I'm finding a number of options out there and am wondering what DMs are looking for and can't find. In your adventures, what do you need in your campaign? Do you need one-shot items to add flair? Full module-type items that can be inserted? A variety of traps? Ways to make simple items more entertaining? Rules for specific actions or encounters?
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I'm finding a number of options out there and am wondering what DMs are looking for and can't find. In your adventures, what do you need in your campaign? Do you need one-shot items to add flair? Full module-type items that can be inserted? A variety of traps? Ways to make simple items more entertaining? Rules for specific actions or encounters?