Jane gives a polite nod, and Hager responds, "Nah, can't say I did. Got it off a trader who couldn't afford to pay us for an escort 'cross the plains. Never really tested it's range on a downward shot. Think he was relocatin' to Deep Port, that trader...or was it Port Gallen?... somethin' with a port in't anyhow. Usually just use it as a backup, in case the swarm turns our way once it gets moven'. They run from the sound. Otherwise you gotta take off mounted to clear out. This your first time green-tide I see. They ain't clever enough for weapons, tools neither. Notice they even got huts or nothin'. Out here rain or shine. What's your usual trade? Navy?"
As the ship moves into position, the sun threatens to produce a sharp glare off the water shortly, which might make it harder to look northward while making accurate shots.
“Hello Grace.” Jenaer bows as he greets the Albioni in halfling before addressing her spouse in common “One must always observe formalities. Etiquette, traditions and social rituals are after all, what make us civilised. If we allow ourselves to become an unwashed rabble... well, then all we have of worth are our scalps.” He chuckles charmingly.
As everybody gets into position, Jenaer addresses Eclipse “Captain, would you mind if I operate the cauldron? I have read up on it’s operation and I feel it will be most similar to cooking of the roles in this coming extermination.”
Laitraxa climbs to the top of the balloon again, awaiting a good point to launch off. This time, instead of sending conversation, it'll be fire. She pings Eclipse. "Ready up here."
This post has potentially manipulated dice roll results.
ECLIPSE FARAWAY
"Hold onto your hats, crew and guests! We'll sail low and fast across the edge of the horde into the sun, then loop around and start picking off those which separate from the main body. Jenaer, drop the cauldron little by little as we go, and all, make noise! When we get to the coast, Laitraxa, that's when you'll launch off and make sure they don't regroup. The Reaver's Word will circle tightly back, and then with the sun at our backs, we fire upon the widowed pack and keep looping until we run out of ammunition. "
(OOC: Can Bazlachi lower himself on the rope, and use the ship as a "mount," gaining advantage on attacks as we go and using his wings to move laterally (while still holding the rope) to line himself up with targets for melee attacks? This would mean keeping the ship at roughly 30' altitude so at the end of the rope he'd be within melee range of ground targets. This is a game mechanics question, but if critical information check would help, here is a Survival roll: 3)
DM for Deathworld: Lost Mine of Phandelver// Story Guide for COYOTE and CROW: Cahokia Forever//Dev Horndin Curious Critters//Co-creator: Princes of the Apocalypse - A DnD Story
(OOC: Can Bazlachi lower himself on the rope, and use the ship as a "mount," gaining advantage on attacks as we go and using his wings to move laterally (while still holding the rope) to line himself up with targets for melee attacks? This would mean keeping the ship at roughly 30' altitude so at the end of the rope he'd be within melee range of ground targets. This is a game mechanics question, but if critical information check would help, here is a Survival roll: 3)
Interesting. I don't think we can call it a mount, such that it would give Advantage, but I think I would allow the rope as a means of not dropping the 5ft usual of gliding movement. Bazlachi, using the wings would allow you to keep circling and making flyby melee attacks. Being low enough to do so, without a reach weapon, would make you vulnerable to melee attacks, I'm going to say about 3 per turn, but I'm also going to say they wouldn't get attacks of opportunity (which, if they did, might be suicidal in this scenario, since I think that would be about 18 opportunity attacks a turn).
Edit: As presented, I don't think we can apply Critical Information.
That's a good point. You won't need to expose yourself to melee at all. I might make this more abstracted then combat usually is,because this is going to be pretty one-sided.
Jenaer sets up his cauldron very carefully and deliberately, ready for the attack. “Little by little, of course Captain. We would not want to waste any of this.... particularly spicy marinade.”
This post has potentially manipulated dice roll results.
Well, it's less a wall than a broad swath, as there are more goblin-covered beach than there is beach without goblins. Rather than do this turn-by-turn, lets say the group spends the day on killing goblins, collecting the bodies just before dusk. Each player has a way to make attacks or is piloting yes? Each player roll 3d20 and add your prof modifier 3 times (this isn't a normal attack roll, as I'm looking for a total). Also roll a perception check.
OOC: I'd spend at least two full 1-minute casts doing Dragon's Breath for every action not required to climb back up the ship and launch off again (3d6 fire, can hit 9 goblins each time if they're packed up and I'm breathing straight down, DC13 Dex saves), how do you want me to roll that out?
OOC: Not sure how you calculated the Damage there, if it's just base dice? That's what it looks like so I did that for Baz swinging his oversized longsword around two handed (versatile) he has other things that greatly increase his damage ,rage, divine fury, etc if we want to calculate those in some how.
DM for Deathworld: Lost Mine of Phandelver// Story Guide for COYOTE and CROW: Cahokia Forever//Dev Horndin Curious Critters//Co-creator: Princes of the Apocalypse - A DnD Story
OOC: I'd spend at least two full 1-minute casts doing Dragon's Breath for every action not required to climb back up the ship and launch off again (3d6 fire, can hit 9 goblins each time if they're packed up and I'm breathing straight down, DC13 Dex saves), how do you want me to roll that out?
I keep fighting with myself to make things match up point-for-point with normal mechanics, but ultimately that should be saved for combat, as opposed to culling, so let's say its the same 3d20, but you can use the breath damage, which would work out to 9d6.
Likewise I'm not looking to keep every modifier for the broad strokes of the day's activity.
The tide of goblins shifts and rolls over itself, pulling away from the ship as it moves, but before long, the screams are just background noise, devoid of meaning or emotion. The movements fall into a repetition, a strange rhythmic song, hypnotic and robotic. The ship swings back and forth, setting a stanza. Bazlachi leans into the swing with his greatsword, a winged pendulum reducing the omni-scream with each pass, soon to syncopate with the hiss of the cauldron and the rising scream it creates.
Pack-pack, load, BANG, pack-pack, load, BANG, pack-pack, load, BANG
Hours roll by, and each member of the crew looses themselves in the rhythm. The experience registers like a dream, as if something you were told about rather than experienced, as if something else took control of your hands. It feels like the sun set and rose with the slaughter-song, as if you've been at this task for days without hunger or thirst.
On the prow, Tyrod is aware that someone stands by the ballista with him; A skeleton, wrapped in a cloak and vines, patiently watching the procession. On his shoulder is a milkmaid’s yoke, on which he carries two lanterns, one lit and one unlit. His presence here feels natural, as does his absence when the rhythm stops.
The change in the sound brings the crew back to the moment. At some point, the screaming stopped. You're not sure how long it's been, but the green tide is distant now, too far to smell or hear, though visible in the distance, and partially disbursed into the fields of grass. Behind the ship bodies litter the sand, mixed with driftwood or floating in the sea nearby.
Going back for them takes you well into the night. Clear and cold, a sea of stars shines over head, reflecting off the water well out to the horizon, such that the sky blends into the ocean seamlessly. A weird and worn sensation has settled into your bones, but the crew collects a full 431 viable scalps, and an insane 4,250 kilos of serviceable meat. The scalps are worth about 1gp a piece, so in a day you produced what a modest family of four could live off of for three and a half months. Now if you can find someone willing to buy the meat...
If you are helping to collect the bodies,and you have a Perception modifier of +2 or better you find:
The bones of a slaughtered horse and rider, picked clean. In the rider's ruined satchel is the half-ruined Testament of Monahito, written in Mawn.
On one claw, she had truly brought a dragon's devastation to these creatures, these vedekain. Soaring for as long as she could, she laid down streaks of dragon flame, belching forth the fire in wide swaths and cutting off any retreat. Who could argue with that glorious sight! Her mother would be proud of her little one in that regard. She thought of her view of her companions, the ship streaking arrows and shot as the half-giant became a murderous scythe.
But on the other claw, these were not the wily creatures that had captured her in the desert. They were but a facsimile. The victory they rang seemed hollow to her. There were greater threats.
Laitraxa will be quiet during the gruesome recovery. She will look at whichever compainions are gathered around her. "These... creatures. They seemed a plague, but when we struck there was nothing but fear and anguish. I do not know how to feel about this."
Jenaer shrugs, “I guess in their dying moments they experienced something close to human. Those closing moments, when a creature is about to meet it’s maker truly are the most beautiful, and we were lucky enough to witness it on a grand scale.”
Jenaer had spend much of the cleanup searching though the bodies for a suitable trophy of his grand victory. (Either an eyeball for darkvision if they have it, if not which weapons would they have?)
Jane gives a polite nod, and Hager responds, "Nah, can't say I did. Got it off a trader who couldn't afford to pay us for an escort 'cross the plains. Never really tested it's range on a downward shot. Think he was relocatin' to Deep Port, that trader...or was it Port Gallen?... somethin' with a port in't anyhow. Usually just use it as a backup, in case the swarm turns our way once it gets moven'. They run from the sound. Otherwise you gotta take off mounted to clear out. This your first time green-tide I see. They ain't clever enough for weapons, tools neither. Notice they even got huts or nothin'. Out here rain or shine. What's your usual trade? Navy?"
As the ship moves into position, the sun threatens to produce a sharp glare off the water shortly, which might make it harder to look northward while making accurate shots.
“Hello Grace.” Jenaer bows as he greets the Albioni in halfling before addressing her spouse in common “One must always observe formalities. Etiquette, traditions and social rituals are after all, what make us civilised. If we allow ourselves to become an unwashed rabble... well, then all we have of worth are our scalps.” He chuckles charmingly.
As everybody gets into position, Jenaer addresses Eclipse “Captain, would you mind if I operate the cauldron? I have read up on it’s operation and I feel it will be most similar to cooking of the roles in this coming extermination.”
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
Laitraxa climbs to the top of the balloon again, awaiting a good point to launch off. This time, instead of sending conversation, it'll be fire. She pings Eclipse. "Ready up here."
Aldrik Reinholdt in Dragon Heist
Daventry in The Candlekeep Mysteries, and her bag
ECLIPSE FARAWAY
"Hold onto your hats, crew and guests! We'll sail low and fast across the edge of the horde into the sun, then loop around and start picking off those which separate from the main body. Jenaer, drop the cauldron little by little as we go, and all, make noise! When we get to the coast, Laitraxa, that's when you'll launch off and make sure they don't regroup. The Reaver's Word will circle tightly back, and then with the sun at our backs, we fire upon the widowed pack and keep looping until we run out of ammunition. "
Here is a drawing of the Reaver's Word's route.
(OOC: Can Bazlachi lower himself on the rope, and use the ship as a "mount," gaining advantage on attacks as we go and using his wings to move laterally (while still holding the rope) to line himself up with targets for melee attacks? This would mean keeping the ship at roughly 30' altitude so at the end of the rope he'd be within melee range of ground targets. This is a game mechanics question, but if critical information check would help, here is a Survival roll: 3)
DM for Deathworld: Lost Mine of Phandelver // Story Guide for COYOTE and CROW: Cahokia Forever // Dev Hornd in Curious Critters // Co-creator: Princes of the Apocalypse - A DnD Story
Interesting. I don't think we can call it a mount, such that it would give Advantage, but I think I would allow the rope as a means of not dropping the 5ft usual of gliding movement. Bazlachi, using the wings would allow you to keep circling and making flyby melee attacks. Being low enough to do so, without a reach weapon, would make you vulnerable to melee attacks, I'm going to say about 3 per turn, but I'm also going to say they wouldn't get attacks of opportunity (which, if they did, might be suicidal in this scenario, since I think that would be about 18 opportunity attacks a turn).
Edit: As presented, I don't think we can apply Critical Information.
OOC: With that in mind, a game question, as a large sized creature with large weapons, would I have a 10 ft reach?
That's a good point. You won't need to expose yourself to melee at all. I might make this more abstracted then combat usually is,because this is going to be pretty one-sided.
OOC: So how long for us to take out the entire wall? haha jk
Jenaer sets up his cauldron very carefully and deliberately, ready for the attack. “Little by little, of course Captain. We would not want to waste any of this.... particularly spicy marinade.”
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
Well, it's less a wall than a broad swath, as there are more goblin-covered beach than there is beach without goblins. Rather than do this turn-by-turn, lets say the group spends the day on killing goblins, collecting the bodies just before dusk. Each player has a way to make attacks or is piloting yes? Each player roll 3d20 and add your prof modifier 3 times (this isn't a normal attack roll, as I'm looking for a total). Also roll a perception check.
Hager shots: 51 Damage: 25
Jane: 43 Damage: 15
OOC: I'd spend at least two full 1-minute casts doing Dragon's Breath for every action not required to climb back up the ship and launch off again (3d6 fire, can hit 9 goblins each time if they're packed up and I'm breathing straight down, DC13 Dex saves), how do you want me to roll that out?
Aldrik Reinholdt in Dragon Heist
Daventry in The Candlekeep Mysteries, and her bag
Bazlachi Greatsword Reaping: 29 Damage?: 39
OOC: Not sure how you calculated the Damage there, if it's just base dice? That's what it looks like so I did that for Baz swinging his oversized longsword around two handed (versatile) he has other things that greatly increase his damage ,rage, divine fury, etc if we want to calculate those in some how.
ECLIPSE, with Shortbow
Perception 15
Attack35
Damage16
DM for Deathworld: Lost Mine of Phandelver // Story Guide for COYOTE and CROW: Cahokia Forever // Dev Hornd in Curious Critters // Co-creator: Princes of the Apocalypse - A DnD Story
I keep fighting with myself to make things match up point-for-point with normal mechanics, but ultimately that should be saved for combat, as opposed to culling, so let's say its the same 3d20, but you can use the breath damage, which would work out to 9d6.
