Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
Keygella looks in her prize chest and takes the long sword +1. Mumbling to herself "I wish you were a morning star, but ill take you. If you do not serve me well I shale replace you."
By the time he had opened the prize chest, Liam had snapped out of his madness, rushed over. He didn't want to show his shame for fear of people berating him for this or that. He opened the chest and looked about. If he was to do any of these matches on his own, he would need something helpful. So he reached in and took the Gem of Brightness.
"Please..." he muttered to himself. "Please help me fight on my own..."
Rollback Post to RevisionRollBack
Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
(I am SO ready for another match. Hopefully I don't suck as bad as I did this match, lol)
Rollback Post to RevisionRollBack
DM for:Reign of VillainsPlayer for:Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!)Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
The next match will feature any interested level-6 competitors. The match will start in 24... Or more... Hours.
To win 3 Defeat your opponents. Every three rounds additional enemies will join the fight. Finish your enemies before you are overrun.
The time: 2 Dawn. As the sun rises on a new day, the early morning light casts long deep shadows in the arena. Checks that rely on sight will have disadvantage without Darkvision.
The arena has been shaped into a tall tower surrounded by marble halls and a garden in a courtyard. Steps lead down into the courtyard and down again into the base of the tower.
Arena 2: Tower
A B C D E F G H I J K L M N O P 12 . . . . . . . . . . . . . . . ====..%==============%.....%===============..%== 11 , . . . . . . . . . . . . . , =,,,.........======-----------======.........,,, 10 . . . = ¤ , . . . , ¤ = . . . =......=====¤¤¤¤,,,...........,,,¤¤¤¤=====...... 09 . = ¤ , , . . . . . , , ¤ = . =.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=..... 08 . - . . . . = ¬ = . . . . - . ======---=......=====¬¬¬¬---=====......=---===== 07 . . = . - . . . . . - . = . . =........=.....---.............---.....=........ 06 . . = . - . . . . . - . = . . ======---=......=====---¬¬¬¬=====......=---===== 05 . - . . . . = ¬ = . . . . - . =.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=..... 04 . = ¤ , , . . . . . , , ¤ = . =......=====¤¤¤¤,,,...........,,,¤¤¤¤=====...... 03 . . . = ¤ , . . . , ¤ = . . . =............======-----------======............ 02 . . . . . . . . . . . . . . . ====..%==============%.....%===============..%== 01 . . . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
Calgin enters the arena at H1, rippling into his now-familiar bearturtle form, then draws his sword along the inside of his forearm, causing bursts of electricity to begin flickering across it.
This post has potentially manipulated dice roll results.
Tower:
Basil introduces the contestants. An elf woman with brown skin, wearing armor plates made from the carapace of a Giant Scorpion over what would be a fine and elegant dress, were it not coupled with contrasting bulky armor. She still carries her wand. Now the backs of her hands are inked with vibrant tattoos depicting a claw shaped as a five pointed star. "The wild girl, shape shifter, doe-eyed innocent, and steward of the hungry! Capturing the hearts of fans and foes! Grianne Wild Paw!"
A Turtle-bear hybrid. His weapons and bag of fluff hang from his belt which is now fastened with a brooch with a stylized shield and arrow. "We've found this half-bear half-turtle monster to please you. But we get the feeling that you don't like him. What's with all the screaming? You like bears. You like turtles. Maybe you don't like monsters so much. Maybe he used to many turtles. Isn't it enough to know that he ruined a bear, making this Contender for you? Calgin!"
Four identical pale men who've proven remarkably resilient. They seem comfortable in spite of the chill air and icy mist that seems to follow them about. "We've heard that knowledge is power. This man has shown the truth in this. His defenses have protected him from great threats, while his power has shown to be a great threat in itself! Proving his potential gained through years of study! The Frigid Eider!"
A man with dark skin the color of roasted kafe. He keeps a bag of deadly fluff balls on his belt along with his favored crossbow. He wears a pair of steam-punk goggles on his head just visible under the hood of his cloak. "Hunter, pray, man, and meat. Feeding the poor with his great conquests, when he isn't being swallowed whole by the same monster. The only thing more mysterious than his past is his future. Will he be a hero of the people or a vicious enforcer? Shmitty Jackson!"
A bird-man with the coloring of a hawk. His belt is filled with a variety of weapons from swords and knives to magic wands. He carries his favored weapon, a simple bow, in hand. A gold circlet now rests on his head. "A cunning and elusive foe swift and agile, the bird of prey with skills and tricks ready to handle any foe's aggression! 'Polly' Quaf!"
A girl with tan skin and black hair. She wears a dark steel breastplate and carries a great bow carved with intricate designs. She is ready to use it with a full quiver and bracers equipped. "Lady luck continues to climb the ranks. As an ally fortune favors you, but her foes will know how fickle her grace can be! Jessica McDougal!"
