Narion walked over to the rest of the group and could see that Wil was in a bad place. "I hope you are up to finish our mission, friend!" The warrior was ready to go into the corridor. "Let's go! We need to move!"
Peering down the corridor, there are in fact five metal doors leading off this hallway that terminates in a stone wall. The banging comes from the door on the north side of the hallway that if furthest west (you are in Z12, see map below). What do you do?
[Wil, exhaustion = Disadvantage on Ability checks only, until you get food, water, and a Long Rest - 7:25PM]
Texas stands about ten feet away and off to the side of the first metal door. He makes the motion of putting on an invisible glove, "This should be handy." and a spectral floating hand appears in front of the first metal door. "Any objections to opening this door? Also, sorry Wil... I forgot I could do this." Texas give Wil a sheepish smile.
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
Wil chuckles a bit but sweat still slides slowly down his face and smiling says "No worries at least now the hand will take to brunt of anything else to come go for it."
The mage hand opens the door with a creak. Inside is a small cell, in which sits a startled green and pink pseudodragon. It flees 5 feet to the rear of the cell and appears to ready itself for whatever comes next.
Tyrros peers into the cell before releasing his spell. “If any of you happen to speak this creature’s language, we should calm it before moving on. I’ve heard they can make powerful allies, or terrible enemies. We don’t want to fight it.”
This post has potentially manipulated dice roll results.
Wil steps forward to the door slowly making sure to leave his hand visible and in draconic says "qe still sgos ir yth re ti tenpiswo ekess levnim wux. wux re duulo vur si shilta show wux wer donoap idol ekik di tenpiswo sjek wux huven, shar si vur sia kiabili still tepoha drinlekih tenpiswo vur coi ornla qe zi dangerous ihk wux ekess confn mrith udoka. si ornla tor wux ekess xurwk haste mojka de nomeno goawy vur qe duulo." as he say the words he slowly pulls some dried meat from his rations holding out towards the creature bowing his head in the process.
Persuasion: 7
In Common: Be still brave one we are not here to harm you. You are free and i can show you the path way out of here if you wish, but I and my companions still have business here and it would be very dangerous for you to come with us. I would ask you to make haste away from this place and be free.
Texas hears Wil speak in draconic and provides him assistance in trying to show the creature that we don't mean it any harm by saying, "yth re thurirli, ti irlymi."
"We are friends, not enemies."
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
Wil attempts to coax the creature to follow him and once out of the door points down the pathway they came saying in draconic "wiilirk wer hallway erekess batobot ifni vur tir ti xtirl tikil raelgili usv vi turalisj kraken ifni lae wux xurwk dout idol ekik wux geou ocuir vi muansi entrance batobot yth lekara erekess mrith vi driik shafaer wer shore. houpe persvek wer driik vur svadrav yth xurwk hesi idol spical ekik yth geou clax wux mrith udoka ekess wer mainland. sjek yth tir ti confn spical irsa vi kear mobi jalla qe vi ongoing assault shafaer wer tolgalen astahii geou tepoha ship zyak wux shilta stow mojka persvek wer hull bensvelk apzen sgos ir vur nomag bahamut soves dout donoap. Wil points the way as best he can and definitely pointing out the dangers.
In Common: Follow the hallway through that door and do not touch any crystals or a big kraken door as you make your way out you will see a large entrance that we entered through with a boat on the shore. Hide in the boat and when we make our way back out we will take you with us to the mainland. If we do not come back within a day there should be a ongoing assault on the island they will have ship so you can stow away in the hull Good luck brave one and may Bahamut guide your path.
The dragon cocks it’s head, nods at you. It seems to narrow its eyes for a moment, then nods at each and every one of you. It opens its wings and flaps them, then shrugs them. Cocks it’s head again and nods at you again. (Insight checks)
This post has potentially manipulated dice roll results.
Although he didn't understand a word they were saying to the little dragon, Narion noticed that they were making somekind of progress. It almost seemed like this little creature tried itself to communicate something to the group. It noded at everyone present, cocked his head and then again noded in their direction. Narion didn't say anything in order to not spook it but watchted intently trying to decipher what it was trying to make them understand.
