Circle of the old ways 'Bark Bulwark' has its snippet coded incorrectly - ability states you have AC equal to your wis and dex mods but the snippet uses dex + con
The Stoneborn species have the feature "Silver Bulwark", which allows them to take a reaction to get some resistances. Dndbeyond shows those resistances are on permanently.
Circle of the old ways 'Bark Bulwark' has its snippet coded incorrectly - ability states you have AC equal to your wis and dex mods but the snippet uses dex + con
The Stoneborn species have the feature "Silver Bulwark", which allows them to take a reaction to get some resistances. Dndbeyond shows those resistances are on permanently.
Question about the Warlock's Horned King subclass, specifically its 3rd level feature, Witch Mark. Here's the description:
When you finish a Long Rest, you can imbue magic into a nonmagical Tiny object you’re holding. Choose one of your prepared Warlock spells that has a casting time of an action. A creature holding the marked object can take a Magic action to cast the spell (using your Charisma modifier, spell attack bonus, or spell save DC). The mark fades when the spell is cast from it or when you finish a Long Rest.
The text doesn't say a spell slot is expended. Is that intended?
Public Mod Note
(spamandtuna):
Please ask Avantris Entertainment
Question about the Warlock's Horned King subclass, specifically its 3rd level feature, Witch Mark. Here's the description:
When you finish a Long Rest, you can imbue magic into a nonmagical Tiny object you’re holding. Choose one of your prepared Warlock spells that has a casting time of an action. A creature holding the marked object can take a Magic action to cast the spell (using your Charisma modifier, spell attack bonus, or spell save DC). The mark fades when the spell is cast from it or when you finish a Long Rest.
The text doesn't say a spell slot is expended. Is that intended?
It doesn't cost a spell slot to put it on. Answered on the CM discord server.
Hey, I have an issue with the Warlock subclass, Great Fool Patron.
This is issue is within the DNDB app, in the reactions section for the Killing Joke ability, it lists the damage for Vicious Mockery as 1d4, but in the spells, it has it as 1d6. I know this is the difference between 2014 rules and 2024, but not sure why it's mixing both in there.
If this is an input issue, just let me know what I need to do to fix it, other wise it seems to be an error with the system.
Other parts still have problems. For example: Might of the Old has a passive +2 Str(max22)/-2 Dex. When selected, it only increases Str, and stops at the normal 20 cap, and doesn't lower Dex. Theres also way to active the ability so it applies the active +25 Str and Fire Vulnerability without having to manually override everything on the character sheet.
Just came here to say that Might of the Old One's, Maximum of 22 STR still isn't working correctly. The -2 to Dex does seem to be working.
For reference, "Boon of Combat Prowess"
Lists in the "Edit Modifiers" template
"Modifier Type = Bonus
Modifier Subtype = Choose an Ability Score"
And
"Modifier Type = Bonus
Modifier Subtype = Ability Score Maximum
Ability Score = Strength
Where as
Polearm Master lists
Modifier Type = Bonus
Modifier Subtype = Choose Strength or Dexterity
Fixed Value = 1
I can't make a homebrew copy of "Might of the Old One" on DDB to look at the code to point out exactly what's wrong with it, but I suspect they used the "Bonus" without also giving the bonus ability maximum to strength modifier.
I seem to have an issue with the 2024 bard's magical secret feature. All the new speels for clerics wizards and druids do not appear as an option to pick for magical secrets. Anyone knows sth about it? any workaround so far? I ensured to enable all of the partnered content.
"...starting at character level 3 you always have the Charm Person spell prepared, and starting at character level 5 you always have the Invisibility spell prepared. ..."
Just came here to say that Might of the Old One's, Maximum of 22 STR still isn't working correctly. The -2 to Dex does seem to be working.
This seems to work correctly on my sheet. If I set 20 STR, then add the Dark Bargain, it goes up to 22 as expected.
If you're still having issues here, what steps did you take to get this error? Can you share a link to an affected character sheet? (Please make sure in your character settings that "Character Privacy" is set to "Public", too.)
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Just came here to say that Might of the Old One's, Maximum of 22 STR still isn't working correctly. The -2 to Dex does seem to be working.
This seems to work correctly on my sheet. If I set 20 STR, then add the Dark Bargain, it goes up to 22 as expected.
If you're still having issues here, what steps did you take to get this error? Can you share a link to an affected character sheet? (Please make sure in your character settings that "Character Privacy" is set to "Public", too.)
We used the standard ASI progression to achieve 20 STR.
With the Dark Bargain active, the Strength wouldn't go above 20 like it should.
It didn't matter if You had the Dark Bargain at level 1, and progressed your ASI to increase it beyond 20.
Or if you got to 20 strength with ASI's, and then grabbed the Dark Bargain.
In DDB, it would show all the bonuses, but would still only give you a total of 20 strength.
