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My party is finishing up "Frozen Sick" tonight. What's a good campaign to start right after?
Do you want adventure ideas, or prepublished ones?
(Ghosts of Saltmarsh contains some adventures that could work, if you reflavored them to be ice-themed if they're staying in Eiselcross)
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
My party is finishing up "Frozen Sick" tonight. What's a good campaign to start right after?
Do you want adventure ideas, or prepublished ones?
(Ghosts of Saltmarsh contains some adventures that could work, if you reflavored them to be ice-themed if they're staying in Eiselcross)
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms