The rarity of this magic ammunition is determined by the age of the scorpula stinger affixed to its tip. An arrow with a larval stinger is uncommon, juvenile is rare, and adult is very rare. The poisonous effects of this arrow are non-magical and cannot be dispelled or canceled by an antimagic field.
Larval. A venomous arrow tipped with a larval scorpula stinger has these properties:
A creature hit by the arrow takes an extra 1d8 poison damage and must make a DC 13 Constitution saving throw or be poisoned for 1 minute. A poisoned creature can remake the save at the end of each of its turns, ending the effect on a success. Once it hits a target, the arrow is no longer magical and its venom is expended.
Juvenile. A venomous arrow tipped with a juvenile scorpula stinger has these properties:
The extra poison damage increases to 3d8.
The poison’s save DC increases to 15. A creature that fails this save by 5 or more is paralyzed until the poison ends.
Scorpula Swarm. As an action, you can cast the insect plague spell (save DC 15) from the arrow by firing it at a point within 300 feet of you. When cast in this way, the spell deals poison damage instead of piercing. The arrow is destroyed when used in this way.
Adult. A venomous arrow tipped with an adult scorpula stinger has these properties:
The extra poison damage increases to 6d8.
The poison’s save DC increases to 16 and its duration increases to 10 minutes.
The save DC for insect plague increases to 16 and it is cast as an 8th level spell.
Sand elves of the Hamada tribe prize scorpula venom for its paralytic properties. The quickest way to subdue a trespassing caravan is with a hail of envenomed arrows, fired from shadowy canyon perches.
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The hulking karkadann is a mythical creature born of the earth. When a spanse of desert, grassland, or steppe has been marred by war, plundered of its natural resources, or tainted by a curse, a karkadann might appear to rid the land of evil (and everything else as well). Extremely territorial and belligerent, karkadann refuse to share their habitat with any creature large enough to attract attention.
Check out our Patreon for the full lore, stats, hi rez art, token and pdf page!
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I have little words for this besides just wow! this is incredible. your art work is amazing and you could easily pass as a art designer for dnd books. big round of applause from me keep up the great work! : )
I have little words for this besides just wow! this is incredible. your art work is amazing and you could easily pass as a art designer for dnd books. big round of applause from me keep up the great work! : )
This weighty maul is cast entirely of platinum and meticulously engraved with heroic scenes from Hammond Hammerstrike I’s past. You gain a +1 to attack and damage rolls made with this magic weapon. In darkness, the head of this hammer glows a brilliant silvery light, creating bright light in a 30-foot radius and dim light for an additional 30 feet. While the hammer is glowing, the engravings on its surface animate and act out scenes of mining, exploration, and battle.
Aura of Leadership. As an action, you can hold the hammer aloft to emit a 30-foot aura of emboldening radiance. Up to 6 creatures of your choice (including yourself) within the aura gain one Leadership die each, a d8. Within the next 10 minutes, a creature can roll their Leadership die and add the number rolled to any ability check, attack roll, or saving throw it makes. Each time a Leadership die is rolled, it decreases by one size (from a d8 to a d6 to a d4). Once a d4 Leadership die is rolled, it is lost. After this property of the hammer has been used, it cannot be used again until the next dawn.
The eponymous weapon of Lord Hammond Hammerstrike, and a treasured family heirloom. Recognized far and wide as the heraldic symbol of Sheercliff and the town’s once-mighty influence over the platinum trade. Cast of pure platinum by the town’s founder, Hammond Hammerstrike I. In the hands of its rightful owner, or one of his descendants, it is a formidable weapon; enchanted to guard the wielder and crush the skulls of those who oppose the ascendancy of the Hammerstrike dynasty.
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Sure! No guarantee that we will use it, but we love to hear ideas!!
The item was a legendary sword that is called the soul blade. It is a weapon the grim reaper used to use and has the ability that if a character kills a creature with the blade, they can turn into a creature they killed for 1 minute as long as they have the blade.
Thanks for hearing my idea
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"Demons Love and Fear Me" - "Demons Fear and Love Me"
Sure! No guarantee that we will use it, but we love to hear ideas!!