Runestone of the Wild Titan does not work properly. In it description, it states: "While holding the stone, you gain a bonus to Strength and Constitution saving throws determined by the runestone’s rarity...". This should be a +1 to STR and CON saves for Rare, +2 for Very Rare, and +3 for Legendary. However, the CON and STR bonus is NOT applied to the saving throws. Tested on all 3 variants and none work correctly.
Just came here to say that Might of the Old One's, Maximum of 22 STR still isn't working correctly. The -2 to Dex does seem to be working.
This seems to work correctly on my sheet. If I set 20 STR, then add the Dark Bargain, it goes up to 22 as expected.
If you're still having issues here, what steps did you take to get this error? Can you share a link to an affected character sheet? (Please make sure in your character settings that "Character Privacy" is set to "Public", too.)
If you start a character with a strength score below 20 (point buy), and build it up to 20 via ASI and Feats, and then apply the Dark Bargain, the Dark Bargain should allow you to increase your Str Maximum to 22, and make your Strength 22, but it's not doing that for me.
I described in Post #243, a potential reason for why it's not doing it, by looking at one of the 2024 boons. (The ones that increase your attribute maximums) I'd love to be able to compare it against how the Dark Bargain is setup and say "yeah, that's exactly the problem!" But I can't, so I hope that at least points you in the right direction.
Circle of the old ways 'Bark Bulwark' has its snippet coded incorrectly - ability states you have AC equal to your wis and dex mods but the snippet uses dex + con
The Stoneborn species have the feature "Silver Bulwark", which allows them to take a reaction to get some resistances. Dndbeyond shows those resistances are on permanently.
Fixed! Fixed! Fixed!
Fixed!
Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/dnd
Question about the Warlock's Horned King subclass, specifically its 3rd level feature, Witch Mark. Here's the description:
The text doesn't say a spell slot is expended. Is that intended?
You’d have to ask Avantris Entertainment if you want to know what they intended.
Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/dnd
It doesn't cost a spell slot to put it on. Answered on the CM discord server.
Hey, I have an issue with the Warlock subclass, Great Fool Patron.
This is issue is within the DNDB app, in the reactions section for the Killing Joke ability, it lists the damage for Vicious Mockery as 1d4, but in the spells, it has it as 1d6. I know this is the difference between 2014 rules and 2024, but not sure why it's mixing both in there.
If this is an input issue, just let me know what I need to do to fix it, other wise it seems to be an error with the system.
Just came here to say that Might of the Old One's, Maximum of 22 STR still isn't working correctly. The -2 to Dex does seem to be working.
For reference, "Boon of Combat Prowess"
Lists in the "Edit Modifiers" template
And
Where as
Polearm Master lists
I can't make a homebrew copy of "Might of the Old One" on DDB to look at the code to point out exactly what's wrong with it, but I suspect they used the "Bonus" without also giving the bonus ability maximum to strength modifier.
I seem to have an issue with the 2024 bard's magical secret feature. All the new speels for clerics wizards and druids do not appear as an option to pick for magical secrets. Anyone knows sth about it? any workaround so far? I ensured to enable all of the partnered content.
Fixed!
Fixed!
Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/dnd
Thank you!
This seems to work correctly on my sheet. If I set 20 STR, then add the Dark Bargain, it goes up to 22 as expected.
If you're still having issues here, what steps did you take to get this error? Can you share a link to an affected character sheet? (Please make sure in your character settings that "Character Privacy" is set to "Public", too.)
Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/dnd
We used the standard ASI progression to achieve 20 STR.
With the Dark Bargain active, the Strength wouldn't go above 20 like it should.
It didn't matter if You had the Dark Bargain at level 1, and progressed your ASI to increase it beyond 20.
Or if you got to 20 strength with ASI's, and then grabbed the Dark Bargain.
In DDB, it would show all the bonuses, but would still only give you a total of 20 strength.
Here's literally a picture.
the oath of castigation level 7 still adds the incorrect bonus.
Runestone of the Wild Titan does not work properly. In it description, it states: "While holding the stone, you gain a bonus to Strength and Constitution saving throws determined by the runestone’s rarity...". This should be a +1 to STR and CON saves for Rare, +2 for Very Rare, and +3 for Legendary. However, the CON and STR bonus is NOT applied to the saving throws. Tested on all 3 variants and none work correctly.
Fixed!
Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/dnd
https://www.dndbeyond.com/characters/153828892/TrhnEI
Here's the character sheet as I had to rebuild it. Still the same issue. I've described it here multiple times what the issue is.
If you start a character with a strength score below 20 (point buy), and build it up to 20 via ASI and Feats, and then apply the Dark Bargain, the Dark Bargain should allow you to increase your Str Maximum to 22, and make your Strength 22, but it's not doing that for me.
I described in Post #243, a potential reason for why it's not doing it, by looking at one of the 2024 boons. (The ones that increase your attribute maximums) I'd love to be able to compare it against how the Dark Bargain is setup and say "yeah, that's exactly the problem!" But I can't, so I hope that at least points you in the right direction.
Some of the backgrounds have a few functionals issues:
Fixed!
Now fixed for the 2014 subclass as well.
Fixed!
Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/dnd