Teams: Grianne will fight along side (3)... Shmitty and (2)... Polly.
You return to the starting rooms, and after a tense moment... The gates pop open *k'chunk*
(Round 1: Grianne, Shmitty, and Polly)
Arena 2: Tower
A B C D E F G H I J K L M N O P 12 . . . . ·. . . I. C. . . . . . . ====..%==============%.....%===============..%== 11 , . . . . . . . . . . . . . , =,,,.........======-----------======.........,,, 10 . . . = ¤ , . . . , ¤ = . . . =......=====¤¤¤¤,,,...........,,,¤¤¤¤=====...... 09 . = ¤ , , . . . . . , , ¤ = . =.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=..... 08 . - . . . . = ¬ = . . . . - . ======---=......=====¬¬¬¬---=====......=---===== 07 . . = . - . . . . . - . = . . =........=.....---.............---.....=........ 06 . . = . - . . . . . - . = . . ======---=......=====---¬¬¬¬=====......=---===== 05 . ·- . . . . = ¬ = . . . . - . =.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=..... 04 . = ¤ , , . . . . . , , ¤ = . =......=====¤¤¤¤,,,...........,,,¤¤¤¤=====...... 03 . . . ·= ¤ , . . . , ¤ = . . . =............======-----------======............ 02 . . . . . . . . . . . . . . . ====..%==============%.....%===============..%== 01 . G. . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
The next battle will feature any interested level-3 characters. The match will start in about 24 hours.
To win this match... 1... King of the Hill. Capture and control the center of the arena for five rounds, or defeat your enemies to win.
The time: 1 Day. The weather is clear and the sun has risen over the Coliseum walls. Shadows are few and far between, offering no aid to those who seek it.
(If you would like to participate in this battle, choose a starting position in row 1, make any final preparations, and roll initiative when ready. Every contestant will start each match with one Potion of Healing. Teams will be assigned after initiative.)
((We only pick one item from the chest?))
Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
(Correct)
Keygella looks in her prize chest and takes the long sword +1. Mumbling to herself "I wish you were a morning star, but ill take you. If you do not serve me well I shale replace you."
Keygella lvl 4 fighter arena (3W-1L)
By the time he had opened the prize chest, Liam had snapped out of his madness, rushed over. He didn't want to show his shame for fear of people berating him for this or that. He opened the chest and looked about. If he was to do any of these matches on his own, he would need something helpful. So he reached in and took the Gem of Brightness.
"Please..." he muttered to himself. "Please help me fight on my own..."
Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
(I am SO ready for another match. Hopefully I don't suck as bad as I did this match, lol)
DM for: Reign of Villains Player for: Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!) Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
The next match will feature any interested level-6 competitors. The match will start in 24... Or more... Hours.
To win 3 Defeat your opponents. Every three rounds additional enemies will join the fight. Finish your enemies before you are overrun.
The time: 2 Dawn. As the sun rises on a new day, the early morning light casts long deep shadows in the arena. Checks that rely on sight will have disadvantage without Darkvision.
The arena has been shaped into a tall tower surrounded by marble halls and a garden in a courtyard. Steps lead down into the courtyard and down again into the base of the tower.
Arena 2: Tower
A B C D E F G H I J K L M N O P
12 . . . . . . . . . . . . . . .
====..%==============%.....%===============..%==
11 , . . . . . . . . . . . . . ,
=,,,.........======-----------======.........,,,
10 . . . = ¤ , . . . , ¤ = . . .
=......=====¤¤¤¤,,,...........,,,¤¤¤¤=====......
09 . = ¤ , , . . . . . , , ¤ = .
=.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=.....
08 . - . . . . = ¬ = . . . . - .
======---=......=====¬¬¬¬---=====......=---=====
07 . . = . - . . . . . - . = . .
=........=.....---.............---.....=........
06 . . = . - . . . . . - . = . .
======---=......=====---¬¬¬¬=====......=---=====
05 . - . . . . = ¬ = . . . . - .
=.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=.....
04 . = ¤ , , . . . . . , , ¤ = .
=......=====¤¤¤¤,,,...........,,,¤¤¤¤=====......
03 . . . = ¤ , . . . , ¤ = . . .
=............======-----------======............
02 . . . . . . . . . . . . . . .
====..%==============%.....%===============..%==
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' Walls, '-' Steps (3ft), '¬' Raised platform (5ft.), '¤' Plant, '%' Door, ',' Grass, '.' Stone floor, 'A-Z' Contestants
(If you would like to participate in this battle, choose a starting position in row 1, make any final preparations, and roll initiative when ready.)
( G:18b, C:15h, I:15h, S:14b, Q:9o, J:5I)
(Stealth: S:13, Q:29, J:12)
Extended Signature
Jessica walks to I1 checking her gear and whispers to her arrows "We have done well my beauty's, let's keep it up."
Initiative 5
Stealth 12
Jessica McDougal (4W-1L) lvl 1 fighter/lvl 4 Rogue (Retired)
Ashiera Thornstar lvl 1 Fighter
Grianne enters the Arena and takes her place at b1
initiative 18
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Polly Swoops Down to the arena:
initiative: 9
Hide:29
O1
"Polly" Quaf: Aarakocra Rogue level 10 - Coliseum of Conquest
Shmitty Jackson steps into the Arena. *T-Chalk* he loads a clip into his crossbow.
Initiative: 14
(Read below if your PP beats my Stealth 13)
Shmitty will start at B12
I got alot a doods
Calgin enters the arena at H1, rippling into his now-familiar bearturtle form, then draws his sword along the inside of his forearm, causing bursts of electricity to begin flickering across it.
Initiative: 15
Eider joins the battle. At H1
Initiative: 15
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
Tower:
Basil introduces the contestants. An elf woman with brown skin, wearing armor plates made from the carapace of a Giant Scorpion over what would be a fine and elegant dress, were it not coupled with contrasting bulky armor. She still carries her wand. Now the backs of her hands are inked with vibrant tattoos depicting a claw shaped as a five pointed star. "The wild girl, shape shifter, doe-eyed innocent, and steward of the hungry! Capturing the hearts of fans and foes! Grianne Wild Paw!"
A Turtle-bear hybrid. His weapons and bag of fluff hang from his belt which is now fastened with a brooch with a stylized shield and arrow. "We've found this half-bear half-turtle monster to please you. But we get the feeling that you don't like him. What's with all the screaming? You like bears. You like turtles. Maybe you don't like monsters so much. Maybe he used to many turtles. Isn't it enough to know that he ruined a bear, making this Contender for you? Calgin!"
Four identical pale men who've proven remarkably resilient. They seem comfortable in spite of the chill air and icy mist that seems to follow them about. "We've heard that knowledge is power. This man has shown the truth in this. His defenses have protected him from great threats, while his power has shown to be a great threat in itself! Proving his potential gained through years of study! The Frigid Eider!"
A man with dark skin the color of roasted kafe. He keeps a bag of deadly fluff balls on his belt along with his favored crossbow. He wears a pair of steam-punk goggles on his head just visible under the hood of his cloak. "Hunter, pray, man, and meat. Feeding the poor with his great conquests, when he isn't being swallowed whole by the same monster. The only thing more mysterious than his past is his future. Will he be a hero of the people or a vicious enforcer? Shmitty Jackson!"
A bird-man with the coloring of a hawk. His belt is filled with a variety of weapons from swords and knives to magic wands. He carries his favored weapon, a simple bow, in hand. A gold circlet now rests on his head. "A cunning and elusive foe swift and agile, the bird of prey with skills and tricks ready to handle any foe's aggression! 'Polly' Quaf!"
A girl with tan skin and black hair. She wears a dark steel breastplate and carries a great bow carved with intricate designs. She is ready to use it with a full quiver and bracers equipped. "Lady luck continues to climb the ranks. As an ally fortune favors you, but her foes will know how fickle her grace can be! Jessica McDougal!"
Teams: Grianne will fight along side (3)... Shmitty and (2)... Polly.
You return to the starting rooms, and after a tense moment... The gates pop open *k'chunk*
(Round 1: Grianne, Shmitty, and Polly)
Arena 2: Tower
A B C D E F G H I J K L M N O P
12 . . . . ·. . . I. C. . . . . . .
====..%==============%.....%===============..%==
11 , . . . . . . . . . . . . . ,
=,,,.........======-----------======.........,,,
10 . . . = ¤ , . . . , ¤ = . . .
=......=====¤¤¤¤,,,...........,,,¤¤¤¤=====......
09 . = ¤ , , . . . . . , , ¤ = .
=.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=.....
08 . - . . . . = ¬ = . . . . - .
======---=......=====¬¬¬¬---=====......=---=====
07 . . = . - . . . . . - . = . .
=........=.....---.............---.....=........
06 . . = . - . . . . . - . = . .
======---=......=====---¬¬¬¬=====......=---=====
05 . ·- . . . . = ¬ = . . . . - .
=.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=.....
04 . = ¤ , , . . . . . , , ¤ = .
=......=====¤¤¤¤,,,...........,,,¤¤¤¤=====......
03 . . . ·= ¤ , . . . , ¤ = . . .
=............======-----------======............
02 . . . . . . . . . . . . . . .
