Tenrok attacks the darkness. (Given that with cover no options will hit I'll let Tenrok keep his axe, assuming he did not intend to throw it at Jianyu.)
Jianyu pulls out his potion , And moves in to heal Nykkan for 7 hit points.
(Keygella, Nykkan)
Arena 10: Mock Sea Battle
A B C D E F G H I J K L M N O P 16 . . . . . . . . . . . . . . . =========%..======%..================..%======== 15 ~ . . . . . . ~ ~ ~ ~ . . . € =~~~~~=======......~~~~~=======~~~~~....~~~~~~~~ 14 ~ ~ ~ ~ . . ~ ¬ ¬ ¬ ~ . . ~ ~ =~~~~¬¬¬~~~~~......~¬¬¬¬=¬¬¬¬¬=¬¬¬¬~....~¬¬¬~~~~ 13 ¬ ¬ ¬ ¬ . . ¬ = ¬ = ¬ . . ¬ ~ =¬¬=======¬¬~~~~~~~~¬====¬¬¬¬¬====¬~~~~~¬¬=¬¬~~~ 12 ¬ = ¬ ~ ~ ~ ¬ ¬ = ¬ ¬ ~ ~ = ~ =~¬¬¬¬=¬¬¬¬~~~~~~~~¬¬¬¬¬=======¬¬¬¬¬~~~~¬¬=¬¬~~~ 11 ¬ ¬ ¬ ~ ~ ~ ~_ ~_ ~ ~ ~ ~ ~ ¬ ~ =~~~¬¬¬¬¬~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~¬¬¬¬¬~~~ 10 ~ ¬ ~ ~ ~ ~_ . . K.._ ~ ~ . . . .B =~~~~~~~~~~~~~~~~.......=.......~~~~...===€===.. 09 ~ ~ ~ ~ ~_ . L. R= y. ._ ~ . . . . =~~~~~~~~~~~~~~~.....===¥===.....~~~~~~~~~~~~~~~ 08 . . . . ~_ . . = . ._ ~ ~ ~ ~ ~ =..===€===...~~~~.......=.......~~~~~~~~~~~~~~~~ 07 . . . . ~ ~_T. . ._ ~ ~ ~ ~ ¬ ~ =~~~¬¬¬¬¬~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~¬¬¬¬¬~~~ 06 ~ ¬ ~ ~ ~ ~ ~_ ~_ ~ ~ ~ ~ ¬ ¬ ¬ =~~~¬¬=¬¬~~~~~~~¬¬=======¬¬~~~~~~~~~~~¬¬¬¬=¬¬¬¬~ 05 ~ = ~ ~ ¬ ¬ = ¬ ¬ ~ ~ ~ ¬ = ¬ =~~~¬¬=¬¬~~~~~¬====¬¬¬¬¬====¬~~~~~~~~¬¬=======¬¬ 04 ~ ¬ . . ¬ = ¬ = ¬ . . ¬ ¬ ¬ ¬ =~~~~¬¬¬~....~¬¬¬¬=¬¬¬¬¬=¬¬¬¬~......~~~~~¬¬¬~~~~ 03 ~ ~ . . ~ ¬ ¬ ¬ ~ . . ~ ~ ~ ~ =~~~~~~~~....~~~~~=======~~~~~......=======~~~~~ 02 € . . . ~ ~ ~ ~ . . . . . . ~ =========%..================..%======..%======== 01 . . . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
Shmitty fires his crossbow, taking out Eider and the Wasp.
Grianne, Shmitty, and Polly are victorious.
Truth approaches the edge of the arena and dissipates the smoke with a Gust of Wind, as Basil drops in to present the crowd their victors.
Medics emerge from the dissipating smoke to tend to the fallen. Calgin, Eider, and Jessica each gain 6000 xp and 640 gold. You also each gain an Uncommon Prize Token.
Basil leads the victors down to the prize room. You each gain 9000 xp and 1600 gold. Within the prize room...
Tier 1:
"Take any one item. We're well equipped." The room contains every item from Chapter 5 of the Player's Handbook weighing 70 pounds or less, armor of varying sizes, instruments, tool kits. There are also spell scrolls, every first level spell is present (as well as spell scrolls of a level for which a magic user of the characters new level would have slots for), and an encyclopedia of knowledge. Reading these books will grant you proficiency with any one of tool kit or any one language, depending which book you choose. The books are magically infused to allow easy retention, but the magic is lost once used.
Upper Tier:
The victor may choose instead, an item from a magically infused chest that summons 10 randomly selected magic items to choose from (rarity determined by level). Alternatively they may exchange a magic item for another item of their choosing of the same rarity or lower, if the administrator has the requested item in his extensive collection. "You name it, we've probably got one somewhere."
Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
The next match will feature any interested level-2 competitors. The match will begin in about 24 hours.
To achieve victory... 2... Gain Control. 4 flags appear around the arena. Begin and end your turn Within 10 feet of a flag with no opponents sharing the space at the end to take control. Take all 4 or control more than your oppoments for 4 consecutive rounds to win.
The time: 1 Day. The bright sunlight offers no advantage to the more subtle contenders.
The arena has been reshaped a fighting pit. Steps lead out of the hole on either side, while low walls and tall wooden palisades offer cover around the outside.
Arena 3: The Pits
A B C D E F G H I J K L M N O P 10 . . . . . . . . . . . . . . . =..%=========================================%.. 09 . . . . . . . . . . . . . . . =€==.....======///......=......///======.....=== 08 . . . / . / . = . / . / . . . =.....======/....../////=/////....../======..... 07 . / . . , . . . . . . . . / . =...../..................,,,.,,.......,,,./----- 06 . _ _ . , . . , . . . . _ _ . =.....______.........,........,,.....______..... 05 . _ _ . . . . . , . , . _ _ . =-----/....,,,.........,,................./..... 04 . / . . , . . . . . . , . / . =.....======/.,,.../////=/////....../======..... 03 . . . / . / . = . / . / . . . ====.....======///......=......///======.....==€ 02 . . . . . . . . . . . . . . . =..%=========================================%.. 01 . . . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '-' Low wall (2ft.), '/' Drop into pit (10ft.), '_' Steps (4ft.), '€' Tree, '%' Door, '.' Dirt, ',' Grass, 'A-Z' Contestants
(If you wish to participate, choose a starting position in row 1, make any final preparations, and roll initiative when ready. Descriptions and introductions will follow initiative along with team selection.)
This post has potentially manipulated dice roll results.
Liam, being healed from the injuries, grunts as he gets up. He's still heavily injured, but he needed to fight. He spotted the woman he was fighting before, and takes a swing at her again. Whether he hit or missed, he looked back at the one who revived him and bolsters his resolve.
Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
(who's turn is it on the sea battle?)
Nykkan Fharngnarthnost: Dragonborn Monk (4)...Coliseum of Conquest (3) {1W-6L} [Brewer]
Hans Stormsong: Human Monk (1)...Colosseum of Conquest (3) {0W-1L}
Tower: (Round 9)
Eider imagines what the ethereal plane must be like as he steps out of Grianne's reach. The zap from his fingers falling short.
Calgin... (17)...and Jessica... (17)... Are fine
The Wasp attacks Shmitty, hitting 10 for 6 piercing and 16 poison. (Con save DC 11 for half.) Takes another shot from the bug.
Pumba attacks BBJ, hitting 12 for 10 slashing.
(Grianne, Shmitty, Polly)
Arena 2: Tower
A B C D E F G H I J K L M N O P
12 j. . . I.cG.G^.G^. P.P . . . . . . .
====..%==============%.....%===============..%==
11 , . . Q.^G.6G.6G. P.P . . . . . . S,
=,,,.........======-----------======.........,,,
10 . . . =^G¤^G,G^. . . , ¤ = . . .
=......=====¤¤¤¤,,,...........,,,¤¤¤¤=====......
09 . = ¤ , , . . . . . , , ¤ = .
