Last season was my first AL and I made a minor mistake which rendered my character illegal. I should have spent more time with my DM to evaluate the character, I guess, but I'm not sure if he would have picked up on it either. It got me thinking that this would be a great utility. It wasn't until level 10 or so that I realized.
Also, it seems like DNDBeyond should have a AL setting on the character creator that prevents these kinds of mistakes.
AL support on DDB have been talked about, but AL rules change every once and a while so it is difficult. Plus they have other things to work on.
Anyway, PHB+1 is the biggest thing to follow for AL legality. So subclass, spells, and feats (and in s9: races) all need to be from PHB or only 1 other book. Spells are the trickiest IMO.
Yes there is some third party apps and other software which has an AL setting. But it would be rude to advertise other peoples product here. And since AL has change the rules for the last 3 seasons, programming rules changes are a big BOTHER. (I am a Cobol programmer which work with some retirement funds. It always nice to hear about propose tax code changes.)
As AL DM, you found your mistake. Fix it before the game. If I find your mistake, I will tell you don't use that spell, attack etc during the game, and fix it after the game.
The single biggest thing to remind your players is "Document, document, document." Names, dates, DMs, playing location, everything. That way things can be tracked back properly.
That is particularly important for spells for wizards, where it gets really difficult to track if you can't remember where you picked up the spellbook that had a particular spell, and when you spent the downtime and gold to transcribe it.
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Last season was my first AL and I made a minor mistake which rendered my character illegal. I should have spent more time with my DM to evaluate the character, I guess, but I'm not sure if he would have picked up on it either. It got me thinking that this would be a great utility. It wasn't until level 10 or so that I realized.
Also, it seems like DNDBeyond should have a AL setting on the character creator that prevents these kinds of mistakes.
AL support on DDB have been talked about, but AL rules change every once and a while so it is difficult. Plus they have other things to work on.
Anyway, PHB+1 is the biggest thing to follow for AL legality. So subclass, spells, and feats (and in s9: races) all need to be from PHB or only 1 other book. Spells are the trickiest IMO.
Backgrounds got a little complicated in S10, too.
Yes there is some third party apps and other software which has an AL setting. But it would be rude to advertise other peoples product here. And since AL has change the rules for the last 3 seasons, programming rules changes are a big BOTHER. (I am a Cobol programmer which work with some retirement funds. It always nice to hear about propose tax code changes.)
As AL DM, you found your mistake. Fix it before the game. If I find your mistake, I will tell you don't use that spell, attack etc during the game, and fix it after the game.
No Gaming is Better than Bad Gaming.
The single biggest thing to remind your players is "Document, document, document." Names, dates, DMs, playing location, everything. That way things can be tracked back properly.
That is particularly important for spells for wizards, where it gets really difficult to track if you can't remember where you picked up the spellbook that had a particular spell, and when you spent the downtime and gold to transcribe it.