Narion stares at the dragon scratching his head. Wil notices that perhaps that was a shrug from the pseudodragon, almost as if it were asking the group a question. Maybe wondering why they were releasing it? What they were doing in this hellish place?
Starting to understand the little creatures questioning nature Wil say "vi chikohk di marfedelom tepohaic coanwor putiablir wer thaczil xurwkir udoka unable ekess dronilnr itova iri spical de wer loex. ekess batobot sulta yth re tenpiswo vorqir ihk nomeno anatar ui|ulph phylactery zyak yth nomag jedark information de wer whedab rekisix vur ehtah vi idol ekess sulta nomeno chikohk. vsist si tir ti jikahshi tikilvi lae sgos lae wux jalla qe locked svern zyak wux re duulo vur yth zklaen delve bekiwilt sari nomeno whedab nurofdio goawy ekess ehtah vi idol ekess duulo fronah de wer chikohk." looking to the others "We should get moving soon and find this Phylactery."
A Curse of death has been ravaging the land making us unable to bring loved ones back from the dead. To that end we are here looking for this lich's Phylactery so we may force information from the dark creature and find a way to end this curse. Also i do not believe anyone as brave as you should be locked up so you are free and we must delve deeper into this dark unholy place to find a way to free everyone from the curse.
The dragon nods, flies a circle and back out the skull door, returning after a moment, landing at the corner of the hallway with a squawk and flap at you, hopping excitedly.
Texas looks at the group, "I think it wants us to follow." Texas moves up to withing 10 feet of the next metal door and moves his spectral hand into position to open the door. "Do we want to keep opening up these doors as we move forward?"
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
To post a comment, please login or register a new account.
Narion walked over to the rest of the group and could see that Wil was in a bad place. "I hope you are up to finish our mission, friend!" The warrior was ready to go into the corridor. "Let's go! We need to move!"
Peering down the corridor, there are in fact five metal doors leading off this hallway that terminates in a stone wall. The banging comes from the door on the north side of the hallway that if furthest west (you are in Z12, see map below). What do you do?
[Wil, exhaustion = Disadvantage on Ability checks only, until you get food, water, and a Long Rest - 7:25PM]
Texas stands about ten feet away and off to the side of the first metal door. He makes the motion of putting on an invisible glove, "This should be handy." and a spectral floating hand appears in front of the first metal door. "Any objections to opening this door? Also, sorry Wil... I forgot I could do this." Texas give Wil a sheepish smile.
Be excellent to each other, and roll for initiative dudes!
Wil chuckles a bit but sweat still slides slowly down his face and smiling says "No worries at least now the hand will take to brunt of anything else to come go for it."
Tyrros nods to Texas, standing a few feet behind him with a readied Eldritch Blast for anything hostile that comes through the door.
Officially Joined the Expanded Signature Club
Will be on Hiatus: Currently Clear
Narion would also go into position and ready himself to charge at anything hostile coming through the door.
With a nod, Texas directs the spectral hand to try and open the first metal door.
Be excellent to each other, and roll for initiative dudes!
The mage hand opens the door with a creak. Inside is a small cell, in which sits a startled green and pink pseudodragon. It flees 5 feet to the rear of the cell and appears to ready itself for whatever comes next.
Tyrros peers into the cell before releasing his spell. “If any of you happen to speak this creature’s language, we should calm it before moving on. I’ve heard they can make powerful allies, or terrible enemies. We don’t want to fight it.”
Officially Joined the Expanded Signature Club
Will be on Hiatus: Currently Clear
Wil steps forward to the door slowly making sure to leave his hand visible and in draconic says "qe still sgos ir yth re ti tenpiswo ekess levnim wux. wux re duulo vur si shilta show wux wer donoap idol ekik di tenpiswo sjek wux huven, shar si vur sia kiabili still tepoha drinlekih tenpiswo vur coi ornla qe zi dangerous ihk wux ekess confn mrith udoka. si ornla tor wux ekess xurwk haste mojka de nomeno goawy vur qe duulo." as he say the words he slowly pulls some dried meat from his rations holding out towards the creature bowing his head in the process.
