a token effort. No, we are as free as anyone right now, and Faerun is ours for the taking. We demonstrated we work quite well together with no prior experience. I say we take this wagon to the nearest village and go from there. Grux't, do you know this area?
Back and ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
I know that if we follow the Trade Way we'll reach in a couple of days Daggerford, a small town.
Yuno says hering about Daggerford, "So what are we waiting for? Let's go to Daggerfall!"
Nim throws his daggers up and catches them. "Nim likes the sound of Daggerford"
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
Consider that the killing of the guards happened at night, will you be leaving right now or the next morning?
Yuno suggests leaving right now. They can sleep during the day, the next day.
Daggerford, young miss. And yes, we should depart at once. No since lingering, and as she says, we can sleep tomorrow.
Back and ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
At being corrected, Yuno says dismissively, "Daggerfall sounds cooler."
"Nim likes night. Sleep in day. Sunlight bad"
(OOC: hence why I asked to wait until dusk for any sort of plan. Sunlight sensitivity makes thinks more interesting )
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
(I'll roll for random encounters from time to time. It'll usually be a 18 or above to get one, unless some circumstances make easier to encounter something)
RC: 14
I can take you along the Trade Way, but it might be easier to operate this with someone else. We might not get much rest because I'm sure Daggerford will take another two days, so you might want to consider that - says Grux't
Yuno turns around to look at the party from over her shoulder. The way she twists her neck to look at the party doesn't look very comfortable. It would have been much easier to turn around. She says, "Any of you have a better place to be than Daggerfall?"
"Nim happy anywhere. Nim want people to steal"
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
I'll right Nim, let's go to Daggerford then. Keep me company and let me know if you spot anything dangerous - will continue Grux't
You guys rode through the night though the mules were tired as they got just s short rest, Grux't did his best to keep them in the road with Nim's help - 19
ADV - 12
One of the mules stops suddenly - maybe due to a twisted ankle or just tiredness. Grux't and Nim will need to pass a DEX ST of 13 - (I'll have Nim roll for that with advantage)
Dex 20
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
Nim immediately understood the mechanism that was holding the mules and quickly disarmed it freeing them from wagon, however the vehicle continued moving through the road and eventually come to a hard stop. All these ruckus woke everyone up, but the wagon was undamaged.
This occurred 4 hours into the night. Attempting to strap the Mules again and make them continue moving will take an animals handling roll DC 15 (from anyone that would go with Grux't driving so Nim could rest as well)