Oran begins to set off deeper into the woods. "The more undercover we can stay, the better," he says, "when you're on an expedition to find friends lost in time."
ciradyl shakily looks up at baragon "well hes not good, he cant drive Car. I'm glad they have been dealt with. we should figure out what they are doing here." she gets Wallace back up with her shoulder. "maybe get the one not gone and get them on the couch." she looks and and calls out "Arnold...Help me get Wallace back in the house."
(sorry guys rough weekend family member went to the er this weekend and is having emergency surgery today. I might be a little spacy this week)
Baragon nods in agreement and walks back outside. He effortlessly lifts the man up off the ground under one arm, like a grown man picking up a young child, and takes him to the couch. He tries not to aggravate the man's injured leg as he places him down.
(Sorry for the delay. I hope everything's going well for you and your family, Sage!)
As the man sees Baragon approach, his eyes go wide and his breathing quickens. He momentarily tries to drag himself away, but the Leonin effortlessly picks him up and slings him over the shoulder. "What the hell are you?" he groans as you place him on what you heard Wallace refer to as a 'sofa'. Similarly, Ciradyl and Arnold drag Wallace to a nearby piece of furniture. He's still mumbling incoherently, but you get the feeling he will be alright physically.
The man's reaction is one of shock when he hears the various creatures around him speak. "Get off me!" he says as he reaches inside his coat, but he cries in pain from his bleeding leg and drops what he was picking up out of his hand to go reach for the leg. In it, a similar contraption to the loud booming objects the humans were carrying can be seen, but a spherical segment of bubbling blue liquid is attached to the side, and what looks to be a needle is protruding from the edge.
It's good that you got inside. You can see various lights flicker on in some houses outside. Dogs seem to be barking, and the trees are rather still now that any birds in the vicinity have been scared off.
(Nice going; Wallace was intended to die in my original planning. I didn't expect him to be saved. Congratulations~)
Oran is on his best guard after his harrowing encounter, Doe'Tana in tow. Making his way inside a forest that is familiar territory for the Rogue, you're glad to be in a place that resembles the plane you had left. After around ten minutes of walking, you instinctively stop as you hear voices emanate from a clearing ahead. One is nasally and male, the other is an elderly-sounding female voice.
"You hear about the Aliens last week?...Yeah, it's amazing! They're rumored to still be in the area..."
This post has potentially manipulated dice roll results.
Baragon picks the dropped device off the ground and frowns, trying to make sense of what it's meant to do. Intelligence/Arcana: 17
He remembers the body at the door and carries it inside, leaving it somewhere out of sight. He comes back to the captive human afterwards.
"Calm yourself, human. We meant you no harm had you not forced our hand by attempting murder on our host. You need not fear for your life if you are willing to speak with civility. I propose an exchange of information; For each question you answer, we too shall answer a question of yours."
He looks to the others, seeing whether they agree to this.
"Yay! Information! I like that, although I don't know alot of things. Like Numbers. Numbers are hard. and you're supposed to do crazy things with these numbers... Numbers are hard." says the robot with a modifier of -1 intelligence
Oran approaches the figures in the clearing, confused by their chatter of 'aliens.' "Excuse me," he asks them as he takes off his hood, "but would you happen to know more about these 'aliens'? I think they might be our friends, and we're trying to find them."
This post has potentially manipulated dice roll results.
Ciradylwill go thru the house looking for any kind of medical things she recognizes to further help Wallace, like bandages, getting him water etc.
During her search, she see's Baragon pick up the device and has the same feeling that his face is making. She goes to him and looks at the blue liquid bubbling in its place, "I don't like that thing, but what is it....and why?" Arcana Check: 9
As Baragon is questioning the Human, Ciradyl stays close keeps an ear open to listen....to the tone of the voice, inflections for fear, anything to give her maybe a true insight as to if the human lies or their intentions. Insight: 18
This situation they have found themselves in has turned from one of fun exploration for her to something she wasn't really prepared for. Her life has been fun, a little tough at times but fun. It's time to become serious about the situation they are in if they are actively being pursued. This does not sit right in her mind.
We are, yes; I’m rewriting part of the campaign to be more conducive for four players & I’m drafting a logical exit for Bounces’ character. Apologies for the delay, should be prepared at the very longest this weekend to continue.
Baragon, with a surprisingly high roll, you realize that the bubbling blue liquid has a striking resemblance to sleep potions of your age. You determine that the devise is meant to shoot some projectile that injects the target and is meant to immobilize or forcefully knock out whatever is being aimed at.
