So I have been writing out the next stage of the campaign and have come up with the idea that the party are given a potion to replicate the effects of Keen Mind for a period of time in order to allow them to "steal" the contents of a complicated book by getting to it, reading it, and then writing out all the information in it as a copy for the person that hires them.
That got me to thinking, Feats would make a good thing to provide in short bursts (from 1 min to a day or longer) as the contents of a potion. There could be potential longer term side effects (the Keen Kind potion will have the effect of giving a -1 to intelligence for a week after the effects wear off). But which Feats do you think would work as potions. There are some obvious ones that wouldn't, anything that allows the use of weapons, or the ability to do additional damage with weapons. But anything else? Also any thoughts of side effects?
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So I have been writing out the next stage of the campaign and have come up with the idea that the party are given a potion to replicate the effects of Keen Mind for a period of time in order to allow them to "steal" the contents of a complicated book by getting to it, reading it, and then writing out all the information in it as a copy for the person that hires them.
That got me to thinking, Feats would make a good thing to provide in short bursts (from 1 min to a day or longer) as the contents of a potion. There could be potential longer term side effects (the Keen Kind potion will have the effect of giving a -1 to intelligence for a week after the effects wear off). But which Feats do you think would work as potions. There are some obvious ones that wouldn't, anything that allows the use of weapons, or the ability to do additional damage with weapons. But anything else?
Also any thoughts of side effects?