====..%==============%.....%===============..%==
01 . G. . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' Walls, '-' Steps (3ft), '¬' Raised platform (5ft.), '¤' Plant, '%' Door, ',' Grass, '.' Stone floor, 'A-Z' Contestants
(G S Q vs. C I J)
(Stealth: S:11, Q:29, J:12)
Extended Signature
The next battle will feature any interested level-3 characters. The match will start in about 24 hours.
To win this match... 1... King of the Hill. Capture and control the center of the arena for five rounds, or defeat your enemies to win.
The time: 1 Day. The weather is clear and the sun has risen over the Coliseum walls. Shadows are few and far between, offering no aid to those who seek it.
Arena 10: Mock Sea Battle
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
=========%..======%..================..%========
15 ~ . . . . . . ~ ~ ~ ~ . . . €
=~~~~~=======......~~~~~=======~~~~~....~~~~~~~~
14 ~ ~ ~ ~ . . ~ ¬ ¬ ¬ ~ . . ~ ~
=~~~~¬¬¬~~~~~......~¬¬¬¬=¬¬¬¬¬=¬¬¬¬~....~¬¬¬~~~~
13 ¬ ¬ ¬ ¬ . . ¬ = ¬ = ¬ . . ¬ ~
=¬¬=======¬¬~~~~~~~~¬====¬¬¬¬¬====¬~~~~~¬¬=¬¬~~~
12 ¬ = ¬ ~ ~ ~ ¬ ¬ = ¬ ¬ ~ ~ = ~
=~¬¬¬¬=¬¬¬¬~~~~~~~~¬¬¬¬¬=======¬¬¬¬¬~~~~¬¬=¬¬~~~
11 ¬ ¬ ¬ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ¬ ~
=~~~¬¬¬¬¬~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~¬¬¬¬¬~~~
10 ~ ¬ ~ ~ ~ ~ . . . ~ ~ . . . .
=~~~~~~~~~~~~~~~~.......=.......~~~~...===€===..
09 ~ ~ ~ ~ ~ . . = . . ~ . . . .
=~~~~~~~~~~~~~~~.....===¥===.....~~~~~~~~~~~~~~~
08 . . . . ~ . . = . . ~ ~ ~ ~ ~
=..===€===...~~~~.......=.......~~~~~~~~~~~~~~~~
07 . . . . ~ ~ . . . ~ ~ ~ ~ ¬ ~
=~~~¬¬¬¬¬~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~¬¬¬¬¬~~~
06 ~ ¬ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ¬ ¬ ¬
=~~~¬¬=¬¬~~~~~~~¬¬=======¬¬~~~~~~~~~~~¬¬¬¬=¬¬¬¬~
05 ~ = ~ ~ ¬ ¬ = ¬ ¬ ~ ~ ~ ¬ = ¬
=~~~¬¬=¬¬~~~~~¬====¬¬¬¬¬====¬~~~~~~~~¬¬=======¬¬
04 ~ ¬ . . ¬ = ¬ = ¬ . . ¬ ¬ ¬ ¬
=~~~~¬¬¬~....~¬¬¬¬=¬¬¬¬¬=¬¬¬¬~......~~~~~¬¬¬~~~~
03 ~ ~ . . ~ ¬ ¬ ¬ ~ . . ~ ~ ~ ~
=~~~~~~~~....~~~~~=======~~~~~......=======~~~~~
03 € . . . ~ ~ ~ ~ . . . . . . ~
=========%..================..%======..%========
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '~' Water, '¬' Deck, '.' Stone, '%' Door, 'A-Z' Contestants
(If you would like to participate in this battle, choose a starting position in row 1, make any final preparations, and roll initiative when ready. Every contestant will start each match with one Potion of Healing. Teams will be assigned after initiative.)
( K:18d, Y:17m R:7j, T:4d)
Extended Signature
Cast Invisible Mage Hand, Move to E4 and
Hide 22
"Polly" Quaf: Aarakocra Rogue level 10 - Coliseum of Conquest
Keygella walks to D1 and tells her new blad "Dont fail me and I will not fail you.
Initiative: 6
Keygella lvl 4 fighter arena (3W-1L)
Rothander walks into the arena and stands at J1. As he passes by Keggella he gives her a wink and beats his battle axe against his new shield.
Initiative: 7
Paren 4th lvl Hunter Ranger (2W-3L) retired
Rothander lvl 3 Fighter
Shmitty will leave the starting area and Hide
(Read below if your PP beats my Stealth 18)
Shmitty moves to B5 . He remembers who he is fighting and he loads a clip of silvered crossbow bolts *T'chalk*
I got alot a doods
(OOC: I think Polly is going to have to teach Shmitty to hide.)
"Polly" Quaf: Aarakocra Rogue level 10 - Coliseum of Conquest
(I gotta get these terrible rolls out of here somehow)
I got alot a doods