This post has potentially manipulated dice roll results.
Name : Treenja Pa'Jah
Race & Class: Tabaxi - Rogue
Age: 45
Alignment: Neutral Good
Zodiac: Monkey
Stats: 11, 11, 14, 11, 12, 18
Perk: 6, Wise, Permanent +2 to WIS. You Also gain Proficiency in either Survival or Perception. Doubling your choice if you already have it.
Shortcoming: 1, Stupid, Permanent -2 to INT. Permanent disadvantage to all INT Checks and saves
Fear: 15, 32, 71-72. Thalassophobia (fear of the ocean)
Background:
Kits of the Tree Clan are taken from their mothers shortly after birth to be raised together. Born eldest of his three fellow kits, Treenja was always quiet and reserved. He always felt as if he had to protect his fellow kits. When they were young, before they had earned their names, the kits were playing near the edge of the camp. The rabbit they had been toying with slipped past the youngest kit and she immediately chased after it. The other kits quickly lost sight of her as she entered the forest.
With a heavy sigh Treenja started to follow her. It wasn't long before he caught an unfamiliar scent. Treenja sensed that his fellow kit was in danger. Running forward, he saw the young kit being attacked by an owlbear. Without thinking, Treenja leapt at the beast, striking out with his claws, he gashed the left eye of the owlbear. "Run" he growled, and without hesitation, the young kit ran.
Treenja, however, struck at the beast again, this time missing. The beast lashed out with his right paw, slamming it against Treenja. The cracking sound as the paw struck worried Treenja. However, the beast charging him worried him more. Quickly Treenja climbed the tree, then jumped from tree to tree deeper into the forest. The owlbear gave chase.
The pain in his side continued to increase and each breath he took became more labored. However, he didn't slow until he no longer saw the beast. He stopped, found a nook in the tree high above the ground and situated himself there. He coughed, and felt warmth in his paw. He knew he did not have long as he looked at the blood. He cleaned his paw, no sense dying dirty.
It was then he heard the calls of his clansmen. He attempted to call back, but could not make more then a whine but it was enough for the clan to locate him. He was still conscious when they arrived. The shaman rushed to his side and began to administer healing to him. His elder addressed him, "You are lucky young one. The owlbear is not a gentle beast, yet you protected your fellow kit. How did you manage to survive?"
Still gasping for air as the shaman addressed his internal injuries, "The trees," was all Treenja could reply. The elder laughed. "Alright then, your name has been chosen for you this day, Treenja." From that day forth, the elder took Treenja under his tutelage, raising him to become the new elder.
The clan leaders of the Tree Clan served for 20 years and then retire. Retirement for the Tree Clan meant that they were to go out into the world to explore, and if possible, find other tabaxi to bring into the clan. At his 25th birthday, he took over the clan as the youngest elder ever as the previous elder retired.
It has now been 20 years since Treenja took over as leader. Under his lead, there have been defeats, but there have been many more times that in victories as the tabaxi clans squabble over land and resources. He also negotiated the longest peace treaty the clans had ever known. As he steps down, the treaty is beginning to weaken. He can only hope that it continues to hold as now goes out into the world.
He looks out to the sea in Saballi, his tail twitching nervously. Never before has he seen this much water. Water always gave him the creeps, but this was just wrong to him.
If he was going to make it in this world, he needed to be able to trade and all these people traded in were these round pieces of metal. Bah, what worth was that. He swished his tail, walking away from the docks, he decided it would be best to find an inn before talking to the contact the barkeep had provided. Treenja thought to himself confidently that he would make it in this world.
Perk: 5, Wise, Permanent +2 to WIS. You Also gain Proficiency in either Survival or Perception. Doubling your choice if you already have it.
