I'd like to publish an adventure I've written but wanted to get some feedback before attempting to add art to it (especially if it's not something people are interested in). I've gone through the DMG free art files and haven't seen anything that would work, so I'm going to have to really stretch my art skills to make anything visually interesting. If it's free, can I just publish it here and ask for feedback or do I have to work the DMG publishing process?
What do you mean "publish" on D&D Beyond? D&D Beyond doesn't really publish user adventures, just the official 5e stuff. If you wanted to write about a bunch of encounters, and post them on the forum, or store something on a Google drive or elsewhere and link to it, I think you can do that (not sure about the off site linking). There's homebrew, but homebrew "publishing" is for subclasses, monsters, spells, feats, backgrounds and magic items. I don't think they have a "publish encounter" feature, though that would be cool.
You may want to skim/scour the advertisements section or the arts and crafts section. You may find an artist willing to work for you, but most professional grade artists are going to charge professional grade rates which I wouldn't budget for a DMsGuild project unless you already had a history of Platinum level sales or the like.
Rollback Post to RevisionRollBack
Jander Sunstar is the thinking person's Drizzt, fight me.
Yes. Thank you. I posted then really dug in. I guess you could cut/paste into a thread, but it wouldn't be the same vs attaching a pdf. I'm guessing Beyond isn't ready to police trademark/IP infringement when DMG has a working system. Thanks again.
I think you're comparing apples and oranges. D&D Beyond mainly provides a set of tools integrated with digital productions of all almost all existent WotC 5e materials. That integration chiefly (in my opinion) allows for the creation of character sheets integrated with those tools for largely "error free" and streamlined character generation. It also has tools to enter "homebrew" in the form of monsters, subclasses, races, and other character options, be that homebrew truly creator original content (which can be "published" to the DDB community) or adapting third party materials for the users personal or campaign shared use.
DMsGuild is a marketplace where folks can create content that makes use of WotC IP, be that content adventures, monsters, character options (including new classes that won't be compatible with DDB).
I heard somewhere that stuff put on DMsGuild can't be published as homebrew on DDB because of WotC's de facto "ownership" of all DMsGuild content (you get a cut if you make sales but WotC gets a bigger share I believe because you're technically profitting off their brand, Drive-Thru and the SRD is what you do if you want a greater cut, there was just a thread about this a couple of weeks ago.
tl;dr D&D Beyond is a toolset and digital adaptation of 5e rules; DMsGuild is a marketplace for creators interested in making and selling content under the D&D 5e brand. You can buy the rules for 5e with digital enhancement to chiefly character management but also cross book search for monsters and the like on D&D Beyond that provides some support to Homebrew (with limits so said homebrew can be integrated with DDB's toolsets) ... DMsGuild you can only buy homebrewed (of varying professional quality) supplements and as that content does not have to be married to DDB tools, there's arguably more creative freedom there. But I don't think anyone thinks of DDB and DMsGuild in any sort of competition, and I'd say a big segment of "serious D&D players" have accounts with both.
I went ahead and published today on DMsGuild. The title is "Campfire Stories for a Long Rest" and the back of the book tag line is "A collection of single-shot adventures, encounters, and tables to help bring some D&D to the Long Rest" It is of course free and contains 20 or so different "encounters" to use with your group in and around a Long Rest.
I'd like to publish an adventure I've written but wanted to get some feedback before attempting to add art to it (especially if it's not something people are interested in). I've gone through the DMG free art files and haven't seen anything that would work, so I'm going to have to really stretch my art skills to make anything visually interesting. If it's free, can I just publish it here and ask for feedback or do I have to work the DMG publishing process?
Thanks
What do you mean "publish" on D&D Beyond? D&D Beyond doesn't really publish user adventures, just the official 5e stuff. If you wanted to write about a bunch of encounters, and post them on the forum, or store something on a Google drive or elsewhere and link to it, I think you can do that (not sure about the off site linking). There's homebrew, but homebrew "publishing" is for subclasses, monsters, spells, feats, backgrounds and magic items. I don't think they have a "publish encounter" feature, though that would be cool.
You may want to skim/scour the advertisements section or the arts and crafts section. You may find an artist willing to work for you, but most professional grade artists are going to charge professional grade rates which I wouldn't budget for a DMsGuild project unless you already had a history of Platinum level sales or the like.
Jander Sunstar is the thinking person's Drizzt, fight me.
Yes. Thank you. I posted then really dug in. I guess you could cut/paste into a thread, but it wouldn't be the same vs attaching a pdf. I'm guessing Beyond isn't ready to police trademark/IP infringement when DMG has a working system. Thanks again.
I think you're comparing apples and oranges. D&D Beyond mainly provides a set of tools integrated with digital productions of all almost all existent WotC 5e materials. That integration chiefly (in my opinion) allows for the creation of character sheets integrated with those tools for largely "error free" and streamlined character generation. It also has tools to enter "homebrew" in the form of monsters, subclasses, races, and other character options, be that homebrew truly creator original content (which can be "published" to the DDB community) or adapting third party materials for the users personal or campaign shared use.
DMsGuild is a marketplace where folks can create content that makes use of WotC IP, be that content adventures, monsters, character options (including new classes that won't be compatible with DDB).
I heard somewhere that stuff put on DMsGuild can't be published as homebrew on DDB because of WotC's de facto "ownership" of all DMsGuild content (you get a cut if you make sales but WotC gets a bigger share I believe because you're technically profitting off their brand, Drive-Thru and the SRD is what you do if you want a greater cut, there was just a thread about this a couple of weeks ago.
tl;dr D&D Beyond is a toolset and digital adaptation of 5e rules; DMsGuild is a marketplace for creators interested in making and selling content under the D&D 5e brand. You can buy the rules for 5e with digital enhancement to chiefly character management but also cross book search for monsters and the like on D&D Beyond that provides some support to Homebrew (with limits so said homebrew can be integrated with DDB's toolsets) ... DMsGuild you can only buy homebrewed (of varying professional quality) supplements and as that content does not have to be married to DDB tools, there's arguably more creative freedom there. But I don't think anyone thinks of DDB and DMsGuild in any sort of competition, and I'd say a big segment of "serious D&D players" have accounts with both.
Jander Sunstar is the thinking person's Drizzt, fight me.
I went ahead and published today on DMsGuild. The title is "Campfire Stories for a Long Rest" and the back of the book tag line is "A collection of single-shot adventures, encounters, and tables to help bring some D&D to the Long Rest" It is of course free and contains 20 or so different "encounters" to use with your group in and around a Long Rest.
Thanks
You should post the title of your work in a separate thread with a direct link to DMsGuild. Most of this subforum's content is stuff like that.
It sounds cool, I myself need material to spark game activity in adventurer day downtime with one of my groups.
Jander Sunstar is the thinking person's Drizzt, fight me.
Thanks for the feedback will do.