=.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=.....
08 . - . . . . = ¬ = . . . . - W.
======---=......=====¬¬¬¬---=====......=---=====
07 . . = . - . . . . . - . = . .
=........=.....---.............---.....=........
06 . . = . - . . . . . - . = . .
======---=......=====---¬¬¬¬=====......=---=====
05 . - . . . . = ¬ = . . . . - .
=.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=.....
04 . = ¤ , , . . . . . , , ¤ = .
=......=====¤¤¤¤,,,...........,,,¤¤¤¤=====......
03 . . . = ¤ , . . . , ¤ = . . .
=............======-----------======............
02 . . . . . . . . . . . . . . .
====..%==============%.....%===============..%==
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' Walls, '-' Steps (3ft), '¬' Raised platform (5ft.), '¤' Plant, '%' Door, ',' Grass, '.' Stone floor, 'A-Z' Contestants
(G S Q vs. C I J)
Extended Signature
Sea Battle: (Round 9)
Tenrok attacks the darkness. (Given that with cover no options will hit I'll let Tenrok keep his axe, assuming he did not intend to throw it at Jianyu.)
Jianyu pulls out his potion , And moves in to heal Nykkan for 7 hit points.
(Keygella, Nykkan)
Arena 10: Mock Sea Battle
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
=========%..======%..================..%========
15 ~ . . . . . . ~ ~ ~ ~ . . . €
=~~~~~=======......~~~~~=======~~~~~....~~~~~~~~
14 ~ ~ ~ ~ . . ~ ¬ ¬ ¬ ~ . . ~ ~
=~~~~¬¬¬~~~~~......~¬¬¬¬=¬¬¬¬¬=¬¬¬¬~....~¬¬¬~~~~
13 ¬ ¬ ¬ ¬ . . ¬ = ¬ = ¬ . . ¬ ~
=¬¬=======¬¬~~~~~~~~¬====¬¬¬¬¬====¬~~~~~¬¬=¬¬~~~
12 ¬ = ¬ ~ ~ ~ ¬ ¬ = ¬ ¬ ~ ~ = ~
=~¬¬¬¬=¬¬¬¬~~~~~~~~¬¬¬¬¬=======¬¬¬¬¬~~~~¬¬=¬¬~~~
11 ¬ ¬ ¬ ~ ~ ~ ~_ ~_ ~ ~ ~ ~ ~ ¬ ~
=~~~¬¬¬¬¬~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~¬¬¬¬¬~~~
10 ~ ¬ ~ ~ ~ ~_ . . K.._ ~ ~ . . . .B
=~~~~~~~~~~~~~~~~.......=.......~~~~...===€===..
09 ~ ~ ~ ~ ~_ . L. R= y. ._ ~ . . . .
=~~~~~~~~~~~~~~~.....===¥===.....~~~~~~~~~~~~~~~
08 . . . . ~_ . . = . ._ ~ ~ ~ ~ ~
=..===€===...~~~~.......=.......~~~~~~~~~~~~~~~~
07 . . . . ~ ~_T. . ._ ~ ~ ~ ~ ¬ ~
=~~~¬¬¬¬¬~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~¬¬¬¬¬~~~
06 ~ ¬ ~ ~ ~ ~ ~_ ~_ ~ ~ ~ ~ ¬ ¬ ¬
=~~~¬¬=¬¬~~~~~~~¬¬=======¬¬~~~~~~~~~~~¬¬¬¬=¬¬¬¬~
05 ~ = ~ ~ ¬ ¬ = ¬ ¬ ~ ~ ~ ¬ = ¬
=~~~¬¬=¬¬~~~~~¬====¬¬¬¬¬====¬~~~~~~~~¬¬=======¬¬
04 ~ ¬ . . ¬ = ¬ = ¬ . . ¬ ¬ ¬ ¬
=~~~~¬¬¬~....~¬¬¬¬=¬¬¬¬¬=¬¬¬¬~......~~~~~¬¬¬~~~~
03 ~ ~ . . ~ ¬ ¬ ¬ ~ . . ~ ~ ~ ~
=~~~~~~~~....~~~~~=======~~~~~......=======~~~~~
02 € . . . ~ ~ ~ ~ . . . . . . ~
=========%..================..%======..%========
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '~' Water, '¬' Deck, '.' Stone, '%' Door, 'A-Z' Contestants
( K Y B vs. R T L)
Extended Signature
Nykkan stands and leaves his quarterstaff on the ground, moves around the wall to H-10 and begins to do a flurry of blows on R
Attack: 9 Damage: 6
Attack: 11 Damage: 3
Attack: 16 Damage: 5
crit damage roll: 1
He then disingages and returns to his
quarterstaffdropped weaponsNykkan Fharngnarthnost: Dragonborn Monk (4)...Coliseum of Conquest (3) {1W-6L} [Brewer]
Hans Stormsong: Human Monk (1)...Colosseum of Conquest (3) {0W-1L}
(Do i get an AoO ? was he close enough for my constrict? if so then Attack: 26 Damage: 11. if not then its a bite For Damage 12 instead)
On her Turn Griannaconda will heal for 5 and Slither across the walls to Eider and give him a boop with her teeth for Attack: 24 Damage: 14
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Tower:
Eider cannot escape. Grianne gets him in her clutches.
She glows with a faint healing energy, as she holds him restrained. Now she's just playing with him.
(Shmitty, Polly)
Extended Signature
(Sea Battle: sorry, I totally skipped Liam. Nykkan and Jianyu are temporarily front loaded.)
Extended Signature
Polly moves to Jessica and takes the healing potion and pockets it, then throws a fire bolt at Eider Attack: 22 Damage: 6
"Polly" Quaf: Aarakocra Rogue level 10 - Coliseum of Conquest
Tower:
Polly tries to roast the mage, but his magic is deflected by Eider's magic.
(If you want to take a fallen enemy's potion you'll have to succeed with a DC 5 Search action.)
(Shmitty)
Extended Signature
stop that Polly
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
Con Save: 4
Finally, Shmitty smells Eiders blood on the wind. Shmitty will move 5 ft away from the wasp and fire two shots at Eider *Th-Thwack*
GUSTO SHOT: Attack: 9 Damage: 14
GUSTO SHOT: Attack: 7 Damage: 19
COLOSSAL STRIKE: 7
Then he will reload *T'Chalk* and take a shot at the wasp over his shoulder *Thwack*
GUSTO SHOT: Attack: 10 Damage: 17
I got alot a doods
Eider falls unconscious.
Sorry guys, i tried =/
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
Tower:
Shmitty fires his crossbow, taking out Eider and the Wasp.
Grianne, Shmitty, and Polly are victorious.
Truth approaches the edge of the arena and dissipates the smoke with a Gust of Wind, as Basil drops in to present the crowd their victors.
Medics emerge from the dissipating smoke to tend to the fallen. Calgin, Eider, and Jessica each gain 6000 xp and 640 gold. You also each gain an Uncommon Prize Token.
Basil leads the victors down to the prize room. You each gain 9000 xp and 1600 gold. Within the prize room...
Tier 1:
"Take any one item. We're well equipped." The room contains every item from Chapter 5 of the Player's Handbook weighing 70 pounds or less, armor of varying sizes, instruments, tool kits. There are also spell scrolls, every first level spell is present (as well as spell scrolls of a level for which a magic user of the characters new level would have slots for), and an encyclopedia of knowledge. Reading these books will grant you proficiency with any one of tool kit or any one language, depending which book you choose. The books are magically infused to allow easy retention, but the magic is lost once used.
Upper Tier:
The victor may choose instead, an item from a magically infused chest that summons 10 randomly selected magic items to choose from (rarity determined by level). Alternatively they may exchange a magic item for another item of their choosing of the same rarity or lower, if the administrator has the requested item in his extensive collection. "You name it, we've probably got one somewhere."
