I’m planning on running an amazing race style adventure. It’s a home brew world that our standard DM created. The area is basically going through the beginning of an industrial revolution, there’s trains that travel between the three largest cities, and the area is made up of a confederacy of cities.
I’m going to start with a festival that kicks off the main race. The start of the race is an “egg race” relay, where the PC’s have to run an obstacle course carrying a griffon egg. The first split I’m planning will be a choice of a puzzle dungeon that involves an abandoned Alcatraz style prison finding a specific cell based on chess clues or a junkyard full of Gnome failed “industrial inventions” with a giant rust monster and some other fun junkyard themed issues they have to deal with. I need to come up with some other ideas for further on.
The PC’s will be competing with 11 other teams. Some of the other teams are:
Sandy Brown and the 7 gnomes: theres only 6 gnomes, don’t ask about the 7th... Sandy is a dog. A giant Bergamasco...
Hold My Beer: Single contestant, old drunken master wanderer.
Arcane Theory: bard, sorcerer, warlock and wizard.
AMAZEbulls: trio of Minotaur brothers.
Family Time: basically “We are the Millers,” group of rogues posing as an adventuring family that are using their guild to try and cheat to win the grand prize.
Minstrels by the Dozen: 12 bards. All guitar players. It's really obnoxious.
Brain Food: Artificer, Wizard, basically all nerds
Sworn Oaths: Warlocks and paladins, people with patrons
Prepubescent Wastoids: 6 thirteen-year-olds looking for money to pay for their personal action figure collection
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I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past, I will turn the inner eye to see its path. Where the fear has gone, there will be nothing. Only I will remain.
Grey Power: A group of older ladies "just out for a bit of fun with the girls". May have coven tendencies. Like to make loud, embarrassing comments about every young man they encounter. They coordinate their hair colour with their glasses.
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I’m planning on running an amazing race style adventure. It’s a home brew world that our standard DM created. The area is basically going through the beginning of an industrial revolution, there’s trains that travel between the three largest cities, and the area is made up of a confederacy of cities.
I’m going to start with a festival that kicks off the main race. The start of the race is an “egg race” relay, where the PC’s have to run an obstacle course carrying a griffon egg. The first split I’m planning will be a choice of a puzzle dungeon that involves an abandoned Alcatraz style prison finding a specific cell based on chess clues or a junkyard full of Gnome failed “industrial inventions” with a giant rust monster and some other fun junkyard themed issues they have to deal with. I need to come up with some other ideas for further on.
The PC’s will be competing with 11 other teams. Some of the other teams are:
Sandy Brown and the 7 gnomes: theres only 6 gnomes, don’t ask about the 7th... Sandy is a dog. A giant Bergamasco...
Hold My Beer: Single contestant, old drunken master wanderer.
Arcane Theory: bard, sorcerer, warlock and wizard.
AMAZEbulls: trio of Minotaur brothers.
Family Time: basically “We are the Millers,” group of rogues posing as an adventuring family that are using their guild to try and cheat to win the grand prize.
Suggestions for other fun teams would be good.
Thanks everyone!
Divine Intervention—an all cleric group
Fletch Lives—a necromancer and his zombie minions
Guard Duty—a group of co-workers who all guard the same castle. All are former adventurers with knee problems.
Thanks- I like these.
Minstrels by the Dozen: 12 bards. All guitar players. It's really obnoxious.
Brain Food: Artificer, Wizard, basically all nerds
Sworn Oaths: Warlocks and paladins, people with patrons
Prepubescent Wastoids: 6 thirteen-year-olds looking for money to pay for their personal action figure collection
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past, I will turn the inner eye to see its path. Where the fear has gone, there will be nothing. Only I will remain.
- Litany Against Fear, Frank Herbert
Grey Power: A group of older ladies "just out for a bit of fun with the girls". May have coven tendencies. Like to make loud, embarrassing comments about every young man they encounter. They coordinate their hair colour with their glasses.