Ok so my party unfortunately sank a ship that was suppose to be transporting them safely. As a vengeful DM I painted my self into a corner by stranding them on an Island. Now I have a couple of Ideas but wondering if there are any other creative ways to get them off the this deserted Island. The more difficult it is the better lol
Hippogriffs could work, as well as other ridable flying creatures. or they could build a raft. If the party has a druid, they could turn into a whale and pull the raft.
may be difficult to run but kinda a puzzle to activate a fey crossing and in the fey wild the ocean is frozen and they need to make it to land in the fey wild and use another fey crossing in the feywild to get back once their on land, idk maybe bad idea
Ok so my party unfortunately sank a ship that was suppose to be transporting them safely. As a vengeful DM I painted my self into a corner by stranding them on an Island. Now I have a couple of Ideas but wondering if there are any other creative ways to get them off the this deserted Island. The more difficult it is the better lol
Thank you
Hippogriffs could work, as well as other ridable flying creatures. or they could build a raft. If the party has a druid, they could turn into a whale and pull the raft.
Cave that leads to the underdark.
Faerie circle to the feywild.
Slavers happen upon the island and try to kidnap the party.
A group of tritons surface and ask for their help so you can have a few underwater sessions.
An abandoned wizard tower with a damaged, but fixable, portal — though it’s impossible to tell where the portal leads.
Any of these also happen to contain some kind of main plot related item or information.
may be difficult to run but kinda a puzzle to activate a fey crossing and in the fey wild the ocean is frozen and they need to make it to land in the fey wild and use another fey crossing in the feywild to get back once their on land, idk maybe bad idea
bring back party wizzard!
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