I'm roleplaying a druid in a campaign that now resides mostly in a civilization heavy area, far from my homeland. The balance between civilization and nature is off, even within the party and I'm beginning to feel disconnected from my roots. How would you guys roleplay this? Be angry at the world? Try and change it, even though it seems impossible? Simply accept the circumstances? I'm hoping to gain some insight here, thanks in advance!
I would say that depend on the background also. An outlander, maybe would manifest his eagerness to go back into the wildness. for other backgrounds, there are some druids that constanlty work in cities, in gardens or something. So these stay at ease in civilization.
^^ have had a friend in a similar situation, she went the "epic garden" route. It became quite handy when orcs invaded and we needed somewhere to hide.
I guess it kind of depends on your Druid's alignment. If they bend to a Lawful nature, you might just try and bring nature back to this land. Maybe start establishing a garden or try and reclaim some of the urbanized land into a local park so that others can experience with your world.
If you stray to a more Chaotic path, maybe your find yourself in a darker and angrier place. You might start straying to more primal and untouched areas. Maybe you begin to fight back against the continued demolition of what you see as pure.
It's all very much how you've crafted your Druid and look into their mindset.
It depends on how you've been playing the character. I think it would be fun to get more and more morose the more you're in civilaization. Sighing a lot when the rogue is enthralled in his business deals, or when the bard has a new tavern he wants you to try.
Or ask the DM is you can have your Druid buy a pet! Adding a great dane or a chihuahua to the party could make for some RP scenerios, especially when the druid doesn't want to leave Fluffy behind on the super secret stealth mission.
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It depends on how you've been playing the character. I think it would be fun to get more and more morose the more you're in civilaization. Sighing a lot when the rogue is enthralled in his business deals, or when the bard has a new tavern he wants you to try.
Or ask the DM is you can have your Druid buy a pet! Adding a great dane or a chihuahua to the party could make for some RP scenerios, especially when the druid doesn't want to leave Fluffy behind on the super secret stealth mission.
I've had a Druid stay neutral by staying in small villages or on the outskirts of large cities and casting the long version of Plant Growth as his Downtime Activity.
"If you cast this spell over 8 hours, you enrich the land. All plants in a half-mile radius centered on a point within range become enriched for 1 year. The plants yield twice the normal amount of food when harvested."
He gets to freshen up his supply of spell components (though few if any are expended during spellcasting, may rot or mold or left behind at the time of spellcasting), stay outdoors in the open wild, all while maintaining a modest lifestyle provided by the farmer or rancher.
My druid has the outlander background and his alignment is in the chaotic spectrum. I have been playing him as getting more and more grumpy the longer he stays in a city, but thats no fun in the long term. Getting a pet and a garden are exellent ideas! A pet should be no problem and we have an adventurers hall which might facilitate a garden. My druid could even try and grow ingredients for potions there, two flies with one stone! Not that I would hurt flies ofcourse, I am a druid after all.
Thank you all for your replies, they are quite helpful!
I know everyone has already given great advice to you, but I'll throw in my two cents about how my druid might proceed in this situation. My druid is a bit wide-eyed and bushy-tailed and is usually quite interested in civilization (in a cerebral way). That doesn't sound super close to your character, but I feel my character would cling to any sign she found of the natural world and nourish it. A weed in the crack of the cobblestone, a ratty-looking pigeon eating excrement off the street, a diseased rodent scurrying across the floor of the inn... really anything like that, she would try to heal and foster. Perhaps trees start growing larger, vines grow up the sides of houses a little more quickly, actual songbirds show up, etc.
Thanks @Aaty, that is good advice. The last bit is up to the DM ofcourse.
@Mattwandcow, that is true! the more insights & tips the better for all druids out there. Your wrong on one thing unfortunately, in no way am I a gambling goth ;-)
On the idea of a Druid that is becoming short tempered, that would be fun to play and run for, a druid with an increasingly shorter fuse that gets outraged when he sees nature being abused. Heck, I'd love the chance to throw a fit if someone overcooked the vegetables in the soup!!
Who says Barbarians are the only ones who get to go into a rage? Sure, they always look scary, but one wild shape later, that guy who was planning on drowning a sack of kittens in now in the arms of a large, enraged, bear.
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@Mattwandcow Bestial Rage! That would be a fun homebrew addition for a druid. One that mine could have used recently when our gunslinger tried to strap a keg of black powder to a pig. *shudders*
I'm roleplaying a druid in a campaign that now resides mostly in a civilization heavy area, far from my homeland. The balance between civilization and nature is off, even within the party and I'm beginning to feel disconnected from my roots. How would you guys roleplay this? Be angry at the world? Try and change it, even though it seems impossible? Simply accept the circumstances? I'm hoping to gain some insight here, thanks in advance!
I would say that depend on the background also. An outlander, maybe would manifest his eagerness to go back into the wildness. for other backgrounds, there are some druids that constanlty work in cities, in gardens or something. So these stay at ease in civilization.
^^ have had a friend in a similar situation, she went the "epic garden" route. It became quite handy when orcs invaded and we needed somewhere to hide.
I guess it kind of depends on your Druid's alignment. If they bend to a Lawful nature, you might just try and bring nature back to this land. Maybe start establishing a garden or try and reclaim some of the urbanized land into a local park so that others can experience with your world.
If you stray to a more Chaotic path, maybe your find yourself in a darker and angrier place. You might start straying to more primal and untouched areas. Maybe you begin to fight back against the continued demolition of what you see as pure.
It's all very much how you've crafted your Druid and look into their mindset.
It depends on how you've been playing the character. I think it would be fun to get more and more morose the more you're in civilaization. Sighing a lot when the rogue is enthralled in his business deals, or when the bard has a new tavern he wants you to try.
Or ask the DM is you can have your Druid buy a pet! Adding a great dane or a chihuahua to the party could make for some RP scenerios, especially when the druid doesn't want to leave Fluffy behind on the super secret stealth mission.
Check out my [website], where I have a webcomic and occasionally write D&D related Articles
On Twitter as @mattwandcow
I've had a Druid stay neutral by staying in small villages or on the outskirts of large cities and casting the long version of Plant Growth as his Downtime Activity.
He gets to freshen up his supply of spell components (though few if any are expended during spellcasting, may rot or mold or left behind at the time of spellcasting), stay outdoors in the open wild, all while maintaining a modest lifestyle provided by the farmer or rancher.
My druid has the outlander background and his alignment is in the chaotic spectrum. I have been playing him as getting more and more grumpy the longer he stays in a city, but thats no fun in the long term. Getting a pet and a garden are exellent ideas! A pet should be no problem and we have an adventurers hall which might facilitate a garden. My druid could even try and grow ingredients for potions there, two flies with one stone! Not that I would hurt flies ofcourse, I am a druid after all.
Thank you all for your replies, they are quite helpful!
I know everyone has already given great advice to you, but I'll throw in my two cents about how my druid might proceed in this situation. My druid is a bit wide-eyed and bushy-tailed and is usually quite interested in civilization (in a cerebral way). That doesn't sound super close to your character, but I feel my character would cling to any sign she found of the natural world and nourish it. A weed in the crack of the cobblestone, a ratty-looking pigeon eating excrement off the street, a diseased rodent scurrying across the floor of the inn... really anything like that, she would try to heal and foster. Perhaps trees start growing larger, vines grow up the sides of houses a little more quickly, actual songbirds show up, etc.
Check out my [website], where I have a webcomic and occasionally write D&D related Articles
On Twitter as @mattwandcow
Thanks @Aaty, that is good advice. The last bit is up to the DM ofcourse.
@Mattwandcow, that is true! the more insights & tips the better for all druids out there. Your wrong on one thing unfortunately, in no way am I a gambling goth ;-)
@GamblingGlottis Whoops! I'm so sorry!
On the idea of a Druid that is becoming short tempered, that would be fun to play and run for, a druid with an increasingly shorter fuse that gets outraged when he sees nature being abused. Heck, I'd love the chance to throw a fit if someone overcooked the vegetables in the soup!!
Who says Barbarians are the only ones who get to go into a rage? Sure, they always look scary, but one wild shape later, that guy who was planning on drowning a sack of kittens in now in the arms of a large, enraged, bear.
Check out my [website], where I have a webcomic and occasionally write D&D related Articles
On Twitter as @mattwandcow
@Mattwandcow Bestial Rage! That would be a fun homebrew addition for a druid. One that mine could have used recently when our gunslinger tried to strap a keg of black powder to a pig. *shudders*
Remember, any melee attack can drop a creature to 0 instead of trying to kill it. Including a bear paw upside the head!
Check out my [website], where I have a webcomic and occasionally write D&D related Articles
On Twitter as @mattwandcow