Using the Artificer's Replicate Magic Item ability does not always grant the abilities of the item replicated. For instance, replicating Goggles of Night and equipping them does not grant Darkvision on your character sheet.
Seems to work on mine.
It works on mine now too... Not sure what changed. I haven't touched the character since I reported the issue. Weird...
So, when do we get some update/acknowledgement about Potent Dragonmark? It's been awhile, and no updates on what's going on with that one. I think at this point, we either need a "fix" or an official statement of some kind.
Using the Artificer's Replicate Magic Item ability does not always grant the abilities of the item replicated. For instance, replicating Goggles of Night and equipping them does not grant Darkvision on your character sheet.
Seems to work on mine.
It works on mine now too... Not sure what changed. I haven't touched the character since I reported the issue. Weird...
So, when do we get some update/acknowledgement about Potent Dragonmark? It's been awhile, and no updates on what's going on with that one. I think at this point, we either need a "fix" or an official statement of some kind.
The official statement was pages ago. When I compiled all the unfixed issues to pull them forward to the most recent page at the time, spamandtuna acknowledged that all the issues at the time were flagged. We don't have a timetable because mods on the forums are only able to send reports up, not directly fix things, and are granted limited information. Not only that, but there's a holiday break and it likely won't be fixed until they come back.
the Protector bonus action isn't displayed as an attack (would be nice if it was so the Temp HP could be rolled, but if I manually display it as an attack, the number of dice that is displayed for it is wrong and missing the Int Mod added to it) and its snippet reads "Temp HP equal to 1d8 + +4" because the Int mod in the snippet is signed by default. The snippets for all three of these could also have a code in there to scale the dice up at Lv. 9 too.
Protector Cannon has been fixed, though the attack is intentionally hidden by default (since it can't currently be set up without also adding an attack roll).
If you've already added the feat to your character, you'll need to click it again and use the new dropdown to confirm your chosen Dragonmark feat and spellcasting ability. The ability score increase and prepared spells will then appear.
Additionally, the extra spell slot granted by the feat can now be tracked using a checkbox on the feat itself.
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Thank you! One small issue that I've notice still remaining is that potent dragonmark doesn't seem to acknowledge the always prepared spells as candidates for the extra slots... For example, with the Mark of Making, the list of spells usable for the potent dragonmark slot does not include Magic Weapon, but the wording of potent dragonmark suggests that it should be since it is a spell granted by the mark of making... This, of course, is a very small issue and I would like to reiterate my gratitude for getting this feat functional. Thank you!
The feat does not provide a list of spells usable with that spell slot. The list you’re referring to is the spells the feat is adding to your Spells tab. Including Magic Weapon there would add it to your Spells tab twice (once by each feat).
Nevertheless, Magic Weapon is indeed eligible for that spell slot.
If you've already added the feat to your character, you'll need to click it again and use the new dropdown to confirm your chosen Dragonmark feat and spellcasting ability. The ability score increase and prepared spells will then appear.
Additionally, the extra spell slot granted by the feat can now be tracked using a checkbox on the feat itself.
This is huge... I've been making homebrew subclasses to accommodate this feat, so this is a huge fix. Thank you!
I purchased the physical book from a book store. Is there a code inside of it that allows me to access the artificer class since it wasn't from the store on the site?
I purchased the physical book from a book store. Is there a code inside of it that allows me to access the artificer class since it wasn't from the store on the site?
No, you would have to purchase the digital version of the book on D&D Beyond, or have access to it through content sharing in a campaign.
There's a typo on the class page for the new Artificer under the Armorer subclass's level 15 "Perfected Armor" feature:
The glimmering creature sheds Dim Light in a 5-foot radius, and it has [ruels]Disadvantage[/rules] on attack rolls against you, as the light jolts it if it attacks you.
The "rules" tag is misspelled, causing the tooltip not to work.
This typo does not appear on the digital version of the book, where there's no tag on that word at all.
Just making sure I understand this: I thought, for example, if you had a Rogue with the Mark of Detection, and you took the feat "Potent Dragonmark," you would than have the spells "Detect Evil and Good," "Identify," "Detect Thoughts," and "Find Traps" prepared, even though the character is not a spell caster, and so those spells would show up under the spells tag, and other ones when the character levels up. Am I mistaken? Do those spells only then show up under the spells tab if the character is a spell caster,? Would the Rogue still be able to use the spell "Detect Thoughts" using the spell slot provided by this feat, even if the spell doesn't appear under the spell tab? I'm just trying to make sure that the Rogue character I have is displaying things correctly. Thank you very much for helping to fix this feat, thank you for the fixes that have happened so far, and I'm sorry if I'm being annoying or if I'm misunderstanding a feature that is actually working as intended.
Artificer - Spellcasting: You have learned how to channel magical energy through objects. See the Player’s Handbook for the rules on spellcasting. The information below details how you use those rules with Artificer spells, which appear in the Artificer spell list later in the class’s description.
Just making sure I understand this: I thought, for example, if you had a Rogue with the Mark of Detection, and you took the feat "Potent Dragonmark," you would than have the spells "Detect Evil and Good," "Identify," "Detect Thoughts," and "Find Traps" prepared, even though the character is not a spell caster, and so those spells would show up under the spells tag, and other ones when the character levels up. Am I mistaken? Do those spells only then show up under the spells tab if the character is a spell caster,? Would the Rogue still be able to use the spell "Detect Thoughts" using the spell slot provided by this feat, even if the spell doesn't appear under the spell tab? I'm just trying to make sure that the Rogue character I have is displaying things correctly. Thank you very much for helping to fix this feat, thank you for the fixes that have happened so far, and I'm sorry if I'm being annoying or if I'm misunderstanding a feature that is actually working as intended.
I'll run it by the devs, but that's probably a technical limitation. :/
Rules-wise, though, your Rogue can indeed cast Detect Thoughts using that spell slot.
(You might consider adding a homebrew item with a single charge, and add each spell with them set to use that charge.)
Additionally to the Rogue example, it seems with Artificers (presumably Ranger and Paladin too but I haven't checked yet) Potent Dragonmark is only preparing Dragonmark spells based off of what spell slots your class grants, rather than by the scaling the feat describes.
My case/example being that a level 4 Artificer the Mark of Making and Potent Dragonmark is only showing Identify and Tenser's Floating Disk as prepared by Potent Dragonmark, when at level 4 Potent Dragomark's extra spell slot would be 2nd level, but Continual Flame and Spiritual Weapon (Mark of Making's 2nd level spells) aren't showing as prepared.
Would this also fall under the same technical limitation as non-spellcasters or a separate fix?
Some partner content Feats still don't show up, I guess the prerequisites are also the problem here. I've noticed it with Gun-Mage Adept (The Gunslinger Class) and Lightning Caster (Grim Hollow: Player's Guide)
Also there are several Feats that just do not show up for Artificer. Basically any of the 3rd Party books. 1 for Example, that I was just looking for Gun-Mage Adept.
Also, for Battle Smith, the hp for the Steel Defender is incorrect. The book states the Steel Defender gets 5 + (5 x Artificer level) but it only looks like the builder is giving hp based upon level.
Lastly, the Detonate reaction option isn't displayed as an attack by default but it would be nice if it could be, so that the button to roll damage appears in the sheet by default.
Additionally to the Rogue example, it seems with Artificers (presumably Ranger and Paladin too but I haven't checked yet) Potent Dragonmark is only preparing Dragonmark spells based off of what spell slots your class grants, rather than by the scaling the feat describes.
Yeah, that's caused by the same issue. I've let the devs know.
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It works on mine now too... Not sure what changed. I haven't touched the character since I reported the issue. Weird...
So, when do we get some update/acknowledgement about Potent Dragonmark? It's been awhile, and no updates on what's going on with that one. I think at this point, we either need a "fix" or an official statement of some kind.
Given that mods have tagged the relevant thread(s) as being bugs, I'm pretty sure they're aware & it's in the queue.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
The official statement was pages ago. When I compiled all the unfixed issues to pull them forward to the most recent page at the time, spamandtuna acknowledged that all the issues at the time were flagged. We don't have a timetable because mods on the forums are only able to send reports up, not directly fix things, and are granted limited information. Not only that, but there's a holiday break and it likely won't be fixed until they come back.