Shortcoming: 4, Stupid, Permanent -2 to INT. Permanent disadvantage to all INT Checks and saves
Fear: 63, 71, 71-72. Thalassophobia (fear of the ocean)
Background:
Kits of the Tree Clan are taken from their mothers shortly after birth to be raised together. Born eldest of his three fellow kits, Treenja was always quiet and reserved. He always felt as if he had to protect his fellow kits. When they were young, before they had earned their names, the kits were playing near the edge of the camp. The rabbit they had been toying with slipped past the youngest kit and she immediately chased after it. The other kits quickly lost sight of her as she entered the forest.
With a heavy sigh Treenja started to follow her. It wasn't long before he caught an unfamiliar scent. Treenja sensed that his fellow kit was in danger. Running forward, he saw the young kit being attacked by an owlbear. Without thinking, Treenja leapt at the beast, striking out with his claws, he gashed the left eye of the owlbear. "Run" he growled, and without hesitation, the young kit ran.
Treenja, however, struck at the beast again, this time missing. The beast lashed out with his right paw, slamming it against Treenja. The cracking sound as the paw struck worried Treenja. However, the beast charging him worried him more. Quickly Treenja climbed the tree, then jumped from tree to tree deeper into the forest. The owlbear gave chase.
The pain in his side continued to increase and each breath he took became more labored. However, he didn't slow until he no longer saw the beast. He stopped, found a nook in the tree high above the ground and situated himself there. He coughed, and felt warmth in his paw. He knew he did not have long as he looked at the blood. He cleaned his paw, no sense dying dirty.
It was then he heard the calls of his clansmen. He attempted to call back, but could not make more then a whine but it was enough for the clan to locate him. He was still conscious when they arrived. The shaman rushed to his side and began to administer healing to him. His elder addressed him, "You are lucky young one. The owlbear is not a gentle beast, yet you protected your fellow kit. How did you manage to survive?"
Still gasping for air as the shaman addressed his internal injuries, "The trees," was all Treenja could reply. The elder laughed. "Alright then, your name has been chosen for you this day, Treenja." From that day forth, the elder took Treenja under his tutelage, raising him to become the new elder.
The clan leaders of the Tree Clan served for 20 years and then retire. Retirement for the Tree Clan meant that they were to go out into the world to explore, and if possible, find other tabaxi to bring into the clan. At his 25th birthday, he took over the clan as the youngest elder ever as the previous elder retired.
It has now been 20 years since Treenja took over as leader. Under his lead, there have been defeats, but there have been many more times that in victories as the tabaxi clans squabble over land and resources. He also negotiated the longest peace treaty the clans had ever known. As he steps down, the treaty is beginning to weaken. He can only hope that it continues to hold as now goes out into the world.
-One more thing of note, for the story you each were on a small coastal town known as "Saballi" where you are meeting up with a contact who is going to give you a special job, why you are doing said job is up to you... just expect to do more once it's finished.
He is approved, so we now are left with @Treewy as the only incomplete submission. But as it stands I feel we have enough to begin... I'll give things a few more hours for any would be stragglers to tag in. Then we can start.
I was trying to homebrew the flaw and perk as feats, but they are not letting me add the feats I created. Any other ideas how to get these to add to the character sheets?
At my place its late evening and i have to work tomorrow. I will get the backstory up as soon as possible. It will probably involve him being trained as assasin by some mad scientist/evil or at least not completly forthright organisation.
At my place its late evening and i have to work tomorrow. I will get the backstory up as soon as possible. It will probably involve him being trained as assasin by some mad scientist/evil or at least not completly forthright organisation.
It's the first day of spring, it's a clear sunny day, trees and flowers are blooming, birds are singing, and the last of the snow has melted away. The people of Saballi are doing their usual business, taking advantage of what little peace they can in these harsh times. In the middle of town, there is a broken stone fountain with various carts and stalls selling goods surrounding it. further the west of the stalls is "The Leaping Boar", a small tavern that's frequented by travelers looking to take a break from the long roads... Or are just looking for an excuse to brag and get drunk. City Hall lies to the North, and the school and library to the south. To the East is the docs, currently being flooded with fishermen eager to sell their catch and tell their tales on the high seas. The residential area surrounds the other structures to the North and west, and a gate leading out of town can be found at the far north and south east walls. Lastly, just to the North east are "The Snoring Wolf INN" and a temple dedicated to the worship of Yolnarii, The Goddess of Law and Order. Though the building has been seeing fewer and fewer villagers these days with reports of Hell Knight activity in a village farther North from Saballi, could fear be driving them away from their faith? Or is there a higher power at work here?
