Variks goes over to Eris. "Variks will guide you." Variks smiled with his eyes.
Eris is blind...
*Yep, thought I could use the Help action for Eris. He can place images that he's seen in other willing creatures' heads if they let him, he has to put a hand on their head tho.*
The Tavern Mother (Trust me, it's not as weird as it sounds!)
I am the God-Queen of Trickery, Cunning, Lies, and Gaslighting- but you already knew that... "Moon's Haunted." *Cocks shotgun with malicious intent* "Eliksni must rise...yes?" _________ When it comes to pronouns I preferVariks-Senpai(But I'm a dude. Pronouns are weird.)
Tnosh're suddenly exclaims: There! *he is frantically pointing down the tunnel* I saw something move!! It's was watching us, it's getting away!
"No, it's not," Selyána says. Her fey spirit moves 40 feet down the tunnel and teleports 30 more.
*The creature needs to make a WIS save.*
Wis 7
*Unless it's immune to the charmed condition, it's charmed by Selyána and the fey for 1 minute.*
The creature is successfully charmed. Something is wrong though, you can feel it nagging at the back of your mind. History check
*Selyána history (please, dice elves): 21.*
*Nice!*
She remembers that the creature they are chasing after is big, this one's build is waaaay too small. The creature that you charmed is still in the tunnel not moving. You guys are still in the room
"Guys, I think I was right about there being two creatures. Either that, or it can change size." Selyána cautiously moves forwards to examine the tracks.
Not curious about your little charmed friend? Nature check on the tracks
Rollback Post to RevisionRollBack
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
Ri'v mutters "Human dna, something else dna and one or more being necrotic. An undead skeleton, pile of corpse and a tunnel of a rare metal. This must be a necromancers project."
Tnosh're shakes his head: Unlikely, from what I could hear, none of the others came out alive from the experiments that were performed.
Rollback Post to RevisionRollBack
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
Tnosh're suddenly exclaims: There! *he is frantically pointing down the tunnel* I saw something move!! It's was watching us, it's getting away!
"No, it's not," Selyána says. Her fey spirit moves 40 feet down the tunnel and teleports 30 more.
*The creature needs to make a WIS save.*
Wis 7
*Unless it's immune to the charmed condition, it's charmed by Selyána and the fey for 1 minute.*
The creature is successfully charmed. Something is wrong though, you can feel it nagging at the back of your mind. History check
*Selyána history (please, dice elves): 21.*
*Nice!*
She remembers that the creature they are chasing after is big, this one's build is waaaay too small. The creature that you charmed is still in the tunnel not moving. You guys are still in the room
"Guys, I think I was right about there being two creatures. Either that, or it can change size." Selyána cautiously moves forwards to examine the tracks.
Not curious about your little charmed friend? Nature check on the tracks
*Nature (please): 24.*
*Yes, but track first.*
Rollback Post to RevisionRollBack
All stars fade. Some stars forever fall. ------------------------------------------------------------------------------------------------- Homebrew (Mostly Outdated):Magic Items,Monsters,Spells,Subclasses ------------------------------------------------------------------------------------------------- If there was no light, people wouldn't fear the dark.
Tnosh're suddenly exclaims: There! *he is frantically pointing down the tunnel* I saw something move!! It's was watching us, it's getting away!
"No, it's not," Selyána says. Her fey spirit moves 40 feet down the tunnel and teleports 30 more.
*The creature needs to make a WIS save.*
Wis 7
*Unless it's immune to the charmed condition, it's charmed by Selyána and the fey for 1 minute.*
The creature is successfully charmed. Something is wrong though, you can feel it nagging at the back of your mind. History check
*Selyána history (please, dice elves): 21.*
*Nice!*
She remembers that the creature they are chasing after is big, this one's build is waaaay too small. The creature that you charmed is still in the tunnel not moving. You guys are still in the room
"Guys, I think I was right about there being two creatures. Either that, or it can change size." Selyána cautiously moves forwards to examine the tracks.
Not curious about your little charmed friend? Nature check on the tracks
Ri'v walks over. "Hey friend, why don't we sit a swoop notes." He puts his arm around the shoulders and guides him to the room.
Tnosh're suddenly exclaims: There! *he is frantically pointing down the tunnel* I saw something move!! It's was watching us, it's getting away!
"No, it's not," Selyána says. Her fey spirit moves 40 feet down the tunnel and teleports 30 more.
*The creature needs to make a WIS save.*
Wis 7
*Unless it's immune to the charmed condition, it's charmed by Selyána and the fey for 1 minute.*
The creature is successfully charmed. Something is wrong though, you can feel it nagging at the back of your mind. History check
*Selyána history (please, dice elves): 21.*
*Nice!*
She remembers that the creature they are chasing after is big, this one's build is waaaay too small. The creature that you charmed is still in the tunnel not moving. You guys are still in the room
"Guys, I think I was right about there being two creatures. Either that, or it can change size." Selyána cautiously moves forwards to examine the tracks.
Not curious about your little charmed friend? Nature check on the tracks
*Nature (please): 19.*
*Yes, but track first.*
You notice there are two sets of tracks. One looks to be human and the other appears to be skeleton.
Rollback Post to RevisionRollBack
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
Tnosh're suddenly exclaims: There! *he is frantically pointing down the tunnel* I saw something move!! It's was watching us, it's getting away!
"No, it's not," Selyána says. Her fey spirit moves 40 feet down the tunnel and teleports 30 more.
*The creature needs to make a WIS save.*
Wis 7
*Unless it's immune to the charmed condition, it's charmed by Selyána and the fey for 1 minute.*
The creature is successfully charmed. Something is wrong though, you can feel it nagging at the back of your mind. History check
*Selyána history (please, dice elves): 21.*
*Nice!*
She remembers that the creature they are chasing after is big, this one's build is waaaay too small. The creature that you charmed is still in the tunnel not moving. You guys are still in the room
"Guys, I think I was right about there being two creatures. Either that, or it can change size." Selyána cautiously moves forwards to examine the tracks.
Not curious about your little charmed friend? Nature check on the tracks
*Nature (please): 19.*
*Yes, but track first.*
You notice there are two sets of tracks. One looks to be human and the other appears to be skeleton.
Selyána takes note of this and walks over to the creature, making no quick or hostile motions.
Rollback Post to RevisionRollBack
All stars fade. Some stars forever fall. ------------------------------------------------------------------------------------------------- Homebrew (Mostly Outdated):Magic Items,Monsters,Spells,Subclasses ------------------------------------------------------------------------------------------------- If there was no light, people wouldn't fear the dark.
Tnosh're suddenly exclaims: There! *he is frantically pointing down the tunnel* I saw something move!! It's was watching us, it's getting away!
"No, it's not," Selyána says. Her fey spirit moves 40 feet down the tunnel and teleports 30 more.
*The creature needs to make a WIS save.*
Wis 7
*Unless it's immune to the charmed condition, it's charmed by Selyána and the fey for 1 minute.*
The creature is successfully charmed. Something is wrong though, you can feel it nagging at the back of your mind. History check
*Selyána history (please, dice elves): 21.*
*Nice!*
She remembers that the creature they are chasing after is big, this one's build is waaaay too small. The creature that you charmed is still in the tunnel not moving. You guys are still in the room
"Guys, I think I was right about there being two creatures. Either that, or it can change size." Selyána cautiously moves forwards to examine the tracks.
Not curious about your little charmed friend? Nature check on the tracks
Ri'v walks over. "Hey friend, why don't we sit a swoop notes." He puts his arm around the shoulders and guides him to the room.
Your "friend" is a rather perplexed undead skeleton XD
Rollback Post to RevisionRollBack
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
Tnosh're suddenly exclaims: There! *he is frantically pointing down the tunnel* I saw something move!! It's was watching us, it's getting away!
"No, it's not," Selyána says. Her fey spirit moves 40 feet down the tunnel and teleports 30 more.
*The creature needs to make a WIS save.*
Wis 7
*Unless it's immune to the charmed condition, it's charmed by Selyána and the fey for 1 minute.*
The creature is successfully charmed. Something is wrong though, you can feel it nagging at the back of your mind. History check
*Selyána history (please, dice elves): 21.*
*Nice!*
She remembers that the creature they are chasing after is big, this one's build is waaaay too small. The creature that you charmed is still in the tunnel not moving. You guys are still in the room
"Guys, I think I was right about there being two creatures. Either that, or it can change size." Selyána cautiously moves forwards to examine the tracks.
Not curious about your little charmed friend? Nature check on the tracks
*Nature (please): 19.*
*Yes, but track first.*
You notice there are two sets of tracks. One looks to be human and the other appears to be skeleton.
Selyána takes note of this and walks over to the creature, making no quick or hostile motions.
Riv has taken him
Rollback Post to RevisionRollBack
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
Tnosh're suddenly exclaims: There! *he is frantically pointing down the tunnel* I saw something move!! It's was watching us, it's getting away!
"No, it's not," Selyána says. Her fey spirit moves 40 feet down the tunnel and teleports 30 more.
*The creature needs to make a WIS save.*
Wis 7
*Unless it's immune to the charmed condition, it's charmed by Selyána and the fey for 1 minute.*
The creature is successfully charmed. Something is wrong though, you can feel it nagging at the back of your mind. History check
*Selyána history (please, dice elves): 21.*
*Nice!*
She remembers that the creature they are chasing after is big, this one's build is waaaay too small. The creature that you charmed is still in the tunnel not moving. You guys are still in the room
"Guys, I think I was right about there being two creatures. Either that, or it can change size." Selyána cautiously moves forwards to examine the tracks.
Not curious about your little charmed friend? Nature check on the tracks
Ri'v walks over. "Hey friend, why don't we sit a swoop notes." He puts his arm around the shoulders and guides him to the room.
Your "friend" is a rather perplexed undead skeleton XD
Ri'v gives him his best winning smile. persuasion 20
Tnosh're suddenly exclaims: There! *he is frantically pointing down the tunnel* I saw something move!! It's was watching us, it's getting away!
"No, it's not," Selyána says. Her fey spirit moves 40 feet down the tunnel and teleports 30 more.
*The creature needs to make a WIS save.*
Wis 7
*Unless it's immune to the charmed condition, it's charmed by Selyána and the fey for 1 minute.*
The creature is successfully charmed. Something is wrong though, you can feel it nagging at the back of your mind. History check
*Selyána history (please, dice elves): 21.*
*Nice!*
She remembers that the creature they are chasing after is big, this one's build is waaaay too small. The creature that you charmed is still in the tunnel not moving. You guys are still in the room
"Guys, I think I was right about there being two creatures. Either that, or it can change size." Selyána cautiously moves forwards to examine the tracks.
Not curious about your little charmed friend? Nature check on the tracks
Ri'v walks over. "Hey friend, why don't we sit a swoop notes." He puts his arm around the shoulders and guides him to the room.
Your "friend" is a rather perplexed undead skeleton XD
"Can you speak?" Selyána asks, trying in Celestial, Common, Dwarvish, Elvish, and Sylvan.
Rollback Post to RevisionRollBack
All stars fade. Some stars forever fall. ------------------------------------------------------------------------------------------------- Homebrew (Mostly Outdated):Magic Items,Monsters,Spells,Subclasses ------------------------------------------------------------------------------------------------- If there was no light, people wouldn't fear the dark.
Tnosh're suddenly exclaims: There! *he is frantically pointing down the tunnel* I saw something move!! It's was watching us, it's getting away!
"No, it's not," Selyána says. Her fey spirit moves 40 feet down the tunnel and teleports 30 more.
*The creature needs to make a WIS save.*
Wis 7
*Unless it's immune to the charmed condition, it's charmed by Selyána and the fey for 1 minute.*
The creature is successfully charmed. Something is wrong though, you can feel it nagging at the back of your mind. History check
*Selyána history (please, dice elves): 21.*
*Nice!*
She remembers that the creature they are chasing after is big, this one's build is waaaay too small. The creature that you charmed is still in the tunnel not moving. You guys are still in the room
"Guys, I think I was right about there being two creatures. Either that, or it can change size." Selyána cautiously moves forwards to examine the tracks.
Not curious about your little charmed friend? Nature check on the tracks
Ri'v walks over. "Hey friend, why don't we sit a swoop notes." He puts his arm around the shoulders and guides him to the room.
Your "friend" is a rather perplexed undead skeleton XD
Ri'v gives him his best winning smile. persuasion 19
The skeleton cannot speak. But its hands over a makeshift mini-broom, it is made out of straw.
Rollback Post to RevisionRollBack
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
Tnosh're suddenly exclaims: There! *he is frantically pointing down the tunnel* I saw something move!! It's was watching us, it's getting away!
"No, it's not," Selyána says. Her fey spirit moves 40 feet down the tunnel and teleports 30 more.
*The creature needs to make a WIS save.*
Wis 7
*Unless it's immune to the charmed condition, it's charmed by Selyána and the fey for 1 minute.*
The creature is successfully charmed. Something is wrong though, you can feel it nagging at the back of your mind. History check
*Selyána history (please, dice elves): 21.*
*Nice!*
She remembers that the creature they are chasing after is big, this one's build is waaaay too small. The creature that you charmed is still in the tunnel not moving. You guys are still in the room
"Guys, I think I was right about there being two creatures. Either that, or it can change size." Selyána cautiously moves forwards to examine the tracks.
Not curious about your little charmed friend? Nature check on the tracks
Ri'v walks over. "Hey friend, why don't we sit a swoop notes." He puts his arm around the shoulders and guides him to the room.
Your "friend" is a rather perplexed undead skeleton XD
"Can you speak?" Selyána asks, trying in Celestial, Common, Dwarvish, Elvish, and Sylvan.
It tilts it head with its jaw hanging loose
Rollback Post to RevisionRollBack
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
She remembers that the creature they are chasing after is big, this one's build is waaaay too small. The creature that you charmed is still in the tunnel not moving. You guys are still in the room
"Guys, I think I was right about there being two creatures. Either that, or it can change size." Selyána cautiously moves forwards to examine the tracks.
Not curious about your little charmed friend? Nature check on the tracks
Ri'v walks over. "Hey friend, why don't we sit a swoop notes." He puts his arm around the shoulders and guides him to the room.
Your "friend" is a rather perplexed undead skeleton XD
Ri'v gives him his best winning smile. persuasion 19
The skeleton cannot speak. But its hands over a makeshift mini-broom, it is made out of straw.
"It must have used this to clear its tracks. Along with the tracks of the humanoid that was with it," Selyána says. "Folgruk, can you cast speak with dead?"
Rollback Post to RevisionRollBack
All stars fade. Some stars forever fall. ------------------------------------------------------------------------------------------------- Homebrew (Mostly Outdated):Magic Items,Monsters,Spells,Subclasses ------------------------------------------------------------------------------------------------- If there was no light, people wouldn't fear the dark.
Tnosh're suddenly exclaims: There! *he is frantically pointing down the tunnel* I saw something move!! It's was watching us, it's getting away!
"No, it's not," Selyána says. Her fey spirit moves 40 feet down the tunnel and teleports 30 more.
*The creature needs to make a WIS save.*
Wis 7
*Unless it's immune to the charmed condition, it's charmed by Selyána and the fey for 1 minute.*
The creature is successfully charmed. Something is wrong though, you can feel it nagging at the back of your mind. History check
*Selyána history (please, dice elves): 21.*
*Nice!*
She remembers that the creature they are chasing after is big, this one's build is waaaay too small. The creature that you charmed is still in the tunnel not moving. You guys are still in the room
"Guys, I think I was right about there being two creatures. Either that, or it can change size." Selyána cautiously moves forwards to examine the tracks.
Not curious about your little charmed friend? Nature check on the tracks
Ri'v walks over. "Hey friend, why don't we sit a swoop notes." He puts his arm around the shoulders and guides him to the room.
Your "friend" is a rather perplexed undead skeleton XD
"Can you speak?" Selyána asks, trying in Celestial, Common, Dwarvish, Elvish, and Sylvan.
Tnosh're suddenly exclaims: There! *he is frantically pointing down the tunnel* I saw something move!! It's was watching us, it's getting away!
"No, it's not," Selyána says. Her fey spirit moves 40 feet down the tunnel and teleports 30 more.
*The creature needs to make a WIS save.*
Wis 7
*Unless it's immune to the charmed condition, it's charmed by Selyána and the fey for 1 minute.*
The creature is successfully charmed. Something is wrong though, you can feel it nagging at the back of your mind. History check
*Selyána history (please, dice elves): 21.*
*Nice!*
She remembers that the creature they are chasing after is big, this one's build is waaaay too small. The creature that you charmed is still in the tunnel not moving. You guys are still in the room
"Guys, I think I was right about there being two creatures. Either that, or it can change size." Selyána cautiously moves forwards to examine the tracks.
Not curious about your little charmed friend? Nature check on the tracks
Ri'v walks over. "Hey friend, why don't we sit a swoop notes." He puts his arm around the shoulders and guides him to the room.
Your "friend" is a rather perplexed undead skeleton XD
Ri'v gives him his best winning smile. persuasion 19
The skeleton cannot speak. But its hands over a makeshift mini-broom, it is made out of straw.
"Can you write then?" he says holding up his journal and pen.
She remembers that the creature they are chasing after is big, this one's build is waaaay too small. The creature that you charmed is still in the tunnel not moving. You guys are still in the room
"Guys, I think I was right about there being two creatures. Either that, or it can change size." Selyána cautiously moves forwards to examine the tracks.
Not curious about your little charmed friend? Nature check on the tracks
Ri'v walks over. "Hey friend, why don't we sit a swoop notes." He puts his arm around the shoulders and guides him to the room.
Your "friend" is a rather perplexed undead skeleton XD
"Can you speak?" Selyána asks, trying in Celestial, Common, Dwarvish, Elvish, and Sylvan.
It tilts it head with its jaw hanging loose
"So you can hear me, then? Nod your head for yes."
All stars fade. Some stars forever fall. ------------------------------------------------------------------------------------------------- Homebrew (Mostly Outdated):Magic Items,Monsters,Spells,Subclasses ------------------------------------------------------------------------------------------------- If there was no light, people wouldn't fear the dark.
Tnosh're suddenly exclaims: There! *he is frantically pointing down the tunnel* I saw something move!! It's was watching us, it's getting away!
"No, it's not," Selyána says. Her fey spirit moves 40 feet down the tunnel and teleports 30 more.
*The creature needs to make a WIS save.*
Wis 7
*Unless it's immune to the charmed condition, it's charmed by Selyána and the fey for 1 minute.*
The creature is successfully charmed. Something is wrong though, you can feel it nagging at the back of your mind. History check
*Selyána history (please, dice elves): 21.*
*Nice!*
She remembers that the creature they are chasing after is big, this one's build is waaaay too small. The creature that you charmed is still in the tunnel not moving. You guys are still in the room
"Guys, I think I was right about there being two creatures. Either that, or it can change size." Selyána cautiously moves forwards to examine the tracks.
Not curious about your little charmed friend? Nature check on the tracks
Ri'v walks over. "Hey friend, why don't we sit a swoop notes." He puts his arm around the shoulders and guides him to the room.
Your "friend" is a rather perplexed undead skeleton XD
Ri'v gives him his best winning smile. persuasion 19
The skeleton cannot speak. But its hands over a makeshift mini-broom, it is made out of straw.
"Can you write then?" he says holding up his journal and pen.
The skeleton's head is still in the same position it was before. Tnosh're sighs and walks over. He grabs the skeleton's head and snaps it back into position. With a resounding crack the skeleton's head could move again. It nods its head towards Riv and reaches for the pen, waiting for Riv to give it to it
Rollback Post to RevisionRollBack
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
She remembers that the creature they are chasing after is big, this one's build is waaaay too small. The creature that you charmed is still in the tunnel not moving. You guys are still in the room
"Guys, I think I was right about there being two creatures. Either that, or it can change size." Selyána cautiously moves forwards to examine the tracks.
Not curious about your little charmed friend? Nature check on the tracks
Ri'v walks over. "Hey friend, why don't we sit a swoop notes." He puts his arm around the shoulders and guides him to the room.
Your "friend" is a rather perplexed undead skeleton XD
"Can you speak?" Selyána asks, trying in Celestial, Common, Dwarvish, Elvish, and Sylvan.
It tilts it head with its jaw hanging loose
"So you can hear me, then? Nod your head for yes."
Tnosh're: Its head was jammed, happens all the time.
Rollback Post to RevisionRollBack
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
Variks watches, intrigued. He stays alert in case something goes wrong.
Rollback Post to RevisionRollBack
The Tavern Mother (Trust me, it's not as weird as it sounds!)
I am the God-Queen of Trickery, Cunning, Lies, and Gaslighting- but you already knew that... "Moon's Haunted." *Cocks shotgun with malicious intent* "Eliksni must rise...yes?" _________ When it comes to pronouns I preferVariks-Senpai(But I'm a dude. Pronouns are weird.)
