And yet another issue... There's something strange going on with the Inquisitor of the Faithful background. In the book, it says that it grants proficiency with Healer's kit. Whilst also giving navigator's tools to add to the inventory in the equipment section. When used on the sheet, the proficiency given is with navigator's tools, not with healer's kit. Which... I don't even know how a proficiency with healer's kit would work, since it's not a tool. Something's off.
There's something strange going on with the Inquisitor of the Faithful background. In the book, it says that it grants proficiency with Healer's kit. Whilst also giving navigator's tools to add to the inventory in the equipment section. When used on the sheet, the proficiency given is with navigator's tools, not with healer's kit.
Fixed! (The book now says Navigator's Tools.)
Rollback Post to RevisionRollBack
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Also just as a note honestly most of the none supported stuff is already easily manipulated by the player or you can just recall information momentarily its not a deal breaker.
Speaking of... Sanguine Poppet, Dark Sacrament, Crimson Lash, Blood Bond, Sense Lifeblood, and Viscous Sheath do not have Necrotic damage listed in their Damage/Effects, even though all of these spells do necrotic damage. And the Somnolence spell does not have Exhaustion listed in it's Damage/Effect.
The Shadowsteel Curses are still bugged. The Spell Save DC is still locked and the curses are treated as if they can be upcasted. Tested on a cleric this time, so, not a class thing.
And yet another issue... There's something strange going on with the Inquisitor of the Faithful background. In the book, it says that it grants proficiency with Healer's kit. Whilst also giving navigator's tools to add to the inventory in the equipment section. When used on the sheet, the proficiency given is with navigator's tools, not with healer's kit. Which... I don't even know how a proficiency with healer's kit would work, since it's not a tool. Something's off.
Selected the Daemonologist wizard subclass but the feature Stolen Secrets doesn't allow you to select any invocations.
Fixed!
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Fixed! (The book now says Navigator's Tools.)
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Thanks!
As a note, this issue is already known and posted on the original message of this thread.
Also just as a note honestly most of the none supported stuff is already easily manipulated by the player or you can just recall information momentarily its not a deal breaker.
I've made a homebrew feature for the College of Adventurers – Monk Talent.
Creeping Touch doesn't have Psychic damage listed in it's Damage/Effect. Funny enough, the legacy version of the spell does.
Speaking of... Sanguine Poppet, Dark Sacrament, Crimson Lash, Blood Bond, Sense Lifeblood, and Viscous Sheath do not have Necrotic damage listed in their Damage/Effects, even though all of these spells do necrotic damage. And the Somnolence spell does not have Exhaustion listed in it's Damage/Effect.
And I forgot to mention, but Life Tether also does necrotic damage.
Caught this typo this morning, when I was looking at the Grim Hollow weapons.




"Not getting cut into bloody littles slices, That's the key to a sound plan."
The Shadowsteel Curses are still bugged. The Spell Save DC is still locked and the curses are treated as if they can be upcasted. Tested on a cleric this time, so, not a class thing.
Fixed!
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