Briefly lost in his thoughts Lorvax remains staring blankly at the ground, though Lostur's yelling quickly snaps him out of it. Looking around at his kin in disbelief, Lorvax quickly places his hands on Balorian. "Does hope yet remain?"he asks searchingly.
As each of you place your hands upon the stone form you feel a rush of life enter your bodies, driving away the last of your fatigue from the long sleep you have been held in.
"THERE IS NO FAILURE WHILE YOU YET DRAW BREATH MY CHILDREN; AND THERE IS ALWAYS HOPE, THOUGH MINE LIES BEYOND YOUR GIFTING. I HAVE HELD THIS FORM WHILE AN AGE HAS PASSED, WAITING FOR YOUR REBIRTH AND WITH IT... A BEGINNING. LEAVE THIS PLACE. LEARN WHAT YOU MUST AND ENTER THE WORLD ABOVE TO FORGE IT ANEW IN YOUR IMAGE. TAKE YOUR REST HERE THEN VENTURE FORTH. THE DOOR WILL OPEN AT YOUR TOUCH..."
The ground begins to rumble slightly and beneath your touch the stone form of your master begins to crumble to dust.
"...AND SO I LEAVE YOU THIS FINAL GIFT. USE IT WELL!"
Your hands suddenly blaze out in a golden light from where you touch Balorian; working up your arms and consuming your entire bodies. For a moment you are blinded by it and then at last when it blinks out of existence the dragon has gone as is the petrified mage. A silver staff clatters to the ground where the human once stood but for the moment you pay it no heed as a strange sensation sweeps through you. It feels... wonderful.
OOC: You have been empowered by the Dragon. Gain expertise in any one skill that you are proficient in.
"OK, master. If you say so we will press on and take the world again, in your name." He takes a step back and sits down "But for now these old bones need some rest. Let me start by praying for health." He starts praying for about 10 minutes (everybody regains 18 hp), then he sits with his back to some debris and starts taking a short rest.
"Master!" Lostur says, sinking to the ground by Balorian's feet. "This unworthy one thanks you!" He scowls at the others; "I don't want to leave the Master's side until the evening has passed... I want to be here should he speak to us again. Also, if any of those goblin scragglers dare to show up here, I want to rip them apart myself!" With that, he sets himself up at the statue, leaning against it and crossing his arms, eyes closed.
In silence, deep moved by the last words of Lord Balorian, Kray takes out her armor and, after making sure the rest are comfortable and don't need anything, she sits, crossing her legs in front of her, and with the tail circling herself, and enters a meditation state for some time. She has a lot of things to think about.
Attempting to trust in his master's words, Lorvax shakes his head. He was sure that Balorian was showing them all unwarranted kindness, a fact that made his shame even more hard felt. "This one shall do as the Master commands."he says in awe, before adding, "... even in his departing moments he puts us, his children, above all."
Lorvax lets the energy wash over him, renewing his sense of purpose; though he has no need for comfort he delights in the gifts Balorian has bestowed. Looking around at his fellow kin, Balorian's chosen, he smiles. "Friends, it would appear we have been given a mission - from Lord Balorian himself, no less!" Lorvax melodramatically raises his hands upward, palms together,"Who are we to refuse?!" The question came out more aggressively than he intended.
Headstrong and filled with fervour, Lorvax looks around questioningly to the others,"So, where first?"
Lostur, in his great devotion, snores softly from where he slumped by the statue's base. He completely misses Lorvax's energetic inquiry as he takes a rest, apparently more tired out from the battle, or perhaps the great passage of non-sleep, than he let on.
Brenvull turns to Lorvax "You are bold young one. We, or at least I, should rest. Sleep. Be stronger for the battle we are ordered to fight. Maybe we should also look around if the filth left behind anything useful before going forward." And he sets out to search for something of a bed in one of the tents that doesn't reek of foul goblin, otherwise he just lies down somewhere on the ground near Balorian.
You all settle in for a long rest and as Brenvull quietly mutters his prayers of healing you take some time to come to terms with the loss and the burden that has been placed upon you. The great dragon Balorian has gone and though the gifts of his spirit and the urgency of his charge remain with you, you are for the first time in your lives masters of your own destiny. Lostur you take comfort from the remains of Balorian as you sit close to them, but no further word or feeling comes to you through the course of your rest. It would appear that whatever vestige remained of the dragons spirit has not passed over into the blessed realm. At last sleep takes you, and you dream of a world now lost.
Kray you allow yourself to drift into that soothing and familiar state of meditation that has served you so well through your years of service to the dragon. You find that calm inner centre where you are able to consider what has passed free of the burden of emotion. Brenvull your brief search reveals many items uncovered by the foul goblins that bare further examination once you are rested, and while there are many places you could sleep in the camp of the goblins, you can not escape their filth or their stench so at last return to your companions to take your rest.
As your rest comes to an end you all may either explore the cavern or attempt to move on.
Waking from his fitful sleep, Lostur is uneasy. It doesn't feel right, to him, to be left to his own devices, without a clear leader giving him a command to follow. Unable to break from his daily routine, he prepares himself for battle - stretching, summoning forth his yklwa into existence, and blessing himself with the gift of alacrity. Once finished, he looks around the camp, catching sight of the golden gates.
Fear strikes him deeply at that moment; opening those gates means accepting Balorian's final words, that he is alone, and on his own. Never truly alone, his conscience darkly reminds him, but not even the slithering, lingering presence of Azuraxid's power can belay this existential fear. Shaking his head, he turns to the others, in various states of their "morning" ablutions.
"I am going to explore the cavern. Raid the tents. Look for supplies. We need food, water, and to see how the goblin filth managed to overtake our base. Who's with me?"
(Lostur is going to start searching through 4, 5, 6, and 9 for supplies, hopefully with the help / helping others, since he's not the brightest bulb :P )
Grunting Lorvax rises, his body still stiff from his deep sleep and the proceeding fighting. "Not sure about you Lostur, but I want to take a look in that large tent over yonder." He points at the command tent,"Might find something useful... If not I mean to burn it to the ground. It's taint is a stain on this place." As if to punctuate his point, Lorvax removes a torch from his backpack and lights it.
((Lorvax will first head to 6, then 5, then follow Lostur.))
(In that cast Lostur will head along and provide the help action to Lorvax should we need to make any rolls to search for stuff. I'm guessing we're going to raid and burn the bodies all around, not just the camp, while we're at it...)
"The stench of it offends my nose. Let's clean our sacred home of this filth once and for all," Lostur growls in agreement.
Before standing up too look around the cavern Brenvull sits down to perform a ritual so he might be able to find some useful items between all the rubbish he believes all the stuff he will find here to be. He heads off to the Shaman's tent. When he hears Lorvax talking about burning stuff to the ground he says: "Maybe not make to much smoke in this enclosed area... Though I feel the sentiment. The rubbish! The garbage! The filth! It's an insult!" he recomposes himself "But for now we should be smart... be calm... For master Balorian... may he join Bahamut in our guidance." He continues walking on: "Let's see what this pagan has, I bet nothing good." he grumbles when walking there.
(he goes to 2 first, but will also want to check other the places the others visit with his Detect Magic up)
"You are right Lorvax" says Kray who has been silent polishing her armor and shield since she woke up " Let's check if we find something useful " she had to admit to herself at least that she wanted to be longer near Lord Balorian.
Lorvax made his way wearily to the large command tent, the large eyesore stood as a symbol of defiance against Balorian, this was a place that would be purged in time. Lifting the flap he pushed his torch through the entrance before entering, half expecting one of the twisted goblin-kin to jump out at him, gnashing it's wicked teeth. Proceeding inside the tent Lorvax took in the interior, looking for anything that could be seen as important information - battle plans, maps, command notes, and the like.
Investigation: 10 11 ((Lostur providing assistance; rolled a 7 then an 8!))
Lostur you root around the goblin filth where they have set down their bedding. You find a couple of coin pouches amounting to 120 gold and a small jewellery box containing, Blue quartz, 3 x Eye agate, Hematite, Tiger eye and 4 x Turquoise. The rest of their belongings were flea bitten trash to your eyes.
You join Lorvax then to search the storage tents. The first tent contains food stores of surprisingly good quality. Ale kegs, cured meats and even baskets of breads and fruit. It seems that the expedition well supplied and that some of the creatures at least were fond of fine foods and drink. The second tent contained mining stores and equipment. Ropes, picks, hammers, tool kits of every kind. Any mundane adventuring equipment wanted by the party can most likely be acquired from these tents. OOC: Roll for investigation with a DC 10 for any mundane/non magical item you wish to find. This does not include weapons and armour.
Kray you see Lorvax and Lostur enter the command tent and follow them inside.
Inside the command tent you find a large round table with a squat candle still flickering in the centre. It is close to burning out. A wide parchment has been rolled out next to the candle its corners weighed down by small stones. It appears to be a schematic of the mineshaft leading down to the cavern outside. There is writing on here but i a language you do not understand. It strikes you as odd however, as the writing is not what you might expect from the hand of a goblin.
To the rear of the tent you spy a heavy wooden trunk...
Brenvull you head over to the shamans tent first and as you do you cast detect magic. For a moment you sense illusion magic close by but then suddenly it is gone and your attention is drawn by the myriad of magical auras coming from inside the tent. Going inside you see a large oblong table cluttered with strange items. A large pearl sits on a small golden stand amidst all the other items, this appears to be one of the only non-magical items in the tent. You see :
A small grey bag emanating conjuration magic
A vial containing a milky white liquid that emanates transmutation magic
Lostur eyes the gold, and then carefully sorts it into 4 piles for the party (you can each add 30GP to your inventory). He then looks at the gems thoughtfully... "Pretty and shiny. Let's keep them safe for now," he mutters, before squirreling them away in a pouch to be dealt with later. Upon seeing the rows and rows of equipment, Lostur eagerly jumps in, looking to find some useful tools, or rope, or sacks, or anything that might help him get by in the future. He's so overwhelmed by the choices, though, that after picking up one pick after the other, and one bundle of rope after the other, he finally throws them all down in frustration, unable to decide on anything at all. (Investigation: 5 :( )
"Do you want me to move that?" asks Kraythanax to the others pointing to the wooden trunk. "Didn't know that filthy goblinodis would know how to read. "
Brenvull gathers the magic items and joins with the others. "Look what I found lying around. Would be a waste not to use it right. Does anyone know what these items do?"
((For now he will just use his Detect Magic to find magic items in the various tents, later he will return for more a thorough search))
"If anyone finds some diamonds, I would be interested in those. Might one of you perish they give me te option to bring you back to live. Not that I think that will be necessary, but is nice to have the option to do so."
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Briefly lost in his thoughts Lorvax remains staring blankly at the ground, though Lostur's yelling quickly snaps him out of it. Looking around at his kin in disbelief, Lorvax quickly places his hands on Balorian. "Does hope yet remain?" he asks searchingly.
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
As each of you place your hands upon the stone form you feel a rush of life enter your bodies, driving away the last of your fatigue from the long sleep you have been held in.
"THERE IS NO FAILURE WHILE YOU YET DRAW BREATH MY CHILDREN; AND THERE IS ALWAYS HOPE, THOUGH MINE LIES BEYOND YOUR GIFTING. I HAVE HELD THIS FORM WHILE AN AGE HAS PASSED, WAITING FOR YOUR REBIRTH AND WITH IT... A BEGINNING. LEAVE THIS PLACE. LEARN WHAT YOU MUST AND ENTER THE WORLD ABOVE TO FORGE IT ANEW IN YOUR IMAGE. TAKE YOUR REST HERE THEN VENTURE FORTH. THE DOOR WILL OPEN AT YOUR TOUCH..."
The ground begins to rumble slightly and beneath your touch the stone form of your master begins to crumble to dust.
"...AND SO I LEAVE YOU THIS FINAL GIFT. USE IT WELL!"
Your hands suddenly blaze out in a golden light from where you touch Balorian; working up your arms and consuming your entire bodies. For a moment you are blinded by it and then at last when it blinks out of existence the dragon has gone as is the petrified mage. A silver staff clatters to the ground where the human once stood but for the moment you pay it no heed as a strange sensation sweeps through you. It feels... wonderful.
OOC: You have been empowered by the Dragon. Gain expertise in any one skill that you are proficient in.
DM - Warlock of Firetop Mountain
"OK, master. If you say so we will press on and take the world again, in your name." He takes a step back and sits down "But for now these old bones need some rest. Let me start by praying for health." He starts praying for about 10 minutes (everybody regains 18 hp), then he sits with his back to some debris and starts taking a short rest.
"Master!" Lostur says, sinking to the ground by Balorian's feet. "This unworthy one thanks you!" He scowls at the others; "I don't want to leave the Master's side until the evening has passed... I want to be here should he speak to us again. Also, if any of those goblin scragglers dare to show up here, I want to rip them apart myself!" With that, he sets himself up at the statue, leaning against it and crossing his arms, eyes closed.
In silence, deep moved by the last words of Lord Balorian, Kray takes out her armor and, after making sure the rest are comfortable and don't need anything, she sits, crossing her legs in front of her, and with the tail circling herself, and enters a meditation state for some time. She has a lot of things to think about.
PbP Character: A few ;)
Attempting to trust in his master's words, Lorvax shakes his head. He was sure that Balorian was showing them all unwarranted kindness, a fact that made his shame even more hard felt. "This one shall do as the Master commands." he says in awe, before adding, "... even in his departing moments he puts us, his children, above all."
Lorvax lets the energy wash over him, renewing his sense of purpose; though he has no need for comfort he delights in the gifts Balorian has bestowed. Looking around at his fellow kin, Balorian's chosen, he smiles. "Friends, it would appear we have been given a mission - from Lord Balorian himself, no less!" Lorvax melodramatically raises his hands upward, palms together, "Who are we to refuse?!" The question came out more aggressively than he intended.
Headstrong and filled with fervour, Lorvax looks around questioningly to the others, "So, where first?"
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
Lostur, in his great devotion, snores softly from where he slumped by the statue's base. He completely misses Lorvax's energetic inquiry as he takes a rest, apparently more tired out from the battle, or perhaps the great passage of non-sleep, than he let on.
Brenvull turns to Lorvax "You are bold young one. We, or at least I, should rest. Sleep. Be stronger for the battle we are ordered to fight. Maybe we should also look around if the filth left behind anything useful before going forward." And he sets out to search for something of a bed in one of the tents that doesn't reek of foul goblin, otherwise he just lies down somewhere on the ground near Balorian.
You all settle in for a long rest and as Brenvull quietly mutters his prayers of healing you take some time to come to terms with the loss and the burden that has been placed upon you. The great dragon Balorian has gone and though the gifts of his spirit and the urgency of his charge remain with you, you are for the first time in your lives masters of your own destiny. Lostur you take comfort from the remains of Balorian as you sit close to them, but no further word or feeling comes to you through the course of your rest. It would appear that whatever vestige remained of the dragons spirit has not passed over into the blessed realm. At last sleep takes you, and you dream of a world now lost.
Kray you allow yourself to drift into that soothing and familiar state of meditation that has served you so well through your years of service to the dragon. You find that calm inner centre where you are able to consider what has passed free of the burden of emotion. Brenvull your brief search reveals many items uncovered by the foul goblins that bare further examination once you are rested, and while there are many places you could sleep in the camp of the goblins, you can not escape their filth or their stench so at last return to your companions to take your rest.
As your rest comes to an end you all may either explore the cavern or attempt to move on.
1. The wolf pens
2. The Shamans tent
3. The dark pool
4. The goblin camp
5. Storage tents
6. The command tent
7. The goblin tunnel
8. The batterning ram
9. The Bugbears quarters
10. The golden gates
DM - Warlock of Firetop Mountain
Waking from his fitful sleep, Lostur is uneasy. It doesn't feel right, to him, to be left to his own devices, without a clear leader giving him a command to follow. Unable to break from his daily routine, he prepares himself for battle - stretching, summoning forth his yklwa into existence, and blessing himself with the gift of alacrity. Once finished, he looks around the camp, catching sight of the golden gates.
Fear strikes him deeply at that moment; opening those gates means accepting Balorian's final words, that he is alone, and on his own. Never truly alone, his conscience darkly reminds him, but not even the slithering, lingering presence of Azuraxid's power can belay this existential fear. Shaking his head, he turns to the others, in various states of their "morning" ablutions.
"I am going to explore the cavern. Raid the tents. Look for supplies. We need food, water, and to see how the goblin filth managed to overtake our base. Who's with me?"
(Lostur is going to start searching through 4, 5, 6, and 9 for supplies, hopefully with the help / helping others, since he's not the brightest bulb :P )
Grunting Lorvax rises, his body still stiff from his deep sleep and the proceeding fighting. "Not sure about you Lostur, but I want to take a look in that large tent over yonder." He points at the command tent, "Might find something useful... If not I mean to burn it to the ground. It's taint is a stain on this place." As if to punctuate his point, Lorvax removes a torch from his backpack and lights it.
((Lorvax will first head to 6, then 5, then follow Lostur.))
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
(In that cast Lostur will head along and provide the help action to Lorvax should we need to make any rolls to search for stuff. I'm guessing we're going to raid and burn the bodies all around, not just the camp, while we're at it...)
"The stench of it offends my nose. Let's clean our sacred home of this filth once and for all," Lostur growls in agreement.
Before standing up too look around the cavern Brenvull sits down to perform a ritual so he might be able to find some useful items between all the rubbish he believes all the stuff he will find here to be. He heads off to the Shaman's tent. When he hears Lorvax talking about burning stuff to the ground he says: "Maybe not make to much smoke in this enclosed area... Though I feel the sentiment. The rubbish! The garbage! The filth! It's an insult!" he recomposes himself "But for now we should be smart... be calm... For master Balorian... may he join Bahamut in our guidance." He continues walking on: "Let's see what this pagan has, I bet nothing good." he grumbles when walking there.
(he goes to 2 first, but will also want to check other the places the others visit with his Detect Magic up)
"You are right Lorvax" says Kray who has been silent polishing her armor and shield since she woke up " Let's check if we find something useful " she had to admit to herself at least that she wanted to be longer near Lord Balorian.
PbP Character: A few ;)
Lorvax made his way wearily to the large command tent, the large eyesore stood as a symbol of defiance against Balorian, this was a place that would be purged in time. Lifting the flap he pushed his torch through the entrance before entering, half expecting one of the twisted goblin-kin to jump out at him, gnashing it's wicked teeth. Proceeding inside the tent Lorvax took in the interior, looking for anything that could be seen as important information - battle plans, maps, command notes, and the like.
Investigation:
1011 ((Lostur providing assistance; rolled a 7 then an 8!))DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
(Lorvax has advantage on the check from Lostur, so you can roll again if you want)
Lostur you root around the goblin filth where they have set down their bedding. You find a couple of coin pouches amounting to 120 gold and a small jewellery box containing, Blue quartz, 3 x Eye agate, Hematite, Tiger eye and 4 x Turquoise. The rest of their belongings were flea bitten trash to your eyes.
You join Lorvax then to search the storage tents. The first tent contains food stores of surprisingly good quality. Ale kegs, cured meats and even baskets of breads and fruit. It seems that the expedition well supplied and that some of the creatures at least were fond of fine foods and drink. The second tent contained mining stores and equipment. Ropes, picks, hammers, tool kits of every kind. Any mundane adventuring equipment wanted by the party can most likely be acquired from these tents. OOC: Roll for investigation with a DC 10 for any mundane/non magical item you wish to find. This does not include weapons and armour.
Kray you see Lorvax and Lostur enter the command tent and follow them inside.
Inside the command tent you find a large round table with a squat candle still flickering in the centre. It is close to burning out. A wide parchment has been rolled out next to the candle its corners weighed down by small stones. It appears to be a schematic of the mineshaft leading down to the cavern outside. There is writing on here but i a language you do not understand. It strikes you as odd however, as the writing is not what you might expect from the hand of a goblin.
To the rear of the tent you spy a heavy wooden trunk...
Brenvull you head over to the shamans tent first and as you do you cast detect magic. For a moment you sense illusion magic close by but then suddenly it is gone and your attention is drawn by the myriad of magical auras coming from inside the tent. Going inside you see a large oblong table cluttered with strange items. A large pearl sits on a small golden stand amidst all the other items, this appears to be one of the only non-magical items in the tent. You see :
DM - Warlock of Firetop Mountain
Lostur eyes the gold, and then carefully sorts it into 4 piles for the party (you can each add 30 GP to your inventory). He then looks at the gems thoughtfully... "Pretty and shiny. Let's keep them safe for now," he mutters, before squirreling them away in a pouch to be dealt with later. Upon seeing the rows and rows of equipment, Lostur eagerly jumps in, looking to find some useful tools, or rope, or sacks, or anything that might help him get by in the future. He's so overwhelmed by the choices, though, that after picking up one pick after the other, and one bundle of rope after the other, he finally throws them all down in frustration, unable to decide on anything at all. (Investigation: 5 :( )
"Do you want me to move that?" asks Kraythanax to the others pointing to the wooden trunk. "Didn't know that filthy goblinodis would know how to read. "
PbP Character: A few ;)
Brenvull gathers the magic items and joins with the others. "Look what I found lying around. Would be a waste not to use it right. Does anyone know what these items do?"
((For now he will just use his Detect Magic to find magic items in the various tents, later he will return for more a thorough search))
"If anyone finds some diamonds, I would be interested in those. Might one of you perish they give me te option to bring you back to live. Not that I think that will be necessary, but is nice to have the option to do so."