To post a comment, please login or register a new account.
*Yep, thought I could use the Help action for Eris. He can place images that he's seen in other willing creatures' heads if they let him, he has to put a hand on their head tho.*
The Tavern Mother (Trust me, it's not as weird as it sounds!)
I am the God-Queen of Trickery, Cunning, Lies, and Gaslighting- but you already knew that...
"Moon's Haunted." *Cocks shotgun with malicious intent*
"Eliksni must rise...yes?"
_________
When it comes to pronouns I prefer Variks-Senpai (But I'm a dude. Pronouns are weird.)
Not curious about your little charmed friend? Nature check on the tracks
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
Tnosh're shakes his head: Unlikely, from what I could hear, none of the others came out alive from the experiments that were performed.
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
*Nature (please): 24.*
*Yes, but track first.*
All stars fade. Some stars forever fall.
-------------------------------------------------------------------------------------------------
Homebrew (Mostly Outdated): Magic Items, Monsters, Spells, Subclasses
-------------------------------------------------------------------------------------------------
If there was no light, people wouldn't fear the dark.
Ri'v walks over. "Hey friend, why don't we sit a swoop notes." He puts his arm around the shoulders and guides him to the room.
Outside the Lines Fantasy – A collection of self published fiction stories.
You notice there are two sets of tracks. One looks to be human and the other appears to be skeleton.
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
Selyána takes note of this and walks over to the creature, making no quick or hostile motions.
All stars fade. Some stars forever fall.
-------------------------------------------------------------------------------------------------
Homebrew (Mostly Outdated): Magic Items, Monsters, Spells, Subclasses
-------------------------------------------------------------------------------------------------
If there was no light, people wouldn't fear the dark.
Your "friend" is a rather perplexed undead skeleton XD
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
Riv has taken him
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
Ri'v gives him his best winning smile. persuasion 20
Outside the Lines Fantasy – A collection of self published fiction stories.
"Can you speak?" Selyána asks, trying in Celestial, Common, Dwarvish, Elvish, and Sylvan.
All stars fade. Some stars forever fall.
-------------------------------------------------------------------------------------------------
Homebrew (Mostly Outdated): Magic Items, Monsters, Spells, Subclasses
-------------------------------------------------------------------------------------------------
If there was no light, people wouldn't fear the dark.
The skeleton cannot speak. But its hands over a makeshift mini-broom, it is made out of straw.
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
It tilts it head with its jaw hanging loose
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
"It must have used this to clear its tracks. Along with the tracks of the humanoid that was with it," Selyána says. "Folgruk, can you cast speak with dead?"
All stars fade. Some stars forever fall.
-------------------------------------------------------------------------------------------------
Homebrew (Mostly Outdated): Magic Items, Monsters, Spells, Subclasses
-------------------------------------------------------------------------------------------------
If there was no light, people wouldn't fear the dark.
Eris asks in Deep Speech.
I have a weird sense of humor.
I also make maps.(That's a link)
"Can you write then?" he says holding up his journal and pen.
Outside the Lines Fantasy – A collection of self published fiction stories.
"So you can hear me, then? Nod your head for yes."
All stars fade. Some stars forever fall.
-------------------------------------------------------------------------------------------------
Homebrew (Mostly Outdated): Magic Items, Monsters, Spells, Subclasses
-------------------------------------------------------------------------------------------------
If there was no light, people wouldn't fear the dark.
The skeleton's head is still in the same position it was before. Tnosh're sighs and walks over. He grabs the skeleton's head and snaps it back into position. With a resounding crack the skeleton's head could move again. It nods its head towards Riv and reaches for the pen, waiting for Riv to give it to it
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
Tnosh're: Its head was jammed, happens all the time.
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
Variks watches, intrigued. He stays alert in case something goes wrong.
The Tavern Mother (Trust me, it's not as weird as it sounds!)
I am the God-Queen of Trickery, Cunning, Lies, and Gaslighting- but you already knew that...
"Moon's Haunted." *Cocks shotgun with malicious intent*
"Eliksni must rise...yes?"
_________
When it comes to pronouns I prefer Variks-Senpai (But I'm a dude. Pronouns are weird.)