Ashissa and her familiar poke around the area and find a larger lump of sand, this one with a swath of red fabric showing near the top. Digging down into the sand here for a couple of feet, she finds a rug which must have been the floor of the tent. It is decorated with golden spirals and purple flowers. Investigating further, a small wooden box with ornate etchings of silver stars and a padlock sealing it comes to the surface. Brushing away more sand, they find a silver comb with white bristles.
These must belong to Kat, but they may be valuable... Kat seems to be occupied by trying to assist the hound in keeping its hole from filling in at the moment.
Digging further along the rug, the pair unearth a beautiful mirror. It is about 2 feet long its frame is intricate with swirls of almost aquatic nature circling it in a semi-abstract fashion. Gazing into the mirror, there is something strange about the reflection of Ashissa and Baku's faces...
Roll Charisma Saves, one for Ashissa and one for Baku (just a straight d20 for the familiar please).
Hadar rolls for insight to manage this scene quickly = 19
Rolling for history to know more = 17
Speaking slowly, but with authority, Hadar says, "Young man, what are you doing?"
Hadar quickly realizes that the poor man's intentions are not nefarious - he can just smell it on him.
Rob glances nervously into the nearly invisible orc's direction and stammers - "Please... I... My uncle is acting most strangely. He started getting sick during the night, and was all tremors and vomiting. Lady Leann was so very kind enough to heal him it seemed, but it only made him stranger. After she walked away, he shuffled back into the darkness here. I tried to help him, but he lashed out at me. I could do nothing but restrain him and try to keep him from hurting himself. He has said nothing."
The man grimaces - "Who and were are you? I am Rob, the keeper of the Well house. I do hope that the others have found a way to access clean water without me. I'm in a bit of a bind here."
The Skull and Sword brand is recognizable to a Hadar... it is the stuff of brutal legend... it smells of desire for genocide and power. This is the avatar of the Eldreth Veluuthra, the elves who chose to strike humans from the face of the planet, with no success whatsoever.
Even as a soldier in the Underdark, Hadar had heard the news of the drow House Jaelre's foothold on the surface and their victory in claiming the old Elven Court before Eldreth Veluuthra's armies arrived. If not for Jaelre's attack, Eldreth Veluuthra may have made a mark on the face of humanity. As it was, they had faded into a group of anti-human shadow agents, rarely heard from or thought of at all.
While the party spreads out to explore the Great Hall and Library, Eriana and the stronger villagers can be seen digging around the wooden hut to the South of the Hall, West of the Lighthouse. They are a sorry sight, skinny and weak, but working their hardest. There are a total 14 remaining townsfolk after the storm, including the guardsmen et al.
The South guards have arrived at the Wellhouse and begin assisting in the process of obtaining the water they all need desperately. If the well is filled with sand, they are all doomed.
The two guards from the Northwest tower have descended from their nest and are circling the downed Northeast guard tower, looking at the broken supports and trying to ascertain what led to this destruction and where it has left their 3 friends who wear inside of it.
The Lighthouse crystal seems to be glowing with a reddish hue, even behind the caked muck covering its surface. The South sun seems to be filling it with light, however faint.
Hadar quickly realizes that the poor man's intentions are not nefarious - he can just smell it on him.
Rob glances nervously into the nearly invisible orc's direction and stammers - "Please... I... My uncle is acting most strangely. He started getting sick during the night, and was all tremors and vomiting. Lady Leann was so very kind enough to heal him it seemed, but it only made him stranger. After she walked away, he shuffled back into the darkness here. I tried to help him, but he lashed out at me. I could do nothing but restrain him and try to keep him from hurting himself. He has said nothing."
The man grimaces - "Who and were are you? I am Rob, the keeper of the Well house. I do hope that the others have found a way to access clean water without me. I'm in a bit of a bind here."
The Skull and Sword brand is recognizable to a Hadar... it is the stuff of brutal legend... it smells of desire for genocide and power. This is the avatar of the Eldreth Veluuthra, the elves who chose to strike humans from the face of the planet, with no success whatsoever.
