Sister Annie Dachshund and her traveling companions have wandered the breadth of the Kingdom to bring you this list of new creatures, demons, and Unseen!
The Bizarre Bestiary contains elemental remnants from the age of the Old Ones, caustic Black Ichors that can dissolve a dog, the legendary Owlbear and more!
Bizarre Bestiary includes 12 New Enemies ready to use in your Pugmire campaign!
The Scarred Lands Player’s Guide introduces the concept of tattoo magic, giving the heroes of Ghelspad another method of arming themselves for the trials of adventuring in the war-torn world of Scarn. This supplement is intended to expand upon the concepts presented in the Scarred Lands Player’s Guide, giving access to a wider array of tools for players and GMs to utilize while bringing this unique form of magic into your stories.
Within these pages you will find:
College of the Needles: a new Bardic College focused on creating magical art & tattoos.
Magic Items: twelve new Magic Tattoos and eight variations of the Titan Blood potion.
Expanded Ink: rules for mixing titan blood into tattoo ink are included for those who wish to bind the power of the Titans into their very flesh.
Necromancers and Titanspawn reach beyond the veil of death to inflict terrible monstrosities on the people of Scarn. Worse Than Death presents seven undead creatures for use in your Scarred Lands 5e campaign.
Within these pages you will find:
Acid Shambler: The necrotic spawn of a bane cloud.
Alley Reaper: Assassins who die with blood on their hands, tied to trinkets and baubles.
Ashcloud: Angry spirits of those killed by fire in the Titanswar...or after.
Blood Zombie: Bloated undead infesting the Blood Sea.
Bonewing: Skeletal raptors who haunt the skies of areas controlled by powerful undead.
Burned Ones: Clerics of Vandal the Ravager who were burned for btraying their order.
Butcher Spirits: Ghosts of animals sacrificed to the titan Garuak.
This product uses stock art from the AMAZING Jack Badashski
Wracklings are horrific humanoids crafted at the command of the Stormwrack dragons, in the hopes of overcoming their inability to reproduce. By mixing the elemental wrack from which the wrack dragons were formed with humans, these terrible creatures were given life. Neither Divine, nor Redeemed, these creatures are not quite Titanspawn either. Though the majority of the Wracklings toil under the iron grip of their wrack dragon forebears, some few have escaped this life of servitude, seeking freedom, adventure, and safety among the peoples of Ghelspad.
Wracklings brings Dragonborn as a playable race to Scarred Lands 5e! Within these pages, you will find setting and system information for introducing this new species into your Scarred Lands 5e campaign as allies, antagonists, or player characters.
I have set this to pay what you want in the hopes that you might leave a small tip for a humble artisan.
A Story Expansion for Waterdeep Dragon Heist for Levels 2-4
As the party settles in to their new home in Trollskull Alley, the neighborhood welcomes another addition. A lady from a faraway land has acquired the old Priory of the Overgod, a long-abandoned structure at the eastern end of the alley. Shortly after Lady Boguescu and her small retinue move into the priory, strange occurrences begin haunting the alley. The east end of the alley sees an uptick in vermin, and a strange fog seems to fill the alley, regardless of the season. Shadows seem longer. Soon Fala Lefaliir begins complaining that their supplies are spoiling. Will the owners of Trollskull Manor be able to discover the nature of these dark disturbances and put a stop to it? Or will the people of the alley fall prey to the Lady of Trollskull Priory?
This 20 page story expansion contains:
A new location within Trollskull Alley
New enemies
Potential new allies
An opportunity to enrich your Waterdeep Dragon Heist story
A little taste of Ravenloft!
Full color pdf and grayscale print friendly version
to Mordenkainen’s Lost Notebook! Nobody, not even he, knows exactly how it got lost. But lost it got, and remained lost in Barovia until it ended up among the possessions of the warlock Amira Metanova. At least that’s what Ashley Warren, gifted writer and Guild Adept, told us when we started kicking around ideas for a book of spells and magic items. And since Amira is Ashley’s character, who are we to judge?
In any case, here is the result of hundreds of hours of creativity and research. Each piece of information is carefully crafted to bring more enjoyment to your D&D game. We used every caution in balancing the mechanical content, and we hope you agree we succeeded. Most of the spells and magic items are taken from sourcebooks from previous editions of D&D, but many of them are brand new, fresh from the fevered brains of the creative team behind this book.
The Pugmire System Guide For OGL 5E Creators is designed to ease you into the process of creating work for the Canis Minor Community Content program. Creators who are familiar with the systems and terms used in the 5.1 SRD (a.k.a. the OGL 5e) will find information within these pages that will aid in the process of creating new materials that are compatible with Pugmire. While Pugmire runs on the same core engine as the OGL 5e, there are a number of items that are addressed differently in Pugmire.
This booklet contains a step by step walkthrough of the changes in terminology, system effect, and design between Pugmire and the OGL5e. You will also find a quick reference terminology guide that acts as an OGL 5e to Pugmire dicionary and includes relevant page numbers for the Pugmire Core Rulebook.
Just when you thought it was safe to take a long rest. She's Back!
The terrifying SEQUEL to the PLATINUM bestselling, and Dragon+ Magazine featured horror adventure: The Haunt.
The Haunt 2 is both a one-shot, and a sequel that can be run as either. It is an 6-8 hour Horror themed adventure, designed for characters of 6th level.
Long, long ago St. Greycastle’s Hospital served the city through the years, mainly treating the wounded and sick among the militia. Over time, the lower basement was converted into a sanatorium, housing those who became maddened from enduring the violent, brutal orcs raids which plagued the region during that time. This was the place where Gertrude, the night hag, tormented patients, and created her masterpiece, the Evil Doll.
Now, after all of these years, Montarthas Manor has finally fallen, and the Evil Doll has been wounded. She has returned to the only familiar and safe place she remembers, to lick her wounds and plot her next move. Her presence in the hospital awakens the evil inside, creating a nightmarish charnel house of terror. In addition, the hospital itself feeds on fear.
