I have homebrew Warforged assigned to the Warforged race group. Official Warforged is not in the Warforged race group... Literally the opposite of the problem I usually have with homebrew.
I cannot see it in the compendium app. It shows as purchased in the marketplace but it is not on the list to download. When I pull down to refresh it says cannot update source catalog.
I uninstalled and reinstalled and same issue.
Hello! Please use the side menu in the app to go into your settings/profile. You should see your avatar pictured above a new menu. Tap your avatar, which will bring up support options. You can use the support options to force the application to install the new manifest.
Dragon marked humans description still has +1 to all ability score and additional language at the top of the sub race description. These should not be in addition to the Eberron specific abilities
Can't seem to access any race/class content in character creation from my recently purchased Eberron: Rising from the Last War. Re-logged, ensured Eberron content was checked as available in the character setup, but nothing seems to help.
My Alchemist character sheet is missing Ray of Sickness and Melf's Acid Arrow from its spell list. They should be always prepared like Healing word etc.
My Alchemist character sheet is missing Ray of Sickness and Melf's Acid Arrow from its spell list. They should be always prepared like Healing word etc.
Do you own the PHB on D&D Beyond? Both of those spells are in the PHB but not in the SRD, so I suspect that's what is causing the issue?
My Alchemist character sheet is missing Ray of Sickness and Melf's Acid Arrow from its spell list. They should be always prepared like Healing word etc.
Do you own the PHB on D&D Beyond? Both of those spells are in the PHB but not in the SRD, so I suspect that's what is causing the issue?
Ah yes! I have access via content sharing, but needed to create the character within the campaign for them to show up. Same with a number of replicate magic item choices.
Can't seem to access any race/class content in character creation from my recently purchased Eberron: Rising from the Last War. Re-logged, ensured Eberron content was checked as available in the character setup, but nothing seems to help.
Hello! It does take new purchases a short bit of time to become available on your account. Are you still experiencing this issue?
I've created a level 4, Mark of Shadow, Oath of the Ancients Paladin. One of the race features reads: "If you have the Spellcasting or the Pact Magic class feature, the spells on the Mark of Shadow Spells table are added to the spell list of your spellcasting class." A paladin gets the 'Spellcasting' class feature on level 2, and to my understanding that would mean I should be able to prepare the spells listed under the class feature, which would be disguise self & silent image for level 1 slots. Yet I don't see them in the spell list, just the regular paladin spells.
I've created a level 4, Mark of Shadow, Oath of the Ancients Paladin. One of the race features reads: "If you have the Spellcasting or the Pact Magic class feature, the spells on the Mark of Shadow Spells table are added to the spell list of your spellcasting class." A paladin gets the 'Spellcasting' class feature on level 2, and to my understanding that would mean I should be able to prepare the spells listed under the class feature, which would be disguise self & silent image for level 1 slots. Yet I don't see them in the spell list, just the regular paladin spells.
Is my understanding wrong, or is this a bug?
They're still working on adding the Spells of the Mark feature. It seems like being able to adjust spell lists dynamically is more difficult than it would seem (see the variant class features UA for another example)
Not sure where to report this, but I created an Eberron campaign in DnD Beyond and invited some players to it. After some confusion about the number of characters free players can have in their accounts before they can actually claim a character, they were able to get access to, and claim, their characters. Weirdly, though, I don't have the content management button like I do for all my other campaigns. I'm not sure why that'd be the case. Any assistance would be welcome.
Not sure where to report this, but I created an Eberron campaign in DnD Beyond and invited some players to it. After some confusion about the number of characters free players can have in their accounts before they can actually claim a character, they were able to get access to, and claim, their characters. Weirdly, though, I don't have the content management button like I do for all my other campaigns. I'm not sure why that'd be the case. Any assistance would be welcome.
Do you have a Master Tier subscription, and assuming you do, how many campaigns do you have content sharing enabled on? Note that you can only enable it for up to 3 campaigns (of up to 12 players each, not including the DM).