Ciradyl, on the other hand, has absolutely zero idea what the liquid is, as her focus is more directed towards the man they have captured. You can tell he was not prepared to encounter such a strange sight, and amidst the pain, you can tell he is very frightened.
Wallace begins to stir, his eyes fluttering open, and his mouth attempting to make out words. It may be another minute or two before he comes to.
The man on the couch stares at the Elf in front of him. "We were not told you could speak. We were only told that strange beings had arrived, and our orders were to capture and contain them, just like we had earlier this-" his words cut off as he reels in pain from his mangled leg.
The more perceptive of you will notice activity beginning to stir outside from all the noise.
Oran, you exit to see a strange sight. Resting against a tree are two eclectically dressed figures; one has frizzy, greying hair and bulbous, crazy eyes, while the other has various optical lenses covering his eyes as he stares around in the tree. The man whips around at the Elf's words, and through the binoculars he is wearing, you can see his eyes go wide. "Hey, Beth, come look at this! he says, nudging the woman next to him. They seem just interested at first, but as you mention 'friends', realization dawns on them. "Quick, under the tree!" the man says, rapidly glancing at their surroundings.
They explain to you in quick words that they saw a column in a 'newspaper' that strange activity was seen seven days ago in these areas. You get the feeling they aren't quite sane, as they seem convinced you appeared from some 'spaceship' in the sky. You have no idea what some of the confusing words they say are, but they seem friendly enough. The man - called John - seems strangely jittery, jumping at any twig cracking and spinning the lenses he carried on his face towards any sound. The man explains that he firmly believes the 'government' - you piece together that the said 'government' is some form of ruling system in this strange world - is following their move.
"You said you had friends? How many? How did you get here?" they ask, quickly firing off questions. "We know the government will be after you. Aliens! I can't believe we've found them!"
Baragon frowns and hands the liquid injector over to Ciradyl for safekeeping. "I believe this is intended for incapacitating targets, similar to sleeping potions thieves employ. Please, hold on to it."
His ears flick as he picks up on the commotion outside. There's not much to be done about it right now, but... He looks at Arnold and gestures to the windows. "Arnold, please draw the curtains of any exposed windows. We do not need more fearful humans attacking us..." He then turns his attention to the human on the couch. "Very good, sir. Let us speak like civil men. I am Baragon Starfeller of the Starfeller clan. I carry the name of Iroas, god of glorious victory, with me. This is Ciradyl, an elven mystic. The metallic man is called Arnold, a warforged from a small village. We are here to retrieve some acquaintances that we have lost contact with. I should assume that they are the ones you had captured..."
He pulls a chair from the kitchen and sits down in front of the captive so they are more at eye level. "I already know that our kind are unheard of to you humans. Tell me of these strange beings you had captured, what did they look like? Where are they now?"
"Ok!" Arnold says, and looks for exposed windows to draw the curtains of. If he finds any, he will attempt to pull the curtains inwards towards each other.
Oran is startled by the old man's showy display, but shrugs it off. He has business to do. "Seven days ago? No, no, I just arrived here this morning," he clarifies in broken English. "Spaceship? Now what would that be? I come from a world much different than yours, in that there are no such things as these spaceships you describe." Oran seems to want to work with these people more than anything else, for one to reunite with his newfound friends, and also to locate the other friends of Gard's. "Yes, erm, I have a friend here," pointing to Doe'Tana, "and I'm also looking for other friends whom I have lost. We all have been sent on a quest, perhaps to locate the spaceship-riding people you seek, though I am not certain. Could you tell us more about these... what do you call them? Aliens?"
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Perception: 17
Oran begins to set off deeper into the woods. "The more undercover we can stay, the better," he says, "when you're on an expedition to find friends lost in time."
ciradyl shakily looks up at baragon "well hes not good, he cant drive Car. I'm glad they have been dealt with. we should figure out what they are doing here." she gets Wallace back up with her shoulder. "maybe get the one not gone and get them on the couch." she looks and and calls out "Arnold...Help me get Wallace back in the house."
(sorry guys rough weekend family member went to the er this weekend and is having emergency surgery today. I might be a little spacy this week)
Perkas Brightmoon | Rhanloi's Romp Through the Sword Coast
Ciradyl | Lost In Time
(All good.)
Baragon nods in agreement and walks back outside. He effortlessly lifts the man up off the ground under one arm, like a grown man picking up a young child, and takes him to the couch. He tries not to aggravate the man's injured leg as he places him down.
