Issue: I try ( and sometimes manage) to create encounters that are less "You are fighting five bad things" and more "There are a number of bad things over there where you have this goal".
Unless something goes very wrong, the group will not fighting everything at once. In one encounter, they baited a loosely strung out group of enemies into a kill zone. By the time the last enemy joined the fight, the first was dead.
Based on the enemies involved, the encounter builder said that fight was deadly and then some.
Suggestion: I would like to be able to create a roster of potential enemies in a location and then drag from that roster to the immediate fight. It would be great to see what having this or that enemy join the fight would do to the estimated difficulty without having to look them up each time. When running encounters is added, new enemies could be dropped in as they arrive.
While currently the functionality for that is included in the "Grouping" feature of the EB, this is still a really great idea - I'll pass this along to the team. Thanks!
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Issue: I try ( and sometimes manage) to create encounters that are less "You are fighting five bad things" and more "There are a number of bad things over there where you have this goal".
Unless something goes very wrong, the group will not fighting everything at once. In one encounter, they baited a loosely strung out group of enemies into a kill zone. By the time the last enemy joined the fight, the first was dead.
Based on the enemies involved, the encounter builder said that fight was deadly and then some.
Suggestion: I would like to be able to create a roster of potential enemies in a location and then drag from that roster to the immediate fight. It would be great to see what having this or that enemy join the fight would do to the estimated difficulty without having to look them up each time. When running encounters is added, new enemies could be dropped in as they arrive.
Hey there -
While currently the functionality for that is included in the "Grouping" feature of the EB, this is still a really great idea - I'll pass this along to the team. Thanks!