Do your players have what it takes to enter the haunted and evil hospital, to finally end the haunt and terror of the Evil Doll?!
DISCLAIMER! This will be a challenging (and likely deadly) adventure for 5th level player groups of 3 to 5 players with some deadly encounters. However, ideally The Haunt 2 is tailored as a medium difficulty adventure with plenty of excitement, horror, suspense and danger for a 6th level party of 4 to 5 players."
One day, in the Village of Turnkey, a Warforged like artifact stalks into town. The golem is clearly ancient, but much of its design is reminiscent of the House Arcanis Warforged. The key difference? The goblin script that wraps around the body of the immense figure. The strange golem stops feet outside of the village and becomes totally immobile. Can the adventurers solve the mystery behind this strange golem?
Dive into the lore of major faiths—the Sovereign Host, the Dark Six, warforged faiths, and more. Everything from druid sects to the Undying Court is represented within these pages!
Devote yourself to the divine with 38 archetypes, each tailored to a specific deity or other divine entity. Become a Templar of the Silver Flame, a nightmare sorcerer of the plane of dreams, or a warforged monk embracing their newfound emotions, just to name a few!
Pit your players against over a dozen Quori and Inspired stat blocks suitable for any level of play. Send them into battle opposite world-defining enemies like Lady Vol, the Lord of Blades, and the Voice of the Silver Flame, each with their own legendary stat block.
Build your character's story with two new backgrounds.
Build better stories by diving deeper into church hierarchies and examine alternate sects, distinct groups, and even heretical cults within the major religions of Eberron.
Drawing enthusiastically on Greek mythology, the revised and re-imagined Scarred Lands nonetheless retains its place as a modern fantasy RPG setting. This is a world shaped by gods and monsters, and only the greatest of heroes can expect to be counted among them. The most populous continent of Scarn, Ghelspad, plays host to vast unexplored regions, hides unsolved riddles from ancient cultures, and taunts adventures with the promise of undiscovered riches hidden among the ruins of older civilizations.
Yet the myths of the Scarred Lands are relatively recent events. The effects of the Titanswar still ripple through the world, and the heroines and villains of many of these stories are part of living memory, if not still living.
A useful reference tool for all Scarred Lands GMs, whether printed out or kept on a computer or tablet!
This sheet is designed to handle all your needs for tracking the abilities, gear, and spells of your Scarred Lands 5e character! In this package you will find a two page, graphics intensive sheet, a two page graphics-lite print friendly sheet, and a two page form fillable .pdf version of the sheet.
Off to a Weird Start is an introductory adventure for use with Guildmaster’s Guide to Ravnica and is set in the Blistercoils neighborhood of Precinct Five in the Tenth District.
While Off to a Weird Start is designed for a party of three to five characters of 1st or 2nd Level, the Dungeon Master can easily scale the adventure up by adding additional enemies or increasing the hit points and damage output of the listed antagonists.
Deep in the jungles of Xen’drik, embedded in the side of a mountain stands the tower of the Mad Mage Xeffon. Though his various servants can be found flowing in and out of the tower on a daily basis, the elusive wizard has not been seen in many years. Some say he no longer lives, while others postulate that he is locked up in his laboratory, tinkering with magics that could alter the face of Eberron! Learn the truth in this supplement for the World’s Greatest Roleplaying Game!
A new location suitable for campaigns featuring tier II characters
Rules for manifest zones which can also be adapted to planar travel in Eberron
A new magic item: Orrery of the Planes
A CR 17 NPC: The Mad Mage Xeffon
This material was inspired by and playtested on the Calculated Risks twitch stream, live weekly at the plasticageplays Twitch channel! Watch our miscreant misadventures via YouTube below! Don't forget to Like, Comment, Share & SUBSCRIBE!
V1.1 updates include: Spelling and formatting corrections regarding spells and the continent of Xen'drik.
A group of the Guild's most creative minds has banded together to bring you a hugecollection of powerful magic items, challenging monsters, and devious traps to tempt and terrorize the most jaded veteran adventurers.
Included in this weighty tome are:
96magic items
65monsters with lore and tactics
13traps both simple and complex
Halaster's Vault, a short adventure location for you to add to the deepest levels of Undermountain. Will the heroes be able to brave the Mad Mage's guardians and devious traps to reclaim a mysterious artifact from his hoard?
Specifically designed to supplement your Waterdeep: Dungeon of the Mad Mage campaign, the contents of Halaster's Hoard can be used to complement any5th Edition game.
R P Davis had the pleasure of leading the design team, working alongside Christopher Walz, Elise Cretel, Jeromy Schulz-Arnold, and Luke Monroe. Layout by Travis Legge and editing by Ken Carcas.
A galvanice weird has torn apart an Izzet laboratory in the Blistercoils. The weird’s path of destruction leads to Tin Street where the weird was spotted being subdued and taken aboard the notorious Palace of Pain’s Pleasures, a mobile Cult of Rakdos performance stage. To return the weird to its proper owner and discover the mystery behind its bizarre behavior the party must brave The Palace of Pain’s Pleasures!
The Palace of Pain’s Pleasures is a 2-hourGuildmasters' Guide to Ravnicaadventure for 2nd - 3rd level characters. Picking up where Off to a Weird Start left off, this adventure is designed to be part of an ongoing campaign. For Dungeon Masters who wish to incorporate The Palace of Pain’s Pleasures independently from the ongoing story, 20 Adventure Hooks (two for each guild) are included, giving The Palace of Pain’s Pleasures flexibility for one-shot play or for inclusion in your own campaign!
The Palace of Pain’s Pleasures contains:
A new location that is also a magical construct.
New trinket tables for the Cult of Rakdos.
A new NPC antagonist (or contact), Ophyira, the star performer of the Palace!
A playable race for Guildmasters’ Guide to Ravnica
Despite their past as lowly laborers, the kraul are on the rise in the Golgari swarm.
Feedback is strongly encouraged as we intend to include this race in the forthcoming adventure The Felicity Triskelion, which picks up after the events of The Palace of Pain's Pleasures.
