Hey gang, just wanted some feedback on how I'm running STK in Eberron. Surprise surprise, it takes place in Xen'Drik, and it's mostly the same in regards to plot structure, but I need opinions on how I'm handling Imryth. So, considering Eberron's approach to dragons, I've created this situation. Imryth is being controlled by a quori spirit. And I was thinking, when she gets to 10% hp, she sends out a psychic wave that transports the players' consciousness to a battleground in Dal Quor to fight the spirit itself. And, before the battle, every player experiences a nightmare that gives them bonuses or penalties based off the choices they make. And I've dropped little hunts here and there throughout the campaign so far, like increased Riedran activity on Xen'Drik.
Hey gang, just wanted some feedback on how I'm running STK in Eberron. Surprise surprise, it takes place in Xen'Drik, and it's mostly the same in regards to plot structure, but I need opinions on how I'm handling Imryth. So, considering Eberron's approach to dragons, I've created this situation. Imryth is being controlled by a quori spirit. And I was thinking, when she gets to 10% hp, she sends out a psychic wave that transports the players' consciousness to a battleground in Dal Quor to fight the spirit itself. And, before the battle, every player experiences a nightmare that gives them bonuses or penalties based off the choices they make. And I've dropped little hunts here and there throughout the campaign so far, like increased Riedran activity on Xen'Drik.
Sounds like an interesting idea.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.