As the mist coalesces into various monstrosities and gigantic creatures, Boonja laughs loudly. "HAHAHAHA YES! This is what I'm here for!" He lifts his mask up and looks at the crowd, "You will see what one who is truly blessed by the gods can do!"
Boonja looks at Solomon and says, "Good luck!" He lowers his mask and starts sprinting off.
(Assuming he can dash, thus moving 40 feet, he will go to AB91, going 2 north, 6 west. If not, he will go to AE91, 2 north, 2 west)
Rollback Post to RevisionRollBack
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
The ankylosaurus turns and tries to hit Boonja with its boulder-like tail.
Ankylosaurus tail: 27 Damage: 20 bludgeoning + 16 from crit
Boonja must pass a DC14 strength save or be knocked prone. If he’s knocked prone, the ettercap next to him has advantage and we take the higher attack roll. If he isn’t knocked down, then just the first roll.
Boonja was hit by the ankylosaurus, taking a total of 36 bludgeoning damage. It hit like a truck and just clocked him with a giant boulder on the tip of its tail.
Boonja was not knocked prone, and the ettercap missed both of its attack.
Solomon turned invisible after moving to his target location.
The updated map will come up soon and we can move on to round 2.
Solomon uses his action to dash, 10 foot diagonally to AA88, then 10 feet up to AA82, amd 10 feet diagonally to Y76. Invisibility, so opp. attacks are at disadvantage
Assuming he doesn't die from AoO's, Boonja will disengage, and then sprint underneath the Allosaurus blocking his path to the Safe Zone (Start Z79 -> Y76 -> X70 -> W70 -> V67 End). Because he didn't attack during this turn, his rage would end after that movement.
Rollback Post to RevisionRollBack
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DMforA Waterdhavian Heist
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Sorry that’s not the updated version. I’ll have it corrected tomorrow
(Any word on the updated map?)
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist
Yes, here is the map. For your movement, please say which coordinate you’re moving to and which path you’re taking (5ft north, 5ft east, etc.)
As the mist coalesces into various monstrosities and gigantic creatures, Boonja laughs loudly. "HAHAHAHA YES! This is what I'm here for!" He lifts his mask up and looks at the crowd, "You will see what one who is truly blessed by the gods can do!"
Boonja looks at Solomon and says, "Good luck!" He lowers his mask and starts sprinting off.
(Assuming he can dash, thus moving 40 feet, he will go to AB91, going 2 north, 6 west. If not, he will go to AE91, 2 north, 2 west)
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist
Solomon moves 15 feet diagonally to AC 94, and casts invisibility on himself
It’s difficult terrain so with a dash Boonja could go only up to 35ft. You could reach AB91 with that. Is that fine?
Got Solomon’s turn down.
That's fine!
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist
The ankylosaurus turns and tries to hit Boonja with its boulder-like tail.
Ankylosaurus tail: 27 Damage: 20 bludgeoning + 16 from crit
Boonja must pass a DC14 strength save or be knocked prone. If he’s knocked prone, the ettercap next to him has advantage and we take the higher attack roll. If he isn’t knocked down, then just the first roll.
Ettercap claw: 7/9 Damage: irrelevant
Ettercap bite: 16/14 Damage: also irrelevant
19 strength
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist
Alright so end of round 1.
The updated map will come up soon and we can move on to round 2.
Boonja is going to start raging and head to the Z79 (AA89->Z85->Z82->Z79). Once there, he will attack the ettercap in square AA76.
Attack: 9 Damage: 6
Attack: 25 Damage: 9
He also is able to move through spots occupied by something bigger than him because of halfling nimbleness.
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist
Solomon uses his action to dash, 10 foot diagonally to AA88, then 10 feet up to AA82, amd 10 feet diagonally to Y76. Invisibility, so opp. attacks are at disadvantage
Assuming he doesn't die from AoO's, Boonja will disengage, and then sprint underneath the Allosaurus blocking his path to the Safe Zone (Start Z79 -> Y76 -> X70 -> W70 -> V67 End). Because he didn't attack during this turn, his rage would end after that movement.
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist