The floor seems solid again. Old Bear smiles and says:
"Good. Undertanding your mistake is the first step to improving on it. Just because you are big and strong does not meat you need charge in alone. I know you are smarter than this.
"Now there is one more matter. I hope you didn't forget that you were carrying the charm I gave you and your companions. The creatures who got hold of it must not be allowed to tamper or get away with it. This is extremely important. Do you understand?"
Jardor steps up next to Gara with sword in hand. "Good job finding the cave Nasaar. Maybe I should stand in front, just in case something decides to attack us, You both have ways of getting me back up if I fall."
Jardor will take point unless anyone else objects. With one person down he feels it is his responsibility to make sure nothing happens to you two.
Rollback Post to RevisionRollBack
Founding Member of the High Roller Society.(Currently trying to roll max on 6d4)
You find one crude trap, and Gara stops you and sees another. You explore some dead ends, which appear to be disused mining shafts. You seem some dark ore with yellow-green streaks though it, but none of you have smithing knowledge to identify it.
Finally, you get to a long corridor with a flimsy door at the end. What do you do?
Serit
You look around the room to see a couple of other cages there, with equally unarmed and beaten figures. One is a small kobold, the other looks larger and also scaly. Other than that the room is empty, besides a small torch barely giving any light.
Hearing the low growl, Moxo presses himself even further back into the corner of his cage. He is a small, wretched, pathetic little kobold and at this point he is just hoping not to be tortured too much before he is finally squashed. He keeps himself balled up in the corner furthest from everything, trying not to be noticed. He has considered trying to squeeze through the bars of the cage, for small as he is he just may fit... But such a thing would be far too daring, and what would be the point? Instead he sits there shivering, silently watching everything and nothing with scared, restless eyes. He knows it's just a matter of time... It's always just a matter of time...
The low light dimly illuminates the red scales of a dragonborn in a kneeling position as she sits on her feet. Her eyes open slowly from mediation, the golden iris glinting in the firelight. She first focuses on the creature growling then to the kobold and finally back to the Bugbear. "You finally rejoin us? That is encouraging. I do not know how long we have been out or we have been held here and I do not intend to be here when our captors return. Either of you, how does escape look on your end? I fear my strength is not enough to remove this obstacle, though I hope either of you has an idea." She spoke calmly and collected, working through as best she could to escape from the situation, the only comfort she found in the fact that the guard did not appear to be present in the room.
This post has potentially manipulated dice roll results.
"I will see what I can do," Serit said simply. He eyed the two, though the dragonborn moreso. He had never encountered one of this race before but had heard stories. He examined the cage, specifically the door, lock and the top and bottom of the bars looking for weakness. He lightly shakes all the before mentioned as well to test them before using his strength.
There's no traps, the door looks quite primitive, but as you move to open the door, you gear some voices and a growling of sorts behind it.
Serit:
The cage looks solid.
(Note to Moxo and Rohdin: as I understand you do not know the rest of the party their goals or mission, you were just adventuring (feel free to write out why) and were captured in the hills not far from the mine.
Nasaar prepares to go through the door once the others open it and start inside. He would not be the first in the door though, probably more like the last.
You hear a loud noise as some guards kick the jammed door open. You see two relativey well-armed (by the low standards of these cratures) little men walk in, with a pair of giant rats on a leash, a crude parody of guard dogs used by other races. Behind them is another one, but dresses in a more elaborate clothing adorned with various shiny junk. Despite the short stature, he tries to give of an air of authority. He speaks to Serit in common:
"Stupid bugbear, ha! In a cage! We beat you, we smashed you, we put you in the cage and we took all your shiny things..."
he goes on for a while ranting about his superiority over bugbears, kobords and other scaly people, before collecting himself and taking out the charm bag you immediately recognise as the one given to you by Old Bear.
"Tell me how to open it! It looks important! Raxivort will be pleased and give me power!"
Gara gives a silent countdown, guidance Jardor to give him an edge if there should be danger behind the door.
And i open the door.
You open the door to find what seems like a guard checkpoint, only without any discipline. Three of the little men seem a busy playing a game of some sort sat on the floor. A giant rat seems asleep next to a pile of garbage.
One of the guards looks at you open-mouthed, momentarily stunned by your unexpected arrival.
You have surprise over them.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
The floor seems solid again. Old Bear smiles and says:
"Good. Undertanding your mistake is the first step to improving on it. Just because you are big and strong does not meat you need charge in alone. I know you are smarter than this.
"Now there is one more matter. I hope you didn't forget that you were carrying the charm I gave you and your companions. The creatures who got hold of it must not be allowed to tamper or get away with it. This is extremely important. Do you understand?"
He nods, "Destroy them and recover the totem. It will be my pleasure."
