You gain proficiency in the Insight skill, if you are already proficient you gain expertise.
Gift of Hindsight
1st-level Destiny Domain feature
Once at the end of your turn, after any Legendary Actions you may undo your turn. Any damage you inflicted or healed is undone, as well as any done by the reactions or Legendary Actions of others in the combat. All spell slots, reactions, Legendary Actions, or item charges used by you or anyone else in the combat are not refunded. In the new turn you must make different choices with your action, movement, and bonus action. This may be as simple as attacking but choosing a new target, or casting completely different spells. You may not use this ability again until you finish a long rest.
Channel Divinity: Field of Foresight
2nd-level Destiny Domain feature
As an action you can use your Channel Divinity to create an aura around yourself with a 30 foot radius. This aura moves with you and lasts for 1 minute, or until you are incapacitated or die. When you activate this ability, and at the start of each of your turns, designate a number of creatures up to your Wisdom Modifier (minimum of one) and these creatures may reroll any roll of a one on attack rolls, savings throws, ability checks, or damage dice.
Prophetic Stare
6th-level Destiny Domain feature
As a reaction you can force on creature you can see within 30 feet to reroll a single attack roll, skill check, or savings throw. They make this roll with advantage or disadvantage, you decide when you activate this ability. You may use this ability a number of times equal to your proficiency bonus. You regain all uses after a long rest.
Destined Destruction
8th-level Destiny Domain feature
You add your wisdom modifier to the damage you deal with any cleric cantrip
Determination of the Fates
17th-level Destiny Domain feature
Now, when you use your Gift of Hindsight ability, you may choose any number of targets that acted during your turn. Those targets get any abilities they used during that turn refunded, so that they may be used again.
Destiny Domain Spells
Cleric Level Spells
1st Silvery Barbs, Guiding Bolt
3rd Augery, Warding Bond
5th Beacon of Hope, Haste
7th Aura of Purity, Divination
9th Contact Outer Plane, Greater Restoration
Deeper Understanding
1st-level Destiny Domain feature
You gain proficiency in the Insight skill, if you are already proficient you gain expertise.
Gift of Hindsight
1st-level Destiny Domain feature
Once at the end of your turn, after any Legendary Actions you may undo your turn. Any damage you inflicted or healed is undone, as well as any done by the reactions or Legendary Actions of others in the combat. All spell slots, reactions, Legendary Actions, or item charges used by you or anyone else in the combat are not refunded. In the new turn you must make different choices with your action, movement, and bonus action. This may be as simple as attacking but choosing a new target, or casting completely different spells. You may not use this ability again until you finish a long rest.
Channel Divinity: Field of Foresight
2nd-level Destiny Domain feature
As an action you can use your Channel Divinity to create an aura around yourself with a 30 foot radius. This aura moves with you and lasts for 1 minute, or until you are incapacitated or die. When you activate this ability, and at the start of each of your turns, designate a number of creatures up to your Wisdom Modifier (minimum of one) and these creatures may reroll any roll of a one on attack rolls, savings throws, ability checks, or damage dice.
Prophetic Stare
6th-level Destiny Domain feature
As a reaction you can force on creature you can see within 30 feet to reroll a single attack roll, skill check, or savings throw. They make this roll with advantage or disadvantage, you decide when you activate this ability. You may use this ability a number of times equal to your proficiency bonus. You regain all uses after a long rest.
Destined Destruction
8th-level Destiny Domain feature
You add your wisdom modifier to the damage you deal with any cleric cantrip
Determination of the Fates
17th-level Destiny Domain feature
Now, when you use your Gift of Hindsight ability, you may choose any number of targets that acted during your turn. Those targets get any abilities they used during that turn refunded, so that they may be used again.
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