Persuasion: 7
In Common: Be still brave one we are not here to harm you. You are free and i can show you the path way out of here if you wish, but I and my companions still have business here and it would be very dangerous for you to come with us. I would ask you to make haste away from this place and be free.
With Texas assitance Persuasion:17
The little dragon nods at Wil vigorously.
Texas hears Wil speak in draconic and provides him assistance in trying to show the creature that we don't mean it any harm by saying, "yth re thurirli, ti irlymi."
"We are friends, not enemies."
Be excellent to each other, and roll for initiative dudes!
Wil attempts to coax the creature to follow him and once out of the door points down the pathway they came saying in draconic "wiilirk wer hallway erekess batobot ifni vur tir ti xtirl tikil raelgili usv vi turalisj kraken ifni lae wux xurwk dout idol ekik wux geou ocuir vi muansi entrance batobot yth lekara erekess mrith vi driik shafaer wer shore. houpe persvek wer driik vur svadrav yth xurwk hesi idol spical ekik yth geou clax wux mrith udoka ekess wer mainland. sjek yth tir ti confn spical irsa vi kear mobi jalla qe vi ongoing assault shafaer wer tolgalen astahii geou tepoha ship zyak wux shilta stow mojka persvek wer hull bensvelk apzen sgos ir vur nomag bahamut soves dout donoap. Wil points the way as best he can and definitely pointing out the dangers.
In Common: Follow the hallway through that door and do not touch any crystals or a big kraken door as you make your way out you will see a large entrance that we entered through with a boat on the shore. Hide in the boat and when we make our way back out we will take you with us to the mainland. If we do not come back within a day there should be a ongoing assault on the island they will have ship so you can stow away in the hull Good luck brave one and may Bahamut guide your path.
The dragon cocks it’s head, nods at you. It seems to narrow its eyes for a moment, then nods at each and every one of you. It opens its wings and flaps them, then shrugs them. Cocks it’s head again and nods at you again. (Insight checks)
Insight: 7
Although he didn't understand a word they were saying to the little dragon, Narion noticed that they were making somekind of progress. It almost seemed like this little creature tried itself to communicate something to the group. It noded at everyone present, cocked his head and then again noded in their direction. Narion didn't say anything in order to not spook it but watchted intently trying to decipher what it was trying to make them understand.
Insight: 8
Narion stares at the dragon scratching his head. Wil notices that perhaps that was a shrug from the pseudodragon, almost as if it were asking the group a question. Maybe wondering why they were releasing it? What they were doing in this hellish place?
Starting to understand the little creatures questioning nature Wil say "vi chikohk di marfedelom tepohaic coanwor putiablir wer thaczil xurwkir udoka unable ekess dronilnr itova iri spical de wer loex. ekess batobot sulta yth re tenpiswo vorqir ihk nomeno anatar ui|ulph phylactery zyak yth nomag jedark information de wer whedab rekisix vur ehtah vi idol ekess sulta nomeno chikohk. vsist si tir ti jikahshi tikilvi lae sgos lae wux jalla qe locked svern zyak wux re duulo vur yth zklaen delve bekiwilt sari nomeno whedab nurofdio goawy ekess ehtah vi idol ekess duulo fronah de wer chikohk." looking to the others "We should get moving soon and find this Phylactery."
A Curse of death has been ravaging the land making us unable to bring loved ones back from the dead. To that end we are here looking for this lich's Phylactery so we may force information from the dark creature and find a way to end this curse. Also i do not believe anyone as brave as you should be locked up so you are free and we must delve deeper into this dark unholy place to find a way to free everyone from the curse.
The dragon nods, flies a circle and back out the skull door, returning after a moment, landing at the corner of the hallway with a squawk and flap at you, hopping excitedly.
Texas looks at the group, "I think it wants us to follow." Texas moves up to withing 10 feet of the next metal door and moves his spectral hand into position to open the door. "Do we want to keep opening up these doors as we move forward?"
Be excellent to each other, and roll for initiative dudes!