Even as a soldier in the Underdark, Hadar had heard the news of the drow House Jaelre's foothold on the surface and their victory in claiming the old Elven Court before Eldreth Veluuthra's armies arrived. If not for Jaelre's attack, Eldreth Veluuthra may have made a mark on the face of humanity. As it was, they had faded into a group of anti-human shadow agents, rarely heard from or thought of at all.
So why would an old human bear this mark?!
"Well, this is unexpected," Hadar states, mostly to himself. Part of him was hoping he'd find something interesting going on, but not this kind of interesting.
Hadar remembers his manners and says, "Rob, Keeper of the Well, my name is Hadar and I'm to the front and right of you. You are needed most outside at your post, digging out from the storm. Leave your Uncle...who's name is?...to me, as he is having some form of fit. I'll restrain and watch over him, until you get back. Hopefully, with a nice full canteen of well water for us both. Sound like a deal?"
Thinking the man couldn't help but say yes, Hadar reaches into his bag, pulls out his handy rope, and starts knotting it to make restraints.
Leann’s sword dips into the thick webbing, the strands sticking to the blade as she moves the silk aside. Large black spiders, long dead and curled into balls lay beneath, one crumbling as the tip of her sword brushes against it.
The stone is about a foot across, and appears to glow on only one side. The glow passes almost imperceptibly across the surface, seeming to be dimming on one side of the facet, as if the glow is fading away. It looks to be some sort of volcanic glass, but anyone could tell that the light is some sort of magic.
To one corner of the box, what appears to be a finely cast silver figurine lays on its side. The depicted form seems to be some sort of amalgamation between an elf and a spider, the chest and arms of the humanoid where the head of a spider should be.
Meanwhile, Ashissa finds herself feeling strangely drawn to the mirror, as if it wants to draw her into her own reflection. She easily brushes the feeling off, and notices that Baku’s form is beginning to look misty and particles are floating off of him and onto the surface of the mirror, seeming to disappear as they make contact with the glass. Baku doesn’t seem to be affected in any other way, however.
The mirror continues to syphon Baku’s essence, but the little dragon seems to find it only a slight annoyance. Finally, the mirror begins concaving and, with a loud snap, it shatters into a spiderweb of cracks, still holding to the frame.
Kat hears the commotion and, seeing Ashissa holding the mirror, comes running over as fast as she can, a look of alarm on her face. The alarm turns to relief once she sees the cracked surface of the mirror.
“You are lucky. That mirror has trapped many souls before I sheathed it and hid it away. It must have been blown free of its wrappings by the storm.”Giving Ashissa a look, she speculates - “You must have some power and will if you resisted the Mirror for even as long as you were able to. I am impressed. What else have you found?" She gazes into the small hole.
A crunching of sand can be heard as large Mastiff paws make their way over to the two women. Tunist holds a large, sandy tome in her mouth, the pages ripped as the corners and the cover sandblasted and gray. There are small pieces of the beautiful artworks that once adorned the book still visible.
The hound comes and sits between Ashissa and Kat, looking back and forth between their faces.
Rob looks up to Hadar and nods, shakily standing to his feet, bracing against the crate as the older man flails, grunting and drooling. He helps Hadar slip the rope and bind his uncle before letting out a deep breath.
"His name is Mordecai. He raised me from a toddler, so I’m rather partial to his continued health… Please be careful with him. I am hopeful that he will recover, but I am no fool. This may be the end for him. Please keep him out of the hot sun, but maybe some light and fresh air would do him good? Let’s get him out of here.”He grabs the ropes and motions for Hadar to follow him.
As they walk through the Hall they pass Leann, sword hilt-deep in a crate, seemingly examining something from a distance. Rob raises his eyebrows -“I’d be careful with those crates, Leann. We have only opened a few of these ancient boxes with the Mark, but they have always left us with a feeling of darkness and plenty of dead spiders. We have found several glowing stones, but attempt to avoid opening the crates in general. If you’d like to know more about the stone, you’ll find more of them at the base of the lighthouse, near the entrance.”
He glances sadly at the several lumps under the tarp to the back of the hall, a mournful look in his eye as he speaks again - “It is truly unfortunate that we’ve lost Erin, the lighthouse keeper. He was the one with the knowledge to keep the light burning for us, and was the only one who knew the way into the Tower itself. If we can just find his method of entry, we can try and understand how it all works and hopefully save everyone from another deadly night. I believe he knew more about the stones, and they were useful to him in some way.”
Roll for Perception
With that, he continues out the door, setting his uncle down in the shady lighted area inside the entry. “Please look after him, Sir.” He then runs off around the South side of the building, heading for the Well house.
After watching Rob run off, Hadar takes a look around and says, "Ok, Mordi, let's take a look at you. Be warned, I am not of the medical profession and my bedside manner isn't the greatest. We also may have to move if things go sideways with the crates."
Perception = 23
Medicine = 16
Animal Handling (ftw) = 11
Arcana (might as well, based on Rob's description and his growing suspicions about Drow involvement) = 14
"Sadly, there are no tomes that can be found within the vicinity. The only thing of value I found is this large broken mirror."
Ashissa releases a regretful sigh. Seeing the dried up tears on Kat's face, Ashissa tries to affectionately wipe off the grime and console her to further obfuscate what she's trying to hide from the hole.
"There, there. I know these are rough times but you must continue on living the best as you can. It's something you can do to remember those who have sacrificed their lives for a good cause."
Ashissa opens her arms for a hug like a comforting mother does to her child.
"Come. Don't be shy if you need a shoulder to cry on."
Rollback Post to RevisionRollBack
Believer of the almighty one, the Alpha and the Omega, whose love encompasses all of his creations, RNGesus.
Started as a player at time of registration. Started to DM a month later. Hoping to get better as time progresses.
As Leann examines the contents of the crate, she can tell that both the stone and the figurine hold great magic. The spider-like statuette seems familiar in some way to her. Perhaps she has seen such a thing before - it appears to represent a familiar of some kind. She recalls learning of such figurines capable of holding the energy of powerful allies to legendary adventurers… perhaps the story she heard was about a panther familiar? It was a foggy memory.
She considers the entire scene - the red painted mark on the crate, the glowing stone which appears to be a chunk of a stalagmite and the spidery figurine - and she recalls a look she had seen pass across Hadar’s face when he had examined the crimson sun symbol… maybe he has more information about all of this.
As Hadar speaks to the old man, he can tell that this fellow is not well. He drools and froths at the mouth, squinting his eyes against the sun a growling. It’s not perfectly clear if he is intending to bite Hadar, but Mordi is certainly gnashing his teeth in his general direction.
Looking around before setting to his task of babysitting this awnry codger, Hadar gives the area a good scan. From where Hadar stands he can see Rob arriving at the Wellhouse and speaking with Eriana. It appears that the folk are making good progress and access to clean water may soon be a reality.
Having a look back inside the Great Hall, he notices Leann weighing her thoughts… has she found something of note within those crates. The symbol was so familiar, like it was on the edge of his brain, long stashed away.
Back to the task at hand, he gives Mordecai a long once over, even rolling him around a bit to physically inspect him, Hadar notices that he has several wounds along his arms and torso which are festering. The veins running away from these areas are dark and purplish. The man’s eyes are glazed over and vacant.
Hadar examines the punctures more closely and thinks that they look familiar - almost like bites. With his delusional state and the obvious blood infection running from the wounds, he wonders if there is venom in his system.
He very easily controls the weak little man, despite the purely animal quality of his current state. As Hadar rolls the mess of a man back to a sitting position against the outer wall of the Great Hall, the man’s eyes finally focus, directly on his.
Mordi sibilates to Hadar - “You should be one of ussss… why are you with these humans? They are nothing but filth! Why do you defy your dark blood? Destroy them all before they spread their disease upon this land any further.” The voice he has taken on does not sound like an old human man… it has an antediluvian quality to it and sets Hadar’s hairs on end. The man’s demeanor has become decidedly unsettling.
