So I have the Aberrant Mark feat from my background, but for some reason it's not recognizing that I have it as far as being a prerequisite for the Greater Aberrant Mark feat.
Armorer is not proficient with heavy armor, resulting in penalties (such at -10 movement speed) when equipping bought (or replicated) heavy armor.
Actually, I just opened up a copy of the Armorer in the homembrewer and heavy armor proficiency is not built in to them at all! They only get the smith's tools. I think you'll need to manually add heavy armor proficiency until this is fixed.
Didn't see anyone else mention this: the Boon of Siberys does not let you increase an ability score above 20. If you have an ability score at 20, it does not show up in the selection menu to increase, despite the feat being in line with all other Epic Boons in letting you increase an ability score by 1 to a max of 30.
When I pick armorer, it won’t give me proficiency in heavy armor. I am wearing plate but it says I have disadvantage on str and dex because I am “not proficient”
Interestingly, if you open up the armorer subclass in the homebrew tool, heavy armor proficiency is not built in to the subclass.
It appears that the Spellcasting in Artificer isnt counting for feats like Spell Sniper, War Caster, etc.. they are not appearing as options for an Artificer. I can add these feats as a Wizard but not as an Artificer in the DNDBeyond Character builder.
I see the same issue, Potent Dragonmark also doesn’t increase the Ability chosen for my main Dragonmark feat, so none of the spells granted by my Dragon mark show as prepared for my Eldritch Knight if I haven’t already selected them for prepared spells AND no increase to Int Ability.
I checked this morning to see if anything had been updated, but issues are still present.
It's not even including Spare the Dying which is explicitly stated in the Artificer Spell list. There's a bunch of missing spells that should be there but aren't.
Shifter Traits say: Bestial Instincts. Channeling the beast within, you gain proficiency in one of the following skills of your choice: Acrobatics, Athletics, Intimidation, or Survival.
However on DnD Beyond, two skills can be selected, instead of one.
Not sure if this was mentioned earlier, but for the Armorer: the special weapons on each of the Arcane Armor Models do not have the INT modifier added to any of the damage rolls.
I'm so confused by how you managed to **** up things...that worked on the old artificer, and haven't changed in the new.
Armorer Doesn't get Armor Prof, and you can not create an Arcane Armor, none of the built in weapons work, and they still even though counting as simple weapons, can't be enchanted, it is frustratingly dissapointing to see that the "updated" class you've had months and months extra to work on, not only has less features complete and working than the old one, features that *worked* on the old one, do not on the new one even though they are the same.
Public Mod Note
(spamandtuna):
Armor training, weapon stats fixed
2) Repeating Shot doesn't show up in magic items plans list
Also for me, but with Cartographer, Spell sniper also unavailable
It seems like the issue with this is that all of the different classes' spellcasting features are, internally, implemented as separate features, and so feats like this that require the Spellcasting feature need to have all of them added as potential prerequisites, and they just...forgot to do that for the new Artificer class's spellcasting feature.
Maybe it's been noted before, but plenty of illustrations are in extremely low quality. Like... A lot.
Which is really sad, given how drop dead gorgeous the art is.
So I have the Aberrant Mark feat from my background, but for some reason it's not recognizing that I have it as far as being a prerequisite for the Greater Aberrant Mark feat.
Drink water. Take a nap. Pray about it.
Actually, I just opened up a copy of the Armorer in the homembrewer and heavy armor proficiency is not built in to them at all! They only get the smith's tools. I think you'll need to manually add heavy armor proficiency until this is fixed.
Drink water. Take a nap. Pray about it.
I ran in to this same problem.
Drink water. Take a nap. Pray about it.
Interestingly, if you open up the armorer subclass in the homebrew tool, heavy armor proficiency is not built in to the subclass.
Drink water. Take a nap. Pray about it.
It appears that the Spellcasting in Artificer isnt counting for feats like Spell Sniper, War Caster, etc.. they are not appearing as options for an Artificer. I can add these feats as a Wizard but not as an Artificer in the DNDBeyond Character builder.
I see the same issue, Potent Dragonmark also doesn’t increase the Ability chosen for my main Dragonmark feat, so none of the spells granted by my Dragon mark show as prepared for my Eldritch Knight if I haven’t already selected them for prepared spells AND no increase to Int Ability.
I checked this morning to see if anything had been updated, but issues are still present.
The potent dragonmark feat doesn't show as an option when picking the Heir of Cannith background.
Appears fixed now
It's not even including Spare the Dying which is explicitly stated in the Artificer Spell list. There's a bunch of missing spells that should be there but aren't.
Shifter Traits say:
Bestial Instincts. Channeling the beast within, you gain proficiency in one of the following skills of your choice: Acrobatics, Athletics, Intimidation, or Survival.
However on DnD Beyond, two skills can be selected, instead of one.
Not sure if this was mentioned earlier, but for the Armorer: the special weapons on each of the Arcane Armor Models do not have the INT modifier added to any of the damage rolls.
I'm so confused by how you managed to **** up things...that worked on the old artificer, and haven't changed in the new.
Armorer Doesn't get Armor Prof, and you can not create an Arcane Armor, none of the built in weapons work, and they still even though counting as simple weapons, can't be enchanted, it is frustratingly dissapointing to see that the "updated" class you've had months and months extra to work on, not only has less features complete and working than the old one, features that *worked* on the old one, do not on the new one even though they are the same.
Potent dragonmark isnt increasing the ability scores on any dragonmarked heir
this is a joke
Also for me, but with Cartographer
It seems like the issue with this is that all of the different classes' spellcasting features are, internally, implemented as separate features, and so feats like this that require the Spellcasting feature need to have all of them added as potential prerequisites, and they just...forgot to do that for the new Artificer class's spellcasting feature.
pronouns: he/she/they
Have you seen a way to make an armor your arcane armor?
Artificer can't take spellcaster prerequisite feats like Spell Sniper at level 4
Same problem. It seems like the drop downs assume you are using Replicate Magic Item rather than the Artificer specific options.