This post has potentially manipulated dice roll results.
Are you still taking submissions? If so I would like to throw my proverbial hat in the ring. Doing my stats and will have the rest up shortly. Thinking a War Domain Cleric as it seems divine casting and frontline melee is a little lacking in the group right now.
Name : Tharadin Blackbone
Race & Class: Mountain Dwarf Cleric of the Forge
Age: 57
Alignment: Lawful Neutral
Zodiac: Ox
Stats: (you get one free 18 [Cannot be sanity], the rest you roll for [safe for Sanity which starts at 10]) (always keep a backup for your stats, as Sanity doesn't have an official slot)(Do NOT reroll 1's) Ability scores: 125 (15 after reroll below) 8715 , 18 (so Final scores are 10, 15, 10, 12, 15, 18)
Perk: 1 Resilient, Permanent +2 to CON. You also gain an additional 2 hp for your max every level.
Shortcoming: 8 Stupid, Permanent -2 to INT. Permanent disadvantage to all INT Checks and saves
Fear: 36 9-10. Dracophobia (fear of dragons)
Background: The last time Thoradin Blackbone saw his wife was through a haze of white hot dragonfire. The beast had attacked at night while the dwarven village of craftsmen and farmers were asleep, dreaming the simple dreams of simple folk. A whooshing sound that echoed in the valley like the giant bellows he used to get his forge up to temperature, broke him out of a dead sleep. Sitting up bleary eyed, his wife Giselda beside him stirred before rolling over and taking the thick fur blanket that she claimed she never stole. Smiling, Thoradin got up and went to the door to go relieve himself in the stone outhouse behind his home and forge. Finishing up his business, he heard the whooshing sound again, as if a huge bat was flying overhead. Exiting the outhouse, he just had time to suck in a breath before his world erupted in flames. The dragon, for that's what he now knew it was, breathed death along a line of houses just like his, engulfing them in heat and ash. Thoradin ran for his wife but couldn't make it past the flames. He saw the shutters burst open as Giselda attempted to find a way out of the inferno. She managed to get onto the windows edge, when the dragon swooped in for another pass. Giselda and Thoradin locked eyes as she was carried away to their ancestors.
Having long since left his village behind, Thoradin made his way to the coastal village of Saballi, where he plied his trade as a blacksmith for a time before gaining word that an acquaintance he had made was in need of assistance for a job. Needing to clear his mind further, and perhaps find the dragon that killed his clan, Thoradin agreed. Though he would never admit it, the thought of coming face to face with one of those monstrosities again filled him with terror such that nothing else in this wretched world had. Should he come face to face with the dragon that took his Giselda though, he swore he would overcome that fear for her honor.
Are you still taking submissions? If so I would like to throw my proverbial hat in the ring. Doing my stats and will have the rest up shortly. Thinking a War Domain Cleric as it seems divine casting and frontline melee is a little lacking in the group right now.
Name : (First) (Last [Optional])
Race & Class: (If Homebrew, let me know first)
Age: (keep to official books unless I say otherwise or if homebrew)
Alignment: (Your Moral compass if you please)
Zodiac: (choose an Animal from the Chinese Zodiac, do not pick one someone else has chosen)
Stats: (you get one free 18 [Cannot be sanity], the rest you roll for [safe for Sanity which starts at 10]) (always keep a backup for your stats, as Sanity doesn't have an official slot)(Do NOT reroll 1's) Ability scores: 109101215
Perk: (Roll 1d10 and refer to an earlier chart) 3
Shortcoming: (Roll 1d10 and refer to the drawbacks chart) 4
Fear: (Roll 1d100, refer to the fear chart) 9
Background: (tell your character's backstory here)
Yes, we are still taking apps, as we still have room... the campaign is just starting up is all. if you are quick enough you can be the fist player to take a turn :)
Verna takes a deep breath as she enters the town, taking in the coastal air. Her cheek still stung from the scars left behind, but at least she would have a tiny amount of time to recover. Still, there was the matter of the job she was offered. She still wasn't sure where she was supposed to meet him at. She starts making her way to the inn, figuring that was a good a place as any to start looking
Verna takes a deep breath as she enters the town, taking in the coastal air. Her cheek still stung from the scars left behind, but at least she would have a tiny amount of time to recover. Still, there was the matter of the job she was offered. She still wasn't sure where she was supposed to meet him at. She starts making her way to the inn, figuring that was a good a place as any to start looking
As you Enter The Snoring Wolf, you are greeted by a tall burly Man. He regards you, stroking is thick wiry black beard, before greeting you properly. "Welcome Miss, come on in and kick up your feet. We'll have a room for you in just a moment." He would say, giving you a warm and welcoming grin. Other residents in the INN also took notice of you, Though none of them seem to stick out.
"Ah, hi," Verna says, smiling back. "Thank you very much," she goes to sit down somewhere, tucking her bag underneath her feet and looking around to get a better feel of the place.
"Ah, hi," Verna says, smiling back. "Thank you very much," she goes to sit down somewhere, tucking her bag underneath her feet and looking around to get a better feel of the place.
There is a very comfy looking couch to your left, sitting on it helps you to unwind after your long trip on the road.
This establishment seems harmless enough, Almost like a legitimate place of rest. Though it anything did Stick out, it would be their staff, that lizardfolk across the room in particular doesn't seem to pleased about being here.
Great then i got some power in my character.
Also perk nuber 9: gaining benefits of a long rest, during a short rest, does that only include healing or also abilities?
Abilities are also included, which makes that a very good perk to have overall
"Why do we fight? That is the question of war"
Name : Treenja Pa'Jah
Race & Class: Tabaxi - Rogue
Age: 45
Alignment: Neutral Good
Zodiac: Monkey
Stats: 11, 11, 14, 11, 12, 18
Perk: 6, Wise, Permanent +2 to WIS. You Also gain Proficiency in either Survival or Perception. Doubling your choice if you already have it.
Shortcoming: 1, Stupid, Permanent -2 to INT. Permanent disadvantage to all INT Checks and saves
Fear:
15, 32, 71-72. Thalassophobia (fear of the ocean)Background:
Kits of the Tree Clan are taken from their mothers shortly after birth to be raised together. Born eldest of his three fellow kits, Treenja was always quiet and reserved. He always felt as if he had to protect his fellow kits. When they were young, before they had earned their names, the kits were playing near the edge of the camp. The rabbit they had been toying with slipped past the youngest kit and she immediately chased after it. The other kits quickly lost sight of her as she entered the forest.
With a heavy sigh Treenja started to follow her. It wasn't long before he caught an unfamiliar scent. Treenja sensed that his fellow kit was in danger. Running forward, he saw the young kit being attacked by an owlbear. Without thinking, Treenja leapt at the beast, striking out with his claws, he gashed the left eye of the owlbear. "Run" he growled, and without hesitation, the young kit ran.
Treenja, however, struck at the beast again, this time missing. The beast lashed out with his right paw, slamming it against Treenja. The cracking sound as the paw struck worried Treenja. However, the beast charging him worried him more. Quickly Treenja climbed the tree, then jumped from tree to tree deeper into the forest. The owlbear gave chase.
The pain in his side continued to increase and each breath he took became more labored. However, he didn't slow until he no longer saw the beast. He stopped, found a nook in the tree high above the ground and situated himself there. He coughed, and felt warmth in his paw. He knew he did not have long as he looked at the blood. He cleaned his paw, no sense dying dirty.
It was then he heard the calls of his clansmen. He attempted to call back, but could not make more then a whine but it was enough for the clan to locate him. He was still conscious when they arrived. The shaman rushed to his side and began to administer healing to him. His elder addressed him, "You are lucky young one. The owlbear is not a gentle beast, yet you protected your fellow kit. How did you manage to survive?"
Still gasping for air as the shaman addressed his internal injuries, "The trees," was all Treenja could reply. The elder laughed. "Alright then, your name has been chosen for you this day, Treenja." From that day forth, the elder took Treenja under his tutelage, raising him to become the new elder.
The clan leaders of the Tree Clan served for 20 years and then retire. Retirement for the Tree Clan meant that they were to go out into the world to explore, and if possible, find other tabaxi to bring into the clan. At his 25th birthday, he took over the clan as the youngest elder ever as the previous elder retired.
It has now been 20 years since Treenja took over as leader. Under his lead, there have been defeats, but there have been many more times that in victories as the tabaxi clans squabble over land and resources. He also negotiated the longest peace treaty the clans had ever known. As he steps down, the treaty is beginning to weaken. He can only hope that it continues to hold as now goes out into the world.
He looks out to the sea in Saballi, his tail twitching nervously. Never before has he seen this much water. Water always gave him the creeps, but this was just wrong to him.
If he was going to make it in this world, he needed to be able to trade and all these people traded in were these round pieces of metal. Bah, what worth was that. He swished his tail, walking away from the docks, he decided it would be best to find an inn before talking to the contact the barkeep had provided. Treenja thought to himself confidently that he would make it in this world.
Link
https://www.dndbeyond.com/profile/GrummerSteelshaper/characters/28045964
He is approved, so we now are left with @Treewy as the only incomplete submission. But as it stands I feel we have enough to begin... I'll give things a few more hours for any would be stragglers to tag in. Then we can start.
@GrummerSteelShaper @BaconExpert982 @Billtacular @Dragondenn
"Why do we fight? That is the question of war"
I was trying to homebrew the flaw and perk as feats, but they are not letting me add the feats I created. Any other ideas how to get these to add to the character sheets?
Ha, figured it out.
At my place its late evening and i have to work tomorrow. I will get the backstory up as soon as possible. It will probably involve him being trained as assasin by some mad scientist/evil or at least not completly forthright organisation.
I look Forward to reading it
"Why do we fight? That is the question of war"
Start if you think it fits. I will get the backstory into the given parameter.
It works, and I'll get to work on the opening for this campaign... I'm just going to give any last minute stragglers a bit more time.
"Why do we fight? That is the question of war"
Game Start:
Prologue: With Friends Like These?
It's the first day of spring, it's a clear sunny day, trees and flowers are blooming, birds are singing, and the last of the snow has melted away. The people of Saballi are doing their usual business, taking advantage of what little peace they can in these harsh times. In the middle of town, there is a broken stone fountain with various carts and stalls selling goods surrounding it. further the west of the stalls is "The Leaping Boar", a small tavern that's frequented by travelers looking to take a break from the long roads... Or are just looking for an excuse to brag and get drunk. City Hall lies to the North, and the school and library to the south. To the East is the docs, currently being flooded with fishermen eager to sell their catch and tell their tales on the high seas. The residential area surrounds the other structures to the North and west, and a gate leading out of town can be found at the far north and south east walls. Lastly, just to the North east are "The Snoring Wolf INN" and a temple dedicated to the worship of Yolnarii, The Goddess of Law and Order. Though the building has been seeing fewer and fewer villagers these days with reports of Hell Knight activity in a village farther North from Saballi, could fear be driving them away from their faith? Or is there a higher power at work here?
"Why do we fight? That is the question of war"
Are you still taking submissions? If so I would like to throw my proverbial hat in the ring. Doing my stats and will have the rest up shortly. Thinking a War Domain Cleric as it seems divine casting and frontline melee is a little lacking in the group right now.
Name : Tharadin Blackbone
Race & Class: Mountain Dwarf Cleric of the Forge
Age: 57
Alignment: Lawful Neutral
Zodiac: Ox
Stats: (you get one free 18 [Cannot be sanity], the rest you roll for [safe for Sanity which starts at 10]) (always keep a backup for your stats, as Sanity doesn't have an official slot)(Do NOT reroll 1's) Ability scores: 12
5(15 after reroll below) 8 7 15 , 18 (so Final scores are 10, 15, 10, 12, 15, 18)Perk: 1 Resilient, Permanent +2 to CON. You also gain an additional 2 hp for your max every level.
Shortcoming: 8 Stupid, Permanent -2 to INT. Permanent disadvantage to all INT Checks and saves
Fear: 36 9-10. Dracophobia (fear of dragons)
Background: The last time Thoradin Blackbone saw his wife was through a haze of white hot dragonfire. The beast had attacked at night while the dwarven village of craftsmen and farmers were asleep, dreaming the simple dreams of simple folk. A whooshing sound that echoed in the valley like the giant bellows he used to get his forge up to temperature, broke him out of a dead sleep. Sitting up bleary eyed, his wife Giselda beside him stirred before rolling over and taking the thick fur blanket that she claimed she never stole. Smiling, Thoradin got up and went to the door to go relieve himself in the stone outhouse behind his home and forge. Finishing up his business, he heard the whooshing sound again, as if a huge bat was flying overhead. Exiting the outhouse, he just had time to suck in a breath before his world erupted in flames. The dragon, for that's what he now knew it was, breathed death along a line of houses just like his, engulfing them in heat and ash. Thoradin ran for his wife but couldn't make it past the flames. He saw the shutters burst open as Giselda attempted to find a way out of the inferno. She managed to get onto the windows edge, when the dragon swooped in for another pass. Giselda and Thoradin locked eyes as she was carried away to their ancestors.
------------------------------------------------------------------------------------------------------------------------------------------------------------
Having long since left his village behind, Thoradin made his way to the coastal village of Saballi, where he plied his trade as a blacksmith for a time before gaining word that an acquaintance he had made was in need of assistance for a job. Needing to clear his mind further, and perhaps find the dragon that killed his clan, Thoradin agreed. Though he would never admit it, the thought of coming face to face with one of those monstrosities again filled him with terror such that nothing else in this wretched world had. Should he come face to face with the dragon that took his Giselda though, he swore he would overcome that fear for her honor.
Yes, we are still taking apps, as we still have room... the campaign is just starting up is all. if you are quick enough you can be the fist player to take a turn :)
"Why do we fight? That is the question of war"
Using reroll to reroll 9 on stats 15
Verna takes a deep breath as she enters the town, taking in the coastal air. Her cheek still stung from the scars left behind, but at least she would have a tiny amount of time to recover. Still, there was the matter of the job she was offered. She still wasn't sure where she was supposed to meet him at. She starts making her way to the inn, figuring that was a good a place as any to start looking
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
As you Enter The Snoring Wolf, you are greeted by a tall burly Man. He regards you, stroking is thick wiry black beard, before greeting you properly. "Welcome Miss, come on in and kick up your feet. We'll have a room for you in just a moment." He would say, giving you a warm and welcoming grin. Other residents in the INN also took notice of you, Though none of them seem to stick out.
"Why do we fight? That is the question of war"
"Ah, hi," Verna says, smiling back. "Thank you very much," she goes to sit down somewhere, tucking her bag underneath her feet and looking around to get a better feel of the place.
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
There is a very comfy looking couch to your left, sitting on it helps you to unwind after your long trip on the road.
Make a Perception Check
"Why do we fight? That is the question of war"
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
This establishment seems harmless enough, Almost like a legitimate place of rest. Though it anything did Stick out, it would be their staff, that lizardfolk across the room in particular doesn't seem to pleased about being here.
"Why do we fight? That is the question of war"