Peren, a guildless Devkarin collector of obscure relics has gone missing. The elf of shadow is in deep debt to the Orzhov as well as to the Rakdos performer, Ophyira. To discover Peren’s fate the party must descend into the Undercity of District Four, within the territory of the Golgari Swarm.
The Felicity Triskelion is a 2-hourGuildmasters' Guide to Ravnicaadventure for 3rd-4th level characters. Continuing the story which began with Off to a Weird Start, and picking up where The Palace of Pain’s Pleasures left off, this adventure is designed to be part of an ongoing campaign. For Dungeon Masters who wish to incorporate The Felicity Triskelionindependently from the ongoing story, 10 Adventure Hooks (one for each guild) are included, giving The Felicity Triskelion flexibility for one-shot play or for inclusion in your own campaign!
In the world of Eberron, a secretive faction of drow, known as the Vulkoori, hail from the jungles of Xen’drik and worship the scorpion god Vulkoor. Vulkoor claims supremacy among these dark elves of Eberron. This book provides tools for including the Vulkoori in your game and is designed for use with the Wayfinder’s Guide to Eberron.
Assault on Precinct Four is a 2-hour adventure for characters of 4th-5th Level using the Guildmasters’ Guide to Ravnica. This adventure is designed to follow the events of The Felicity Triskelion, allowing the characters from that adventure to continue their pursuit of the truth behind this strange artifact.
The activities of the party have caused enough chaos to warrant their arrest. With the Felicity Triskelion confiscated, the adventurers await trial at a remote Azorius Arrester Station 13 in Precinct Four. Unfortunately, they are not alone in the holding cells. When a prominent figure of a brutal Gruul clan is also incarcerated, the Gruul lay siege to the Arrester Station. Other parties, interested in the power of the Felicity Triskelion, join the fray in hopes of making off with the relic. When chaos rises in Precinct Four, will the party survive?
This is the 2018 collection of adventures released by P.B. Publishing and Loot the Room.
We have pulled together 6 of our best selling and critically acclaimed Dungeons & Dragons adventures. - Follow us on Twitter: @pbpublishing1 & @pangalactic
For only $12.95 (50% cheaper than buying them singularly) this bundle offers:
Over 200 pages of usable content
5 of DMsGuild's best-selling authors: Phil Beckwith, Ashley Warren (DMs Guild Adept), Travis Legge, JVC Parry, and Chris Bissette!
34 various external map images in high definition quality (great for your VTT online play or large print-outs)
And over 50 hours of total gameplay and fun for your gaming group!
In the aftermath of the Assault on Precinct Four, an Azorius precognitive mage has a terrible vision regarding the strange relic known as the felicity triskelion. To discover the truth behind this mysterious artifact, the party must travel to Precinct Three to seek an audience with the Selesnya Conclave. Are they ready to learn the truth?
Trostani Discordant is part five of the Secrets of the Triskelion campaign for use with Guildmasters' Guide to Ravnica and is set in Precinct Three in the Tenth District.
While Trostani Discordant is designed for a party of three to five characters of 5th or 6th Level, the Dungeon Master can easily scale the adventure by adding or subtracting enemies or altering the hit points and damage output of the listed antagonists.
SALE! For a limited time, this product is marked down from $14.95 to celebrate the launch of Ghosts of Saltmarsh!
Meet some of the high sea's strangest ships and their salty crews
Who says the open sea has to be a cold and lonely place? Fill out the vast blue in your world with this collection of 24 ships and their unique crews. Adventure is sure to follow in these ships' wakes!
What's Inside
Two dozen fully detailed ships, character profiles of their crew, and suggestions on how to introduce them into your game.
A hand drawn map for each ship.
A Ghosts of Saltmarsh compatible stat block for each entry.
25 story seeds, each detailing a unique captain and their motives.
A collection of sailing equipment used by experienced sailors.
Tables to create random ships, their histories, and unique crews to sail them.
Take the characters adventuring on the savage seas!
Encounters on the Savage SeasII contains 16 mini-adventures and includes NPCs, locations, new creatures, and magic items to add to your nautical adventures. We’ve even included scaling suggestions so they can be used with different party levels.
Encounter a Living Storm
Race in the Aqua500
Search the Shattered Tower
Survive Shuza’s Curse
Survive a battle with a Soaring Huntsman
and so much more....
Take a moment to view the 25-page preview. I don’t think you’ll be disappointed.
And along with this announcement comes the release of my first book as Developer!
Waves of Scarlet
In the darkest depths of the ocean floor, off the Eastern coast of Ghelspad, lies the bound titan Kadum. He bleeds endlessly from the hole in his chest where his heart was plucked out. This blood — the blood of the Mountainshaker, the blood of the Father of Monsters — corrupts everything that it touches.
Welcome to the Blood Sea
This sourcebook contains information for campaigns set in and around the Blood Sea.
Guidelines for playing characters of each class as pirates or privateers are presented, including new class archetypes who draw power from the crimson depths. Pirate organizations are introduced for characters to join or oppose, and additional rules allow players to assume roles on a ship’s crew.
Note on this Advance PDF: This is the advance version of the PDF. We will be collecting errata comments for a few weeks before making any adjustments and prepping the print version of the book. Anyone who purchases the Advance PDF will automatically get the final, updated version added to their Library automatically. Additionally, anyone who orders the advance PDF will get a discount link for the print on demand book once it is ready to launch. You can report any errata here https://forms.gle/d19vaac59TbdrR1n8
A Scarred Lands Adventure for 4-6 players of APL 1-3
While the characters shop in the marketplace of a small village, a thunderous boom interrupts the peaceful commerce. A large plume of smoke rises from the outskirts of town, and the locals rightly determine that the source of the blast must be the home of a local wizard named Tsendur. Investigating, the party discovers that something terrible and powerful has been stolen from the old wizard that threatens to unleash the power of a long dead Titan and endanger every life on Ghelspad!
