Tucked away under snow and ice and rock, deep in the Spine of the World Mountains, lies a relic of the Ageless War. The ancient cloud giant stronghold of Cloudbreak Keep – the main location of giant knowledge and lore – crashed into the mountains centuries ago. Lost to time and legend, the keep has been occupied by different monsters. However, recently cloud giant activity in the far North has increased. Floating castles have been spotted, the wildlife has been erratic, and the dwarves of Mirobar have made an interesting discovery. Scholars believe that within the keep lies an ancient cataclysmic ritual the cloud giants created. This genocidal magic contained the power to annihilate dragonkind and end the Ageless War. Now, if the cloud giants can reclaim the Tome of Fate, they may turn their sights to the smallfolk of the North. Can your characters locate Cloudbreak Keep and the Tome of Fate before the cloud giants? The fate of the Sword Coast may depend on it!
Tome of Fate is a 5 Edition D&D adventure for 4 through 6 level characters. It fits nicely into the Storm Kings Thunder storyline, but can easily be adapted for any campaign. This adventure features:
The new monster race “Frost Gnolls”
New magic items, including an alchemical formula
Original artwork
Original maps
A 5 floor dungeon of the crumbling Cloudbreak Keep
Multiple traps and environmental hazards
8-10 hours of play
Plus much more!
Please feel free to leave reviews here and contact us with your thoughts!
"Where words fail, swords prevail. Where blood is spilled, my cup is filled" -Cartaphilus
"I have found the answer to the meaning of life. You ask me what the answer is? You already know what the answer to life is. You fear it more than the strike of a viper, the ravages of disease, the ire of a lover. The answer is always death. But death is a gentle mistress with a sweet embrace, and you owe her a debt of restitution. Life is not a gift, it is a loan."
I am beyond excited to announce that our first adventure, Tome of Fate, is now live on the DMs Guild!
http://www.dmsguild.com/product/220001/Tome-of-Fate
Tucked away under snow and ice and rock, deep in the Spine of the World Mountains, lies a relic of the Ageless War. The ancient cloud giant stronghold of Cloudbreak Keep – the main location of giant knowledge and lore – crashed into the mountains centuries ago. Lost to time and legend, the keep has been occupied by different monsters. However, recently cloud giant activity in the far North has increased. Floating castles have been spotted, the wildlife has been erratic, and the dwarves of Mirobar have made an interesting discovery. Scholars believe that within the keep lies an ancient cataclysmic ritual the cloud giants created. This genocidal magic contained the power to annihilate dragonkind and end the Ageless War. Now, if the cloud giants can reclaim the Tome of Fate, they may turn their sights to the smallfolk of the North. Can your characters locate Cloudbreak Keep and the Tome of Fate before the cloud giants? The fate of the Sword Coast may depend on it!
Tome of Fate is a 5 Edition D&D adventure for 4 through 6 level characters. It fits nicely into the Storm Kings Thunder storyline, but can easily be adapted for any campaign. This adventure features:
Please feel free to leave reviews here and contact us with your thoughts!
E-mail: DescendedArchives@gmail.com
Twitter: @D_Archives
Will look into this.
"Where words fail, swords prevail. Where blood is spilled, my cup is filled" -Cartaphilus
"I have found the answer to the meaning of life. You ask me what the answer is? You already know what the answer to life is. You fear it more than the strike of a viper, the ravages of disease, the ire of a lover. The answer is always death. But death is a gentle mistress with a sweet embrace, and you owe her a debt of restitution. Life is not a gift, it is a loan."
Thanks! We would love to hear any feedback! We are very proud of it but obviously open to criticism