Lost In Time: An Interdimensional Escapade: Baragon Starfeller - Level 2 Leonin Paladin
Out of Elysium: Rhaecus, of the Raving Drums - Level 1 Satyr Rogue
Dungeonverse: Weizol L'varr - Level 1 Eladrin Wizard
(Sorry for the delay. I hope everything's going well for you and your family, Sage!)
As the man sees Baragon approach, his eyes go wide and his breathing quickens. He momentarily tries to drag himself away, but the Leonin effortlessly picks him up and slings him over the shoulder. "What the hell are you?" he groans as you place him on what you heard Wallace refer to as a 'sofa'. Similarly, Ciradyl and Arnold drag Wallace to a nearby piece of furniture. He's still mumbling incoherently, but you get the feeling he will be alright physically.
The man's reaction is one of shock when he hears the various creatures around him speak. "Get off me!" he says as he reaches inside his coat, but he cries in pain from his bleeding leg and drops what he was picking up out of his hand to go reach for the leg. In it, a similar contraption to the loud booming objects the humans were carrying can be seen, but a spherical segment of bubbling blue liquid is attached to the side, and what looks to be a needle is protruding from the edge.
It's good that you got inside. You can see various lights flicker on in some houses outside. Dogs seem to be barking, and the trees are rather still now that any birds in the vicinity have been scared off.
(Nice going; Wallace was intended to die in my original planning. I didn't expect him to be saved. Congratulations~)
Oran is on his best guard after his harrowing encounter, Doe'Tana in tow. Making his way inside a forest that is familiar territory for the Rogue, you're glad to be in a place that resembles the plane you had left. After around ten minutes of walking, you instinctively stop as you hear voices emanate from a clearing ahead. One is nasally and male, the other is an elderly-sounding female voice.
"You hear about the Aliens last week?...Yeah, it's amazing! They're rumored to still be in the area..."
Baragon picks the dropped device off the ground and frowns, trying to make sense of what it's meant to do. Intelligence/Arcana: 17
He remembers the body at the door and carries it inside, leaving it somewhere out of sight. He comes back to the captive human afterwards.
"Calm yourself, human. We meant you no harm had you not forced our hand by attempting murder on our host. You need not fear for your life if you are willing to speak with civility. I propose an exchange of information; For each question you answer, we too shall answer a question of yours."
He looks to the others, seeing whether they agree to this.
Lost In Time: An Interdimensional Escapade: Baragon Starfeller - Level 2 Leonin Paladin
Out of Elysium: Rhaecus, of the Raving Drums - Level 1 Satyr Rogue
Dungeonverse: Weizol L'varr - Level 1 Eladrin Wizard
"Yay! Information! I like that, although I don't know alot of things. Like Numbers. Numbers are hard. and you're supposed to do crazy things with these numbers... Numbers are hard." says the robot with a modifier of -1 intelligence
Oran approaches the figures in the clearing, confused by their chatter of 'aliens.' "Excuse me," he asks them as he takes off his hood, "but would you happen to know more about these 'aliens'? I think they might be our friends, and we're trying to find them."
Ciradyl will go thru the house looking for any kind of medical things she recognizes to further help Wallace, like bandages, getting him water etc.
During her search, she see's Baragon pick up the device and has the same feeling that his face is making. She goes to him and looks at the blue liquid bubbling in its place, "I don't like that thing, but what is it....and why?"
Arcana Check: 9
As Baragon is questioning the Human, Ciradyl stays close keeps an ear open to listen....to the tone of the voice, inflections for fear, anything to give her maybe a true insight as to if the human lies or their intentions. Insight: 18
This situation they have found themselves in has turned from one of fun exploration for her to something she wasn't really prepared for. Her life has been fun, a little tough at times but fun. It's time to become serious about the situation they are in if they are actively being pursued. This does not sit right in her mind.
Perkas Brightmoon | Rhanloi's Romp Through the Sword Coast
Ciradyl | Lost In Time
(So do we continue?)
Lost In Time: An Interdimensional Escapade: Baragon Starfeller - Level 2 Leonin Paladin
Out of Elysium: Rhaecus, of the Raving Drums - Level 1 Satyr Rogue
Dungeonverse: Weizol L'varr - Level 1 Eladrin Wizard
We are, yes; I’m rewriting part of the campaign to be more conducive for four players & I’m drafting a logical exit for Bounces’ character. Apologies for the delay, should be prepared at the very longest this weekend to continue.