Vengeance of the Shunned Part 1
A Mishap of Ill Portentis the first adventure in the Vengeance of the Shunned campaign. Over 20 community content creators have banded together to bring a full-length campaign to the Slarecian Vault! Vengeance of the Shunned takes your adventurers across Ghelspad on a quest to end the greatest threat to the world since the Titanswar! This campaign offers adventures from levels 1-15, and will be releasing new content weekly ALL SUMMER LONG!
A Scarred Lands Adventure for 4-6 players of APL 2-4
The party arrives in the Bridged City to find that the Academy of Magic and Engineering is sealed up tight! Inside the Academy, wild magic runs rampant. While navigating a magical labyrinth and helping to stabilize the dangerous currents of Mesos’ Bane, they learn the identity and motives of the elf who caused the trouble in Durgan's Rest. Within the Academy, the characters also find a clue to the thief’s destination.
Vengeance of the Shunned Part 2
A Scholarly Schism is the second adventure in the Vengeance of the Shunned campaign. Over 20 community content creators have banded together to bring a full-length campaign to the Slarecian Vault! Vengeance of the Shunned takes your adventurers across Ghelspad on a quest to end the greatest threat to the world since the Titanswar! This campaign offers adventures from levels 1-15, and will be releasing new content weekly ALL SUMMER LONG!
The characters’ pursuit of Maghiel the Shunned leads them to an abandoned temple in the shadow of the Kelder Mountains, far from civilization. There, they discover that the mad necromancer has activated a Slarecian relic whose magic has the potential to warp everything around it – and its effects are spreading. Shutting it down will require the use of a device the temple’s last priest left behind – but it’s hidden in a treasure stash that won’t be easy to obtain.
Vengeance of the Shunned Part 3
The Treasure of Magister Yama is the third adventure in the Vengeance of the Shunned campaign. Over 20 community content creators have banded together to bring a full-length campaign to the Slarecian Vault! Vengeance of the Shunned takes your adventurers across Ghelspad on a quest to end the greatest threat to the world since the Titanswar! This campaign offers adventures from levels 1-15, and will be releasing new content weekly ALL SUMMER LONG!
As the characters pass through a tavern or town, they hear of the location of a fragment of Mesos hidden beneath the house of a murderous hag in the Sorporata Swamp. Buried with the fragment is reportedly a cache of powerful weapons and artifacts – perhaps even powerful enough to defeat a Titan. The characters must face a menagerie of vicious animals, a maze of trees and beasts, and an angry hag to find the tomb. In searching for these weapons and the fragment, the characters may learn there is more to this situation than they previously thought.
Sundered Sisters is a side quest that can be played standalone or used with the Vengeance of the Shunned campaign.
If you're in the hunt for more magic items for your 5th Edition Scarred Lands campaign, look no further! 30+ ALL NEW magic items -- from armor & weapons to cloaks and helms -- specifically designed to evoke the characteristics of Ghelspad after the Divine War.
With the dreaded felicity triskelion in hand, the party is faced with the most important choice of their lives. The consequences of their actions will be felt across Ravnica.
CrosstownCouriers is part six of the Secrets of the Triskelion campaign for use with Guildmasters' Guide to Ravnica and is set in various locations in the Tenth District.
While CrosstownCouriers is designed for a party of three to five characters of 6th or 7th Level, the Dungeon Master can easily scale the adventure by adding or subtracting enemies or altering the hit points and damage output of the listed antagonists.
An updated version of The Wandslinger's Guide for Eberron has been released!
The V 1.2 Update includes:
If you've already gotten the Wandslinger's Guide, this update is FREE!
If you haven't yet, the Guide is ONLY $1.45!
http://www.dmsguild.com/product/248632/The-Wandslingers-Guide-for-Eberron
I make stuff on DMs Guild, DriveThruRPG, & Storytellers Vault. I stream things on Twitch.
New 5e OGL from Travis Legge
Sister Annie Dachshund and her traveling companions have wandered the breadth of the Kingdom to bring you this list of new creatures, demons, and Unseen!
The Bizarre Bestiary contains elemental remnants from the age of the Old Ones, caustic Black Ichors that can dissolve a dog, the legendary Owlbear and more!
Bizarre Bestiary includes 12 New Enemies ready to use in your Pugmire campaign!
Includes a full color .pdf and a print friendly B&W .pdf. ONLY $1.00 at https://www.drivethrurpg.com/product/251279/Bizarre-Bestiary
Compatible with Pugmire
Blood & Ink: Tattoo Magic is a system and setting enhancement for use with Scarred Lands 5e.
The Scarred Lands Player’s Guide introduces the concept of tattoo magic, giving the heroes of Ghelspad another method of arming themselves for the trials of adventuring in the war-torn world of Scarn. This supplement is intended to expand upon the concepts presented in the Scarred Lands Player’s Guide, giving access to a wider array of tools for players and GMs to utilize while bringing this unique form of magic into your stories.
Within these pages you will find:
Includes a full color pdf and a black and white print-friendly version. Only $1.00 at https://www.drivethrurpg.com/product/250986/Blood--Ink-Tattoo-Magic
Worse Than Death is a collection of undead creatures for use with Scarred Lands 5e.
Necromancers and Titanspawn reach beyond the veil of death to inflict terrible monstrosities on the people of Scarn. Worse Than Death presents seven undead creatures for use in your Scarred Lands 5e campaign.
Within these pages you will find:
This product uses stock art from the AMAZING Jack Badashski
Add more undead to your Scarred Lands 5e campaign with the Love-Scorned Soul, available PWYW at /product/243655/LoveScorned-Soul
Includes a full color pdf and a black and white print-friendly version. Only $1.00 at https://www.drivethrurpg.com/product/249612/Worse-Than-Death
I make stuff on DMs Guild, DriveThruRPG, & Storytellers Vault. I stream things on Twitch.
NOW AT DMsGUILD!
A wonderful collection of adventures from some of the finest storytellers on the DMs Guild! Edited by M.T. Black and Travis Legge.
8 adventures, 144 pages. Available in print and pdf at https://www.dmsguild.com/product/249537/Dungeon-Tales-2
Also, for Scarred Lands:
Wracklings are horrific humanoids crafted at the command of the Stormwrack dragons, in the hopes of overcoming their inability to reproduce. By mixing the elemental wrack from which the wrack dragons were formed with humans, these terrible creatures were given life. Neither Divine, nor Redeemed, these creatures are not quite Titanspawn either. Though the majority of the Wracklings toil under the iron grip of their wrack dragon forebears, some few have escaped this life of servitude, seeking freedom, adventure, and safety among the peoples of Ghelspad.
Wracklings brings Dragonborn as a playable race to Scarred Lands 5e! Within these pages, you will find setting and system information for introducing this new species into your Scarred Lands 5e campaign as allies, antagonists, or player characters.
I have set this to pay what you want in the hopes that you might leave a small tip for a humble artisan.
Please be sure to rate & review Wracklings
Available at https://www.drivethrurpg.com/product/251509/Wracklings
I make stuff on DMs Guild, DriveThruRPG, & Storytellers Vault. I stream things on Twitch.
This week's new content gives you TWO ways to expand your Waterdeep Dragon Heist story!
This FREE primer is designed to allow you to integrate your reputation with the factions introduced in Waterdeep Dragon Heist into the Yearning to Breathe Free campaign. This primer also offers a new faction for use in Waterdeep: Dragon Heist - The Order of the Hellfire Hearth.
Get it FREE at https://www.dmsguild.com/product/251883/Yearning-to-Breathe-Free--Waterdeep-Dragon-Heist-Primer
A Story Expansion for Waterdeep Dragon Heist for Levels 2-4
As the party settles in to their new home in Trollskull Alley, the neighborhood welcomes another addition. A lady from a faraway land has acquired the old Priory of the Overgod, a long-abandoned structure at the eastern end of the alley. Shortly after Lady Boguescu and her small retinue move into the priory, strange occurrences begin haunting the alley. The east end of the alley sees an uptick in vermin, and a strange fog seems to fill the alley, regardless of the season. Shadows seem longer. Soon Fala Lefaliir begins complaining that their supplies are spoiling. Will the owners of Trollskull Manor be able to discover the nature of these dark disturbances and put a stop to it? Or will the people of the alley fall prey to the Lady of Trollskull Priory?
This 20 page story expansion contains:
Get The Lady of Trollskull Priory for ONLY $1.95 at https://www.dmsguild.com/product/252105/The-Lady-of-Trollskull-Priory
I make stuff on DMs Guild, DriveThruRPG, & Storytellers Vault. I stream things on Twitch.
New products!
Welcome
to Mordenkainen’s Lost Notebook! Nobody, not even he, knows exactly how it got lost. But lost it got, and remained lost in Barovia until it ended up among the possessions of the warlock Amira Metanova. At least that’s what Ashley Warren, gifted writer and Guild Adept, told us when we started kicking around ideas for a book of spells and magic items. And since Amira is Ashley’s character, who are we to judge?
In any case, here is the result of hundreds of hours of creativity and research. Each piece of information is carefully crafted to bring more enjoyment to your D&D game. We used every caution in balancing the mechanical content, and we hope you agree we succeeded. Most of the spells and magic items are taken from sourcebooks from previous editions of D&D, but many of them are brand new, fresh from the fevered brains of the creative team behind this book.
Available now at https://www.dmsguild.com/product/252689/Mordenkainens-Lost-Notebook
The Pugmire System Guide For OGL 5E Creators is designed to ease you into the process of creating work for the Canis Minor Community Content program. Creators who are familiar with the systems and terms used in the 5.1 SRD (a.k.a. the OGL 5e) will find information within these pages that will aid in the process of creating new materials that are compatible with Pugmire. While Pugmire runs on the same core engine as the OGL 5e, there are a number of items that are addressed differently in Pugmire.
This booklet contains a step by step walkthrough of the changes in terminology, system effect, and design between Pugmire and the OGL5e. You will also find a quick reference terminology guide that acts as an OGL 5e to Pugmire dicionary and includes relevant page numbers for the Pugmire Core Rulebook.
This product is set to Pay What You Want. Pick up YOUR copy for FREE! If you find it of use, please return and leave a few coins for a humble Artisan! https://www.drivethrurpg.com/product/252746/The-Pugmire-System-Guide-For-OGL-5E-Creators
I make stuff on DMs Guild, DriveThruRPG, & Storytellers Vault. I stream things on Twitch.
NOW AVAILABLE AT DMsGuild!
The Haunt 2
Just when you thought it was safe to take a long rest. She's Back!
The terrifying SEQUEL to the PLATINUM bestselling, and Dragon+ Magazine featured horror adventure: The Haunt.
The Haunt 2 is both a one-shot, and a sequel that can be run as either. It is an 6-8 hour Horror themed adventure, designed for characters of 6th level.
Long, long ago St. Greycastle’s Hospital served the city through the years, mainly treating the wounded and sick among the militia. Over time, the lower basement was converted into a sanatorium, housing those who became maddened from enduring the violent, brutal orcs raids which plagued the region during that time. This was the place where Gertrude, the night hag, tormented patients, and created her masterpiece, the Evil Doll.
Now, after all of these years, Montarthas Manor has finally fallen, and the Evil Doll has been wounded. She has returned to the only familiar and safe place she remembers, to lick her wounds and plot her next move. Her presence in the hospital awakens the evil inside, creating a nightmarish charnel house of terror. In addition, the hospital itself feeds on fear.
Do your players have what it takes to enter the haunted and evil hospital, to finally end the haunt and terror of the Evil Doll?!
DISCLAIMER! This will be a challenging (and likely deadly) adventure for 5th level player groups of 3 to 5 players with some deadly encounters. However, ideally The Haunt 2 is tailored as a medium difficulty adventure with plenty of excitement, horror, suspense and danger for a 6th level party of 4 to 5 players."