Without any warning, the man suddenly spits at Hadar. A blueish film sprays into his nose, mouth and eyes.
Kat sees Ashissa’s gesture and is quite incredulous… she wasn’t sure what was going on here, but it wasn’t sitting well with her. She shakes her head and begins glances towards the hole as she opens her cloak - “I’ll just take that mirror. We wouldn’t want anything awful to happen around here today, especially after last night.” She pulls the mirror out of Ashissa’s hands and wraps it up in the fabric.
Tunist gives a low yip from behind the book in her mouth, seeming confused as to why no one has any interest in what she’s found. She drops the book on the Librarian’s foot and gives a short bark.
Kat yelps as the book strikes toes, giving the dog a scowl before leaning over to pick up the large volume. She carefully cracks the pages open, being careful not to break the ancient spine, and reads the inscription.
Her face lights up - “Tunist, you sweet beast!”she smiles as she gives the dog’s head a rub.
“Ashissa, this book holds knowledge of the great tower in the center of our village - The Lighthouse! Perhaps we can find a way to control the light and beat back the night once and for all!”her dirty face is a stark contrast to her shiny teeth as she smiles and gives a soft laugh.
“We will also need to find a way to clean the crystal’s surface so it can shine. It’s 60 feet in the air though… it may be difficult unless someone around here can levitate.”she shrugs.
“Maybe if we dig around in the hole you’ve made a bit more we can find something of interest. I am confident that the area that Tunist found this tome in will have many other large books if we dig there... either way, it would be best to try and examine the Lighthouse as soon as possible. It is a place of great magical power, perhaps you will find it to be of interest to you."
Roll for Deception on hiding what you’ve found or any further actions you are taking along that line.
Oritari, (not reentering) has been lost. He just started wandering around, so he’s probably in a random location now.
Rob notices a strange birdlike creature wandering off into the desert and cocks an eyebrow. He taps Eriana on the shoulder and she follows his gaze. They share a look and a shrug, then turn back to digging.
Ashissa and her familiar poke around the area and find a larger lump of sand, this one with a swath of red fabric showing near the top. Digging down into the sand here for a couple of feet, she finds a rug which must have been the floor of the tent. It is decorated with golden spirals and purple flowers. Investigating further, a small wooden box with ornate etchings of silver stars and a padlock sealing it comes to the surface. Brushing away more sand, they find a silver comb with white bristles.
These must belong to Kat, but they may be valuable... Kat seems to be occupied by trying to assist the hound in keeping its hole from filling in at the moment.
Digging further along the rug, the pair unearth a beautiful mirror. It is about 2 feet long its frame is intricate with swirls of almost aquatic nature circling it in a semi-abstract fashion. Gazing into the mirror, there is something strange about the reflection of Ashissa and Baku's faces...
Roll Charisma Saves, one for Ashissa and one for Baku (just a straight d20 for the familiar please).
Gwyllen Øyvund - Level 4 / Human Variant / Warlock, Fey Touched Archanist of the Raven Queen - Death Inspectors
Torment Malichar - Level 8 / Tiefling / Druid of the Underdark, Cleric of Mielikki - Knights of the Hanging Chicken (Team 3)
Master Shovel of the Sandbox - Bane of Kerakys
Hadar quickly realizes that the poor man's intentions are not nefarious - he can just smell it on him.
Rob glances nervously into the nearly invisible orc's direction and stammers - "Please... I... My uncle is acting most strangely. He started getting sick during the night, and was all tremors and vomiting. Lady Leann was so very kind enough to heal him it seemed, but it only made him stranger. After she walked away, he shuffled back into the darkness here. I tried to help him, but he lashed out at me. I could do nothing but restrain him and try to keep him from hurting himself. He has said nothing."
The man grimaces - "Who and were are you? I am Rob, the keeper of the Well house. I do hope that the others have found a way to access clean water without me. I'm in a bit of a bind here."
The Skull and Sword brand is recognizable to a Hadar... it is the stuff of brutal legend... it smells of desire for genocide and power. This is the avatar of the Eldreth Veluuthra, the elves who chose to strike humans from the face of the planet, with no success whatsoever.
Even as a soldier in the Underdark, Hadar had heard the news of the drow House Jaelre's foothold on the surface and their victory in claiming the old Elven Court before Eldreth Veluuthra's armies arrived. If not for Jaelre's attack, Eldreth Veluuthra may have made a mark on the face of humanity. As it was, they had faded into a group of anti-human shadow agents, rarely heard from or thought of at all.
So why would an old human bear this mark?!
Gwyllen Øyvund - Level 4 / Human Variant / Warlock, Fey Touched Archanist of the Raven Queen - Death Inspectors
Torment Malichar - Level 8 / Tiefling / Druid of the Underdark, Cleric of Mielikki - Knights of the Hanging Chicken (Team 3)
Master Shovel of the Sandbox - Bane of Kerakys
While the party spreads out to explore the Great Hall and Library, Eriana and the stronger villagers can be seen digging around the wooden hut to the South of the Hall, West of the Lighthouse. They are a sorry sight, skinny and weak, but working their hardest. There are a total 14 remaining townsfolk after the storm, including the guardsmen et al.
The South guards have arrived at the Wellhouse and begin assisting in the process of obtaining the water they all need desperately. If the well is filled with sand, they are all doomed.
The two guards from the Northwest tower have descended from their nest and are circling the downed Northeast guard tower, looking at the broken supports and trying to ascertain what led to this destruction and where it has left their 3 friends who wear inside of it.
The Lighthouse crystal seems to be glowing with a reddish hue, even behind the caked muck covering its surface. The South sun seems to be filling it with light, however faint.
Gwyllen Øyvund - Level 4 / Human Variant / Warlock, Fey Touched Archanist of the Raven Queen - Death Inspectors
Torment Malichar - Level 8 / Tiefling / Druid of the Underdark, Cleric of Mielikki - Knights of the Hanging Chicken (Team 3)
Master Shovel of the Sandbox - Bane of Kerakys
(OOC I made a pretty of the ruined Safety here for you.)
(For anyone who can't see the picture, it's the same as the description of the town up until this point, just covered in sand and such:
Gwyllen Øyvund - Level 4 / Human Variant / Warlock, Fey Touched Archanist of the Raven Queen - Death Inspectors
Torment Malichar - Level 8 / Tiefling / Druid of the Underdark, Cleric of Mielikki - Knights of the Hanging Chicken (Team 3)
Master Shovel of the Sandbox - Bane of Kerakys
Leann will move some of the webs aside to get a better look, using her swordblade to do so.
Ashissa's Charisma Saving Throw: 11
Baku's Charisma Saving Throw: 20
(OOC: that map is amazing. Thank you.)
"Well, this is unexpected," Hadar states, mostly to himself. Part of him was hoping he'd find something interesting going on, but not this kind of interesting.
Hadar remembers his manners and says, "Rob, Keeper of the Well, my name is Hadar and I'm to the front and right of you. You are needed most outside at your post, digging out from the storm. Leave your Uncle...who's name is?...to me, as he is having some form of fit. I'll restrain and watch over him, until you get back. Hopefully, with a nice full canteen of well water for us both. Sound like a deal?"
Thinking the man couldn't help but say yes, Hadar reaches into his bag, pulls out his handy rope, and starts knotting it to make restraints.
Tamlynn [Pic] | Half-Elf | Ranger, Horizon Walker - Lvl 6 | Talaveroth (sub-campaign 3)
Hadar Ilkin [Pic] | Half-Orc | Ranger, Gloom Stalker - Lvl 4 | Bane of Kerakys
Mistress of Game | Death Inspectors
Mistress of Game | Into the Werewoods
Leann’s sword dips into the thick webbing, the strands sticking to the blade as she moves the silk aside. Large black spiders, long dead and curled into balls lay beneath, one crumbling as the tip of her sword brushes against it.