The item was a legendary sword that is called the soul blade. It is a weapon the grim reaper used to use and has the ability that if a character kills a creature with the blade, they can turn into a creature they killed for 1 minute as long as they have the blade.
Thanks for hearing my idea
What about a hammer made from a Karkadann horn? It can cast thunderwave three times per day at 3rd level!
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Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
Sure! No guarantee that we will use it, but we love to hear ideas!!
The item was a legendary sword that is called the soul blade. It is a weapon the grim reaper used to use and has the ability that if a character kills a creature with the blade, they can turn into a creature they killed for 1 minute as long as they have the blade.
Thanks for hearing my idea
What about a hammer made from a Karkadann horn? It can cast thunderwave three times per day at 3rd level!
That is cool, but I would love to turn into a blight.
Rollback Post to RevisionRollBack
"Demons Love and Fear Me" - "Demons Fear and Love Me"
Sure! No guarantee that we will use it, but we love to hear ideas!!
The item was a legendary sword that is called the soul blade. It is a weapon the grim reaper used to use and has the ability that if a character kills a creature with the blade, they can turn into a creature they killed for 1 minute as long as they have the blade.
Thanks for hearing my idea
What about a hammer made from a Karkadann horn? It can cast thunderwave three times per day at 3rd level!
That is cool, but I would love to turn into a blight.
Both of these are great ideas!
Rollback Post to RevisionRollBack
Thanks for looking! ✨ Like our work? Consider supporting us onPatreonto unlock hi-res item art, cards, monsters, campaign settings and more! 🧙♂️
Thank you!!
Thanks for looking! ✨ Like our work? Consider supporting us on Patreon to unlock hi-res item art, cards, monsters, campaign settings and more! 🧙♂️
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Venomous Arrow
Weapon (arrow), rarity varies
The rarity of this magic ammunition is determined by the age of the scorpula stinger affixed to its tip. An arrow with a larval stinger is uncommon, juvenile is rare, and adult is very rare. The poisonous effects of this arrow are non-magical and cannot be dispelled or canceled by an antimagic field.
Larval. A venomous arrow tipped with a larval scorpula stinger has these properties:
Juvenile. A venomous arrow tipped with a juvenile scorpula stinger has these properties:
Adult. A venomous arrow tipped with an adult scorpula stinger has these properties:
Sand elves of the Hamada tribe prize scorpula venom for its paralytic properties. The quickest way to subdue a trespassing caravan is with a hail of envenomed arrows, fired from shadowy canyon perches.
Thanks for looking! ✨ Like our work? Consider supporting us on Patreon to unlock hi-res item art, cards, monsters, campaign settings and more! 🧙♂️
You can also find our item packs for use on the Roll20 Marketplace! Be sure to check out our Instagram, Reddit, Twitter and Discord to stay in touch!
Karkadann
Huge Elemental, Unaligned
The hulking karkadann is a mythical creature born of the earth. When a spanse of desert, grassland, or steppe has been marred by war, plundered of its natural resources, or tainted by a curse, a karkadann might appear to rid the land of evil (and everything else as well). Extremely territorial and belligerent, karkadann refuse to share their habitat with any creature large enough to attract attention.
Check out our Patreon for the full lore, stats, hi rez art, token and pdf page!
Thanks for looking! ✨ Like our work? Consider supporting us on Patreon to unlock hi-res item art, cards, monsters, campaign settings and more! 🧙♂️
You can also find our item packs for use on the Roll20 Marketplace! Be sure to check out our Instagram, Reddit, Twitter and Discord to stay in touch!
I am loving these
"Demons Love and Fear Me" - "Demons Fear and Love Me"
High Nerd, Demon King
I have little words for this besides just wow! this is incredible. your art work is amazing and you could easily pass as a art designer for dnd books. big round of applause from me keep up the great work! : )
DAAAAAAANG!
... that unicorn really let itself go.
Ongoing Projects: The Mimic Book of Mimics :: SHARK WEEK
Completed Projects: The Trick-or-Treat Table
My Homebrews: Races :: Classes :: Spells :: Items :: Monsters
High Capacity Assault Unicorn!
