The Grim has been updated! Here are the update notes.
Changes in v1.1
Added update log.
Added Twitter Blog address to legal documentation page.
Soul Crystal (2nd) - mechanics adjustment - added level comparison for breaking free, for NPCs using the spell against PCs, and CR comparison, for NPCs using the spell against NPCs. The original calculations have also been revised.
Assassin’s Blessing (3rd) - grammar - added “and the spell ends” to clarify that the spell is a one shot effect.
Soul Card (4th) - Fixed wording and added restrictions based on level and CR of caster and target.
Compelling Parasite (5th) - grammar - removed the word “turn” after “turns”. Changed “When” to “every time”.
Breath of Affliction (7th) - typo - fixed error on 8th effect from “is no longer frightened” to “wakes up”.
Spirit Trap (7th) - Calculations revised, and the duration of entrapment upon the death of the body has been revised.
Added 17 new spells: Animate Swarm (cantrip), Recover (cantrip), Animate Key (1st), Baneful Seeker (1st), Dead Walk (1st), Purifying Palm (1st), Blade Siphon (2nd), Exorcising Smite (2nd), Ghost Arrow (2nd), Sacrifice Familiar (2nd), Tome’s Exchange (2nd), Attach Limb (3rd), Bone Chariot (3rd), Incorruptible Beast (3rd), Ghost Walk (5th), Protection of the Land (5th), and Ghost Projection (9th).
Revised Table of Contents, Spell Summaries, and Class Spell Lists with added spells.
Presenting: THE GRIM: Spells of Necromancy
http://www.dmsguild.com/…/…/THE-GRIM-Spells-of-Necromancy-5e
More than a hundred new spells from the school of necromancy for your 5th edition Dungeons & Dragons campaign!
This product contains the following:
✦ A table of contents, including page numbers for all of the spells.
✦ A foreword from the author.
✦ 1-sentence summaries for the spells in the book.
✦ Class spell lists for the spells in this book.
✦ A poem for necromancers.
✦ 124 necromancy spells (as of v1.1 update).
You can follow the author's updates on Facebook (@JohnnyRPG) and Twitter (@StorytellerHero)
Please feel free to leave a comment for feedback or a review. It helps to improve the product.
My RPG Design Blog on Facebook
My Recent Product Announcements on Twitter
The Grim has been updated! Here are the update notes.
Changes in v1.1
Added update log.
Added Twitter Blog address to legal documentation page.
Soul Crystal (2nd) - mechanics adjustment - added level comparison for breaking free, for NPCs using the spell against PCs, and CR comparison, for NPCs using the spell against NPCs. The original calculations have also been revised.
Assassin’s Blessing (3rd) - grammar - added “and the spell ends” to clarify that the spell is a one shot effect.
Soul Card (4th) - Fixed wording and added restrictions based on level and CR of caster and target.
Compelling Parasite (5th) - grammar - removed the word “turn” after “turns”. Changed “When” to “every time”.
Breath of Affliction (7th) - typo - fixed error on 8th effect from “is no longer frightened” to “wakes up”.
Spirit Trap (7th) - Calculations revised, and the duration of entrapment upon the death of the body has been revised.
Added 17 new spells: Animate Swarm (cantrip), Recover (cantrip), Animate Key (1st), Baneful Seeker (1st), Dead Walk (1st), Purifying Palm (1st), Blade Siphon (2nd), Exorcising Smite (2nd), Ghost Arrow (2nd), Sacrifice Familiar (2nd), Tome’s Exchange (2nd), Attach Limb (3rd), Bone Chariot (3rd), Incorruptible Beast (3rd), Ghost Walk (5th), Protection of the Land (5th), and Ghost Projection (9th).
Revised Table of Contents, Spell Summaries, and Class Spell Lists with added spells.
My RPG Design Blog on Facebook
My Recent Product Announcements on Twitter
I'd be glad to buy this if I would be able to use it on D&D Beyond.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)