A century ago, Murann was a prosperous seaport belonging to the nation of Amn. It is now the "Monster City," inhabited in large part by humanoids and other races that many civilized Faerunians might consider to be monsters. Goblins, hobgoblins, bugbears, kobolds, ogres, orcs, among many others, freely walk the city streets, mingling and trading. It is a divided and dangerous city, but one that thrums with excitement and possibility.
This book is a supplement to the *Forgotten Realms* setting for fifth edition DUNGEONS & DRAGONS and is a companion piece to the Dungeon Master's Guild title *City of Coin, a Guide to Adventure in Athkatla* (Save when you buy the bundle!)
In Chapters 1 and 2, you will find a thorough description of Murann, its eight districts, twenty-four unique locales, and details of the city's history, people, politics, and stat blocks for the district bosses.
A miscellany of options for adventure in Murann is presented in Chapter 3 and includes a new playable race, as well as fantastic new magic items and arcane oddities.
Finally, an introductory adventure to get you started in Murann, the Monster City, is presented in Chapter 4.
This book provides an exciting new urban setting which is an appropriate milieu or starting point for those who wish to play one of the more non-traditional humanoid species of D&D in the *Forgotten Realms* setting.
Greetings all! I'm excited to announce my 2nd book on DMsguild...
Monster City, a Guide to Adventure in Murann
A century ago, Murann was a prosperous seaport belonging to the nation of Amn. It is now the "Monster City," inhabited in large part by humanoids and other races that many civilized Faerunians might consider to be monsters. Goblins, hobgoblins, bugbears, kobolds, ogres, orcs, among many others, freely walk the city streets, mingling and trading. It is a divided and dangerous city, but one that thrums with excitement and possibility.
This book is a supplement to the *Forgotten Realms* setting for fifth edition DUNGEONS & DRAGONS and is a companion piece to the Dungeon Master's Guild title *City of Coin, a Guide to Adventure in Athkatla* (Save when you buy the bundle!)
In Chapters 1 and 2, you will find a thorough description of Murann, its eight districts, twenty-four unique locales, and details of the city's history, people, politics, and stat blocks for the district bosses.
A miscellany of options for adventure in Murann is presented in Chapter 3 and includes a new playable race, as well as fantastic new magic items and arcane oddities.
Finally, an introductory adventure to get you started in Murann, the Monster City, is presented in Chapter 4.
This book provides an exciting new urban setting which is an appropriate milieu or starting point for those who wish to play one of the more non-traditional humanoid species of D&D in the *Forgotten Realms* setting.