Gara activates 4 small glowing pebles and slowly enters the cave.
Perception 14
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Serit
Old Bear nods: "Good. I hope we don't need to meet in this dull place again."
Everything goes dark again. You wake up on the cold metal floor of a cage in a small dark room.
Gara
(waiting to see if Nasaar and Jardor have anything they want to do in terms of formation etc.)
Nasaar follows the others inside, but lets someone else lead the way.
Jardor steps up next to Gara with sword in hand. "Good job finding the cave Nasaar. Maybe I should stand in front, just in case something decides to attack us, You both have ways of getting me back up if I fall."
Jardor will take point unless anyone else objects. With one person down he feels it is his responsibility to make sure nothing happens to you two.
Founding Member of the High Roller Society. (Currently trying to roll max on 6d4)
In that case Jardor roll perception
Serit grasps the bars of his cage as he peers out, a low growl seeps out. He looks around to further take in his surroundings.
Jardor perception: 15
Founding Member of the High Roller Society. (Currently trying to roll max on 6d4)
Just to make sure, everyone has a regular healing potion from last weeks activities.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Jardor's group
You find one crude trap, and Gara stops you and sees another. You explore some dead ends, which appear to be disused mining shafts. You seem some dark ore with yellow-green streaks though it, but none of you have smithing knowledge to identify it.
Finally, you get to a long corridor with a flimsy door at the end. What do you do?
Serit
You look around the room to see a couple of other cages there, with equally unarmed and beaten figures. One is a small kobold, the other looks larger and also scaly. Other than that the room is empty, besides a small torch barely giving any light.
Hearing the low growl, Moxo presses himself even further back into the corner of his cage. He is a small, wretched, pathetic little kobold and at this point he is just hoping not to be tortured too much before he is finally squashed. He keeps himself balled up in the corner furthest from everything, trying not to be noticed. He has considered trying to squeeze through the bars of the cage, for small as he is he just may fit... But such a thing would be far too daring, and what would be the point? Instead he sits there shivering, silently watching everything and nothing with scared, restless eyes. He knows it's just a matter of time... It's always just a matter of time...
The low light dimly illuminates the red scales of a dragonborn in a kneeling position as she sits on her feet. Her eyes open slowly from mediation, the golden iris glinting in the firelight. She first focuses on the creature growling then to the kobold and finally back to the Bugbear. "You finally rejoin us? That is encouraging. I do not know how long we have been out or we have been held here and I do not intend to be here when our captors return. Either of you, how does escape look on your end? I fear my strength is not enough to remove this obstacle, though I hope either of you has an idea." She spoke calmly and collected, working through as best she could to escape from the situation, the only comfort she found in the fact that the guard did not appear to be present in the room.
Gara carefully examines the door for traps (11) before opening it (i leave disarming to Nassar if neccesarry and give him guidance).
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]"I will see what I can do," Serit said simply. He eyed the two, though the dragonborn moreso. He had never encountered one of this race before but had heard stories. He examined the cage, specifically the door, lock and the top and bottom of the bars looking for weakness. He lightly shakes all the before mentioned as well to test them before using his strength.
(In case one looks promising) Strength Check: 9
Gara:
There's no traps, the door looks quite primitive, but as you move to open the door, you gear some voices and a growling of sorts behind it.
Serit:
The cage looks solid.
(Note to Moxo and Rohdin: as I understand you do not know the rest of the party their goals or mission, you were just adventuring (feel free to write out why) and were captured in the hills not far from the mine.
Nasaar prepares to go through the door once the others open it and start inside. He would not be the first in the door though, probably more like the last.
Gara gives a silent countdown, guidance Jardor to give him an edge if there should be danger behind the door.
And i open the door.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Meanwhile...
Serit
You hear a loud noise as some guards kick the jammed door open. You see two relativey well-armed (by the low standards of these cratures) little men walk in, with a pair of giant rats on a leash, a crude parody of guard dogs used by other races. Behind them is another one, but dresses in a more elaborate clothing adorned with various shiny junk. Despite the short stature, he tries to give of an air of authority. He speaks to Serit in common:
"Stupid bugbear, ha! In a cage! We beat you, we smashed you, we put you in the cage and we took all your shiny things..."
he goes on for a while ranting about his superiority over bugbears, kobords and other scaly people, before collecting himself and taking out the charm bag you immediately recognise as the one given to you by Old Bear.
"Tell me how to open it! It looks important! Raxivort will be pleased and give me power!"
You open the door to find what seems like a guard checkpoint, only without any discipline. Three of the little men seem a busy playing a game of some sort sat on the floor. A giant rat seems asleep next to a pile of garbage.
One of the guards looks at you open-mouthed, momentarily stunned by your unexpected arrival.
You have surprise over them.