Likewise I'm not looking to keep every modifier for the broad strokes of the day's activity.
Perception: 21
Attack (Ballista): 39
Damage (Ballista): 57
(OOC: I'm assuming we can retrieve the Ballista bolts when we go to get the scalps)
Tyrod - Sky-Pirates of Q’rath Set: Crew of the Reaver's Word
(OOC: Hah, no worries. Turns out the DMG doesn't quite handle player-initiated genocide that well...)
Attack: 19
Damage: 31
Perception: 16
Aldrik Reinholdt in Dragon Heist
Daventry in The Candlekeep Mysteries, and her bag
Jenaer pours the cauldron’s contents, carefully aiming to hit as many goblins as possible with the least volume of contents.
Attack 22
Damage 31 Fire damage
Perception 3
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
It begins with screaming.
The tide of goblins shifts and rolls over itself, pulling away from the ship as it moves, but before long, the screams are just background noise, devoid of meaning or emotion. The movements fall into a repetition, a strange rhythmic song, hypnotic and robotic. The ship swings back and forth, setting a stanza. Bazlachi leans into the swing with his greatsword, a winged pendulum reducing the omni-scream with each pass, soon to syncopate with the hiss of the cauldron and the rising scream it creates.
Swish-fall, hissss-rise, swish-fall, hissss-rise, swish-fall, hissss-rise.
The short bows line up, thrumming like paired pistons, creating a counterpoint to the ballista's slower thrum.
Twang-twang, twang-twang-twang.Twang-twang, twang-twang-twang.Twang-twang, twang-twang-twang.
The blunderbuss, needing time to be packed and loaded, forms an undercurrent of percussion.
Pack-pack, load, BANG, pack-pack, load, BANG, pack-pack, load, BANG
Pack-pack, load, BANG, pack-pack, load, BANG, pack-pack, load, BANG
Hours roll by, and each member of the crew looses themselves in the rhythm. The experience registers like a dream, as if something you were told about rather than experienced, as if something else took control of your hands. It feels like the sun set and rose with the slaughter-song, as if you've been at this task for days without hunger or thirst.
On the prow, Tyrod is aware that someone stands by the ballista with him; A skeleton, wrapped in a cloak and vines, patiently watching the procession. On his shoulder is a milkmaid’s yoke, on which he carries two lanterns, one lit and one unlit. His presence here feels natural, as does his absence when the rhythm stops.
The change in the sound brings the crew back to the moment. At some point, the screaming stopped. You're not sure how long it's been, but the green tide is distant now, too far to smell or hear, though visible in the distance, and partially disbursed into the fields of grass. Behind the ship bodies litter the sand, mixed with driftwood or floating in the sea nearby.
Going back for them takes you well into the night. Clear and cold, a sea of stars shines over head, reflecting off the water well out to the horizon, such that the sky blends into the ocean seamlessly. A weird and worn sensation has settled into your bones, but the crew collects a full 431 viable scalps, and an insane 4,250 kilos of serviceable meat. The scalps are worth about 1gp a piece, so in a day you produced what a modest family of four could live off of for three and a half months. Now if you can find someone willing to buy the meat...
If you are helping to collect the bodies,and you have a Perception modifier of +2 or better you find:
The bones of a slaughtered horse and rider, picked clean. In the rider's ruined satchel is the half-ruined Testament of Monahito, written in Mawn.
Laitraxa felt... conflicted.
On one claw, she had truly brought a dragon's devastation to these creatures, these vedekain. Soaring for as long as she could, she laid down streaks of dragon flame, belching forth the fire in wide swaths and cutting off any retreat. Who could argue with that glorious sight! Her mother would be proud of her little one in that regard. She thought of her view of her companions, the ship streaking arrows and shot as the half-giant became a murderous scythe.
But on the other claw, these were not the wily creatures that had captured her in the desert. They were but a facsimile. The victory they rang seemed hollow to her. There were greater threats.
Laitraxa will be quiet during the gruesome recovery. She will look at whichever compainions are gathered around her. "These... creatures. They seemed a plague, but when we struck there was nothing but fear and anguish. I do not know how to feel about this."
Aldrik Reinholdt in Dragon Heist
Daventry in The Candlekeep Mysteries, and her bag
Jenaer shrugs, “I guess in their dying moments they experienced something close to human. Those closing moments, when a creature is about to meet it’s maker truly are the most beautiful, and we were lucky enough to witness it on a grand scale.”
Jenaer had spend much of the cleanup searching though the bodies for a suitable trophy of his grand victory. (Either an eyeball for darkvision if they have it, if not which weapons would they have?)
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera