The Lightning Launcher of the Armorer currently allows to roll with STR or INT. According to its description it counts as a simple ranged weapon, so shouldn't it roll with DEX or INT instead?
-edit- Just realised it misses Finesse, which most range weapons got. This seems like an oversight to me though, as it's not a thrown weapon.
No, Thrown weapons often have Finesse. Chapter 1 of the Basic Rules and PHB tells that ranged weapons use Dexterity. Str as an attacking stat is always wrong for this, and you're right about it being a bug.
I have Forge of the Artificer shared with me (DM) and the rest of the party from one of my players and the class is not available in character builder for the other party members. Account entitlements are in sync after checking.
I have Forge of the Artificer shared with me (DM) and the rest of the party from one of my players and the class is not available in character builder for the other party members. Account entitlements are in sync after checking.
Is content sharing enabled? Are they making the characters in the campaign?
Made an Artillerist Artificer and the Boon of Siberys isn't adding it's always prepared spell to my available spells (demiplane in the case of the character I made)
The Lightning Launcher of the Armorer currently allows to roll with STR or INT. According to its description it counts as a simple ranged weapon, so shouldn't it roll with DEX or INT instead?
Chapter 1 of the Basic Rules and PHB tells that ranged weapons use Dexterity. Str as an attacking stat is always wrong for this, and you're right about it being a bug.
Fixed!
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I just set up my Amorer and selected Dreadnaught for the Amor Model. Two variations are shown on my character sheet for the Force Demolisher, which makes sense because there is the strength-based one, which is differentiated in the title with (STR), and a second one that utilizes my intelligence modifiers. However, I noticed the STR version incorrectly shows fire damage instead of force under the Actions tab.
There's two different links for Mark of Detection showing up. One works, the other doesn't and just complains that you don't have the Eberron FotA Ultimate Bundle if you only got the digital book.
There's two different links for Mark of Detection showing up. One works, the other doesn't and just complains that you don't have the Eberron FotA Ultimate Bundle if you only got the digital book.
Made an Artillerist Artificer and the Boon of Siberys isn't adding it's always prepared spell to my available spells (demiplane in the case of the character I made)
but also wondering why the Eldritch Cannon: Flamethrower option gets added to the Bonus Action attacks of an Artillerist Artificer but not the Force Ballista option? Had to add it as a custom action.
Force Ballista is a system limitation that prevents the roll from being set correctly. (A modifier can only be added to both attack and damage, which means in this case that one of the two would always be incorrect.)
In the meantime, you can click on the Force Ballista text, then open the Customize menu there in the sidebar. You can check "Display As Attack" and give it a negative Damage Bonus to cancel out your INT mod (e.g. if you have a +3 INT, you'll put a -3).
Force Ballista is a system limitation that prevents the roll from being set correctly. (A modifier can only be added to both attack and damage, which means in this case that one of the two would always be incorrect.)
In the meantime, you can click on the Force Ballista text, then open the Customize menu there in the sidebar. You can check "Display As Attack" and give it a negative Damage Bonus to cancel out your INT mod (e.g. if you have a +3 INT, you'll put a -3).
didn't even notice the customize option on the text to display it as an attack, thanks for pointing that out!
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No, Thrown weapons often have Finesse. Chapter 1 of the Basic Rules and PHB tells that ranged weapons use Dexterity. Str as an attacking stat is always wrong for this, and you're right about it being a bug.
I have Forge of the Artificer shared with me (DM) and the rest of the party from one of my players and the class is not available in character builder for the other party members. Account entitlements are in sync after checking.
Is content sharing enabled? Are they making the characters in the campaign?
pronouns: he/she/they
Made an Artillerist Artificer and the Boon of Siberys isn't adding it's always prepared spell to my available spells (demiplane in the case of the character I made)
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ModeratorFixed!
Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/dnd
I just set up my Amorer and selected Dreadnaught for the Amor Model. Two variations are shown on my character sheet for the Force Demolisher, which makes sense because there is the strength-based one, which is differentiated in the title with (STR), and a second one that utilizes my intelligence modifiers. However, I noticed the STR version incorrectly shows fire damage instead of force under the Actions tab.
There's two different links for Mark of Detection showing up. One works, the other doesn't and just complains that you don't have the Eberron FotA Ultimate Bundle if you only got the digital book.
Bad: https://www.dndbeyond.com/feats/2250527-mark-of-detection
Good: https://www.dndbeyond.com/feats/2186488-mark-of-detection
Both show up in the Feats lookup page and the sitewide search.
Mark of Sentinel is also duplicated like this.
Bad: https://www.dndbeyond.com/feats/2250488-mark-of-sentinel
Good: https://www.dndbeyond.com/feats/2186496-mark-of-sentinel
The "bad" links actually take you to the marketplace page for the ultimate bundle even if you did buy the entire bundle.
pronouns: he/she/they
Reposting this one
Made an Artillerist Artificer and the Boon of Siberys isn't adding it's always prepared spell to my available spells (demiplane in the case of the character I made)
but also wondering why the Eldritch Cannon: Flamethrower option gets added to the Bonus Action attacks of an Artillerist Artificer but not the Force Ballista option? Had to add it as a custom action.
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ModeratorForce Ballista is a system limitation that prevents the roll from being set correctly. (A modifier can only be added to both attack and damage, which means in this case that one of the two would always be incorrect.)
I'd imagine that'll be solved with the upcoming Game Platform, though.
https://www.dndbeyond.com/en/roadmap
In the meantime, you can click on the Force Ballista text, then open the Customize menu there in the sidebar. You can check "Display As Attack" and give it a negative Damage Bonus to cancel out your INT mod (e.g. if you have a +3 INT, you'll put a -3).
Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/dnd
didn't even notice the customize option on the text to display it as an attack, thanks for pointing that out!