So I've been trawling around DMs Guild etc for a while now - it's a real mixed bag, and I've found it hard to separate what's great from what's just OK. I'm wondering - what content do you find most useful, and what is hardest to find? For example, do you find there's way too many modules of low quality out there and not enough fun and interesting 'add on' content, like traps/magic items/potions/NPCs? Or is the opposite the case? I'm especially interested in stuff you can just take and drop in to my own campaign with minimal effort - do you operate that way, or do you need a different type of material for use in your games?
Thoughts in the poll or in the string below would be much appreciated.
The only thing I've used in a campaign up to this point is the Pugilist class by Benjamin Huffman. It has a lot of flavor and the mechanics seem to be rock solid, not OP and not underwhelming. The player is loving it.
The only thing I've used in a campaign up to this point is the Pugilist class by Benjamin Huffman. It has a lot of flavor and the mechanics seem to be rock solid, not OP and not underwhelming. The player is loving it.
word
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Mystic v3 should be official, nuff said.
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Hey DMs,
So I've been trawling around DMs Guild etc for a while now - it's a real mixed bag, and I've found it hard to separate what's great from what's just OK. I'm wondering - what content do you find most useful, and what is hardest to find? For example, do you find there's way too many modules of low quality out there and not enough fun and interesting 'add on' content, like traps/magic items/potions/NPCs? Or is the opposite the case? I'm especially interested in stuff you can just take and drop in to my own campaign with minimal effort - do you operate that way, or do you need a different type of material for use in your games?
Thoughts in the poll or in the string below would be much appreciated.
The only thing I've used in a campaign up to this point is the Pugilist class by Benjamin Huffman. It has a lot of flavor and the mechanics seem to be rock solid, not OP and not underwhelming. The player is loving it.
word
Mystic v3 should be official, nuff said.