This post has potentially manipulated dice roll results.
Labyrinth: (Round 1)
Jessica knocks an arrow and slips out.
Lawrence bounds over the hedges and walls.
Adaire rides into battle on a Brown Bear she's wearing her full Plate armor with a glowing carved wooden Quarterstaff in one hand and a Shield in the other guantleted fist. Her gauntlet is adorned with fierce spikes, and she trails a cloak flapping in the breeze behind her. She stands in loops of rope tied about the chest of the bear to help her keep her balance with her hands occupied.
Daisy charges out in a rage, flattening shrubs. She recklessly swipes at the Boar with her Claws, hitting AC (1)24 for 14 slashing, and Teeth hitting AC (2)22 for 12 piercing. She scores two brutal blows. (Crit below.)
The boar Reacts to her approach, hitting 24 for 13 slashing. It's so startled it drops a log instead.
Adaire, more calm and patient, Attacks with her staff, hitting AC (4)22 for 9 bludgeoning. She follows up with a second strike, hitting AC (1)31 for 8 bludgeoning. The boar collapses.
Adaire can't get advantage due to the boar's size. Her first strike misses. And the boar remains on its feet, bearly.
(Crit: 7)
(Everyone)
Arena 7: Labyrinth
A B C D E F G H I J K L M N O P 14 . . . . . . . . . . . . . . . =============..%=================%..============ 13 . # . . . . # . # . . . . # . =..####..#######..=..#..#..#..=..#######..##€#.. 12 # # . D#D # = # # # = # # . # # =..#..####..#..#..=..#..####..=..#..#..####..#.. 11 . . . D#A . # . # . # . # . . . =======..####..#..#===###..===####..####..====== 10 . . . . # 1.1 . . . . # . . . . =..€######..=..#######.....####..#..=..#######.. 09 . # . = . 1#1 . . . # . = . # . =###..#..###=###..#..=======..######=###..#..### 08 . . . . . # . . = # . . . . . =..###=======###..#..=..€..=..#..###=======###.. 07 . . . . . # = . . # . . . . . =###..#..###=######..=======..#..###=###..#..### 06 . # . = . # . . . # . = . # . =..#######..=..#..####.....#######..=..######€.. 05 . . Q. . # . . . . I. # J. . . . =======..####..####===..###===#..#..####..====== 04 . . . # . # C.C# . # . # . . . =..#..####..#..#..=..####..#..=..#..#..####..#.. 03 # # . # # = # # # = # # . # # =..#€##..#######..=..#..#..#..=..#######..####.. 02 . # . . . . # . # . . . . # . =============..%=================%..============ 01 . . . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
DM for:Reign of VillainsPlayer for:Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!)Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
(Oh man, I still have quasi-PTSD from the Girls fight, I'm not sure how Gewonnt fared, but I sure hope he fared better than I did...)
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Eider will move to J9. A small snowflurry with snowballs glimmering in radiant light appears and dances around the bear and its rider, as the Eiders Cast Hypnotic Pattern so it stops in front of Calgin's boar. DC 15
Lawrence leaps at the girls, Adaire interposes herself between the two. Daisy Reacts as a Sentinel, hitting (3)11 for 14 slashing damage with her claws. She gets dustracted by a butterfly landing on a flower in the garden.
The boar strikes finding its feet, but Adaire Reacts producing a shield to defend herself.
Calgin hurls another hamster into the field and it grows into an adorable owl. It swoops to distract Adaire and flies up out of range.
Eider summons a hypnotic flurry to incapacitate his foes. (A:(2)24, D:(2)19) the girls keep their senses (thank you dice).
Labyrinth: (Round 1)
Eider and his band of merry Eiders files out into the maze.
Polly is a ghost.
(Jessica, Lawrence)
Extended Signature
Jessica moves to L5 bow ready. Stealth 17
Jessica McDougal (4W-1L) lvl 1 fighter/lvl 4 Rogue (Retired)
Ashiera Thornstar lvl 1 Fighter
Lawrence is going is going to go to K2, climb the wall, jump the gap and jump again, ending up at G4.5
Acrobatics if you want: 13
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Labyrinth: (Round 1)
Jessica knocks an arrow and slips out.
Lawrence bounds over the hedges and walls.
Adaire rides into battle on a Brown Bear she's wearing her full Plate armor with a glowing carved wooden Quarterstaff in one hand and a Shield in the other guantleted fist. Her gauntlet is adorned with fierce spikes, and she trails a cloak flapping in the breeze behind her. She stands in loops of rope tied about the chest of the bear to help her keep her balance with her hands occupied.
Daisy charges out in a rage, flattening shrubs. She recklessly swipes at the Boar with her Claws, hitting AC (1)24 for 14 slashing, and Teeth hitting AC (2)22 for 12 piercing. She scores two brutal blows. (Crit below.)
The boar Reacts to her approach, hitting 24 for 13 slashing. It's so startled it drops a log instead.
Adaire, more calm and patient, Attacks with her staff, hitting AC (4)22 for 9 bludgeoning. She follows up with a second strike, hitting AC (1)31 for 8 bludgeoning.
The boar collapses.Adaire can't get advantage due to the boar's size. Her first strike misses. And the boar remains on its feet, bearly.
(Crit: 7)
(Everyone)
Arena 7: Labyrinth
A B C D E F G H I J K L M N O P
14 . . . . . . . . . . . . . . .
=============..%=================%..============
13 . # . . . . # . # . . . . # .
=..####..#######..=..#..#..#..=..#######..##€#..
12 # # . D#D # = # # # = # # . # #
=..#..####..#..#..=..#..####..=..#..#..####..#..
11 . . . D#A . # . # . # . # . . .
=======..####..#..#===###..===####..####..======
10 . . . . # 1.1 . . . . # . . . .
=..€######..=..#######.....####..#..=..#######..
09 . # . = . 1#1 . . . # . = . # .
=###..#..###=###..#..=======..######=###..#..###
08 . . . . . # . . = # . . . . .
=..###=======###..#..=..€..=..#..###=======###..
07 . . . . . # = . . # . . . . .
=###..#..###=######..=======..#..###=###..#..###
06 . # . = . # . . . # . = . # .
=..#######..=..#..####.....#######..=..######€..
05 . . Q. . # . . . . I. # J. . . .
=======..####..####===..###===#..#..####..======
04 . . . # . # C. C# . # . # . . .
=..#..####..#..#..=..####..#..=..#..#..####..#..
03 # # . # # = # # # = # # . # #
=..#€##..#######..=..#..#..#..=..#######..####..
02 . # . . . . # . # . . . . # .
=============..%=================%..============
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '#' Hedges, '=' High wall (8ft.), '€' Tree, '%' Door, '.' Grass, 'A-Z' Contestants
(Stealth: J:17, Q:30)
Extended Signature
(Flex)
Extended Signature
(Does Adair get advantage on her attacks?)
You have advantage on melee attack rolls against any unmounted creature that is smaller than your mount.
(Boar is same size category as the bear)
Edit: (Also, is Daisy's advantage from a reckless attack [Since it says she recklessly swiped at the boar]?)
(Good catch. The boar still stands with 4 HP. Daisy did indeed use a Reckless Attack.)
(BarBearian)
Extended Signature
(Woot, boar is still alive! And should get advantage on his attack if Daisy used reckless attack, no?)
(I thought you said you were going to put a DC 5 check on finding potions)
Oh, well.
Tenrok takes Ob's potion and feeds it to him.
Potion: 5
(How did I get straight two's on that roll?)
DM for: Reign of Villains Player for: Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!) Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
(Adaire forces the attack to target her and the boar poos.)
Extended Signature
(Oh man, I still have quasi-PTSD from the Girls fight, I'm not sure how Gewonnt fared, but I sure hope he fared better than I did...)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Sea Battle:
Tenrok revives Ob using his potion. (I said you'd have to search DC 5 to take an opponent's potion.)
(Ob. Errich is unconscious.)
Arena 10: Mock Sea Battle
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
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15 ~ . . . . . . ~ ~ ~ ~ . . . €
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14 ~ ~ ~ ~ . . ~ ¬ ¬ ¬ ~ . . ~ ~
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10 ~ ¬ ~ ~ ~ ~ L. . . ~ ~ . . . .
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09 ~ ~ ~ ~ ~ . . = K.Rg. ~ . . . .
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08 . . . . ~ . . = . B. T~ ~ ~ ~ ~
=..===€===...~~~~.......=.......~~~~~~~~~~~~~~~~
07 . . . . ~ ~ . . . ~ ~ ~ ~ ¬ ~
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06 ~ ¬ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ¬ ¬ ¬
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05 ~ = ~ ~ ¬ ¬ = P¬ ¬ ~ ~ ~ ¬ = ¬
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04 ~ ¬ . . ¬ = ¬ B= ¬ . . ¬ ¬ ¬ ¬
=~~~~¬¬¬~....~¬¬¬¬=¬¬¬¬¬=¬¬¬¬~......~~~~~¬¬¬~~~~
03 ~ ~ . . ~ ¬ ¬ ¬ ~ . . ~ ~ ~ ~
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02 € . . . ~ ~ ~ ~ . . . . . . ~
=========%..================..%======..%========
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '~' Water, '¬' Deck, '.' Stone, '%' Door, 'A-Z' Contestants
(G B P T vs. R K L B)
Extended Signature
Lawrence is going to hardcore-parkour across the walls until he gets to E9 and he jumps, claws out, toward Daisy. Attack: 8 Damage: 3
Calgin moves closer to the battle, throwing another fuzzy ball out, summoning an 5 owl. Basil, distract Adair!
(Move to F8, throw ball to E10)
Shmitty (the giant boar) continues to follow his last directive and slashes at Adair with his tusks.
Attack: 14 Damage: 6
Basil the owl will Help the next person to attack Adair.
Eider will move to J9. A small snowflurry with snowballs glimmering in radiant light appears and dances around the bear and its rider, as the Eiders Cast Hypnotic Pattern so it stops in front of Calgin's boar. DC 15
.
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
Labyrinth: (Round 2)
Lawrence leaps at the girls, Adaire interposes herself between the two. Daisy Reacts as a Sentinel, hitting (3)11 for 14 slashing damage with her claws. She gets dustracted by a butterfly landing on a flower in the garden.
The boar strikes finding its feet, but Adaire Reacts producing a shield to defend herself.
Calgin hurls another hamster into the field and it grows into an adorable owl. It swoops to distract Adaire and flies up out of range.
Eider summons a hypnotic flurry to incapacitate his foes. (A:(2)24, D:(2)19) the girls keep their senses (thank you dice).
(Jessica, Polly)
Extended Signature
Jessica moves to J8 takes aim at A. Before letting the arrow fly she whispers "Fly true and strike deep. "Attack: 26 Damage: 13
Advantage 19
Sneak damage 9
She then moved to J7 and hides 21
Jessica McDougal (4W-1L) lvl 1 fighter/lvl 4 Rogue (Retired)
Ashiera Thornstar lvl 1 Fighter
(If they're Human how do they have advantage against the charm?)
(I see, I read it wrong.)Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)