I've created a level 4, Mark of Shadow, Oath of the Ancients Paladin. One of the race features reads: "If you have the Spellcasting or the Pact Magic class feature, the spells on the Mark of Shadow Spells table are added to the spell list of your spellcasting class." A paladin gets the 'Spellcasting' class feature on level 2, and to my understanding that would mean I should be able to prepare the spells listed under the class feature, which would be disguise self & silent image for level 1 slots. Yet I don't see them in the spell list, just the regular paladin spells.
Is my understanding wrong, or is this a bug?
When the ravnica backgrounds that did the same thing got added it also took a little time to get it working.
Arcane Propulsion Arm does not post as an attack correctly. No way to customize it either as it is classified as a Wonderous item. I tried making a copy of it - but the java for making a custom weapon does not allow you to put in the ranged data and therefore - despite various attempts - it just doesn't post correctly.
The Steel Defenders ability "Might of the Master" does not properly increase its skills, saving throws, attack bonuses to hit and damage, or the number of hit points restored by its repair action properly. It also does not display any of the Defenders commands under the players available bonus actions.
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I have homebrew Warforged assigned to the Warforged race group. Official Warforged is not in the Warforged race group... Literally the opposite of the problem I usually have with homebrew.
This worked! Thank you!
Dragon marked humans description still has +1 to all ability score and additional language at the top of the sub race description. These should not be in addition to the Eberron specific abilities
This was in the character creation description FYI
Can't seem to access any race/class content in character creation from my recently purchased Eberron: Rising from the Last War. Re-logged, ensured Eberron content was checked as available in the character setup, but nothing seems to help.
My Alchemist character sheet is missing Ray of Sickness and Melf's Acid Arrow from its spell list.
They should be always prepared like Healing word etc.
Do you own the PHB on D&D Beyond? Both of those spells are in the PHB but not in the SRD, so I suspect that's what is causing the issue?
Ah yes! I have access via content sharing, but needed to create the character within the campaign for them to show up.
Same with a number of replicate magic item choices.
Hello! It does take new purchases a short bit of time to become available on your account. Are you still experiencing this issue?
Hi,
I've created a level 4, Mark of Shadow, Oath of the Ancients Paladin. One of the race features reads: "If you have the Spellcasting or the Pact Magic class feature, the spells on the Mark of Shadow Spells table are added to the spell list of your spellcasting class." A paladin gets the 'Spellcasting' class feature on level 2, and to my understanding that would mean I should be able to prepare the spells listed under the class feature, which would be disguise self & silent image for level 1 slots. Yet I don't see them in the spell list, just the regular paladin spells.
Is my understanding wrong, or is this a bug?
They're still working on adding the Spells of the Mark feature. It seems like being able to adjust spell lists dynamically is more difficult than it would seem (see the variant class features UA for another example)
Find my D&D Beyond articles here
Not sure where to report this, but I created an Eberron campaign in DnD Beyond and invited some players to it. After some confusion about the number of characters free players can have in their accounts before they can actually claim a character, they were able to get access to, and claim, their characters. Weirdly, though, I don't have the content management button like I do for all my other campaigns. I'm not sure why that'd be the case. Any assistance would be welcome.
Do you have a Master Tier subscription, and assuming you do, how many campaigns do you have content sharing enabled on? Note that you can only enable it for up to 3 campaigns (of up to 12 players each, not including the DM).
Thanks, appreciate the information. So, how do I get this Legendary bundle thing... :-)
When the ravnica backgrounds that did the same thing got added it also took a little time to get it working.
Sivis Gnomes have Magic Mouth recharging on a Short Rest when only Comprehend Languages is supposed to according to the book.
Thanks for the report - that's now corrected!
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Arcane Propulsion Arm does not post as an attack correctly. No way to customize it either as it is classified as a Wonderous item. I tried making a copy of it - but the java for making a custom weapon does not allow you to put in the ranged data and therefore - despite various attempts - it just doesn't post correctly.
Are you able to open the customize option and hav e it display as an attack.
The Steel Defenders ability "Might of the Master" does not properly increase its skills, saving throws, attack bonuses to hit and damage, or the number of hit points restored by its repair action properly. It also does not display any of the Defenders commands under the players available bonus actions.