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ModeratorProtector Cannon has been fixed, though the attack is intentionally hidden by default (since it can't currently be set up without also adding an attack roll).
Fixed!
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ModeratorPotent Dragonmark fixed!
If you've already added the feat to your character, you'll need to click it again and use the new dropdown to confirm your chosen Dragonmark feat and spellcasting ability. The ability score increase and prepared spells will then appear.
Additionally, the extra spell slot granted by the feat can now be tracked using a checkbox on the feat itself.
Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/dnd
Thank you! One small issue that I've notice still remaining is that potent dragonmark doesn't seem to acknowledge the always prepared spells as candidates for the extra slots... For example, with the Mark of Making, the list of spells usable for the potent dragonmark slot does not include Magic Weapon, but the wording of potent dragonmark suggests that it should be since it is a spell granted by the mark of making... This, of course, is a very small issue and I would like to reiterate my gratitude for getting this feat functional. Thank you!
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ModeratorThe feat does not provide a list of spells usable with that spell slot. The list you’re referring to is the spells the feat is adding to your Spells tab. Including Magic Weapon there would add it to your Spells tab twice (once by each feat).
Nevertheless, Magic Weapon is indeed eligible for that spell slot.
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This is huge... I've been making homebrew subclasses to accommodate this feat, so this is a huge fix. Thank you!
I purchased the physical book from a book store. Is there a code inside of it that allows me to access the artificer class since it wasn't from the store on the site?
No, you would have to purchase the digital version of the book on D&D Beyond, or have access to it through content sharing in a campaign.
pronouns: he/she/they
Alright thanks! Was hoping I'd get a code but that's okay!
There's a typo on the class page for the new Artificer under the Armorer subclass's level 15 "Perfected Armor" feature:
The "rules" tag is misspelled, causing the tooltip not to work.
This typo does not appear on the digital version of the book, where there's no tag on that word at all.
pronouns: he/she/they
Just making sure I understand this: I thought, for example, if you had a Rogue with the Mark of Detection, and you took the feat "Potent Dragonmark," you would than have the spells "Detect Evil and Good," "Identify," "Detect Thoughts," and "Find Traps" prepared, even though the character is not a spell caster, and so those spells would show up under the spells tag, and other ones when the character levels up. Am I mistaken? Do those spells only then show up under the spells tab if the character is a spell caster,? Would the Rogue still be able to use the spell "Detect Thoughts" using the spell slot provided by this feat, even if the spell doesn't appear under the spell tab? I'm just trying to make sure that the Rogue character I have is displaying things correctly. Thank you very much for helping to fix this feat, thank you for the fixes that have happened so far, and I'm sorry if I'm being annoying or if I'm misunderstanding a feature that is actually working as intended.
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ModeratorI'll run it by the devs, but that's probably a technical limitation. :/
Rules-wise, though, your Rogue can indeed cast Detect Thoughts using that spell slot.
(You might consider adding a homebrew item with a single charge, and add each spell with them set to use that charge.)
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ModeratorFixed!
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Thank you so much. This is really helpful.
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ModeratorFixed!
Fixed!
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Additionally to the Rogue example, it seems with Artificers (presumably Ranger and Paladin too but I haven't checked yet) Potent Dragonmark is only preparing Dragonmark spells based off of what spell slots your class grants, rather than by the scaling the feat describes.
My case/example being that a level 4 Artificer the Mark of Making and Potent Dragonmark is only showing Identify and Tenser's Floating Disk as prepared by Potent Dragonmark, when at level 4 Potent Dragomark's extra spell slot would be 2nd level, but Continual Flame and Spiritual Weapon (Mark of Making's 2nd level spells) aren't showing as prepared.
Would this also fall under the same technical limitation as non-spellcasters or a separate fix?
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ModeratorFixed!
Fixed!
Fixed!
Fixed!
Fixed!
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ModeratorYeah, that's caused by the same issue. I've let the devs know.
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