I created this item for a pretty high level quest/party that will eventually entail planar travel (BBEGs include a feywild creature and eventually a god who wanders the planes of existence) Thoughts/feedback/things to add? It should be noted that this amulet will be at the center of a dungeon which is part of the reason there are instantaneous effects on pick up. Already thinking about adding like a ritual time to use it to travel. It would be very similar to casting plane shift but with no material component just to make travel between planes more convenient
Amulet of Plane Walking
Amulet, Legendary (requires atunement)
The first time a creature touches this object they must make a DC 15 intelligence save or take a point of exhaustion, 4d10 psychic damage, and takes two effects from the madness table for 15 minutes as their consciousness is swept through multiple planes of existence.
Once per day the amulet can be used to transfer up to eight creatures, physically touching, to another plane of existence, to a specific location which requires an arcana check or spell roll (roll d100 + modifier*5, see table for teleport spell).
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I created this item for a pretty high level quest/party that will eventually entail planar travel (BBEGs include a feywild creature and eventually a god who wanders the planes of existence) Thoughts/feedback/things to add? It should be noted that this amulet will be at the center of a dungeon which is part of the reason there are instantaneous effects on pick up. Already thinking about adding like a ritual time to use it to travel. It would be very similar to casting plane shift but with no material component just to make travel between planes more convenient
Once per day the amulet can be used to transfer up to eight creatures, physically touching, to another plane of existence, to a specific location which requires an arcana check or spell roll (roll d100 + modifier*5, see table for teleport spell).