The stone is about a foot across, and appears to glow on only one side. The glow passes almost imperceptibly across the surface, seeming to be dimming on one side of the facet, as if the glow is fading away. It looks to be some sort of volcanic glass, but anyone could tell that the light is some sort of magic.
To one corner of the box, what appears to be a finely cast silver figurine lays on its side. The depicted form seems to be some sort of amalgamation between an elf and a spider, the chest and arms of the humanoid where the head of a spider should be.
Roll an Arcana Check
Roll an Insight Check
Gwyllen Øyvund - Level 4 / Human Variant / Warlock, Fey Touched Archanist of the Raven Queen - Death Inspectors
Torment Malichar - Level 8 / Tiefling / Druid of the Underdark, Cleric of Mielikki - Knights of the Hanging Chicken (Team 3)
Master Shovel of the Sandbox - Bane of Kerakys
Meanwhile, Ashissa finds herself feeling strangely drawn to the mirror, as if it wants to draw her into her own reflection. She easily brushes the feeling off, and notices that Baku’s form is beginning to look misty and particles are floating off of him and onto the surface of the mirror, seeming to disappear as they make contact with the glass. Baku doesn’t seem to be affected in any other way, however.
The mirror continues to syphon Baku’s essence, but the little dragon seems to find it only a slight annoyance. Finally, the mirror begins concaving and, with a loud snap, it shatters into a spiderweb of cracks, still holding to the frame.
Kat hears the commotion and, seeing Ashissa holding the mirror, comes running over as fast as she can, a look of alarm on her face. The alarm turns to relief once she sees the cracked surface of the mirror.
“You are lucky. That mirror has trapped many souls before I sheathed it and hid it away. It must have been blown free of its wrappings by the storm.” Giving Ashissa a look, she speculates - “You must have some power and will if you resisted the Mirror for even as long as you were able to. I am impressed. What else have you found?" She gazes into the small hole.
A crunching of sand can be heard as large Mastiff paws make their way over to the two women. Tunist holds a large, sandy tome in her mouth, the pages ripped as the corners and the cover sandblasted and gray. There are small pieces of the beautiful artworks that once adorned the book still visible.
The hound comes and sits between Ashissa and Kat, looking back and forth between their faces.
If you’d like, you may roll for Animal Handling.
Gwyllen Øyvund - Level 4 / Human Variant / Warlock, Fey Touched Archanist of the Raven Queen - Death Inspectors
Torment Malichar - Level 8 / Tiefling / Druid of the Underdark, Cleric of Mielikki - Knights of the Hanging Chicken (Team 3)
Master Shovel of the Sandbox - Bane of Kerakys
(OOC: you trying to get my lowest scores or what?...)
Arcana: 21
insight: 14
Rob looks up to Hadar and nods, shakily standing to his feet, bracing against the crate as the older man flails, grunting and drooling. He helps Hadar slip the rope and bind his uncle before letting out a deep breath.
"His name is Mordecai. He raised me from a toddler, so I’m rather partial to his continued health… Please be careful with him. I am hopeful that he will recover, but I am no fool. This may be the end for him. Please keep him out of the hot sun, but maybe some light and fresh air would do him good? Let’s get him out of here.” He grabs the ropes and motions for Hadar to follow him.
As they walk through the Hall they pass Leann, sword hilt-deep in a crate, seemingly examining something from a distance. Rob raises his eyebrows - “I’d be careful with those crates, Leann. We have only opened a few of these ancient boxes with the Mark, but they have always left us with a feeling of darkness and plenty of dead spiders. We have found several glowing stones, but attempt to avoid opening the crates in general. If you’d like to know more about the stone, you’ll find more of them at the base of the lighthouse, near the entrance.”
He glances sadly at the several lumps under the tarp to the back of the hall, a mournful look in his eye as he speaks again - “It is truly unfortunate that we’ve lost Erin, the lighthouse keeper. He was the one with the knowledge to keep the light burning for us, and was the only one who knew the way into the Tower itself. If we can just find his method of entry, we can try and understand how it all works and hopefully save everyone from another deadly night. I believe he knew more about the stones, and they were useful to him in some way.”
