When using character builder, under species Changeling and Khoravar do not add "Creature Type" ("You're a Fey" and "You're a Humanoid" respectively) like all other species selections.
Sure, but what is lame is that Lessons of the Old One doesn't work with Dragonmarked feats. How cool would it be to have your patron manifest your dragonmark via an eldritch gift.
Maybe this is on purpose, but considering that Khoravar are pretty much the new version of Half Elf, it seems weird they don't qualify for feats like Elven Accuracy or Prodigy the way Half Elf did previously.
Cartographer has coding issues throughout, citing a missing value instead of intelligence modifier. This is throughout all sections.
The Boon of Siberys doesn't let you select from any ability as it states.
Armorer fails to upgrade attack abilities, and doesn't use Intelligence. It also fails to provide heavy armor proficiency, and the tool doesn't offer an alternative for Smith's Tools.
On a side note, I feel the Replicate Magic Item menu is more obtuse than the previous Artificer Infusion menu. It permits separation by source material, which seems the way that DNDBeyond wants menus to work now--but as is, it basically requires a player to have a table to navigate or identify new options on level up. Obviously this is complicated, but it feels that the ease of use has diminished and requires a revamp.
Playing with character building from what I've seen the changling, kalashtar, and maybe others give you ability score increases on species as well as on backgrounds
I have the expanded option checked to include such things as Tasha's and Absorb Elements isn't showing up as a spell option.
For better or worse, that spell (along with most other 2014 Expanded Rules spells that don’t have a 2024 version) is not on the Artificer list in the new book.
Surely it’s an error to exclude them from Beyond, though? Absorb Elements isn’t in the Wizard 2024 spell list either, but they still get to use them in Beyond.
I have the expanded option checked to include such things as Tasha's and Absorb Elements isn't showing up as a spell option.
For better or worse, that spell (along with most other 2014 Expanded Rules spells that don’t have a 2024 version) is not on the Artificer list in the new book.
Surely it’s an error to exclude them from Beyond, though? Absorb Elements isn’t in the Wizard 2024 spell list either, but they still get to use them in Beyond.
Absorb Elements was added to the Wizard spell list by Xanathar's. Artificer included it in their base spell list in Tasha's. It's possible this was an oversight, it's possible it wasn't, impossible to tell for us.
For other books that came out after Tasha's and added to their spell list, it 100% should be on the list though. An example is Strixhaven. None of those spells are on any spell list except when introduced in that book, and the other classes got to keep them.
Kinda surprised that after an additional 4 months of testing, the class was released with so many bugs on dnd beyond. Armorer artificer is borderline unusable on Beyond
Kinda surprised that after an additional 4 months of testing, the class was released with so many bugs on dnd beyond. Armorer artificer is borderline unusable on Beyond
WotC using that time for testing? Are you crazy? That's what the players are for!
The feat "Potent Dragonmark" is not working, it is not giiving you the spell from the dragonmark you have as always prepared. It is possible to reach this result for a feat, but I fear you would have to implement potent dragonmark for each version of the prerequisite Dragonmark.
Though I admit that I would expect that such work (even if it is a workaround) would be done, if officially launching such a book on Dndbeyond. Why do we have to do the work for making it work via homebrew workarounds, if you could implement these beforehand and save us the trouble. This is one thin we are paying for.
Thanks got it about the homunculus. Don't like the way it's implemented though.
Edit: I was wrong you can change your armor in the character sheet.
Similarly, when you can make resistant armor it adds every type of resistant armor to the replicate magic item drop-down. It's very cluttered and you don't only get to pick to design one type of resistant armor. It's any. Bad design.
Thanks got it about the homunculus. Don't like the way it's implemented though.
Also, for armorer, to change armor types you have to go and edit your character. This is just poor design and lazy implementation. You can change it on a long rest and there should be a drop down menu or something like that on your character sheet.
Similarly, when you can make resistant armor it adds every type of resistant armor to the replicate magic item drop-down. It's very cluttered and you don't only get to pick to design one type of resistant armor. It's any. Bad design.
You can change the armor model in the character sheet. Just click on Armor Model, and then either scroll to Option on the website, or tap "Manage Armor Model" in the app.
Didn't see anyone else mention this: the Boon of Siberys does not let you increase an ability score above 20. If you have an ability score at 20, it does not show up in the selection menu to increase, despite the feat being in line with all other Epic Boons in letting you increase an ability score by 1 to a max of 30.
Trying to make an Artificer with the Cannith background and the Dragonmark of Making and on leveling up the Potent Dragonmark feat is missing as is War Caster
Edit: Turning off Prerequisites for Feats made Potent Dragonmark show up, but when I add it it's not adding the Spells of the Mark as always prepared and it's not adding an extra spell slot
When using character builder, under species Changeling and Khoravar do not add "Creature Type" ("You're a Fey" and "You're a Humanoid" respectively) like all other species selections.
Sure, but what is lame is that Lessons of the Old One doesn't work with Dragonmarked feats. How cool would it be to have your patron manifest your dragonmark via an eldritch gift.
Maybe this is on purpose, but considering that Khoravar are pretty much the new version of Half Elf, it seems weird they don't qualify for feats like Elven Accuracy or Prodigy the way Half Elf did previously.
Cartographer has coding issues throughout, citing a missing value instead of intelligence modifier. This is throughout all sections.
The Boon of Siberys doesn't let you select from any ability as it states.
Armorer fails to upgrade attack abilities, and doesn't use Intelligence. It also fails to provide heavy armor proficiency, and the tool doesn't offer an alternative for Smith's Tools.
On a side note, I feel the Replicate Magic Item menu is more obtuse than the previous Artificer Infusion menu. It permits separation by source material, which seems the way that DNDBeyond wants menus to work now--but as is, it basically requires a player to have a table to navigate or identify new options on level up. Obviously this is complicated, but it feels that the ease of use has diminished and requires a revamp.
Playing with character building from what I've seen the changling, kalashtar, and maybe others give you ability score increases on species as well as on backgrounds
Surely it’s an error to exclude them from Beyond, though? Absorb Elements isn’t in the Wizard 2024 spell list either, but they still get to use them in Beyond.
Absorb Elements was added to the Wizard spell list by Xanathar's. Artificer included it in their base spell list in Tasha's. It's possible this was an oversight, it's possible it wasn't, impossible to tell for us.
For other books that came out after Tasha's and added to their spell list, it 100% should be on the list though. An example is Strixhaven. None of those spells are on any spell list except when introduced in that book, and the other classes got to keep them.
I pre-ordered the digital version but cant acccess the artificer in the character builder
If you have a Master tier subscription, check Account > Licenses and see if you need to sync your entitlements.
If you have Hero tier, it releases for you next week. If you have the basic account, it releases in 2 weeks.
Kinda surprised that after an additional 4 months of testing, the class was released with so many bugs on dnd beyond. Armorer artificer is borderline unusable on Beyond
There is a spelling error in the section Morgrave Expeditions. The first subsection title is "MORGRAVE CHARTACTERS", should be "MORGRAVE CHARACTERS".
WotC using that time for testing? Are you crazy? That's what the players are for!
where is the battle smith steel defender on the character sheet?? I can't find it anywhere
repeating shot is missing on the plans
Armorer is not proficient with heavy armor, resulting in penalties (such at -10 movement speed) when equipping bought (or replicated) heavy armor.
The feat "Potent Dragonmark" is not working, it is not giiving you the spell from the dragonmark you have as always prepared.
It is possible to reach this result for a feat, but I fear you would have to implement potent dragonmark for each version of the prerequisite Dragonmark.
Though I admit that I would expect that such work (even if it is a workaround) would be done, if officially launching such a book on Dndbeyond. Why do we have to do the work for making it work via homebrew workarounds, if you could implement these beforehand and save us the trouble. This is one thin we are paying for.
Thanks got it about the homunculus. Don't like the way it's implemented though.
Edit: I was wrong you can change your armor in the character sheet.
Similarly, when you can make resistant armor it adds every type of resistant armor to the replicate magic item drop-down. It's very cluttered and you don't only get to pick to design one type of resistant armor. It's any. Bad design.
You can change the armor model in the character sheet. Just click on Armor Model, and then either scroll to Option on the website, or tap "Manage Armor Model" in the app.
Didn't see anyone else mention this: the Boon of Siberys does not let you increase an ability score above 20. If you have an ability score at 20, it does not show up in the selection menu to increase, despite the feat being in line with all other Epic Boons in letting you increase an ability score by 1 to a max of 30.
Trying to make an Artificer with the Cannith background and the Dragonmark of Making and on leveling up the Potent Dragonmark feat is missing as is War Caster
Edit: Turning off Prerequisites for Feats made Potent Dragonmark show up, but when I add it it's not adding the Spells of the Mark as always prepared and it's not adding an extra spell slot