So, I've been trying to find out what the windmill is in the middle of Prismeer and can find nothing. Not a single mention of it anywhere. Do anyone have any clue what it is and why it's there?
It's not mentioned in the book. So it can be whatever you want it to be.
Also note it is designated on the map as being part of "Yon".
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Met D&D in 1976 while in the Navy, learning Russian, and fell in love. We were steady for several years, then drifted apart and saw other people. Ran into each other a few years ago and the spark kinda rekindled, ya know? It’s an open relationship and I hang with GURPS and DragonQuest, but we’re all mutuals and it’s good. Open communication is the real key to any polydice, it’s the only real rule.
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So, I've been trying to find out what the windmill is in the middle of Prismeer and can find nothing. Not a single mention of it anywhere. Do anyone have any clue what it is and why it's there?
It's not mentioned in the book. So it can be whatever you want it to be.
Also note it is designated on the map as being part of "Yon".
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
If you have Curse of Strahd you can adapt Old Bone Grinder from Chapter 6.
Check Yon Adventure Bundle for the Wild Beyond the Witchlight on DriveTrhuRPG.com There's a module in it for The Mill in the Mist.
Met D&D in 1976 while in the Navy, learning Russian, and fell in love. We were steady for several years, then drifted apart and saw other people. Ran into each other a few years ago and the spark kinda rekindled, ya know? It’s an open relationship and I hang with GURPS and DragonQuest, but we’re all mutuals and it’s good. Open communication is the real key to any polydice, it’s the only real rule.