Roll for Perception
With that, he continues out the door, setting his uncle down in the shady lighted area inside the entry. “Please look after him, Sir.” He then runs off around the South side of the building, heading for the Well house.
Roll for Medicine
Roll for Animal Handling - (LMAO)
Gwyllen Øyvund - Level 4 / Human Variant / Warlock, Fey Touched Archanist of the Raven Queen - Death Inspectors
Torment Malichar - Level 8 / Tiefling / Druid of the Underdark, Cleric of Mielikki - Knights of the Hanging Chicken (Team 3)
Master Shovel of the Sandbox - Bane of Kerakys
After watching Rob run off, Hadar takes a look around and says, "Ok, Mordi, let's take a look at you. Be warned, I am not of the medical profession and my bedside manner isn't the greatest. We also may have to move if things go sideways with the crates."
Perception = 23
Medicine = 16
Animal Handling (ftw) = 11
Arcana (might as well, based on Rob's description and his growing suspicions about Drow involvement) = 14
Tamlynn [Pic] | Half-Elf | Ranger, Horizon Walker - Lvl 6 | Talaveroth (sub-campaign 3)
Hadar Ilkin [Pic] | Half-Orc | Ranger, Gloom Stalker - Lvl 4 | Bane of Kerakys
Mistress of Game | Death Inspectors
Mistress of Game | Into the Werewoods
"Sadly, there are no tomes that can be found within the vicinity. The only thing of value I found is this large broken mirror."
Ashissa releases a regretful sigh. Seeing the dried up tears on Kat's face, Ashissa tries to affectionately wipe off the grime and console her to further obfuscate what she's trying to hide from the hole.
"There, there. I know these are rough times but you must continue on living the best as you can. It's something you can do to remember those who have sacrificed their lives for a good cause."
Ashissa opens her arms for a hug like a comforting mother does to her child.
"Come. Don't be shy if you need a shoulder to cry on."
Well I’m actually @$&# at making an entrance. Just um, I’ll see what I can do.
As Leann examines the contents of the crate, she can tell that both the stone and the figurine hold great magic. The spider-like statuette seems familiar in some way to her. Perhaps she has seen such a thing before - it appears to represent a familiar of some kind. She recalls learning of such figurines capable of holding the energy of powerful allies to legendary adventurers… perhaps the story she heard was about a panther familiar? It was a foggy memory.
She considers the entire scene - the red painted mark on the crate, the glowing stone which appears to be a chunk of a stalagmite and the spidery figurine - and she recalls a look she had seen pass across Hadar’s face when he had examined the crimson sun symbol… maybe he has more information about all of this.
Gwyllen Øyvund - Level 4 / Human Variant / Warlock, Fey Touched Archanist of the Raven Queen - Death Inspectors
Torment Malichar - Level 8 / Tiefling / Druid of the Underdark, Cleric of Mielikki - Knights of the Hanging Chicken (Team 3)
Master Shovel of the Sandbox - Bane of Kerakys
Oritari, (not reentering) has been lost. He just started wandering around, so he’s probably in a random location now.
As Hadar speaks to the old man, he can tell that this fellow is not well. He drools and froths at the mouth, squinting his eyes against the sun a growling. It’s not perfectly clear if he is intending to bite Hadar, but Mordi is certainly gnashing his teeth in his general direction.
Looking around before setting to his task of babysitting this awnry codger, Hadar gives the area a good scan. From where Hadar stands he can see Rob arriving at the Wellhouse and speaking with Eriana. It appears that the folk are making good progress and access to clean water may soon be a reality.
Having a look back inside the Great Hall, he notices Leann weighing her thoughts… has she found something of note within those crates. The symbol was so familiar, like it was on the edge of his brain, long stashed away.
Back to the task at hand, he gives Mordecai a long once over, even rolling him around a bit to physically inspect him, Hadar notices that he has several wounds along his arms and torso which are festering. The veins running away from these areas are dark and purplish. The man’s eyes are glazed over and vacant.
Hadar examines the punctures more closely and thinks that they look familiar - almost like bites. With his delusional state and the obvious blood infection running from the wounds, he wonders if there is venom in his system.
He very easily controls the weak little man, despite the purely animal quality of his current state. As Hadar rolls the mess of a man back to a sitting position against the outer wall of the Great Hall, the man’s eyes finally focus, directly on his.
Mordi sibilates to Hadar - “You should be one of ussss… why are you with these humans? They are nothing but filth! Why do you defy your dark blood? Destroy them all before they spread their disease upon this land any further.” The voice he has taken on does not sound like an old human man… it has an antediluvian quality to it and sets Hadar’s hairs on end. The man’s demeanor has become decidedly unsettling.
Without any warning, the man suddenly spits at Hadar. A blueish film sprays into his nose, mouth and eyes.
Make a Constitution save @ Disadvantage. ;-)
Gwyllen Øyvund - Level 4 / Human Variant / Warlock, Fey Touched Archanist of the Raven Queen - Death Inspectors
Torment Malichar - Level 8 / Tiefling / Druid of the Underdark, Cleric of Mielikki - Knights of the Hanging Chicken (Team 3)
Master Shovel of the Sandbox - Bane of Kerakys
Kat sees Ashissa’s gesture and is quite incredulous… she wasn’t sure what was going on here, but it wasn’t sitting well with her. She shakes her head and begins glances towards the hole as she opens her cloak - “I’ll just take that mirror. We wouldn’t want anything awful to happen around here today, especially after last night.” She pulls the mirror out of Ashissa’s hands and wraps it up in the fabric.
Tunist gives a low yip from behind the book in her mouth, seeming confused as to why no one has any interest in what she’s found. She drops the book on the Librarian’s foot and gives a short bark.
Kat yelps as the book strikes toes, giving the dog a scowl before leaning over to pick up the large volume. She carefully cracks the pages open, being careful not to break the ancient spine, and reads the inscription.
Her face lights up - “Tunist, you sweet beast!” she smiles as she gives the dog’s head a rub.
“Ashissa, this book holds knowledge of the great tower in the center of our village - The Lighthouse! Perhaps we can find a way to control the light and beat back the night once and for all!” her dirty face is a stark contrast to her shiny teeth as she smiles and gives a soft laugh.
“We will also need to find a way to clean the crystal’s surface so it can shine. It’s 60 feet in the air though… it may be difficult unless someone around here can levitate.” she shrugs.
“Maybe if we dig around in the hole you’ve made a bit more we can find something of interest. I am confident that the area that Tunist found this tome in will have many other large books if we dig there... either way, it would be best to try and examine the Lighthouse as soon as possible. It is a place of great magical power, perhaps you will find it to be of interest to you."
Roll for Deception on hiding what you’ve found or any further actions you are taking along that line.
Gwyllen Øyvund - Level 4 / Human Variant / Warlock, Fey Touched Archanist of the Raven Queen - Death Inspectors
Torment Malichar - Level 8 / Tiefling / Druid of the Underdark, Cleric of Mielikki - Knights of the Hanging Chicken (Team 3)
Master Shovel of the Sandbox - Bane of Kerakys
Rob notices a strange birdlike creature wandering off into the desert and cocks an eyebrow. He taps Eriana on the shoulder and she follows his gaze. They share a look and a shrug, then turn back to digging.
Gwyllen Øyvund - Level 4 / Human Variant / Warlock, Fey Touched Archanist of the Raven Queen - Death Inspectors
Torment Malichar - Level 8 / Tiefling / Druid of the Underdark, Cleric of Mielikki - Knights of the Hanging Chicken (Team 3)
Master Shovel of the Sandbox - Bane of Kerakys
Con Save = 16 13
Tamlynn [Pic] | Half-Elf | Ranger, Horizon Walker - Lvl 6 | Talaveroth (sub-campaign 3)
Hadar Ilkin [Pic] | Half-Orc | Ranger, Gloom Stalker - Lvl 4 | Bane of Kerakys
Mistress of Game | Death Inspectors
Mistress of Game | Into the Werewoods