Baragon, with a surprisingly high roll, you realize that the bubbling blue liquid has a striking resemblance to sleep potions of your age. You determine that the devise is meant to shoot some projectile that injects the target and is meant to immobilize or forcefully knock out whatever is being aimed at.
Ciradyl, on the other hand, has absolutely zero idea what the liquid is, as her focus is more directed towards the man they have captured. You can tell he was not prepared to encounter such a strange sight, and amidst the pain, you can tell he is very frightened.
Wallace begins to stir, his eyes fluttering open, and his mouth attempting to make out words. It may be another minute or two before he comes to.
The man on the couch stares at the Elf in front of him. "We were not told you could speak. We were only told that strange beings had arrived, and our orders were to capture and contain them, just like we had earlier this-" his words cut off as he reels in pain from his mangled leg.
The more perceptive of you will notice activity beginning to stir outside from all the noise.
Oran, you exit to see a strange sight. Resting against a tree are two eclectically dressed figures; one has frizzy, greying hair and bulbous, crazy eyes, while the other has various optical lenses covering his eyes as he stares around in the tree. The man whips around at the Elf's words, and through the binoculars he is wearing, you can see his eyes go wide. "Hey, Beth, come look at this! he says, nudging the woman next to him. They seem just interested at first, but as you mention 'friends', realization dawns on them. "Quick, under the tree!" the man says, rapidly glancing at their surroundings.
They explain to you in quick words that they saw a column in a 'newspaper' that strange activity was seen seven days ago in these areas. You get the feeling they aren't quite sane, as they seem convinced you appeared from some 'spaceship' in the sky. You have no idea what some of the confusing words they say are, but they seem friendly enough. The man - called John - seems strangely jittery, jumping at any twig cracking and spinning the lenses he carried on his face towards any sound. The man explains that he firmly believes the 'government' - you piece together that the said 'government' is some form of ruling system in this strange world - is following their move.
"You said you had friends? How many? How did you get here?" they ask, quickly firing off questions. "We know the government will be after you. Aliens! I can't believe we've found them!"
Baragon frowns and hands the liquid injector over to Ciradyl for safekeeping. "I believe this is intended for incapacitating targets, similar to sleeping potions thieves employ. Please, hold on to it."
His ears flick as he picks up on the commotion outside. There's not much to be done about it right now, but... He looks at Arnold and gestures to the windows. "Arnold, please draw the curtains of any exposed windows. We do not need more fearful humans attacking us..." He then turns his attention to the human on the couch. "Very good, sir. Let us speak like civil men. I am Baragon Starfeller of the Starfeller clan. I carry the name of Iroas, god of glorious victory, with me. This is Ciradyl, an elven mystic. The metallic man is called Arnold, a warforged from a small village. We are here to retrieve some acquaintances that we have lost contact with. I should assume that they are the ones you had captured..."
He pulls a chair from the kitchen and sits down in front of the captive so they are more at eye level. "I already know that our kind are unheard of to you humans. Tell me of these strange beings you had captured, what did they look like? Where are they now?"
Lost In Time: An Interdimensional Escapade: Baragon Starfeller - Level 2 Leonin Paladin
Out of Elysium: Rhaecus, of the Raving Drums - Level 1 Satyr Rogue
Dungeonverse: Weizol L'varr - Level 1 Eladrin Wizard
"Ok!" Arnold says, and looks for exposed windows to draw the curtains of. If he finds any, he will attempt to pull the curtains inwards towards each other.
ciradyl takes the device from baragon and stuffs it in her pack. "interesting indeed."
as baragon speaks to the captive she listens quietly from close to the window.
Perkas Brightmoon | Rhanloi's Romp Through the Sword Coast
Ciradyl | Lost In Time
Oran is startled by the old man's showy display, but shrugs it off. He has business to do. "Seven days ago? No, no, I just arrived here this morning," he clarifies in broken English. "Spaceship? Now what would that be? I come from a world much different than yours, in that there are no such things as these spaceships you describe." Oran seems to want to work with these people more than anything else, for one to reunite with his newfound friends, and also to locate the other friends of Gard's. "Yes, erm, I have a friend here," pointing to Doe'Tana, "and I'm also looking for other friends whom I have lost. We all have been sent on a quest, perhaps to locate the spaceship-riding people you seek, though I am not certain. Could you tell us more about these... what do you call them? Aliens?"