Is pact magic to strong for the fighter who is already a short rest hero?
Is sticking to a half-caster/third-caster block (minus cantrips) better?
Giving a fighter 5th level spells to strong?
I can't tell if the 18th level ability is under or overpowered, don't feel like it's in its best place.
I'm borrowing the Hunter Rangers 15th level ability "Slayer's Counter". Is allowing the damage die to be added strong enough? To strong for a fighter? I felt with indomitable having an auto success on the saving throw is way to strong.
Also this class may be to heavy on reactions.
Any help on clearing up wording and making it more clear is always appreciated.
The Arbiter of Mages
A couple of things I wanted to test with this:
Any help on clearing up wording and making it more clear is always appreciated.