Artwork is amazing as always, really nice to see some creatures coming up on this!
Make your Artificer work with any other class with 174 Multiclassing Feats for your Artificer Multiclass Character!
DM's Guild Releases on This Thread Or check them all out on DMs Guild!
DrivethruRPG Releases on This Thread - latest release: My Character is a Werewolf: balanced rules for Lycanthropy!
I have started discussing/reviewing 3rd party D&D content on Substack - stay tuned for semi-regular posts!
Thank you all so much for the kind words!! We really appreciate the love <3 It keeps us going!!
Thanks for looking! ✨ Like our work? Consider supporting us on Patreon to unlock hi-res item art, cards, monsters, campaign settings and more! 🧙♂️
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Can I give an item idea please?
"Demons Love and Fear Me" - "Demons Fear and Love Me"
High Nerd, Demon King
Sure! No guarantee that we will use it, but we love to hear ideas!!
Thanks for looking! ✨ Like our work? Consider supporting us on Patreon to unlock hi-res item art, cards, monsters, campaign settings and more! 🧙♂️
You can also find our item packs for use on the Roll20 Marketplace! Be sure to check out our Instagram, Reddit, Twitter and Discord to stay in touch!
Hammerstrike
Weapon (maul), rare (requires attunement)
This weighty maul is cast entirely of platinum and meticulously engraved with heroic scenes from Hammond Hammerstrike I’s past. You gain a +1 to attack and damage rolls made with this magic weapon. In darkness, the head of this hammer glows a brilliant silvery light, creating bright light in a 30-foot radius and dim light for an additional 30 feet. While the hammer is glowing, the engravings on its surface animate and act out scenes of mining, exploration, and battle.
Aura of Leadership. As an action, you can hold the hammer aloft to emit a 30-foot aura of emboldening radiance. Up to 6 creatures of your choice (including yourself) within the aura gain one Leadership die each, a d8. Within the next 10 minutes, a creature can roll their Leadership die and add the number rolled to any ability check, attack roll, or saving throw it makes. Each time a Leadership die is rolled, it decreases by one size (from a d8 to a d6 to a d4). Once a d4 Leadership die is rolled, it is lost. After this property of the hammer has been used, it cannot be used again until the next dawn.
The eponymous weapon of Lord Hammond Hammerstrike, and a treasured family heirloom. Recognized far and wide as the heraldic symbol of Sheercliff and the town’s once-mighty influence over the platinum trade. Cast of pure platinum by the town’s founder, Hammond Hammerstrike I. In the hands of its rightful owner, or one of his descendants, it is a formidable weapon; enchanted to guard the wielder and crush the skulls of those who oppose the ascendancy of the Hammerstrike dynasty.
Thanks for looking! ✨ Like our work? Consider supporting us on Patreon to unlock hi-res item art, cards, monsters, campaign settings and more! 🧙♂️
You can also find our item packs for use on the Roll20 Marketplace! Be sure to check out our Instagram, Reddit, Twitter and Discord to stay in touch!
The item was a legendary sword that is called the soul blade. It is a weapon the grim reaper used to use and has the ability that if a character kills a creature with the blade, they can turn into a creature they killed for 1 minute as long as they have the blade.
Thanks for hearing my idea
"Demons Love and Fear Me" - "Demons Fear and Love Me"
High Nerd, Demon King
What about a hammer made from a Karkadann horn? It can cast thunderwave three times per day at 3rd level!
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
That is cool, but I would love to turn into a blight.
"Demons Love and Fear Me" - "Demons Fear and Love Me"
High Nerd, Demon King
Both of these are great ideas!
Thanks for looking! ✨ Like our work? Consider supporting us on Patreon to unlock hi-res item art, cards, monsters, campaign settings and more! 🧙♂️
You can also find our item packs for use on the Roll20 Marketplace! Be sure to check out our Instagram, Reddit, Twitter and Discord to stay in touch!
I hope this thread isn't dead.
Updog
same
"Demons Love and Fear Me" - "Demons Fear and Love Me"
High Nerd, Demon King
I don't think so, they sometimes take long breaks from posting...
Fire!! everything's on fire!! Mwah ha ha...
yep