ONLY $3.95 in .pdf at https://www.dmsguild.com/product/253875/The-Haunt-2
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NEW RELEASES AT DMsGuild!
It's been an Eberron-heavy week for me!
One day, in the Village of Turnkey, a Warforged like artifact stalks into town. The golem is clearly ancient, but much of its design is reminiscent of the House Arcanis Warforged. The key difference? The goblin script that wraps around the body of the immense figure. The strange golem stops feet outside of the village and becomes totally immobile. Can the adventurers solve the mystery behind this strange golem?
Pick up Out of Space and Time for ONLY $1.99 at https://www.dmsguild.com/product/256963/Out-of-Space-and-Time-An-Eberron-Adventure-for-4--6-Characters-Levels-1--4
Pick up The Faithful of Eberron for ONLY $9.95 at https://www.dmsguild.com/product/257238/The-Faithful-of-Eberron
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New Releases for SCARRED LANDS 5E!
Scarred Lands DM Screen (5e)
A Land Where Legends Walk
Drawing enthusiastically on Greek mythology, the revised and re-imagined Scarred Lands nonetheless retains its place as a modern fantasy RPG setting. This is a world shaped by gods and monsters, and only the greatest of heroes can expect to be counted among them. The most populous continent of Scarn, Ghelspad, plays host to vast unexplored regions, hides unsolved riddles from ancient cultures, and taunts adventures with the promise of undiscovered riches hidden among the ruins of older civilizations.
Yet the myths of the Scarred Lands are relatively recent events. The effects of the Titanswar still ripple through the world, and the heroines and villains of many of these stories are part of living memory, if not still living.
A useful reference tool for all Scarred Lands GMs, whether printed out or kept on a computer or tablet!
A four-panel GM screen features all of the tables a Scarred Lands GM needs in one place for handy reference. In print & pdf at https://www.drivethrurpg.com/product/252329/Scarred-Lands-DM-Screen-5e?affiliate_rem=387228
The Slarecian Vault Game Master Companion and Adventures is a collection of GM and player resources for use with Scarred Lands 5e.
This 46 page book is designed to act as a companion piece for the Scarred Lands 5e DM Screen (above) and contains the following:
Available in .pdf at https://www.drivethrurpg.com/product/258867/Game-Master-Companion-and-Adventures?affiliate_rem=387228
The Slarecian Vault Chararacter Sheet is a play aid for use with Scarred Lands 5e.
This sheet is designed to handle all your needs for tracking the abilities, gear, and spells of your Scarred Lands 5e character! In this package you will find a two page, graphics intensive sheet, a two page graphics-lite print friendly sheet, and a two page form fillable .pdf version of the sheet.
I have set this to pay what you want at https://www.drivethrurpg.com/product/258844/Slarecian-Vault-Character-Sheet?affiliate_rem=387228 in the hopes that you might leave a small tip for a humble artisan.
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New Release for Guildmaster's Guide to Ravnica!
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New Eberron release!
A wizard’s tower for use with Eberron
Deep in the jungles of Xen’drik, embedded in the side of a mountain stands the tower of the Mad Mage Xeffon. Though his various servants can be found flowing in and out of the tower on a daily basis, the elusive wizard has not been seen in many years. Some say he no longer lives, while others postulate that he is locked up in his laboratory, tinkering with magics that could alter the face of Eberron! Learn the truth in this supplement for the World’s Greatest Roleplaying Game!
The Mad Mage of Xen'drik includes:
This material was inspired by and playtested on the Calculated Risks twitch stream, live weekly at the plasticageplays Twitch channel! Watch our miscreant misadventures via YouTube below! Don't forget to Like, Comment, Share & SUBSCRIBE!
V1.1 updates include:
Spelling and formatting corrections regarding spells and the continent of Xen'drik.
Pick up The Mad Mage of Xen'drik TODAY at https://www.dmsguild.com/product/260992/The-Mad-Mage-of-Xendrik
New for Undermountain!
A group of the Guild's most creative minds has banded together to bring you a huge collection of powerful magic items, challenging monsters, and devious traps to tempt and terrorize the most jaded veteran adventurers.
Included in this weighty tome are:
R P Davis had the pleasure of leading the design team, working alongside Christopher Walz, Elise Cretel, Jeromy Schulz-Arnold, and Luke Monroe. Layout by Travis Legge and editing by Ken Carcas.
Pick up Halaster's Hoard at https://www.dmsguild.com/product/261272/Halasters-Hoard
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New releases for Guildmasters" Guide to Ravnica!
A galvanice weird has torn apart an Izzet laboratory in the Blistercoils. The weird’s path of destruction leads to Tin Street where the weird was spotted being subdued and taken aboard the notorious Palace of Pain’s Pleasures, a mobile Cult of Rakdos performance stage. To return the weird to its proper owner and discover the mystery behind its bizarre behavior the party must brave The Palace of Pain’s Pleasures!
The Palace of Pain’s Pleasures is a 2-hour Guildmasters' Guide to Ravnica adventure for 2nd - 3rd level characters. Picking up where Off to a Weird Start left off, this adventure is designed to be part of an ongoing campaign. For Dungeon Masters who wish to incorporate The Palace of Pain’s Pleasures independently from the ongoing story, 20 Adventure Hooks (two for each guild) are included, giving The Palace of Pain’s Pleasures flexibility for one-shot play or for inclusion in your own campaign!
The Palace of Pain’s Pleasures contains:
Discover the secrets of The Palace of Pain’s Pleasures TODAY! ONLY $2.95 at https://www.dmsguild.com/product/261496/The-Palace-of-Pains-Pleasures
A playable race for Guildmasters’ Guide to Ravnica
Despite their past as lowly laborers, the kraul are on the rise in the Golgari swarm.
Feedback is strongly encouraged as we intend to include this race in the forthcoming adventure The Felicity Triskelion, which picks up after the events of The Palace of Pain's Pleasures.
I have set this to pay what you want in the hopes that you might leave a small tip for two humble artisans. Available at https://www.dmsguild.com/product/261994/Kraul-Playable-Race
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New release for Guildmasters" Guide to Ravnica!
Peren, a guildless Devkarin collector of obscure relics has gone missing. The elf of shadow is in deep debt to the Orzhov as well as to the Rakdos performer, Ophyira. To discover Peren’s fate the party must descend into the Undercity of District Four, within the territory of the Golgari Swarm.
The Felicity Triskelion is a 2-hour Guildmasters' Guide to Ravnica adventure for 3rd-4th level characters. Continuing the story which began with Off to a Weird Start, and picking up where The Palace of Pain’s Pleasures left off, this adventure is designed to be part of an ongoing campaign. For Dungeon Masters who wish to incorporate The Felicity Triskelion independently from the ongoing story, 10 Adventure Hooks (one for each guild) are included, giving The Felicity Triskelion flexibility for one-shot play or for inclusion in your own campaign!
The Felicity Triskelion contains:
Unlock the secrets of The Felicity Triskelion TODAY!
Please be sure to rate and review The Felicity Triskelion and keep an eye out for Assault on Precinct Four, coming soon to DMsGuild!
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A New Eberron Release!
In the world of Eberron, a secretive faction of drow, known as the Vulkoori, hail
from the jungles of Xen’drik and worship the scorpion god Vulkoor. Vulkoor claims supremacy
among these dark elves of Eberron. This book provides tools for including the Vulkoori in your
game and is designed for use with the Wayfinder’s Guide to Eberron.
Minions of Vulkoor contains:
Pick up Minions of Vulkoor TODAY at https://www.dmsguild.com/product/267937/Minions-of-Vulkoor
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Now available for Ravnica!
Assault on Precinct Four is a 2-hour adventure for characters of 4th-5th Level using the Guildmasters’ Guide to Ravnica. This adventure is designed to follow the events of The Felicity Triskelion, allowing the characters from that adventure to continue their pursuit of the truth behind this strange artifact.
The activities of the party have caused enough chaos to warrant their arrest. With the Felicity Triskelion confiscated, the adventurers await trial at a remote Azorius Arrester Station 13 in Precinct Four. Unfortunately, they are not alone in the holding cells. When a prominent figure of a brutal Gruul clan is also incarcerated, the Gruul lay siege to the Arrester Station. Other parties, interested in the power of the Felicity Triskelion, join the fray in hopes of making off with the relic. When chaos rises in Precinct Four, will the party survive?
Assault on Precinct Four contains:
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Now available from P.B. Publishing
This is the 2018 collection of adventures released by P.B. Publishing and Loot the Room.
We have pulled together 6 of our best selling and critically acclaimed Dungeons & Dragons adventures. - Follow us on Twitter: @pbpublishing1 & @pangalactic
For only $12.95 (50% cheaper than buying them singularly) this bundle offers:
Available NOW at https://www.dmsguild.com/product/267989/Adventure-Anthology-II--bundle
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New for Ravnica
In the aftermath of the Assault on Precinct Four, an Azorius precognitive mage has a terrible vision regarding the strange relic known as the felicity triskelion. To discover the truth behind this mysterious artifact, the party must travel to Precinct Three to seek an audience with the Selesnya Conclave. Are they ready to learn the truth?
Trostani Discordant is part five of the Secrets of the Triskelion campaign for use with Guildmasters' Guide to Ravnica and is set in Precinct Three in the Tenth District.
While Trostani Discordant is designed for a party of three to five characters of 5th or 6th Level, the Dungeon Master can easily scale the adventure by adding or subtracting enemies or altering the hit points and damage output of the listed antagonists.
Trostani Discordant includes:
Continue YOUR adventures in Ravnica TODAY at https://www.dmsguild.com/product/275096/Trostani-Discordant
For use with Ghosts of Saltmarsh
SALE! For a limited time, this product is marked down from $14.95 to celebrate the launch of Ghosts of Saltmarsh!
Meet some of the high sea's strangest ships and their salty crews
Who says the open sea has to be a cold and lonely place? Fill out the vast blue in your world with this collection of 24 ships and their unique crews. Adventure is sure to follow in these ships' wakes!
What's Inside
Get Blood, Salt & Bones for ONLY $12.95 at https://www.dmsguild.com/product/278021/Blood-Salt--Bones
Limited-time introductory price of just $6.95!
Take the characters adventuring on the savage seas!
Encounters on the Savage Seas II contains 16 mini-adventures and includes NPCs, locations, new creatures, and magic items to add to your nautical adventures. We’ve even included scaling suggestions so they can be used with different party levels.
Encounter a Living Storm
Race in the Aqua500
Search the Shattered Tower
Survive Shuza’s Curse
Survive a battle with a Soaring Huntsman
Take a moment to view the 25-page preview. I don’t think you’ll be disappointed.
Features the story "Heart of the Bruja" by Travis Legge! Available now at https://www.dmsguild.com/product/276041/Encounters-on-the-Savage-Seas-II
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I am THRILLED to announce that I am now working with Onyx Path Publishing as the Line Developer for Scarred Lands!
And along with this announcement comes the release of my first book as Developer!
Waves of Scarlet
In the darkest depths of the ocean floor, off the Eastern coast of Ghelspad, lies the bound titan Kadum. He bleeds endlessly from the hole in his chest where his heart was plucked out. This blood — the blood of the Mountainshaker, the blood of the Father of Monsters — corrupts everything that it touches.
Welcome to the Blood Sea
This sourcebook contains information for campaigns set in and around the Blood Sea.
Guidelines for playing characters of each class as pirates or privateers are presented, including new class archetypes who draw power from the crimson depths. Pirate organizations are introduced for characters to join or oppose, and additional rules allow players to assume roles on a ship’s crew.