Grianne's Tier-3 Chest:
Armor of Necrotic Resistance, Half Plate, Potion of Healing (Superior), Potion of Gaseous Form, Potion of Stone Giant Strength, Ring of X-ray Vision, Ioun Stone of Awareness, Potion of Fire Giant Strength, Cape of the Mountebank, Canaith Mandolin, Potion of Healing (Superior)
Shmitty's Tier-3 Chest:
Periapt of Proof Against Poison, Ring of the Ram, Shield of Missile Attraction, Potion of Fire Giant Strength, Oil of Etherealness, Potion of Frost Giant Strength, Armor of Necrotic Resistance, Ring Mail, Glamoured Studded Leather, Bead of Force, Flame Tongue Longsword
Polly's Tier-3 Chest:
Studded Leather +1, Rope of Entanglement, Crossbow, Light +2, Potion of Frost Giant Strength, Potion of Heroism, Bracers of Defense, Potion of Clairvoyance, Armor of Necrotic Resistance, Plate, Shield +2, Potion of Invulnerability
Extended Signature
Liam Saving throw 2: 6
((crap))
Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
The next match will feature any interested level-2 competitors. The match will begin in about 24 hours.
To achieve victory... 2... Gain Control. 4 flags appear around the arena. Begin and end your turn Within 10 feet of a flag with no opponents sharing the space at the end to take control. Take all 4 or control more than your oppoments for 4 consecutive rounds to win.
The time: 1 Day. The bright sunlight offers no advantage to the more subtle contenders.
The arena has been reshaped a fighting pit. Steps lead out of the hole on either side, while low walls and tall wooden palisades offer cover around the outside.
Arena 3: The Pits
A B C D E F G H I J K L M N O P
10 . . . . . . . . . . . . . . .
=..%=========================================%..
09 . . . . . . . . . . . . . . .
=€==.....======///......=......///======.....===
08 . . . / . / . = . / . / . . .
=.....======/....../////=/////....../======.....
07 . / . . , . . . . . . . . / .
=...../..................,,,.,,.......,,,./-----
06 . _ _ . , . . , . . . . _ _ .
=.....______.........,........,,.....______.....
05 . _ _ . . . . . , . , . _ _ .
=-----/....,,,.........,,................./.....
04 . / . . , . . . . . . , . / .
=.....======/.,,.../////=/////....../======.....
03 . . . / . / . = . / . / . . .
====.....======///......=......///======.....==€
02 . . . . . . . . . . . . . . .
=..%=========================================%..
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '-' Low wall (2ft.), '/' Drop into pit (10ft.), '_' Steps (4ft.), '€' Tree, '%' Door, '.' Dirt, ',' Grass, 'A-Z' Contestants
(If you wish to participate, choose a starting position in row 1, make any final preparations, and roll initiative when ready. Descriptions and introductions will follow initiative along with team selection.)
( P:22b, G:20a, S:20p, C:13h, B:4o)
Extended Signature
(Liam is conscious. Rothander revived you.)
Extended Signature
Liam, being healed from the injuries, grunts as he gets up. He's still heavily injured, but he needed to fight. He spotted the woman he was fighting before, and takes a swing at her again. Whether he hit or missed, he looked back at the one who revived him and bolsters his resolve.
Attack against Keygella:5
Possible Damage: 11
Possible Superiority damage: 8
Maneuver: Menacing Attack
Bonus action (Rally): Rothander gets 8 Temporary HP.
Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
Level 2 Match:
Initiative: 20
1A
Initiative: 16
Parabolus enters the pits at 1B and begins channeling planar energy.
Parabolus, The Cosmic Horror: Hexblade Warlock
Coliseum stats: 8W-2L
Sea Battle:
Liam strikes a managing blow, laughing in spite of having just been knocked unconscious. (Keygella, Wis save DC 12 or be frightened.)
Rothander is bolstered by the display, and will formally be charged with aiding and abetting later.
Jianyu revives Nykkan.
Nykkan attacks the dwarf landing one powerful strike with a fist.
(Round 10: Keygella)
Extended Signature