Haddie rolls her eyes as you shout out your encouragement Randrak, "Would you also like to blow horn to let them know we are coming?" she folders her arms and gives you a glare.
Mercwri your cursory check of the door and hatch reveal little other than the door appears to be unlocked and the hatchway most certainly is barred from the other side. As far as you can tell there are no traps.
Crossbow at the ready, Mercwri will guard Alanis from her right side as she opens the door. “If something jumps out at us, I’ll feed it a bolt right smartly. Most uppity things din’t like the taste of cold iron.”
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Panic is a mechanism that strengthens the gene pool.
"Alright, aright," Randrak complains. "I'll go slower. Though we are just wasting time."
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
“If we end up squashed or impaled, we will be much, MUCH, later to the party, don’t you think?”
When everyone is off the stairs, she warily pulls on the lever, hoping it indeed serves to disarm the stair traps.
They might have to make an hasty exit when all is said and done.
”Well,…” she states letting her gaze wander between the choices of doors.
”I’m no expert for secret tunnels but I did not expect there to be more than one access to them. Which one shall we try first?”
Alanis |lvl 3| |gnome artificer| (Stonebound)
Alanis you pull down the lever and are rewarded with a satisfying click as the trapped stairs below are locked into place.
Haddie listens to your words and shrugs, waiting for one of the others to chime in.
DM - Warlock of Firetop Mountain
"Well, come on then!" Randrak shouts to the others. "Let's get a move on!"
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"Hang on Hang on," Mercwri says. "Lemme just check these doors out first."
DEX 17 for the door.
DEX 9 for the trapdoor in the ceiling
"Well, I am unsure but, I didn't find anything." He shakes his head because he knows what it feels like when things go right.
Panic is a mechanism that strengthens the gene pool.
Haddie rolls her eyes as you shout out your encouragement Randrak, "Would you also like to blow horn to let them know we are coming?" she folders her arms and gives you a glare.
Mercwri your cursory check of the door and hatch reveal little other than the door appears to be unlocked and the hatchway most certainly is barred from the other side. As far as you can tell there are no traps.
DM - Warlock of Firetop Mountain
"I doubt they can hear us back here," Randrak replies. "Looks like we are nowhere near anyone else."
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
(Ooc: Taking initiative isn’t really in her personality, but we gotta progress somehow)
”I hope you are right…”
Alanis sighs, looking between the trapdoor and the door.
”So the trapdoor isn’t really an option right now, correct? Well… Here goes…”
She warily approaches the door and carefully tries to open it, though only far enough to take a peek through for the time being.
Alanis |lvl 3| |gnome artificer| (Stonebound)
Crossbow at the ready, Mercwri will guard Alanis from her right side as she opens the door.
“If something jumps out at us, I’ll feed it a bolt right smartly. Most uppity things din’t like the taste of cold iron.”
Panic is a mechanism that strengthens the gene pool.
Randrak steps forward to guard the left side of Alanis. His bagh nakh at the ready.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax