Trying to figure out good weapons (on theme) to give for the following Into the Woods based PCs:
-The Baker (paladin-oath of devotion)
-The Baker‘s Wife (bard-college of lore)
-Cinderella (ranger-swarmkeeper)
Jack (arcane trickster rogue with low intelligence) is getting a golden rapier (swindled from the giant’s castle). Little Red (barbarian) is getting an axe of some sort.
Trying to figure out good weapons (on theme) to give for the following Into the Woods based PCs:
-The Baker (paladin-oath of devotion)
-The Baker‘s Wife (bard-college of lore)
-Cinderella (ranger-swarmkeeper)
Jack (arcane trickster rogue with low intelligence) is getting a golden rapier (swindled from the giant’s castle). Little Red (barbarian) is getting an axe of some sort.
Thank you for any and all ideas!
everyone was clearly very interested in this lol, so here’s an update:
I gave Cinderella a +1 long bow (and a home brewed set of golden slippers that she has to bonus action to use and roll a luck check that if she succeeds gives her +15 movement for her turn; if she fails one slipper falls off (like the story duh) and she has to use an object interaction to put it back on and no movement boost)
Baker’s wife got a +1 long sword and a few sets of daggers
Baker got a +1 longsword and a regular hand axe
I also gave Jack a pet cow (with ox stats) as a pet the cow where’s a bell on its neck so if Jack is with the cow (and bell stays on or there isn’t some sort of magical adjustment for the noise) Jack takes a hit on stealth
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Hi all!
Trying to figure out good weapons (on theme) to give for the following Into the Woods based PCs:
-The Baker (paladin-oath of devotion)
-The Baker‘s Wife (bard-college of lore)
-Cinderella (ranger-swarmkeeper)
Jack (arcane trickster rogue with low intelligence) is getting a golden rapier (swindled from the giant’s castle). Little Red (barbarian) is getting an axe of some sort.
Thank you for any and all ideas!
everyone was clearly very interested in this lol, so here’s an update:
I gave Cinderella a +1 long bow (and a home brewed set of golden slippers that she has to bonus action to use and roll a luck check that if she succeeds gives her +15 movement for her turn; if she fails one slipper falls off (like the story duh) and she has to use an object interaction to put it back on and no movement boost)
Baker’s wife got a +1 long sword and a few sets of daggers
Baker got a +1 longsword and a regular hand axe
I also gave Jack a pet cow (with ox stats) as a pet the cow where’s a bell on its neck so if Jack is with the cow (and bell stays on or there isn’t some sort of magical adjustment for the noise) Jack takes a hit on stealth