Blood Sea: the Crimson Abyss was written by Celeste Conowitch of the Venture Maidens podcast and is available NOW in advance PDF at https://www.drivethrurpg.com/product/279098/Blood-Sea-the-Crimson-Abyss-5e
Note on this Advance PDF: This is the advance version of the PDF. We will be collecting errata comments for a few weeks before making any adjustments and prepping the print version of the book. Anyone who purchases the Advance PDF will automatically get the final, updated version added to their Library automatically. Additionally, anyone who orders the advance PDF will get a discount link for the print on demand book once it is ready to launch. You can report any errata here https://forms.gle/d19vaac59TbdrR1n8
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A Scarred Lands Adventure for 4-6 players of APL 1-3
While the characters shop in the marketplace of a small village, a thunderous boom interrupts the peaceful commerce. A large plume of smoke rises from the outskirts of town, and the locals rightly determine that the source of the blast must be the home of a local wizard named Tsendur. Investigating, the party discovers that something terrible and powerful has been stolen from the old wizard that threatens to unleash the power of a long dead Titan and endanger every life on Ghelspad!
Vengeance of the Shunned Part 1
A Mishap of Ill Portent is the first adventure in the Vengeance of the Shunned campaign. Over 20 community content creators have banded together to bring a full-length campaign to the Slarecian Vault! Vengeance of the Shunned takes your adventurers across Ghelspad on a quest to end the greatest threat to the world since the Titanswar! This campaign offers adventures from levels 1-15, and will be releasing new content weekly ALL SUMMER LONG!
A Mishap of Ill Portent contains:
Begin YOUR adventure TODAY with A Mishap of Ill Portent at https://www.drivethrurpg.com/product/281612/A-Mishap-of-Ill-Portent?affiliate_rem=387228
Vengeance of the Shunned continues with A Scholarly Schism by Catherine Evans, coming next week to Slarecian Vault!
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Vengeance of the Shunned CONTINUES!
A Scarred Lands Adventure for 4-6 players of APL 2-4
The party arrives in the Bridged City to find that the Academy of Magic and Engineering is sealed up tight! Inside the Academy, wild magic runs rampant. While navigating a magical labyrinth and helping to stabilize the dangerous currents of Mesos’ Bane, they learn the identity and motives of the elf who caused the trouble in Durgan's Rest. Within the Academy, the characters also find a clue to the thief’s destination.
Vengeance of the Shunned Part 2
A Scholarly Schism is the second adventure in the Vengeance of the Shunned campaign. Over 20 community content creators have banded together to bring a full-length campaign to the Slarecian Vault! Vengeance of the Shunned takes your adventurers across Ghelspad on a quest to end the greatest threat to the world since the Titanswar! This campaign offers adventures from levels 1-15, and will be releasing new content weekly ALL SUMMER LONG!
A Scholarly Schism contains:
Continue YOUR quest across Ghelspad TODAY with A Scholarly Schism at https://www.drivethrurpg.com/product/282223/A-Scholarly-Schism?affiliate_rem=387228
Vengeance of the Shunned continues with The Treasure of Magister Yama by Dan Layman-Kennedy, coming next week to Slarecian Vault!
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LOTS of new stuff!
First up, for Scarred Lands - Slarecian Vault
A Scarred Lands 5e Adventure for 4-6 players of APL 3-5
NOW AVAILABLE at Slarecian Vault! Part 3 of 10!
The characters’ pursuit of Maghiel the Shunned leads them to an abandoned temple in the shadow of the Kelder Mountains, far from civilization. There, they discover that the mad necromancer has activated a Slarecian relic whose magic has the potential to warp everything around it – and its effects are spreading. Shutting it down will require the use of a device the temple’s last priest left behind – but it’s hidden in a treasure stash that won’t be easy to obtain.
Vengeance of the Shunned Part 3
The Treasure of Magister Yama is the third adventure in the Vengeance of the Shunned campaign. Over 20 community content creators have banded together to bring a full-length campaign to the Slarecian Vault! Vengeance of the Shunned takes your adventurers across Ghelspad on a quest to end the greatest threat to the world since the Titanswar! This campaign offers adventures from levels 1-15, and will be releasing new content weekly ALL SUMMER LONG!
The Treasure of Magister Yama contains:
Continue YOUR quest across Ghelspad TODAY with The Treasure of Magister Yama at https://www.drivethrurpg.com/product/283013/The-Treasure-of-Magister-Yama
As the characters pass through a tavern or town, they hear of the location of a fragment of Mesos hidden beneath the house of a murderous hag in the Sorporata Swamp. Buried with the fragment is reportedly a cache of powerful weapons and artifacts – perhaps even powerful enough to defeat a Titan. The characters must face a menagerie of vicious animals, a maze of trees and beasts, and an angry hag to find the tomb. In searching for these weapons and the fragment, the characters may learn there is more to this situation than they previously thought.
Sundered Sisters is a side quest that can be played standalone or used with the Vengeance of the Shunned campaign.
Sundered Sisters contains:
Expand YOUR quest across Ghelspad TODAY with Sundered Sisters at https://www.drivethrurpg.com/product/283016/Sundered-Sisters
Also available from Slarecian Vault:
If you're in the hunt for more magic items for your 5th Edition Scarred Lands campaign, look no further! 30+ ALL NEW magic items -- from armor & weapons to cloaks and helms -- specifically designed to evoke the characteristics of Ghelspad after the Divine War.
Get Magic Items of Ghelspad at https://www.drivethrurpg.com/product/282946/Magic-Items-of-Ghelspad
For use with Guildmaster's Guide to Ravnica:
With the dreaded felicity triskelion in hand, the party is faced with the most important choice of their lives. The consequences of their actions will be felt across Ravnica.
Crosstown Couriers is part six of the Secrets of the Triskelion campaign for use with Guildmasters' Guide to Ravnica and is set in various locations in the Tenth District.
While Crosstown Couriers is designed for a party of three to five characters of 6th or 7th Level, the Dungeon Master can easily scale the adventure by adding or subtracting enemies or altering the hit points and damage output of the listed antagonists.
Crosstown Couriers includes:
Continue YOUR adventures in Ravnica TODAY at https://www.dmsguild.com/product/282745/Crosstown-Couriers?affiliate_rem=387228
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